Make backdrop_hintrect_clipping GM use kClamp tile mode
Change-Id: Ic9d9200a7c1346d0e6bd70029331f9213db5e374 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287380 Auto-Submit: Brian Salomon <bsalomon@google.com> Commit-Queue: Michael Ludwig <michaelludwig@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
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@ -54,7 +54,9 @@ static void do_draw(SkCanvas* canvas, bool useClip, bool useHintRect) {
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if (useClip) {
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canvas->clipRect(r);
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}
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auto blur = SkImageFilters::Blur(sigma, sigma, nullptr);
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// Using kClamp because kDecal, the default, produces transparency near the edge of the canvas's
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// device.
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auto blur = SkImageFilters::Blur(sigma, sigma, SkTileMode::kClamp, nullptr);
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auto rec = SkCanvas::SaveLayerRec(drawrptr, nullptr, blur.get(), 0);
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canvas->saveLayer(rec);
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// draw something inside, just to demonstrate that we don't blur the new contents,
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