One signature for creating unit tests that run on premade GrContexts

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1860593002

Review URL: https://codereview.chromium.org/1860593002
This commit is contained in:
bsalomon 2016-04-05 12:59:06 -07:00 committed by Commit bot
parent 4319593988
commit f2f1c17e33
42 changed files with 269 additions and 272 deletions

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@ -72,6 +72,7 @@ DEFINE_bool(simpleCodec, false, "Only decode images to native scale");
using namespace DM;
using sk_gpu_test::GrContextFactory;
using sk_gpu_test::GLTestContext;
using sk_gpu_test::ContextInfo;
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
@ -1415,28 +1416,8 @@ int dm_main() {
// TODO: currently many GPU tests are declared outside SK_SUPPORT_GPU guards.
// Thus we export the empty RunWithGPUTestContexts when SK_SUPPORT_GPU=0.
namespace skiatest {
namespace {
typedef void(*TestWithGrContext)(skiatest::Reporter*, GrContext*);
typedef void(*TestWithGrContextAndGLContext)(skiatest::Reporter*, GrContext*, GLTestContext*);
#if SK_SUPPORT_GPU
template<typename T>
void call_test(T test, skiatest::Reporter* reporter, const GrContextFactory::ContextInfo& context);
template<>
void call_test(TestWithGrContext test, skiatest::Reporter* reporter,
const GrContextFactory::ContextInfo& context) {
test(reporter, context.fGrContext);
}
template<>
void call_test(TestWithGrContextAndGLContext test, skiatest::Reporter* reporter,
const GrContextFactory::ContextInfo& context) {
test(reporter, context.fGrContext, context.fGLContext);
}
#endif
} // namespace
template<typename T>
void RunWithGPUTestContexts(T test, GPUTestContexts testContexts, Reporter* reporter,
GrContextFactory* factory) {
void RunWithGPUTestContexts(GrContextTestFn* test, GPUTestContexts testContexts,
Reporter* reporter, GrContextFactory* factory) {
#if SK_SUPPORT_GPU
// Iterate over context types, except use "native" instead of explicitly trying OpenGL and
// OpenGL ES. Do not use GLES on desktop, since tests do not account for not fixing
@ -1476,29 +1457,18 @@ void RunWithGPUTestContexts(T test, GPUTestContexts testContexts, Reporter* repo
if ((testContexts & contextSelector) == 0) {
continue;
}
GrContextFactory::ContextInfo context = factory->getContextInfo(contextType);
if (context.fGrContext) {
call_test(test, reporter, context);
ContextInfo ctxInfo = factory->getContextInfo(contextType);
if (ctxInfo.fGrContext) {
(*test)(reporter, ctxInfo);
}
context = factory->getContextInfo(contextType,
ctxInfo = factory->getContextInfo(contextType,
GrContextFactory::kEnableNVPR_ContextOptions);
if (context.fGrContext) {
call_test(test, reporter, context);
if (ctxInfo.fGrContext) {
(*test)(reporter, ctxInfo);
}
}
#endif
}
template
void RunWithGPUTestContexts<TestWithGrContext>(TestWithGrContext test,
GPUTestContexts testContexts,
Reporter* reporter,
GrContextFactory* factory);
template
void RunWithGPUTestContexts<TestWithGrContextAndGLContext>(TestWithGrContextAndGLContext test,
GPUTestContexts testContexts,
Reporter* reporter,
GrContextFactory* factory);
} // namespace skiatest
#if !defined(SK_BUILD_FOR_IOS)

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@ -639,7 +639,7 @@ DEF_TEST(BitmapReadPixels, reporter) {
#include "SkColorPriv.h"
/** Tests calling copyTo on a texture backed bitmap. Tests that all BGRA_8888/RGBA_8888 combinations
of src and dst work. This test should be removed when SkGrPixelRef is removed. */
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BitmapCopy_Texture, reporter, ctx) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BitmapCopy_Texture, reporter, ctxInfo) {
static const SkPMColor kData[] = {
0xFF112233, 0xAF224499,
0xEF004466, 0x80773311
@ -667,7 +667,8 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BitmapCopy_Texture, reporter, ctx) {
const void* srcData = (kSkia8888_GrPixelConfig == desc.fConfig) ? kData : swizData;
SkAutoTUnref<GrTexture> texture(
ctx->textureProvider()->createTexture(desc, SkBudgeted::kNo, srcData, 0));
ctxInfo.fGrContext->textureProvider()->createTexture(desc, SkBudgeted::kNo, srcData,
0));
if (!texture) {
continue;

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@ -314,7 +314,7 @@ static bool match(int* first, int* second, int count, int tol) {
}
// Test out the normal blur style with a wide range of sigmas
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BlurSigmaRange, reporter, context) {
DEF_TEST(BlurSigmaRange, reporter) {
static const int kSize = 100;
// The geometry is offset a smidge to trigger:
@ -556,10 +556,10 @@ DEF_TEST(BlurAsABlur, reporter) {
// This exercises the problem discovered in crbug.com/570232. The return value from
// SkBlurMask::BoxBlur wasn't being checked in SkBlurMaskFilter.cpp::GrRRectBlurEffect::Create
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SmallBoxBlurBug, reporter, ctx) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SmallBoxBlurBug, reporter, ctxInfo) {
SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128);
auto surface(SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info));
auto surface(SkSurface::MakeRenderTarget(ctxInfo.fGrContext, SkBudgeted::kNo, info));
SkCanvas* canvas = surface->getCanvas();
SkRect r = SkRect::MakeXYWH(10, 10, 100, 100);

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@ -65,7 +65,8 @@ static bool reset_dc(SkAutoTUnref<GrDrawContext>* dc, SkAutoTUnref<GrSurface>* r
return *dc != nullptr;
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ClearBatch, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ClearBatch, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
static const int kW = 10;
static const int kH = 10;

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@ -13,7 +13,7 @@
// Ensure that the 'getConservativeBounds' calls are returning bounds clamped
// to the render target
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrClipBounds, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrClipBounds, reporter, ctxInfo) {
static const int kXSize = 100;
static const int kYSize = 100;
@ -24,7 +24,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrClipBounds, reporter, context) {
desc.fHeight = kYSize;
SkAutoTUnref<GrTexture> texture(
context->textureProvider()->createTexture(desc, SkBudgeted::kYes, nullptr, 0));
ctxInfo.fGrContext->textureProvider()->createTexture(desc, SkBudgeted::kYes, nullptr, 0));
if (!texture) {
return;
}

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@ -15,7 +15,8 @@
#include "SkUtils.h"
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CopySurface, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CopySurface, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
static const int kW = 10;
static const int kH = 10;
static const size_t kRowBytes = sizeof(uint32_t) * kW;

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@ -81,7 +81,10 @@ static void test_copy_surface(skiatest::Reporter* reporter, GrContext* context,
test_read_pixels(reporter, context, copy, expectedPixelValues);
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(EGLImageTest, reporter, context0, glCtx0) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(EGLImageTest, reporter, ctxInfo) {
GrContext* context0 = ctxInfo.fGrContext;
sk_gpu_test::GLTestContext* glCtx0 = ctxInfo.fGLContext;
// Try to create a second GL context and then check if the contexts have necessary
// extensions to run this test.

