Revert r5962 because of failures.
git-svn-id: http://skia.googlecode.com/svn/trunk@5963 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
parent
b022177777
commit
f6eac8af58
@ -112,9 +112,12 @@ protected:
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ctx->setMatrix(vm);
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GrMatrix tm;
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tm = vm;
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tm.postIDiv(2*S, 2*S);
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paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect,
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(texture)), tm)->unref();
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GrMatrix* sampleMat = paint.colorSampler(0)->matrix();
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*sampleMat = vm;
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sampleMat->postIDiv(2*S, 2*S);
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paint.colorSampler(0)->setCustomStage(
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SkNEW_ARGS(GrSingleTextureEffect, (texture)))->unref();
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ctx->drawRect(paint, GrRect::MakeWH(2*S, 2*S));
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@ -306,13 +306,14 @@ public:
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virtual GradientType asAGradient(GradientInfo* info) const;
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/**
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* If the shader subclass has a GrCustomStage implementation, this installs
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* a custom stage on the sampler. A GrContext pointer is required since custom
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* stages may need to create textures. The sampler parameter is necessary to set a
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* texture matrix. It will eventually be removed and this function will operate as a
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* GrCustomStage factory.
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* If the shader subclass has a GrCustomStage implementation, this returns
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* a new custom stage (the caller assumes ownership, and will need to
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* unref it). A GrContext pointer is required since custom stages may
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* need to create textures. The sampler parameter is necessary to set
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* up matrix/tile modes/etc, and will eventually be removed.
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*/
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virtual bool asNewCustomStage(GrContext* context, GrSamplerState* sampler) const;
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virtual GrCustomStage* asNewCustomStage(GrContext* context,
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GrSamplerState* sampler) const;
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//////////////////////////////////////////////////////////////////////////
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// Factory methods for stock shaders
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@ -19,7 +19,14 @@
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class GrSamplerState {
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public:
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static const bool kBilerpDefault = false;
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static const SkShader::TileMode kTileModeDefault = SkShader::kClamp_TileMode;
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/**
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* Default sampler state is set to clamp, use normal sampling mode, be
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* unfiltered, and use identity matrix.
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*/
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GrSamplerState()
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: fCustomStage (NULL) {
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memset(this, 0, sizeof(GrSamplerState));
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@ -55,6 +62,12 @@ public:
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const GrMatrix& getMatrix() const { return fMatrix; }
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/**
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* Access the sampler's matrix. See SampleMode for explanation of
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* relationship between the matrix and sample mode.
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*/
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GrMatrix* matrix() { return &fMatrix; }
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/**
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* Multiplies the current sampler matrix a matrix
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*
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@ -67,10 +80,10 @@ public:
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*/
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void preConcatMatrix(const GrMatrix& matrix) { fMatrix.preConcat(matrix); }
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/**
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* Do not call this function. It will be removed soon.
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*/
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void setMatrixDeprecated(const GrMatrix& matrix) { fMatrix = matrix; }
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void reset(const GrMatrix& matrix) {
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fMatrix = matrix;
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GrSafeSetNull(fCustomStage);
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}
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void reset() {
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fMatrix.reset();
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@ -79,16 +92,8 @@ public:
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GrCustomStage* setCustomStage(GrCustomStage* stage) {
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GrSafeAssign(fCustomStage, stage);
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fMatrix.reset();
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return stage;
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}
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GrCustomStage* setCustomStage(GrCustomStage* stage, const GrMatrix& matrix) {
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GrSafeAssign(fCustomStage, stage);
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fMatrix = matrix;
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return stage;
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}
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const GrCustomStage* getCustomStage() const { return fCustomStage; }
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private:
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@ -205,8 +205,9 @@ SkShader::GradientType SkShader::asAGradient(GradientInfo* info) const {
