Revert "fix for uninitialized GrGLSLFragmentShaderBuilder field"
This reverts commit4543e75a84
. Reason for revert: prequisite to reverting05d5a13fea
Original change's description: > fix for uninitialized GrGLSLFragmentShaderBuilder field > > Bug: skia: > Change-Id: I5041c96528910d24978a5c2578efa29d6a89a343 > Reviewed-on: https://skia-review.googlesource.com/46982 > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> > Commit-Queue: Stephan Altmueller <stephana@google.com> > Reviewed-by: Stephan Altmueller <stephana@google.com> TBR=stephana@google.com,ethannicholas@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: skia: Change-Id: Iaad1453725964f018aa47d8dd2df5c2f7aa3272a Reviewed-on: https://skia-review.googlesource.com/47721 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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@ -85,8 +85,7 @@ GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* p
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, fCustomColorOutputIndex(-1)
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, fHasSecondaryOutput(false)
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, fUsedSampleOffsetArrays(0)
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, fHasInitializedSampleMask(false)
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, fForceHighPrecision(false) {
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, fHasInitializedSampleMask(false) {
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fSubstageIndices.push_back(0);
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#ifdef SK_DEBUG
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fUsedProcessorFeatures = GrProcessor::kNone_RequiredFeatures;
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