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@ -60,8 +60,8 @@ void runFPTest(skiatest::Reporter* reporter, GrContext* context,
static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4/*RGBA*/;
static const float kMaxIntegerRepresentableInSPFloatingPoint = 16777216; // 2 ^ 24
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(FloatingPointTextureTest, reporter, context) {
runFPTest<float>(reporter, context, FLT_MIN, FLT_MAX, FLT_EPSILON,
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(FloatingPointTextureTest, reporter, ctxInfo) {
runFPTest<float>(reporter, ctxInfo.fGrContext, FLT_MIN, FLT_MAX, FLT_EPSILON,
kMaxIntegerRepresentableInSPFloatingPoint,
FP_CONTROL_ARRAY_SIZE, kRGBA_float_GrPixelConfig);
}
@ -69,16 +69,16 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(FloatingPointTextureTest, reporter, context)
static const int HALF_ALPHA_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 1 /*alpha-only*/;
static const SkHalf kMaxIntegerRepresentableInHalfFloatingPoint = 0x6800; // 2 ^ 11
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(HalfFloatAlphaTextureTest, reporter, context) {
runFPTest<SkHalf>(reporter, context, SK_HalfMin, SK_HalfMax, SK_HalfEpsilon,
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(HalfFloatAlphaTextureTest, reporter, ctxInfo) {
runFPTest<SkHalf>(reporter, ctxInfo.fGrContext, SK_HalfMin, SK_HalfMax, SK_HalfEpsilon,
kMaxIntegerRepresentableInHalfFloatingPoint,
HALF_ALPHA_CONTROL_ARRAY_SIZE, kAlpha_half_GrPixelConfig);
}
static const int HALF_RGBA_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4 /*RGBA*/;
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(HalfFloatRGBATextureTest, reporter, context) {
runFPTest<SkHalf>(reporter, context, SK_HalfMin, SK_HalfMax, SK_HalfEpsilon,
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(HalfFloatRGBATextureTest, reporter, ctxInfo) {
runFPTest<SkHalf>(reporter, ctxInfo.fGrContext, SK_HalfMin, SK_HalfMax, SK_HalfEpsilon,
kMaxIntegerRepresentableInHalfFloatingPoint,
HALF_RGBA_CONTROL_ARRAY_SIZE, kRGBA_half_GrPixelConfig);
}

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@ -422,16 +422,19 @@ static int get_glprograms_max_stages(GrContext* context) {
return 0;
}
static void test_glprograms_native(skiatest::Reporter* reporter, GrContext* context) {
int maxStages = get_glprograms_max_stages(context);
static void test_glprograms_native(skiatest::Reporter* reporter,
const sk_gpu_test::ContextInfo& ctxInfo) {
int maxStages = get_glprograms_max_stages(ctxInfo.fGrContext);
if (maxStages == 0) {
return;
}
REPORTER_ASSERT(reporter, GrDrawingManager::ProgramUnitTest(context, maxStages));
REPORTER_ASSERT(reporter, GrDrawingManager::ProgramUnitTest(ctxInfo.fGrContext, maxStages));
}
static void test_glprograms_other_contexts(skiatest::Reporter* reporter, GrContext* context) {
int maxStages = get_glprograms_max_stages(context);
static void test_glprograms_other_contexts(
skiatest::Reporter* reporter,
const sk_gpu_test::ContextInfo& ctxInfo) {
int maxStages = get_glprograms_max_stages(ctxInfo.fGrContext);
#ifdef SK_BUILD_FOR_WIN
// Some long shaders run out of temporary registers in the D3D compiler on ANGLE and
// command buffer.
@ -440,7 +443,7 @@ static void test_glprograms_other_contexts(skiatest::Reporter* reporter, GrConte
if (maxStages == 0) {
return;
}
REPORTER_ASSERT(reporter, GrDrawingManager::ProgramUnitTest(context, maxStages));
REPORTER_ASSERT(reporter, GrDrawingManager::ProgramUnitTest(ctxInfo.fGrContext, maxStages));
}
DEF_GPUTEST(GLPrograms, reporter, /*factory*/) {

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@ -32,7 +32,7 @@ static GrColor filterColor(const GrColor& color, uint32_t flags) {
return color & mask;
}
DEF_GPUTEST_FOR_ALL_CONTEXTS(GpuColorFilter, reporter, context) {
DEF_GPUTEST_FOR_ALL_CONTEXTS(GpuColorFilter, reporter, ctxInfo) {
struct GetConstantComponentTestCase {
// "Shape drawn with"
uint32_t inputComponents; // "rgb of", "red of", "alpha of", ...
@ -99,7 +99,7 @@ DEF_GPUTEST_FOR_ALL_CONTEXTS(GpuColorFilter, reporter, context) {
for (size_t i = 0; i < SK_ARRAY_COUNT(filterTests); ++i) {
const GetConstantComponentTestCase& test = filterTests[i];
auto cf(SkColorFilter::MakeModeFilter(test.filterColor, test.filterMode));
SkAutoTUnref<const GrFragmentProcessor> fp( cf->asFragmentProcessor(context));
SkAutoTUnref<const GrFragmentProcessor> fp( cf->asFragmentProcessor(ctxInfo.fGrContext));
REPORTER_ASSERT(reporter, fp);
GrInvariantOutput inout(test.inputColor,
static_cast<GrColorComponentFlags>(test.inputComponents),

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@ -76,12 +76,13 @@ static void test_drawSameRectOvals(skiatest::Reporter*, SkCanvas* canvas) {
fill_and_stroke(canvas, oval1, oval2, SkDashPathEffect::Make(intervals, 2, 0));
}
DEF_GPUTEST_FOR_ALL_CONTEXTS(GpuDrawPath, reporter, context) {
DEF_GPUTEST_FOR_ALL_CONTEXTS(GpuDrawPath, reporter, ctxInfo) {
for (auto& test_func : { &test_drawPathEmpty, &test_drawSameRectOvals }) {
for (auto& sampleCount : {0, 4, 16}) {
SkImageInfo info = SkImageInfo::MakeN32Premul(255, 255);
auto surface(
SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, sampleCount, nullptr));
SkSurface::MakeRenderTarget(ctxInfo.fGrContext, SkBudgeted::kNo, info, sampleCount,
nullptr));
if (!surface) {
continue;
}

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@ -107,7 +107,7 @@ static void lock_layer(skiatest::Reporter* reporter,
// In particular it checks its interaction with the resource cache (w.r.t.
// locking & unlocking textures).
// TODO: need to add checks on VRAM usage!
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GpuLayerCache, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GpuLayerCache, reporter, ctxInfo) {
// Add one more layer than can fit in the atlas
static const int kInitialNumLayers = TestingAccess::NumPlots() + 1;
@ -126,9 +126,9 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GpuLayerCache, reporter, context) {
picture = recorder.finishRecordingAsPicture();
}
GrResourceCache* resourceCache = context->getResourceCache();
GrResourceCache* resourceCache = ctxInfo.fGrContext->getResourceCache();
GrLayerCache cache(context);
GrLayerCache cache(ctxInfo.fGrContext);
create_layers(reporter, &cache, *picture, kInitialNumLayers, 0);

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@ -12,14 +12,14 @@
#include "GrContextFactory.h"
#include "Test.h"
using sk_gpu_test::GrContextFactory;
using namespace sk_gpu_test;
DEF_GPUTEST(GrContext_abandonContext, reporter, /*factory*/) {
for (int testType = 0; testType < 6; ++testType) {
for (int i = 0; i < GrContextFactory::kContextTypeCnt; ++i) {
GrContextFactory testFactory;
GrContextFactory::ContextType ctxType = (GrContextFactory::ContextType) i;
GrContextFactory::ContextInfo info = testFactory.getContextInfo(ctxType);
ContextInfo info = testFactory.getContextInfo(ctxType);
if (GrContext* context = info.fGrContext) {
switch (testType) {
case 0:

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@ -13,7 +13,7 @@
#include "GrCaps.h"
#include "Test.h"
using sk_gpu_test::GrContextFactory;
using namespace sk_gpu_test;
DEF_GPUTEST(GrContextFactory_NVPRContextOptionHasPathRenderingSupport, reporter, /*factory*/) {
// Test that if NVPR is requested, the context always has path rendering
@ -74,7 +74,7 @@ DEF_GPUTEST(GrContextFactory_abandon, reporter, /*factory*/) {
GrContextFactory testFactory;
for (int i = 0; i < GrContextFactory::kContextTypeCnt; ++i) {
GrContextFactory::ContextType ctxType = (GrContextFactory::ContextType) i;
GrContextFactory::ContextInfo info1 = testFactory.getContextInfo(ctxType);
ContextInfo info1 = testFactory.getContextInfo(ctxType);
if (!info1.fGrContext) {
continue;
}
@ -84,8 +84,7 @@ DEF_GPUTEST(GrContextFactory_abandon, reporter, /*factory*/) {
testFactory.abandonContexts();
// Test that we get different context after abandon.
GrContextFactory::ContextInfo info2 =
testFactory.getContextInfo(ctxType);
ContextInfo info2 = testFactory.getContextInfo(ctxType);
REPORTER_ASSERT(reporter, info2.fGrContext);
REPORTER_ASSERT(reporter, info2.fGLContext);
REPORTER_ASSERT(reporter, info1.fGrContext != info2.fGrContext);