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return kNone_GradientType;
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}
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bool SkShader::asNewCustomStage(GrContext*, GrSamplerState*) const {
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return false;
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GrCustomStage* SkShader::asNewCustomStage(GrContext* context,
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GrSamplerState* sampler) const {
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return NULL;
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}
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SkShader* SkShader::CreateBitmapShader(const SkBitmap& src,
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@ -206,8 +206,10 @@ GrTexture* SkBlendImageFilter::onFilterImageGPU(Proxy* proxy, GrTexture* src, co
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GrMatrix sampleM;
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sampleM.setIDiv(background->width(), background->height());
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GrPaint paint;
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paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect, (background.get())), sampleM)->unref();
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paint.colorSampler(1)->setCustomStage(SkNEW_ARGS(GrBlendEffect, (fMode, foreground.get())), sampleM)->unref();
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paint.colorSampler(0)->reset(sampleM);
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paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect, (background.get())))->unref();
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paint.colorSampler(1)->reset(sampleM);
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paint.colorSampler(1)->setCustomStage(SkNEW_ARGS(GrBlendEffect, (fMode, foreground.get())))->unref();
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context->drawRect(paint, rect);
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return dst;
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}
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@ -431,7 +431,8 @@ void apply_morphology_pass(GrContext* context,
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GrMatrix sampleM;
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sampleM.setIDiv(texture->width(), texture->height());
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GrPaint paint;
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paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrMorphologyEffect, (texture, direction, radius, morphType)), sampleM)->unref();
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paint.colorSampler(0)->reset(sampleM);
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paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrMorphologyEffect, (texture, direction, radius, morphType)))->unref();
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context->drawRect(paint, rect);
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}
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@ -539,11 +539,9 @@ GrCustomStage* GrLinearGradient::TestCreate(SkRandom* random,
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colors, stops, colorCount,
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tm));
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GrSamplerState sampler;
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shader->asNewCustomStage(context, &sampler);
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GrAssert(NULL != sampler.getCustomStage());
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// const_cast and ref is a hack! Will remove when asNewCustomStage returns GrCustomStage*
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sampler.getCustomStage()->ref();
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return const_cast<GrCustomStage*>(sampler.getCustomStage());
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GrCustomStage* stage = shader->asNewCustomStage(context, &sampler);
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GrAssert(NULL != stage);
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return stage;
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}
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/////////////////////////////////////////////////////////////////////
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@ -559,30 +557,19 @@ void GrGLLinearGradient::emitFS(GrGLShaderBuilder* builder,
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/////////////////////////////////////////////////////////////////////
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bool SkLinearGradient::asNewCustomStage(GrContext* context, GrSamplerState* sampler) const {
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GrCustomStage* SkLinearGradient::asNewCustomStage(GrContext* context,
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GrSamplerState* sampler) const {
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SkASSERT(NULL != context && NULL != sampler);
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SkAutoTUnref<GrCustomStage> stage(SkNEW_ARGS(GrLinearGradient, (context, *this, fTileMode)));
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SkMatrix matrix;
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if (this->getLocalMatrix(&matrix)) {
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if (!matrix.invert(&matrix)) {
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return false;
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}
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matrix.postConcat(fPtsToUnit);
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sampler->setCustomStage(stage, matrix);
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} else {
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sampler->setCustomStage(stage, fPtsToUnit);
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}
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return true;
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sampler->matrix()->preConcat(fPtsToUnit);
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return SkNEW_ARGS(GrLinearGradient, (context, *this, fTileMode));
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}
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#else
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bool SkLinearGradient::asNewCustomStage(GrContext*, GrSamplerState*) const {
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GrCustomStage* SkLinearGradient::asNewCustomStage(GrContext* context,
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GrSamplerState* sampler) const {
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SkDEBUGFAIL("Should not call in GPU-less build");
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return false;
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return NULL;
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}
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#endif
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@ -22,7 +22,8 @@ public:
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virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