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@ -12,11 +12,11 @@
#include "GrContext.h"
#include "GrGpu.h"
DEF_GPUTEST_FOR_ALL_CONTEXTS(GrDrawTargetPrint, reporter, context) {
DEF_GPUTEST_FOR_ALL_CONTEXTS(GrDrawTargetPrint, reporter, ctxInfo) {
// This used to assert.
SkString result = context->caps()->dump();
SkString result = ctxInfo.fGrContext->caps()->dump();
SkASSERT(!result.isEmpty());
SkString shaderResult = context->caps()->shaderCaps()->dump();
SkString shaderResult = ctxInfo.fGrContext->caps()->shaderCaps()->dump();
SkASSERT(!shaderResult.isEmpty());
}

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@ -28,8 +28,8 @@ static void test_color_opaque_no_coverage(skiatest::Reporter* reporter, const Gr
static void test_lcd_coverage(skiatest::Reporter* reporter, const GrCaps& caps);
static void test_lcd_coverage_fallback_case(skiatest::Reporter* reporter, const GrCaps& caps);
DEF_GPUTEST_FOR_NULL_CONTEXT(GrPorterDuff, reporter, context) {
const GrCaps& caps = *context->getGpu()->caps();
DEF_GPUTEST_FOR_NULL_CONTEXT(GrPorterDuff, reporter, ctxInfo) {
const GrCaps& caps = *ctxInfo.fGrContext->getGpu()->caps();
if (!caps.shaderCaps()->dualSourceBlendingSupport()) {
SkFAIL("Null context does not support dual source blending.");
return;

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@ -18,7 +18,8 @@
// Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static upcasting of texture
// and render targets to GrSurface all work as expected.
DEF_GPUTEST_FOR_NULL_CONTEXT(GrSurface, reporter, context) {
DEF_GPUTEST_FOR_NULL_CONTEXT(GrSurface, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
GrSurfaceDesc desc;
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fFlags = kRenderTarget_GrSurfaceFlag;

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@ -19,7 +19,8 @@
// Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static upcasting of texture
// and render targets to GrSurface all work as expected.
DEF_GPUTEST_FOR_NULL_CONTEXT(GrTextureMipMapInvalidationTest, reporter, context) {
DEF_GPUTEST_FOR_NULL_CONTEXT(GrTextureMipMapInvalidationTest, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
GrSurfaceDesc desc;
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fFlags = kRenderTarget_GrSurfaceFlag;

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@ -187,8 +187,8 @@ static GrTexture* create_texture(GrContext* context) {
return context->textureProvider()->createTexture(desc, SkBudgeted::kNo, srcBM.getPixels(), 0);
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageFilterCache_ImageBackedGPU, reporter, context) {
SkAutoTUnref<GrTexture> srcTexture(create_texture(context));
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageFilterCache_ImageBackedGPU, reporter, ctxInfo) {
SkAutoTUnref<GrTexture> srcTexture(create_texture(ctxInfo.fGrContext));
if (!srcTexture) {
return;
}
@ -200,7 +200,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageFilterCache_ImageBackedGPU, reporter, co
backendDesc.fHeight = kFullSize;
backendDesc.fSampleCnt = 0;
backendDesc.fTextureHandle = srcTexture->getTextureHandle();
sk_sp<SkImage> srcImage(SkImage::MakeFromTexture(context, backendDesc, kPremul_SkAlphaType));
sk_sp<SkImage> srcImage(SkImage::MakeFromTexture(ctxInfo.fGrContext, backendDesc, kPremul_SkAlphaType));
if (!srcImage) {
return;
}
@ -208,9 +208,9 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageFilterCache_ImageBackedGPU, reporter, co
test_image_backed(reporter, srcImage);
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageFilterCache_GPUBacked, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageFilterCache_GPUBacked, reporter, ctxInfo) {
SkAutoTUnref<GrTexture> srcTexture(create_texture(context));
SkAutoTUnref<GrTexture> srcTexture(create_texture(ctxInfo.fGrContext));
if (!srcTexture) {
return;
}

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@ -656,8 +656,8 @@ DEF_TEST(TestNegativeBlurSigma, reporter) {
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TestNegativeBlurSigma_Gpu, reporter, context) {
run_gpu_test(reporter, context, 100, test_negative_blur_sigma);
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TestNegativeBlurSigma_Gpu, reporter, ctxInfo) {
run_gpu_test(reporter, ctxInfo.fGrContext, 100, test_negative_blur_sigma);
}
#endif
@ -702,8 +702,8 @@ DEF_TEST(TestZeroBlurSigma, reporter) {
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TestZeroBlurSigma_Gpu, reporter, context) {
run_gpu_test(reporter, context, 100, test_zero_blur_sigma);
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TestZeroBlurSigma_Gpu, reporter, ctxInfo) {
run_gpu_test(reporter, ctxInfo.fGrContext, 100, test_zero_blur_sigma);
}
#endif
@ -736,8 +736,8 @@ DEF_TEST(ImageFilterFailAffectsTransparentBlack, reporter) {
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageFilterFailAffectsTransparentBlack_Gpu, reporter, context) {
run_gpu_test(reporter, context, 100, test_fail_affects_transparent_black);
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageFilterFailAffectsTransparentBlack_Gpu, reporter, ctxInfo) {
run_gpu_test(reporter, ctxInfo.fGrContext, 100, test_fail_affects_transparent_black);
}
#endif
@ -952,8 +952,8 @@ DEF_TEST(ImageFilterMergeResultSize, reporter) {
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageFilterMergeResultSize_Gpu, reporter, context) {
run_gpu_test(reporter, context, 100, test_imagefilter_merge_result_size);
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageFilterMergeResultSize_Gpu, reporter, ctxInfo) {
run_gpu_test(reporter, ctxInfo.fGrContext, 100, test_imagefilter_merge_result_size);
}
#endif
@ -1087,8 +1087,8 @@ DEF_TEST(ImageFilterCropRect, reporter) {
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageFilterCropRect_Gpu, reporter, context) {
run_gpu_test(reporter, context, 100, test_crop_rects);
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageFilterCropRect_Gpu, reporter, ctxInfo) {
run_gpu_test(reporter, ctxInfo.fGrContext, 100, test_crop_rects);
}
#endif
@ -1210,8 +1210,8 @@ DEF_TEST(ImageFilterClippedPictureImageFilter, reporter) {
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageFilterClippedPictureImageFilter_Gpu, reporter, context) {
run_gpu_test(reporter, context, 2, test_clipped_picture_imagefilter);
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageFilterClippedPictureImageFilter_Gpu, reporter, ctxInfo) {
run_gpu_test(reporter, ctxInfo.fGrContext, 2, test_clipped_picture_imagefilter);
}
#endif
@ -1465,8 +1465,8 @@ DEF_TEST(ComposedImageFilterOffset, reporter) {
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ComposedImageFilterOffset_Gpu, reporter, context) {
run_gpu_test(reporter, context, 100, test_composed_imagefilter_offset);
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ComposedImageFilterOffset_Gpu, reporter, ctxInfo) {
run_gpu_test(reporter, ctxInfo.fGrContext, 100, test_composed_imagefilter_offset);
}
#endif
@ -1509,8 +1509,8 @@ DEF_TEST(ComposedImageFilterBounds, reporter) {
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ComposedImageFilterBounds_Gpu, reporter, context) {
run_gpu_test(reporter, context, 100, test_composed_imagefilter_bounds);
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ComposedImageFilterBounds_Gpu, reporter, ctxInfo) {
run_gpu_test(reporter, ctxInfo.fGrContext, 100, test_composed_imagefilter_bounds);
}
#endif
@ -1539,8 +1539,8 @@ DEF_TEST(PartialCropRect, reporter) {
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(PartialCropRect_Gpu, reporter, context) {
run_gpu_test(reporter, context, 100, test_partial_crop_rect);
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(PartialCropRect_Gpu, reporter, ctxInfo) {
run_gpu_test(reporter, ctxInfo.fGrContext, 100, test_partial_crop_rect);
}
#endif
@ -1677,10 +1677,10 @@ DEF_TEST(BlurLargeImage, reporter) {
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(HugeBlurImageFilter_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(HugeBlurImageFilter_Gpu, reporter, ctxInfo) {
const SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType);
SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(context,
SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(ctxInfo.fGrContext,
SkBudgeted::kNo,
SkImageInfo::MakeN32Premul(100, 100),
0,
@ -1691,10 +1691,10 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(HugeBlurImageFilter_Gpu, reporter, context) {
test_huge_blur(&canvas, reporter);
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(XfermodeImageFilterCroppedInput_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(XfermodeImageFilterCroppedInput_Gpu, reporter, ctxInfo) {
const SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType);
SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(context,
SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(ctxInfo.fGrContext,
SkBudgeted::kNo,
SkImageInfo::MakeN32Premul(1, 1),
0,
@ -1705,8 +1705,8 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(XfermodeImageFilterCroppedInput_Gpu, reporter
test_xfermode_cropped_input(&canvas, reporter);
}
DEF_GPUTEST_FOR_ALL_CONTEXTS(BlurLargeImage_Gpu, reporter, context) {
auto surface(SkSurface::MakeRenderTarget(context, SkBudgeted::kYes,
DEF_GPUTEST_FOR_ALL_CONTEXTS(BlurLargeImage_Gpu, reporter, ctxInfo) {
auto surface(SkSurface::MakeRenderTarget(ctxInfo.fGrContext, SkBudgeted::kYes,
SkImageInfo::MakeN32Premul(100, 100)));
test_large_blur_input(reporter, surface->getCanvas());
}

View File

@ -66,7 +66,8 @@ DEF_TEST(ImageIsOpaqueTest, reporter) {
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageIsOpaqueTest_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageIsOpaqueTest_Gpu, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
SkImageInfo infoTransparent = SkImageInfo::MakeN32Premul(5, 5);
auto surfaceTransparent(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, infoTransparent));
check_isopaque(reporter, surfaceTransparent, false);

View File

@ -139,15 +139,15 @@ void rasterToGpu(skiatest::Reporter* reporter, GrContext* context) {
runShaderTest(reporter, sourceSurface.get(), destinationSurface.get(), info);
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageNewShader_GPU, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageNewShader_GPU, reporter, ctxInfo) {
// GPU -> GPU
gpuToGpu(reporter, context);
gpuToGpu(reporter, ctxInfo.fGrContext);
// GPU -> RASTER
gpuToRaster(reporter, context);
gpuToRaster(reporter, ctxInfo.fGrContext);
// RASTER -> GPU
rasterToGpu(reporter, context);
rasterToGpu(reporter, ctxInfo.fGrContext);
}
#endif

View File

@ -26,7 +26,7 @@
#include "SkUtils.h"
#include "Test.h"
using sk_gpu_test::GrContextFactory;
using namespace sk_gpu_test;
static void assert_equal(skiatest::Reporter* reporter, SkImage* a, const SkIRect* subsetA,
SkImage* b) {
@ -176,8 +176,8 @@ DEF_TEST(ImageEncode, reporter) {
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageEncode_Gpu, reporter, context) {
test_encode(reporter, create_gpu_image(context).get());
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageEncode_Gpu, reporter, ctxInfo) {
test_encode(reporter, create_gpu_image(ctxInfo.fGrContext).get());
}
#endif
@ -369,9 +369,9 @@ DEF_TEST(image_newfrombitmap, reporter) {
* but we don't have that facility (at the moment) so we use a little internal knowledge
* of *how* the raster version is cached, and look for that.
*/
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_Gpu2Cpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_Gpu2Cpu, reporter, ctxInfo) {
SkImageInfo info = SkImageInfo::MakeN32(20, 20, kOpaque_SkAlphaType);
sk_sp<SkImage> image(create_gpu_image(context));
sk_sp<SkImage> image(create_gpu_image(ctxInfo.fGrContext));
const uint32_t uniqueID = image->uniqueID();
auto surface(SkSurface::MakeRaster(info));
@ -404,9 +404,12 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_Gpu2Cpu, reporter, context) {
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_newTextureImage, reporter, context, glContext) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_newTextureImage, reporter, contextInfo) {
GrContext* context = contextInfo.fGrContext;
sk_gpu_test::GLTestContext* glContext = contextInfo.fGLContext;
GrContextFactory otherFactory;
GrContextFactory::ContextInfo otherContextInfo =
ContextInfo otherContextInfo =
otherFactory.getContextInfo(GrContextFactory::kNativeGL_ContextType);
glContext->makeCurrent();
@ -574,8 +577,8 @@ DEF_TEST(ImageReadPixels, reporter) {
test_read_pixels(reporter, image.get());
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageReadPixels_Gpu, reporter, context) {
test_read_pixels(reporter, create_gpu_image(context).get());
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageReadPixels_Gpu, reporter, ctxInfo) {
test_read_pixels(reporter, create_gpu_image(ctxInfo.fGrContext).get());
}
#endif
@ -637,13 +640,13 @@ DEF_TEST(ImageLegacyBitmap, reporter) {
}
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageLegacyBitmap_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageLegacyBitmap_Gpu, reporter, ctxInfo) {
const SkImage::LegacyBitmapMode modes[] = {
SkImage::kRO_LegacyBitmapMode,
SkImage::kRW_LegacyBitmapMode,
};
for (auto& mode : modes) {
sk_sp<SkImage> image(create_gpu_image(context));
sk_sp<SkImage> image(create_gpu_image(ctxInfo.fGrContext));
test_legacy_bitmap(reporter, image.get(), mode);
}
}
@ -681,8 +684,8 @@ DEF_TEST(ImagePeek, reporter) {
test_peek(reporter, image.get(), false);
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImagePeek_Gpu, reporter, context) {
sk_sp<SkImage> image(create_gpu_image(context));
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImagePeek_Gpu, reporter, ctxInfo) {
sk_sp<SkImage> image(create_gpu_image(ctxInfo.fGrContext));
test_peek(reporter, image.get(), false);
}
#endif
@ -701,8 +704,8 @@ static void check_image_color(skiatest::Reporter* reporter, SkImage* image, SkPM
REPORTER_ASSERT(reporter, image->readPixels(info, &pixel, sizeof(pixel), 0, 0));
REPORTER_ASSERT(reporter, pixel == expected);
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_NewFromTexture, reporter, context) {
GrTextureProvider* provider = context->textureProvider();
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_NewFromTexture, reporter, ctxInfo) {
GrTextureProvider* provider = ctxInfo.fGrContext->textureProvider();
const int w = 10;
const int h = 10;
SkPMColor storage[w * h];
@ -730,9 +733,10 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_NewFromTexture, reporter, context) {
backendDesc.fTextureHandle = tex->getTextureHandle();
TextureReleaseChecker releaseChecker;
sk_sp<SkImage> refImg(
SkImage::MakeFromTexture(context, backendDesc, kPremul_SkAlphaType,
SkImage::MakeFromTexture(ctxInfo.fGrContext, backendDesc, kPremul_SkAlphaType,
TextureReleaseChecker::Release, &releaseChecker));
sk_sp<SkImage> cpyImg(SkImage::MakeFromTextureCopy(context, backendDesc, kPremul_SkAlphaType));
sk_sp<SkImage> cpyImg(SkImage::MakeFromTextureCopy(ctxInfo.fGrContext, backendDesc,
kPremul_SkAlphaType));
check_image_color(reporter, refImg.get(), expected0);
check_image_color(reporter, cpyImg.get(), expected0);
@ -795,7 +799,7 @@ static void check_images_same(skiatest::Reporter* reporter, const SkImage* a, co
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(NewTextureFromPixmap, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(NewTextureFromPixmap, reporter, ctxInfo) {
for (auto create : {&create_image,
&create_image_565,
&create_image_ct}) {
@ -809,7 +813,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(NewTextureFromPixmap, reporter, context) {
if (!image->peekPixels(&pixmap)) {
ERRORF(reporter, "peek failed");
} else {
sk_sp<SkImage> texImage(SkImage::MakeTextureFromPixmap(context, pixmap,
sk_sp<SkImage> texImage(SkImage::MakeTextureFromPixmap(ctxInfo.fGrContext, pixmap,
SkBudgeted::kNo));
if (!texImage) {
ERRORF(reporter, "NewTextureFromPixmap failed.");
@ -820,11 +824,13 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(NewTextureFromPixmap, reporter, context) {
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DeferredTextureImage, reporter, context, glContext) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DeferredTextureImage, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
sk_gpu_test::GLTestContext* glContext = ctxInfo.fGLContext;
SkAutoTUnref<GrContextThreadSafeProxy> proxy(context->threadSafeProxy());
GrContextFactory otherFactory;
GrContextFactory::ContextInfo otherContextInfo =
ContextInfo otherContextInfo =
otherFactory.getContextInfo(GrContextFactory::kNativeGL_ContextType);
glContext->makeCurrent();