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virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
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virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
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virtual bool asNewCustomStage(GrContext* context, GrSamplerState* sampler) const SK_OVERRIDE;
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virtual GrCustomStage* asNewCustomStage(GrContext* context,
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GrSamplerState* sampler) const SK_OVERRIDE;
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLinearGradient)
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@ -538,11 +538,9 @@ GrCustomStage* GrRadialGradient::TestCreate(SkRandom* random,
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colors, stops, colorCount,
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tm));
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GrSamplerState sampler;
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shader->asNewCustomStage(context, &sampler);
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GrAssert(NULL != sampler.getCustomStage());
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// const_cast and ref is a hack! Will remove when asNewCustomStage returns GrCustomStage*
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sampler.getCustomStage()->ref();
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return const_cast<GrCustomStage*>(sampler.getCustomStage());
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GrCustomStage* stage = shader->asNewCustomStage(context, &sampler);
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GrAssert(NULL != stage);
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return stage;
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}
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/////////////////////////////////////////////////////////////////////
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@ -558,29 +556,19 @@ void GrGLRadialGradient::emitFS(GrGLShaderBuilder* builder,
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/////////////////////////////////////////////////////////////////////
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bool SkRadialGradient::asNewCustomStage(GrContext* context, GrSamplerState* sampler) const {
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GrCustomStage* SkRadialGradient::asNewCustomStage(GrContext* context,
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GrSamplerState* sampler) const {
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SkASSERT(NULL != context && NULL != sampler);
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SkAutoTUnref<GrCustomStage> stage(SkNEW_ARGS(GrRadialGradient, (context, *this, fTileMode)));
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SkMatrix matrix;
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if (this->getLocalMatrix(&matrix)) {
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if (!matrix.invert(&matrix)) {
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return false;
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}
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matrix.postConcat(fPtsToUnit);
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sampler->setCustomStage(stage, matrix);
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} else {
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sampler->setCustomStage(stage, fPtsToUnit);
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}
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return true;
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sampler->matrix()->preConcat(fPtsToUnit);
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return SkNEW_ARGS(GrRadialGradient, (context, *this, fTileMode));
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}
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#else
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bool SkRadialGradient::asNewCustomStage(GrContext*, GrSamplerState*) const {
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GrCustomStage* SkRadialGradient::asNewCustomStage(GrContext* context,
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GrSamplerState* sampler) const {
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SkDEBUGFAIL("Should not call in GPU-less build");
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return false;
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return NULL;
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}
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#endif
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@ -24,7 +24,8 @@ public:
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SkMatrix* matrix,
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TileMode* xy) const SK_OVERRIDE;
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virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
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virtual bool asNewCustomStage(GrContext* context, GrSamplerState* sampler) const SK_OVERRIDE;
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virtual GrCustomStage* asNewCustomStage(GrContext* context,
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GrSamplerState* sampler) const SK_OVERRIDE;
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkRadialGradient)
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@ -444,10 +444,9 @@ GrCustomStage* GrSweepGradient::TestCreate(SkRandom* random,
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SkAutoTUnref<SkShader> shader(SkGradientShader::CreateSweep(center.fX, center.fY,
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colors, stops, colorCount));
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GrSamplerState sampler;
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shader->asNewCustomStage(context, &sampler);
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GrAssert(NULL != sampler.getCustomStage());
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// const_cast and ref is a hack! Will remove when asNewCustomStage returns GrCustomStage*
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return const_cast<GrCustomStage*>(sampler.getCustomStage());
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GrCustomStage* stage = shader->asNewCustomStage(context, &sampler);
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GrAssert(NULL != stage);
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return stage;
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}
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/////////////////////////////////////////////////////////////////////
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@ -464,29 +463,18 @@ void GrGLSweepGradient::emitFS(GrGLShaderBuilder* builder,
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/////////////////////////////////////////////////////////////////////
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bool SkSweepGradient::asNewCustomStage(GrContext* context, GrSamplerState* sampler) const {
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SkAutoTUnref<GrCustomStage> stage(SkNEW_ARGS(GrSweepGradient, (context, *this)));
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SkMatrix matrix;
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if (this->getLocalMatrix(&matrix)) {