View File

@ -105,11 +105,11 @@ DEF_TEST(PremulAlphaRoundTrip, reporter) {
test_premul_alpha_roundtrip(reporter, device);
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(PremulAlphaRoundTrip_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(PremulAlphaRoundTrip_Gpu, reporter, ctxInfo) {
const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256);
SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType);
SkAutoTUnref<SkBaseDevice> device(
SkGpuDevice::Create(context, SkBudgeted::kNo, info, 0, &props,
SkGpuDevice::Create(ctxInfo.fGrContext, SkBudgeted::kNo, info, 0, &props,
SkGpuDevice::kUninit_InitContents));
test_premul_alpha_roundtrip(reporter, device);
}

View File

@ -101,7 +101,8 @@ private:
};
}
DEF_GPUTEST_FOR_ALL_CONTEXTS(VertexAttributeCount, reporter, context) {
DEF_GPUTEST_FOR_ALL_CONTEXTS(VertexAttributeCount, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
GrTextureDesc desc;
desc.fHeight = 1;
desc.fWidth = 1;

View File

@ -387,7 +387,7 @@ DEF_TEST(ReadPixels, reporter) {
test_readpixels(reporter, surface, kLastAligned_BitmapInit);
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Gpu, reporter, ctxInfo) {
for (auto& origin : {kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin}) {
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
@ -396,7 +396,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Gpu, reporter, context) {
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fOrigin = origin;
SkAutoTUnref<GrTexture> surfaceTexture(
context->textureProvider()->createTexture(desc, SkBudgeted::kNo));
ctxInfo.fGrContext->textureProvider()->createTexture(desc, SkBudgeted::kNo));
auto surface(SkSurface::MakeRenderTargetDirect(surfaceTexture->asRenderTarget()));
desc.fFlags = kNone_GrSurfaceFlags;
test_readpixels(reporter, surface, kLast_BitmapInit);
@ -442,7 +442,7 @@ static void test_readpixels_texture(skiatest::Reporter* reporter, GrTexture* tex
}
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Texture, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Texture, reporter, ctxInfo) {
// On the GPU we will also try reading back from a non-renderable texture.
for (auto& origin : {kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin}) {
SkAutoTUnref<GrTexture> texture;
@ -453,7 +453,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Texture, reporter, context) {
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fOrigin = origin;
desc.fFlags = kNone_GrSurfaceFlags;
texture.reset(context->textureProvider()->createTexture(desc, SkBudgeted::kNo));
texture.reset(ctxInfo.fGrContext->textureProvider()->createTexture(desc, SkBudgeted::kNo));
test_readpixels_texture(reporter, texture);
}
}
@ -576,7 +576,7 @@ static void dump_to_file(const char name[], SkData* data) {
*
* https://bug.skia.org/4351
*/
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Subset_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Subset_Gpu, reporter, ctxInfo) {
SkBitmap bitmap;
make_ringed_bitmap(&bitmap, 6, 6);
const SkIRect subset = SkIRect::MakeLTRB(2, 2, 4, 4);
@ -585,7 +585,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Subset_Gpu, reporter, context) {
SkBitmap bm_subset, tx_subset;
// ... one from a texture-subset
SkAutoTUnref<GrTexture> fullTx(GrRefCachedBitmapTexture(context, bitmap,
SkAutoTUnref<GrTexture> fullTx(GrRefCachedBitmapTexture(ctxInfo.fGrContext, bitmap,
GrTextureParams::ClampNoFilter()));
SkBitmap tx_full;
GrWrapTextureInBitmap(fullTx, bitmap.width(), bitmap.height(), true, &tx_full);
@ -594,7 +594,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Subset_Gpu, reporter, context) {
// ... one from a bitmap-subset
SkBitmap tmp_subset;
bitmap.extractSubset(&tmp_subset, subset);
SkAutoTUnref<GrTexture> subsetTx(GrRefCachedBitmapTexture(context, tmp_subset,
SkAutoTUnref<GrTexture> subsetTx(GrRefCachedBitmapTexture(ctxInfo.fGrContext, tmp_subset,
GrTextureParams::ClampNoFilter()));
GrWrapTextureInBitmap(subsetTx, tmp_subset.width(), tmp_subset.height(), true, &bm_subset);
@ -603,8 +603,8 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Subset_Gpu, reporter, context) {
// do they draw the same?
const SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128);
auto surfA(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info));
auto surfB(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info));
auto surfA(SkSurface::MakeRenderTarget(ctxInfo.fGrContext, SkBudgeted::kNo, info));
auto surfB(SkSurface::MakeRenderTarget(ctxInfo.fGrContext, SkBudgeted::kNo, info));
if (false) {
//

View File

@ -33,7 +33,7 @@ static void validate_alpha_data(skiatest::Reporter* reporter, int w, int h, cons
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadWriteAlpha, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadWriteAlpha, reporter, ctxInfo) {
unsigned char alphaData[X_SIZE * Y_SIZE];
bool match;
@ -50,7 +50,8 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadWriteAlpha, reporter, context) {
// We are initializing the texture with zeros here
memset(alphaData, 0, X_SIZE * Y_SIZE);
SkAutoTUnref<GrTexture> texture(
context->textureProvider()->createTexture(desc, SkBudgeted::kNo , alphaData, 0));
ctxInfo.fGrContext->textureProvider()->createTexture(desc, SkBudgeted::kNo , alphaData,
0));
if (!texture) {
if (!rt) {
ERRORF(reporter, "Could not create alpha texture.");
@ -150,7 +151,8 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadWriteAlpha, reporter, context) {
}
}
SkAutoTUnref<GrTexture> texture(
context->textureProvider()->createTexture(desc, SkBudgeted::kNo, rgbaData, 0));
ctxInfo.fGrContext->textureProvider()->createTexture(desc, SkBudgeted::kNo,
rgbaData, 0));
if (!texture) {
// We always expect to be able to create a RGBA texture
if (!rt && kRGBA_8888_GrPixelConfig == desc.fConfig) {

View File

@ -141,9 +141,9 @@ void test_replacements(skiatest::Reporter* r, GrContext* context, bool doReplace
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(RecordReplaceDraw, r, context) {
test_replacements(r, context, false);
test_replacements(r, context, true);
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(RecordReplaceDraw, r, ctxInfo) {
test_replacements(r, ctxInfo.fGrContext, true);
test_replacements(r, ctxInfo.fGrContext, false);
}
#endif

View File

@ -137,7 +137,9 @@ static void test_clear(skiatest::Reporter* reporter, GrContext* context,
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(RectangleTexture, reporter, context, glContext) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(RectangleTexture, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
sk_gpu_test::GLTestContext* glContext = ctxInfo.fGLContext;
static const int kWidth = 13;
static const int kHeight = 13;

View File

@ -30,7 +30,8 @@ static const int gWidth = 640;
static const int gHeight = 480;
////////////////////////////////////////////////////////////////////////////////
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ResourceCacheCache, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ResourceCacheCache, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
GrSurfaceDesc desc;
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
@ -79,7 +80,8 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ResourceCacheCache, reporter, context) {
context->setResourceCacheLimits(oldMaxNum, oldMaxBytes);
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ResourceCacheStencilBuffers, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ResourceCacheStencilBuffers, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
GrSurfaceDesc smallDesc;
smallDesc.fFlags = kRenderTarget_GrSurfaceFlag;
smallDesc.fConfig = kSkia8888_GrPixelConfig;
@ -186,7 +188,8 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ResourceCacheStencilBuffers, reporter, contex
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ResourceCacheWrappedResources, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ResourceCacheWrappedResources, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
GrGpu* gpu = context->getGpu();
// this test is only valid for GL
if (!gpu || !gpu->glContextForTesting()) {