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if (!matrix.invert(&matrix)) {
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return false;
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}
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matrix.postConcat(fPtsToUnit);
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sampler->setCustomStage(stage, matrix);
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} else {
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sampler->setCustomStage(stage, fPtsToUnit);
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}
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return true;
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GrCustomStage* SkSweepGradient::asNewCustomStage(GrContext* context,
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GrSamplerState* sampler) const {
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sampler->matrix()->preConcat(fPtsToUnit);
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return SkNEW_ARGS(GrSweepGradient, (context, *this));
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}
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#else
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bool SkSweepGradient::asNewCustomStage(GrContext*, GrSamplerState*) const {
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GrCustomStage* SkSweepGradient::asNewCustomStage(GrContext* context,
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GrSamplerState* sampler) const {
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SkDEBUGFAIL("Should not call in GPU-less build");
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return false;
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return NULL;
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}
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#endif
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@ -24,7 +24,8 @@ public:
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virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
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virtual bool asNewCustomStage(GrContext* context, GrSamplerState* sampler) const SK_OVERRIDE;
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virtual GrCustomStage* asNewCustomStage(GrContext* context,
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GrSamplerState* sampler) const SK_OVERRIDE;
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSweepGradient)
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@ -441,11 +441,9 @@ GrCustomStage* GrConical2Gradient::TestCreate(SkRandom* random,
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colors, stops, colorCount,
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tm));
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GrSamplerState sampler;
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shader->asNewCustomStage(context, &sampler);
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GrAssert(NULL != sampler.getCustomStage());
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// const_cast and ref is a hack! Will remove when asNewCustomStage returns GrCustomStage*
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sampler.getCustomStage()->ref();
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return const_cast<GrCustomStage*>(sampler.getCustomStage());
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GrCustomStage* stage = shader->asNewCustomStage(context, &sampler);
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GrAssert(NULL != stage);
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return stage;
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}
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@ -675,40 +673,28 @@ GrCustomStage::StageKey GrGLConical2Gradient::GenKey(const GrCustomStage& s, con
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/////////////////////////////////////////////////////////////////////
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bool SkTwoPointConicalGradient::asNewCustomStage(GrContext* context,
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GrSamplerState* sampler) const {
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GrCustomStage* SkTwoPointConicalGradient::asNewCustomStage(
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GrContext* context, GrSamplerState* sampler) const {
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SkASSERT(NULL != context && NULL != sampler);
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SkMatrix matrix;
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SkPoint diff = fCenter2 - fCenter1;
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SkScalar diffLen = diff.length();
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if (0 != diffLen) {
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SkScalar invDiffLen = SkScalarInvert(diffLen);
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matrix.setSinCos(-SkScalarMul(invDiffLen, diff.fY),
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SkScalarMul(invDiffLen, diff.fX));
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sampler->matrix()->setSinCos(-SkScalarMul(invDiffLen, diff.fY),
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SkScalarMul(invDiffLen, diff.fX));
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} else {
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matrix.reset();
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sampler->matrix()->reset();
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}
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matrix.preTranslate(-fCenter1.fX, -fCenter1.fY);
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SkMatrix localM;
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if (this->getLocalMatrix(&localM)) {
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if (!localM.invert(&localM)) {
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return false;
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}
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matrix.preConcat(localM);
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}
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sampler->setCustomStage(SkNEW_ARGS(GrConical2Gradient, (context, *this, fTileMode)), matrix)->unref();
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return true;
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sampler->matrix()->preTranslate(-fCenter1.fX, -fCenter1.fY);
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return SkNEW_ARGS(GrConical2Gradient, (context, *this, fTileMode));
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}
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#else
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bool SkTwoPointConicalGradient::asNewCustomStage(GrContext*, GrSamplerState*) const {
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GrCustomStage* SkTwoPointConicalGradient::asNewCustomStage(
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GrContext* context, GrSamplerState* sampler) const {
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SkDEBUGFAIL("Should not call in GPU-less build");
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return false;
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return NULL;