View File

@ -138,7 +138,8 @@ void read_and_check_pixels(skiatest::Reporter* reporter, GrTexture* texture, uin
// TODO: Add tests for copySurface between srgb/linear textures. Add tests for unpremul/premul
// conversion during read/write along with srgb/linear conversions.
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SRGBReadWritePixels, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SRGBReadWritePixels, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
#if defined(GOOGLE3)
// Stack frame size is limited in GOOGLE3.
static const int kW = 63;

View File

@ -203,7 +203,8 @@ static void test_texture_backed(skiatest::Reporter* reporter,
}
// Test out the SkSpecialImage::makeTextureImage entry point
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SpecialImage_MakeTexture, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SpecialImage_MakeTexture, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
SkBitmap bm = create_bm();
const SkIRect& subset = SkIRect::MakeXYWH(kPad, kPad, kSmallerSize, kSmallerSize);
@ -266,7 +267,8 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SpecialImage_MakeTexture, reporter, context)
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SpecialImage_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SpecialImage_Gpu, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
SkBitmap bm = create_bm();
GrSurfaceDesc desc;

View File

@ -82,27 +82,28 @@ DEF_TEST(SpecialSurface_Raster2, reporter) {
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SpecialSurface_Gpu1, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SpecialSurface_Gpu1, reporter, ctxInfo) {
GrSurfaceDesc desc;
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = kSmallerSize;
desc.fHeight = kSmallerSize;
sk_sp<SkSpecialSurface> surf(SkSpecialSurface::MakeRenderTarget(nullptr, context, desc));
sk_sp<SkSpecialSurface> surf(SkSpecialSurface::MakeRenderTarget(nullptr, ctxInfo.fGrContext,
desc));
test_surface(surf, reporter, 0);
}
// test the more flexible factory
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SpecialSurface_Gpu2, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SpecialSurface_Gpu2, reporter, ctxInfo) {
GrSurfaceDesc desc;
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = kFullSize;
desc.fHeight = kFullSize;
SkAutoTUnref<GrTexture> temp(context->textureProvider()->createApproxTexture(desc));
SkAutoTUnref<GrTexture> temp(ctxInfo.fGrContext->textureProvider()->createApproxTexture(desc));
SkASSERT_RELEASE(temp);
const SkIRect subset = SkIRect::MakeXYWH(kPad, kPad, kSmallerSize, kSmallerSize);

View File

@ -74,16 +74,17 @@ DEF_TEST(SurfaceEmpty, reporter) {
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceEmpty_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceEmpty_Gpu, reporter, ctxInfo) {
const SkImageInfo info = SkImageInfo::Make(0, 0, kN32_SkColorType, kPremul_SkAlphaType);
REPORTER_ASSERT(reporter, nullptr ==
SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0, nullptr));
SkSurface::MakeRenderTarget(ctxInfo.fGrContext, SkBudgeted::kNo, info, 0,
nullptr));
}
#endif
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceWrappedTexture, reporter, context) {
GrGpu* gpu = context->getGpu();
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceWrappedTexture, reporter, ctxInfo) {
GrGpu* gpu = ctxInfo.fGrContext->getGpu();
if (!gpu) {
return;
}
@ -107,7 +108,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceWrappedTexture, reporter, context) {
wrappedDesc.fFlags = kRenderTarget_GrBackendTextureFlag;
wrappedDesc.fTextureHandle = texHandle;
auto surface(SkSurface::MakeFromBackendTexture(context, wrappedDesc, nullptr));
auto surface(SkSurface::MakeFromBackendTexture(ctxInfo.fGrContext, wrappedDesc, nullptr));
REPORTER_ASSERT(reporter, surface);
if (surface) {
// Validate that we can draw to the canvas and that the original texture color is preserved
@ -185,10 +186,10 @@ DEF_TEST(SurfaceCanvasPeek, reporter) {
}
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCanvasPeek_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCanvasPeek_Gpu, reporter, ctxInfo) {
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
SkImageInfo requestInfo;
auto surface(surface_func(context, kPremul_SkAlphaType, &requestInfo));
auto surface(surface_func(ctxInfo.fGrContext, kPremul_SkAlphaType, &requestInfo));
test_canvas_peek(reporter, surface, requestInfo, false);
}
}
@ -218,9 +219,9 @@ DEF_TEST(SurfaceAccessPixels, reporter) {
}
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceAccessPixels_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceAccessPixels_Gpu, reporter, ctxInfo) {
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
auto surface(surface_func(context, kPremul_SkAlphaType, nullptr));
auto surface(surface_func(ctxInfo.fGrContext, kPremul_SkAlphaType, nullptr));
test_access_pixels(reporter, surface);
}
}
@ -247,11 +248,11 @@ DEF_TEST(SurfaceSnapshotAlphaType, reporter) {
}
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceSnapshotAlphaType_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceSnapshotAlphaType_Gpu, reporter, ctxInfo) {
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
for (auto& isOpaque : { true, false }) {
SkAlphaType alphaType = isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
auto surface(surface_func(context, alphaType, nullptr));
auto surface(surface_func(ctxInfo.fGrContext, alphaType, nullptr));
test_snapshot_alphatype(reporter, surface, isOpaque);
}
}
@ -299,7 +300,7 @@ DEF_TEST(SurfaceBackendHandleAccessCopyOnWrite, reporter) {
}
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBackendHandleAccessCopyOnWrite_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBackendHandleAccessCopyOnWrite_Gpu, reporter, ctxInfo) {
const SkSurface::BackendHandleAccess accessModes[] = {
SkSurface::kFlushRead_BackendHandleAccess,
SkSurface::kFlushWrite_BackendHandleAccess,
@ -309,7 +310,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBackendHandleAccessCopyOnWrite_Gpu, re
for (auto& handle_access_func :
{ &get_surface_backend_texture_handle, &get_surface_backend_render_target_handle }) {
for (auto& accessMode : accessModes) {
auto surface(surface_func(context, kPremul_SkAlphaType, nullptr));
auto surface(surface_func(ctxInfo.fGrContext, kPremul_SkAlphaType, nullptr));
test_backend_handle_access_copy_on_write(reporter, surface.get(), accessMode,
handle_access_func);
}
@ -397,7 +398,8 @@ DEF_TEST(UniqueImageSnapshot, reporter) {
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(UniqueImageSnapshot_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(UniqueImageSnapshot_Gpu, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
auto surface(surface_func(context, kOpaque_SkAlphaType, nullptr));
@ -499,12 +501,12 @@ static void test_backend_handle_unique_id(
REPORTER_ASSERT(reporter, image2->uniqueID() != image3->uniqueID());
}
// No CPU test.
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBackendHandleAccessIDs_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBackendHandleAccessIDs_Gpu, reporter, ctxInfo) {
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
for (auto& test_func : { &test_backend_handle_unique_id, &test_backend_handle_gen_id }) {
for (auto& handle_access_func :
{ &get_surface_backend_texture_handle, &get_surface_backend_render_target_handle}) {
auto surface(surface_func(context, kPremul_SkAlphaType, nullptr));
auto surface(surface_func(ctxInfo.fGrContext, kPremul_SkAlphaType, nullptr));
test_func(reporter, surface.get(), handle_access_func);
}
}
@ -591,9 +593,9 @@ DEF_TEST(SurfaceCopyOnWrite, reporter) {
test_copy_on_write(reporter, create_surface().get());
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCopyOnWrite_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCopyOnWrite_Gpu, reporter, ctxInfo) {
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
auto surface(surface_func(context, kPremul_SkAlphaType, nullptr));
auto surface(surface_func(ctxInfo.fGrContext, kPremul_SkAlphaType, nullptr));
test_copy_on_write(reporter, surface.get());
}
}
@ -613,9 +615,9 @@ DEF_TEST(SurfaceWriteableAfterSnapshotRelease, reporter) {
test_writable_after_snapshot_release(reporter, create_surface().get());
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceWriteableAfterSnapshotRelease_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceWriteableAfterSnapshotRelease_Gpu, reporter, ctxInfo) {
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
auto surface(surface_func(context, kPremul_SkAlphaType, nullptr));
auto surface(surface_func(ctxInfo.fGrContext, kPremul_SkAlphaType, nullptr));
test_writable_after_snapshot_release(reporter, surface.get());
}
}
@ -654,10 +656,10 @@ static void test_crbug263329(skiatest::Reporter* reporter,
REPORTER_ASSERT(reporter, as_IB(image3)->peekTexture() != as_IB(image1)->peekTexture());
REPORTER_ASSERT(reporter, as_IB(image2)->peekTexture() != as_IB(image1)->peekTexture());
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCRBug263329_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCRBug263329_Gpu, reporter, ctxInfo) {
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
auto surface1(surface_func(context, kPremul_SkAlphaType, nullptr));
auto surface2(surface_func(context, kPremul_SkAlphaType, nullptr));
auto surface1(surface_func(ctxInfo.fGrContext, kPremul_SkAlphaType, nullptr));
auto surface2(surface_func(ctxInfo.fGrContext, kPremul_SkAlphaType, nullptr));
test_crbug263329(reporter, surface1.get(), surface2.get());
}
}
@ -671,9 +673,9 @@ DEF_TEST(SurfaceGetTexture, reporter) {
REPORTER_ASSERT(reporter, as_IB(image)->peekTexture() == nullptr);
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfacepeekTexture_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfacepeekTexture_Gpu, reporter, ctxInfo) {
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
auto surface(surface_func(context, kPremul_SkAlphaType, nullptr));
auto surface(surface_func(ctxInfo.fGrContext, kPremul_SkAlphaType, nullptr));
sk_sp<SkImage> image(surface->makeImageSnapshot());
GrTexture* texture = as_IB(image)->peekTexture();
REPORTER_ASSERT(reporter, texture);
@ -703,11 +705,11 @@ static SkBudgeted is_budgeted(const sk_sp<SkImage> image) {
return is_budgeted(image.get());
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBudget, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBudget, reporter, ctxInfo) {
SkImageInfo info = SkImageInfo::MakeN32Premul(8,8);
for (auto sbudgeted : { SkBudgeted::kNo, SkBudgeted::kYes }) {
for (auto ibudgeted : { SkBudgeted::kNo, SkBudgeted::kYes }) {
auto surface(SkSurface::MakeRenderTarget(context, sbudgeted, info));
auto surface(SkSurface::MakeRenderTarget(ctxInfo.fGrContext, sbudgeted, info));
SkASSERT(surface);
REPORTER_ASSERT(reporter, sbudgeted == is_budgeted(surface));
@ -765,13 +767,13 @@ DEF_TEST(SurfaceNoCanvas, reporter) {
}
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceNoCanvas_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceNoCanvas_Gpu, reporter, ctxInfo) {
SkSurface::ContentChangeMode modes[] =
{ SkSurface::kDiscard_ContentChangeMode, SkSurface::kRetain_ContentChangeMode};
for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) {
for (auto& test_func : { &test_no_canvas1, &test_no_canvas2 }) {
for (auto& mode : modes) {
auto surface(surface_func(context, kPremul_SkAlphaType, nullptr));
auto surface(surface_func(ctxInfo.fGrContext, kPremul_SkAlphaType, nullptr));
test_func(reporter, surface.get(), mode);
}
}
@ -856,7 +858,8 @@ void test_surface_clear(skiatest::Reporter* reporter, sk_sp<SkSurface> surface,
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
std::function<GrSurface*(SkSurface*)> grSurfaceGetters[] = {
[] (SkSurface* s){ return s->getCanvas()->internal_private_accessTopLayerRenderTarget(); },
[] (SkSurface* s){

View File

@ -252,17 +252,18 @@ static void test_path(GrDrawTarget* dt, GrRenderTarget* rt, GrResourceProvider*
tess.drawPath(args);
}
DEF_GPUTEST_FOR_ALL_CONTEXTS(TessellatingPathRendererTests, reporter, context) {
DEF_GPUTEST_FOR_ALL_CONTEXTS(TessellatingPathRendererTests, reporter, ctxInfo) {
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = 800;
desc.fHeight = 800;
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fOrigin = kTopLeft_GrSurfaceOrigin;
SkAutoTUnref<GrTexture> texture(context->textureProvider()->createApproxTexture(desc));
SkAutoTUnref<GrTexture> texture(
ctxInfo.fGrContext->textureProvider()->createApproxTexture(desc));
GrTestTarget tt;
GrRenderTarget* rt = texture->asRenderTarget();
context->getTestTarget(&tt, rt);
ctxInfo.fGrContext->getTestTarget(&tt, rt);
GrDrawTarget* dt = tt.target();
GrResourceProvider* rp = tt.resourceProvider();

View File

@ -11,11 +11,16 @@
#include "SkTRegistry.h"
#include "SkTypes.h"
#if SK_SUPPORT_GPU
#include "GrContextFactory.h"
#else
namespace sk_gpu_test {
class GrContextFactory;
class ContextInfo;
class GLTestContext;
} // namespace sk_gpu_test
class GrContext;
#endif
namespace skiatest {
@ -83,9 +88,11 @@ enum GPUTestContexts {
| kNull_GPUTestContexts
| kDebug_GPUTestContexts
};
template<typename T>
void RunWithGPUTestContexts(T testFunction, GPUTestContexts contexts, Reporter* reporter,
sk_gpu_test::GrContextFactory* factory);
typedef void GrContextTestFn(Reporter*, const sk_gpu_test::ContextInfo&);
void RunWithGPUTestContexts(GrContextTestFn* testFunction, GPUTestContexts contexts,
Reporter* reporter, sk_gpu_test::GrContextFactory* factory);
/** Timer provides wall-clock duration since its creation. */
class Timer {
@ -141,15 +148,6 @@ private:
skiatest::Test(#name, false, test_##name)); \
void test_##name(skiatest::Reporter* reporter, sk_gpu_test::GrContextFactory*)
#define GPUTEST_EXPAND_MSVC(x) x
#define GPUTEST_APPLY(C, ...) GPUTEST_EXPAND_MSVC(C(__VA_ARGS__))
#define GPUTEST_SELECT(a1, a2, N, ...) N
#define GPUTEST_CONTEXT_ARGS1(a1) GrContext* a1
#define GPUTEST_CONTEXT_ARGS2(a1, a2) GrContext* a1, sk_gpu_test::GLTestContext* a2
#define GPUTEST_CONTEXT_ARGS(...) \
GPUTEST_APPLY(GPUTEST_SELECT(__VA_ARGS__, GPUTEST_CONTEXT_ARGS2, GPUTEST_CONTEXT_ARGS1), \
__VA_ARGS__)
#define DEF_GPUTEST(name, reporter, factory) \
static void test_##name(skiatest::Reporter*, sk_gpu_test::GrContextFactory*); \
@ -157,22 +155,25 @@ private:
skiatest::Test(#name, true, test_##name)); \
void test_##name(skiatest::Reporter* reporter, sk_gpu_test::GrContextFactory* factory)
#define DEF_GPUTEST_FOR_CONTEXTS(name, contexts, reporter, ...) \
static void test_##name(skiatest::Reporter*, GPUTEST_CONTEXT_ARGS(__VA_ARGS__)); \
#define DEF_GPUTEST_FOR_CONTEXTS(name, contexts, reporter, context_info) \
static void test_##name(skiatest::Reporter*, \
const sk_gpu_test::ContextInfo& context_info); \
static void test_gpu_contexts_##name(skiatest::Reporter* reporter, \
sk_gpu_test::GrContextFactory* factory) { \
skiatest::RunWithGPUTestContexts(test_##name, contexts, reporter, factory); \
} \
skiatest::TestRegistry name##TestRegistry( \
skiatest::Test(#name, true, test_gpu_contexts_##name)); \
void test_##name(skiatest::Reporter* reporter, GPUTEST_CONTEXT_ARGS(__VA_ARGS__))
void test_##name(skiatest::Reporter* reporter, \
const sk_gpu_test::ContextInfo& context_info)
#define DEF_GPUTEST_FOR_ALL_CONTEXTS(name, reporter, ...) \
DEF_GPUTEST_FOR_CONTEXTS(name, skiatest::kAll_GPUTestContexts, reporter, __VA_ARGS__)
#define DEF_GPUTEST_FOR_RENDERING_CONTEXTS(name, reporter, ...) \
DEF_GPUTEST_FOR_CONTEXTS(name, skiatest::kAllRendering_GPUTestContexts, reporter, __VA_ARGS__)
#define DEF_GPUTEST_FOR_NULL_CONTEXT(name, reporter, ...) \
DEF_GPUTEST_FOR_CONTEXTS(name, skiatest::kNull_GPUTestContexts, reporter, __VA_ARGS__)
#define DEF_GPUTEST_FOR_ALL_CONTEXTS(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, skiatest::kAll_GPUTestContexts, reporter, context_info)
#define DEF_GPUTEST_FOR_RENDERING_CONTEXTS(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, skiatest::kAllRendering_GPUTestContexts, reporter, \
context_info)
#define DEF_GPUTEST_FOR_NULL_CONTEXT(name, reporter, context_info) \
DEF_GPUTEST_FOR_CONTEXTS(name, skiatest::kNull_GPUTestContexts, reporter, context_info)
#define REQUIRE_PDF_DOCUMENT(TEST_NAME, REPORTER) \
do { \