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}
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#endif
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@ -61,7 +61,8 @@ public:
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SkMatrix* matrix,
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TileMode* xy) const;
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virtual SkShader::GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
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virtual bool asNewCustomStage(GrContext* context, GrSamplerState* sampler) const SK_OVERRIDE;
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virtual GrCustomStage* asNewCustomStage(GrContext* context,
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GrSamplerState* sampler) const SK_OVERRIDE;
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SkScalar getCenterX1() const { return SkPoint::Distance(fCenter1, fCenter2); }
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SkScalar getStartRadius() const { return fRadius1; }
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@ -475,11 +475,9 @@ GrCustomStage* GrRadial2Gradient::TestCreate(SkRandom* random,
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colors, stops, colorCount,
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tm));
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GrSamplerState sampler;
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shader->asNewCustomStage(context, &sampler);
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GrAssert(NULL != sampler.getCustomStage());
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// const_cast and ref is a hack! Will remove when asNewCustomStage returns GrCustomStage*
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sampler.getCustomStage()->ref();
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return const_cast<GrCustomStage*>(sampler.getCustomStage());
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GrCustomStage* stage = shader->asNewCustomStage(context, &sampler);
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GrAssert(NULL != stage);
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return stage;
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}
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/////////////////////////////////////////////////////////////////////
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@ -649,38 +647,27 @@ GrCustomStage::StageKey GrGLRadial2Gradient::GenKey(const GrCustomStage& s, cons
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/////////////////////////////////////////////////////////////////////
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bool SkTwoPointRadialGradient::asNewCustomStage(GrContext* context,
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GrSamplerState* sampler) const {
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GrCustomStage* SkTwoPointRadialGradient::asNewCustomStage(
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GrContext* context, GrSamplerState* sampler) const {
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SkASSERT(NULL != context && NULL != sampler);
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SkScalar diffLen = fDiff.length();
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SkMatrix matrix;
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if (0 != diffLen) {
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SkScalar invDiffLen = SkScalarInvert(diffLen);
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matrix.setSinCos(-SkScalarMul(invDiffLen, fDiff.fY),
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SkScalarMul(invDiffLen, fDiff.fX));
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sampler->matrix()->setSinCos(-SkScalarMul(invDiffLen, fDiff.fY),
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SkScalarMul(invDiffLen, fDiff.fX));
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} else {
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matrix.reset();
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sampler->matrix()->reset();
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}
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matrix.preConcat(fPtsToUnit);
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SkMatrix localM;
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if (this->getLocalMatrix(&localM)) {
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||||
if (!localM.invert(&localM)) {
|
||||
return false;
|
||||
}
|
||||
matrix.preConcat(localM);
|
||||
}
|
||||
|
||||
sampler->setCustomStage(SkNEW_ARGS(GrRadial2Gradient, (context, *this, fTileMode)), matrix)->unref();
|
||||
return true;
|
||||
sampler->matrix()->preConcat(fPtsToUnit);
|
||||
return SkNEW_ARGS(GrRadial2Gradient, (context, *this, fTileMode));
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
bool SkTwoPointRadialGradient::asNewCustomStage(GrContext*, GrSamplerState*) const {
|
||||
GrCustomStage* SkTwoPointRadialGradient::asNewCustomStage(
|
||||
GrContext* context, GrSamplerState* sampler) const {
|
||||
SkDEBUGFAIL("Should not call in GPU-less build");
|
||||
return false;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -23,7 +23,8 @@ public:
|
||||
SkMatrix* matrix,
|
||||
TileMode* xy) const SK_OVERRIDE;
|
||||
virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
|
||||
virtual bool asNewCustomStage(GrContext* context, GrSamplerState* sampler) const SK_OVERRIDE;
|
||||
virtual GrCustomStage* asNewCustomStage(GrContext* context,
|
||||
GrSamplerState* sampler) const SK_OVERRIDE;
|
||||
|
||||
virtual void shadeSpan(int x, int y, SkPMColor* dstCParam,
|
||||
int count) SK_OVERRIDE;
|
||||
|
@ -41,7 +41,9 @@ void setup_drawstate_aaclip(GrGpu* gpu,
|
||||
SkIntToScalar(-devBound.fTop));
|
||||
mat.preConcat(drawState->getViewMatrix());
|
||||
|
||||
drawState->createTextureEffect(maskStage, result, mat);
|
||||
drawState->sampler(maskStage)->reset(mat);
|
||||
|
||||
drawState->createTextureEffect(maskStage, result);
|
||||
}
|
||||
|
||||
bool path_needs_SW_renderer(GrContext* context,
|
||||
@ -493,7 +495,8 @@ void GrClipMaskManager::drawTexture(GrTexture* target,
|
||||
GrMatrix sampleM;
|
||||
sampleM.setIDiv(texture->width(), texture->height());
|
||||
|
||||
drawState->createTextureEffect(0, texture, sampleM);
|
||||
drawState->sampler(0)->reset(sampleM);
|
||||
drawState->createTextureEffect(0, texture);
|
||||
|
||||
GrRect rect = GrRect::MakeWH(SkIntToScalar(target->width()),
|
||||
SkIntToScalar(target->height()));
|
||||
|
@ -202,10 +202,11 @@ void convolve_gaussian(GrDrawTarget* target,
|
||||
drawState->setRenderTarget(rt);
|
||||
GrMatrix sampleM;
|
||||
sampleM.setIDiv(texture->width(), texture->height());
|
||||
drawState->sampler(0)->reset(sampleM);
|
||||
SkAutoTUnref<GrConvolutionEffect> conv(SkNEW_ARGS(GrConvolutionEffect,
|
||||
(texture, direction, radius,
|
||||
sigma)));
|
||||
drawState->sampler(0)->setCustomStage(conv, sampleM);
|
||||
drawState->sampler(0)->setCustomStage(conv);
|
||||
target->drawSimpleRect(rect, NULL);
|
||||
}
|
||||
|
||||
@ -312,8 +313,9 @@ GrTexture* GrContext::createResizedTexture(const GrTextureDesc& desc,
|
||||
// if filtering is not desired then we want to ensure all
|
||||
// texels in the resampled image are copies of texels from
|
||||
// the original.
|
||||
drawState->sampler(0)->reset();
|
||||
GrTextureParams params(SkShader::kClamp_TileMode, needsFiltering);
|
||||
drawState->createTextureEffect(0, clampedTexture, GrMatrix::I(), params);
|
||||
drawState->createTextureEffect(0, clampedTexture, params);
|
||||
|
||||
static const GrVertexLayout layout =
|
||||
GrDrawTarget::StageTexCoordVertexLayoutBit(0,0);
|
||||
@ -1346,7 +1348,8 @@ bool GrContext::readRenderTargetPixels(GrRenderTarget* target,
|
||||
matrix.setTranslate(SK_Scalar1 *left, SK_Scalar1 *top);
|
||||
}
|
||||
matrix.postIDiv(src->width(), src->height());
|
||||
drawState->sampler(0)->setCustomStage(stage, matrix);
|
||||
drawState->sampler(0)->reset(matrix);
|
||||
drawState->sampler(0)->setCustomStage(stage);
|
||||
GrRect rect = GrRect::MakeWH(GrIntToScalar(width), GrIntToScalar(height));
|
||||
fGpu->drawSimpleRect(rect, NULL);
|
||||
// we want to read back from the scratch's origin
|
||||
@ -1446,7 +1449,8 @@ void GrContext::copyTexture(GrTexture* src, GrRenderTarget* dst) {
|
||||
drawState->setRenderTarget(dst);
|
||||
GrMatrix sampleM;
|
||||
sampleM.setIDiv(src->width(), src->height());
|
||||
drawState->createTextureEffect(0, src, sampleM);
|
||||
drawState->sampler(0)->reset(sampleM);
|
||||
drawState->createTextureEffect(0, src);
|
||||
SkRect rect = SkRect::MakeXYWH(0, 0,
|
||||
SK_Scalar1 * src->width(),
|
||||
SK_Scalar1 * src->height());
|
||||
@ -1554,7 +1558,8 @@ void GrContext::writeRenderTargetPixels(GrRenderTarget* target,
|
||||
drawState->setRenderTarget(target);
|
||||
|
||||
matrix.setIDiv(texture->width(), texture->height());
|
||||
drawState->sampler(0)->setCustomStage(stage, matrix);
|
||||
drawState->sampler(0)->reset(matrix);
|
||||
drawState->sampler(0)->setCustomStage(stage);
|
||||
|
||||
fGpu->drawSimpleRect(GrRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)), NULL);
|
||||
}
|
||||
@ -1808,15 +1813,14 @@ GrTexture* GrContext::gaussianBlur(GrTexture* srcTexture,
|
||||
paint.reset();
|
||||
|
||||
for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) {
|
||||
GrMatrix matrix;
|
||||
matrix.setIDiv(srcTexture->width(), srcTexture->height());
|
||||
paint.colorSampler(0)->matrix()->setIDiv(srcTexture->width(),
|
||||
srcTexture->height());
|
||||
this->setRenderTarget(dstTexture->asRenderTarget());
|
||||
SkRect dstRect(srcRect);
|
||||
scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f,
|
||||
i < scaleFactorY ? 0.5f : 1.0f);
|
||||
|
||||
i < scaleFactorY ? 0.5f : 1.0f);
|
||||
paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect,
|
||||
(srcTexture, true)), matrix)->unref();
|
||||
(srcTexture, true)))->unref();
|
||||
this->drawRectToRect(paint, dstRect, srcRect);
|
||||
srcRect = dstRect;
|
||||
srcTexture = dstTexture;
|
||||
@ -1869,13 +1873,12 @@ GrTexture* GrContext::gaussianBlur(GrTexture* srcTexture,
|
||||
clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop,
|
||||
1, srcIRect.height());
|
||||
this->clear(&clearRect, 0x0);
|
||||
GrMatrix matrix;
|
||||
// FIXME: This should be mitchell, not bilinear.
|
||||
matrix.setIDiv(srcTexture->width(), srcTexture->height());
|
||||
paint.colorSampler(0)->matrix()->setIDiv(srcTexture->width(),
|
||||
srcTexture->height());
|
||||
this->setRenderTarget(dstTexture->asRenderTarget());
|
||||
paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect,
|
||||
(srcTexture, true)),
|
||||
matrix)->unref();
|
||||
(srcTexture, true)))->unref();
|
||||
SkRect dstRect(srcRect);
|
||||
scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY);
|
||||
this->drawRectToRect(paint, dstRect, srcRect);
|
||||
|
@ -54,7 +54,7 @@ void GrDrawState::AutoViewMatrixRestore::restore() {
|
||||
fDrawState->setViewMatrix(fViewMatrix);
|
||||
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
|
||||
if (fRestoreMask & (1 << s)) {
|
||||
fDrawState->sampler(s)->setMatrixDeprecated(fSamplerMatrices[s]);
|
||||
*fDrawState->sampler(s)->matrix() = fSamplerMatrices[s];
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -77,7 +77,6 @@ void GrDrawState::AutoViewMatrixRestore::set(GrDrawState* drawState,
|
||||
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
|
||||
if (!(explicitCoordStageMask & (1 << s)) && drawState->isStageEnabled(s)) {
|
||||
fRestoreMask |= (1 << s);
|
||||
fSamplerMatrices[s] = drawState->sampler(s)->getMatrix();
|
||||
drawState->sampler(s)->preConcatMatrix(preconcatMatrix);
|
||||
}
|
||||
}
|
||||
@ -90,7 +89,7 @@ void GrDrawState::AutoDeviceCoordDraw::restore() {