View File

@ -29,36 +29,26 @@ DEF_GPUTEST(TestGpuFactory, reporter, factory) {
// This is an example of a GPU test that tests a property that should work for all GPU contexts.
// Note: Some of the contexts might not produce a rendering output.
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuAllContexts, reporter, context) {
DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuAllContexts, reporter, ctxInfo) {
REPORTER_ASSERT(reporter, reporter);
REPORTER_ASSERT(reporter, context);
REPORTER_ASSERT(reporter, ctxInfo.fGrContext);
}
#endif
// This is an example of a GPU test that tests a property that should work for all GPU contexts that
// produce a rendering output.
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TestGpuRenderingContexts, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TestGpuRenderingContexts, reporter, ctxInfo) {
REPORTER_ASSERT(reporter, reporter);
REPORTER_ASSERT(reporter, context);
REPORTER_ASSERT(reporter, ctxInfo.fGrContext);
}
#endif
// This is an example of a GPU test that tests a property that uses the null GPU context. It should
// be used if the test tests some behavior that is mocked with the null context.
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_NULL_CONTEXT(TestGpuNullContext, reporter, context) {
DEF_GPUTEST_FOR_NULL_CONTEXT(TestGpuNullContext, reporter, ctxInfo) {
REPORTER_ASSERT(reporter, reporter);
REPORTER_ASSERT(reporter, context);
}
#endif
// This is an example of a GPU test that tests a property that should work for all GPU contexts.
// It uses the additional GLTestContext* glContext to implement the test.
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuGrContextAndGLContext, reporter, context, glContext) {
REPORTER_ASSERT(reporter, reporter);
REPORTER_ASSERT(reporter, context);
REPORTER_ASSERT(reporter, glContext);
REPORTER_ASSERT(reporter, ctxInfo.fGrContext);
}
#endif

View File

@ -156,19 +156,19 @@ static void text_blob_cache_inner(skiatest::Reporter* reporter, GrContext* conte
draw(canvas, 1, blobs);
}
DEF_GPUTEST_FOR_NULL_CONTEXT(TextBlobCache, reporter, context) {
text_blob_cache_inner(reporter, context, 1024, 256, 30, true, false);
DEF_GPUTEST_FOR_NULL_CONTEXT(TextBlobCache, reporter, ctxInfo) {
text_blob_cache_inner(reporter, ctxInfo.fGrContext, 1024, 256, 30, true, false);
}
DEF_GPUTEST_FOR_NULL_CONTEXT(TextBlobStressCache, reporter, context) {
text_blob_cache_inner(reporter, context, 256, 256, 10, true, true);
DEF_GPUTEST_FOR_NULL_CONTEXT(TextBlobStressCache, reporter, ctxInfo) {
text_blob_cache_inner(reporter, ctxInfo.fGrContext, 256, 256, 10, true, true);
}
DEF_GPUTEST_FOR_NULL_CONTEXT(TextBlobAbnormal, reporter, context) {
text_blob_cache_inner(reporter, context, 256, 256, 10, false, false);
DEF_GPUTEST_FOR_NULL_CONTEXT(TextBlobAbnormal, reporter, ctxInfo) {
text_blob_cache_inner(reporter, ctxInfo.fGrContext, 256, 256, 10, false, false);
}
DEF_GPUTEST_FOR_NULL_CONTEXT(TextBlobStressAbnormal, reporter, context) {
text_blob_cache_inner(reporter, context, 256, 256, 10, false, true);
DEF_GPUTEST_FOR_NULL_CONTEXT(TextBlobStressAbnormal, reporter, ctxInfo) {
text_blob_cache_inner(reporter, ctxInfo.fGrContext, 256, 256, 10, false, true);
}
#endif

View File

@ -53,7 +53,9 @@ class TestStorageAllocator {
bool m_allowAllocation;
};
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CustomTexture, reporter, context, glContext) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CustomTexture, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
sk_gpu_test::GLTestContext* glContext = ctxInfo.fGLContext;
static const int kWidth = 13;
static const int kHeight = 13;
@ -88,11 +90,11 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CustomTexture, reporter, context, glContext)
REPORTER_ASSERT(reporter, GrColorUnpackG(dest) == 255);
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CustomTextureFailure, reporter, context, glContext) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CustomTextureFailure, reporter, ctxInfo) {
static const int kWidth = 13;
static const int kHeight = 13;
const GrGLInterface* gl = glContext->gl();
const GrGLInterface* gl = ctxInfo.fGLContext->gl();
TestStorageAllocator allocator;
allocator.m_allowAllocation = false;
allocator.m_gl = gl;
@ -101,7 +103,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CustomTextureFailure, reporter, context, glCo
grAllocator.fDeallocateTextureStorage= &TestStorageAllocator::deallocateTextureStorage;
grAllocator.fCtx = &allocator;
auto surface(SkSurface_Gpu::MakeRenderTarget(
context, SkBudgeted::kNo, SkImageInfo::MakeN32Premul(kWidth, kHeight), 0,
ctxInfo.fGrContext, SkBudgeted::kNo, SkImageInfo::MakeN32Premul(kWidth, kHeight), 0,
NULL, grAllocator));
REPORTER_ASSERT(reporter, !surface);
}

View File

@ -406,7 +406,7 @@ DEF_TEST(WritePixels, reporter) {
}
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(WritePixels_Gpu, reporter, context) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(WritePixels_Gpu, reporter, ctxInfo) {
for (auto& origin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin }) {
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
@ -414,8 +414,8 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(WritePixels_Gpu, reporter, context) {
desc.fHeight = DEV_H;
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fOrigin = origin;
SkAutoTUnref<GrTexture> texture(context->textureProvider()->createTexture(desc,
SkBudgeted::kNo));
SkAutoTUnref<GrTexture> texture(
ctxInfo.fGrContext->textureProvider()->createTexture(desc, SkBudgeted::kNo));
auto surface(SkSurface::MakeRenderTargetDirect(texture->asRenderTarget()));
test_write_pixels(reporter, surface.get());
}

View File

@ -82,8 +82,7 @@ const GrContextFactory::ContextType GrContextFactory::kNativeGL_ContextType =
GrContextFactory::kGLES_ContextType;
#endif
GrContextFactory::ContextInfo GrContextFactory::getContextInfo(ContextType type,
ContextOptions options) {
ContextInfo GrContextFactory::getContextInfo(ContextType type, ContextOptions options) {
for (int i = 0; i < fContexts.count(); ++i) {
Context& context = fContexts[i];
if (!context.fGLContext) {

View File

@ -15,6 +15,17 @@
#include "SkTArray.h"
namespace sk_gpu_test {
struct ContextInfo {
ContextInfo()
: fGrContext(nullptr), fGLContext(nullptr) { }
ContextInfo(GrContext* grContext, GLTestContext* glContext)
: fGrContext(grContext), fGLContext(glContext) { }
GrContext* fGrContext;
GLTestContext* fGLContext; //! Valid until the factory destroys it via abandonContexts() or
//! destroyContexts().
};
/**
* This is a simple class that is useful in test apps that use different
* GrContexts backed by different types of GL contexts. It manages creating the
@ -109,16 +120,6 @@ public:
void abandonContexts();
void releaseResourcesAndAbandonContexts();
struct ContextInfo {
ContextInfo()
: fGrContext(nullptr), fGLContext(nullptr) { }
ContextInfo(GrContext* grContext, GLTestContext* glContext)
: fGrContext(grContext), fGLContext(glContext) { }
GrContext* fGrContext;
GLTestContext* fGLContext; //! Valid until the factory destroys it via abandonContexts() or
//! destroyContexts().
};
/**
* Get a context initialized with a type of GL context. It also makes the GL context current.
*/