|
||||
fDrawState->setViewMatrix(fViewMatrix);
|
||||
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
|
||||
if (fRestoreMask & (1 << s)) {
|
||||
fDrawState->sampler(s)->setMatrixDeprecated(fSamplerMatrices[s]);
|
||||
*fDrawState->sampler(s)->matrix() = fSamplerMatrices[s];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -194,17 +194,10 @@ public:
|
||||
this->sampler(stage)->setCustomStage(
|
||||
SkNEW_ARGS(GrSingleTextureEffect, (texture)))->unref();
|
||||
}
|
||||
void createTextureEffect(int stage, GrTexture* texture, const GrMatrix& matrix) {
|
||||
void createTextureEffect(int stage, GrTexture* texture, const GrTextureParams& params) {
|
||||
GrAssert(!this->getSampler(stage).getCustomStage());
|
||||
GrCustomStage* customStage = SkNEW_ARGS(GrSingleTextureEffect, (texture));
|
||||
this->sampler(stage)->setCustomStage(customStage, matrix)->unref();
|
||||
}
|
||||
void createTextureEffect(int stage, GrTexture* texture,
|
||||
const GrMatrix& matrix,
|
||||
const GrTextureParams& params) {
|
||||
GrAssert(!this->getSampler(stage).getCustomStage());
|
||||
GrCustomStage* customStage = SkNEW_ARGS(GrSingleTextureEffect, (texture, params));
|
||||
this->sampler(stage)->setCustomStage(customStage, matrix)->unref();
|
||||
this->sampler(stage)->setCustomStage(
|
||||
SkNEW_ARGS(GrSingleTextureEffect, (texture, params)))->unref();
|
||||
}
|
||||
|
||||
|
||||
|
@ -35,7 +35,7 @@ void GrTextContext::flushGlyphs() {
|
||||
GrAssert(GrIsALIGN4(fCurrVertex));
|
||||
GrAssert(fCurrTexture);
|
||||
GrTextureParams params(SkShader::kRepeat_TileMode, false);
|
||||
drawState->createTextureEffect(kGlyphMaskStage, fCurrTexture, GrMatrix::I(), params);
|
||||
drawState->createTextureEffect(kGlyphMaskStage, fCurrTexture, params);
|
||||
|
||||
if (!GrPixelConfigIsAlphaOnly(fCurrTexture->config())) {
|
||||
if (kOne_GrBlendCoeff != fPaint.getSrcBlendCoeff() ||
|
||||
|
@ -548,14 +548,25 @@ inline bool skPaint2GrPaintShader(SkGpuDevice* dev,
|
||||
}
|
||||
|
||||
GrSamplerState* sampler = grPaint->colorSampler(kShaderTextureIdx);
|
||||
if (shader->asNewCustomStage(dev->context(), sampler)) {
|
||||
GrCustomStage* stage = shader->asNewCustomStage(dev->context(), sampler);
|
||||
|
||||
if (NULL != stage) {
|
||||
sampler->setCustomStage(stage)->unref();
|
||||
SkMatrix localM;
|
||||
if (shader->getLocalMatrix(&localM)) {
|
||||
SkMatrix inverse;
|
||||
if (localM.invert(&inverse)) {
|
||||
sampler->matrix()->preConcat(inverse);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
SkBitmap bitmap;
|
||||
SkMatrix matrix;
|
||||
SkMatrix* matrix = sampler->matrix();
|
||||
SkShader::TileMode tileModes[2];
|
||||
SkShader::BitmapType bmptype = shader->asABitmap(&bitmap, &matrix, tileModes);
|
||||
SkShader::BitmapType bmptype = shader->asABitmap(&bitmap, matrix,
|
||||
tileModes);
|
||||
|
||||
if (SkShader::kNone_BitmapType == bmptype) {
|
||||
SkShader::GradientInfo info;
|
||||
@ -589,21 +600,23 @@ inline bool skPaint2GrPaintShader(SkGpuDevice* dev,
|
||||
return false;
|
||||
}
|
||||
|
||||
// since our texture coords will be in local space, we whack the texture
|
||||
sampler->reset();
|
||||
sampler->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect, (texture, params)))->unref();
|
||||
|
||||
// since our texture coords will be in local space, we wack the texture
|
||||
// matrix to map them back into 0...1 before we load it
|
||||
SkMatrix localM;
|
||||
if (shader->getLocalMatrix(&localM)) {
|
||||
SkMatrix inverse;
|
||||
if (localM.invert(&inverse)) {
|
||||
matrix.preConcat(inverse);
|
||||
matrix->preConcat(inverse);
|
||||
}
|
||||
}
|
||||
if (SkShader::kDefault_BitmapType == bmptype) {
|
||||
GrScalar sx = SkFloatToScalar(1.f / bitmap.width());
|
||||
GrScalar sy = SkFloatToScalar(1.f / bitmap.height());
|
||||
matrix.postScale(sx, sy);
|
||||
matrix->postScale(sx, sy);
|
||||
}
|
||||
sampler->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect, (texture, params)), matrix)->unref();
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -863,11 +876,13 @@ bool drawWithGPUMaskFilter(GrContext* context, const SkPath& devPath,
|
||||
if (!isNormalBlur) {
|
||||
context->setIdentityMatrix();
|
||||
GrPaint paint;
|
||||
GrMatrix matrix;
|
||||
matrix.setIDiv(pathTexture->width(), pathTexture->height());
|
||||
paint.reset();
|
||||
paint.colorSampler(0)->matrix()->setIDiv(pathTexture->width(),
|
||||
pathTexture->height());
|
||||
// Blend pathTexture over blurTexture.
|
||||
context->setRenderTarget(blurTexture->asRenderTarget());
|
||||
paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect, (pathTexture)), matrix)->unref();
|
||||
paint.colorSampler(0)->setCustomStage(SkNEW_ARGS
|
||||
(GrSingleTextureEffect, (pathTexture)))->unref();
|
||||
if (SkMaskFilter::kInner_BlurType == blurType) {
|
||||
// inner: dst = dst * src
|
||||
paint.setBlendFunc(kDC_GrBlendCoeff, kZero_GrBlendCoeff);
|
||||
@ -892,13 +907,13 @@ bool drawWithGPUMaskFilter(GrContext* context, const SkPath& devPath,
|
||||
static const int MASK_IDX = GrPaint::kMaxCoverageStages - 1;
|
||||
// we assume the last mask index is available for use
|
||||
GrAssert(!grp->isCoverageStageEnabled(MASK_IDX));
|
||||
|
||||
GrMatrix matrix;
|
||||
matrix.setTranslate(-finalRect.fLeft, -finalRect.fTop);
|
||||
matrix.postIDiv(blurTexture->width(), blurTexture->height());
|
||||
|
||||
grp->coverageSampler(MASK_IDX)->reset();
|
||||
grp->coverageSampler(MASK_IDX)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect, (blurTexture)), matrix)->unref();
|
||||
grp->coverageSampler(MASK_IDX)->setCustomStage(
|
||||
SkNEW_ARGS(GrSingleTextureEffect, (blurTexture)))->unref();
|
||||
grp->coverageSampler(MASK_IDX)->matrix()->setTranslate(-finalRect.fLeft,
|
||||
-finalRect.fTop);
|
||||
grp->coverageSampler(MASK_IDX)->matrix()->postIDiv(blurTexture->width(),
|
||||
blurTexture->height());
|
||||
context->drawRect(*grp, finalRect);
|
||||
return true;
|
||||
}
|
||||
@ -949,18 +964,19 @@ bool drawWithMaskFilter(GrContext* context, const SkPath& devPath,
|
||||
static const int MASK_IDX = GrPaint::kMaxCoverageStages - 1;
|
||||
// we assume the last mask index is available for use
|
||||
GrAssert(!grp->isCoverageStageEnabled(MASK_IDX));
|
||||
|
||||
GrMatrix m;
|
||||
m.setTranslate(-dstM.fBounds.fLeft*SK_Scalar1, -dstM.fBounds.fTop*SK_Scalar1);
|
||||
m.postIDiv(texture->width(), texture->height());
|
||||
|
||||
grp->coverageSampler(MASK_IDX)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect, (texture)), m)->unref();
|
||||
grp->coverageSampler(MASK_IDX)->reset();
|
||||
grp->coverageSampler(MASK_IDX)->setCustomStage(
|
||||
SkNEW_ARGS(GrSingleTextureEffect, (texture)))->unref();
|
||||
GrRect d;
|
||||
d.setLTRB(GrIntToScalar(dstM.fBounds.fLeft),
|
||||
GrIntToScalar(dstM.fBounds.fTop),
|
||||
GrIntToScalar(dstM.fBounds.fRight),
|
||||
GrIntToScalar(dstM.fBounds.fBottom));
|
||||
|
||||
GrMatrix* m = grp->coverageSampler(MASK_IDX)->matrix();
|
||||
m->setTranslate(-dstM.fBounds.fLeft*SK_Scalar1,
|
||||
-dstM.fBounds.fTop*SK_Scalar1);
|
||||
m->postIDiv(texture->width(), texture->height());
|
||||
context->drawRect(*grp, d);
|
||||
return true;
|
||||
}
|
||||
@ -1369,6 +1385,8 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
|
||||
|
||||
GrSamplerState* sampler = grPaint->colorSampler(kBitmapTextureIdx);
|
||||
|
||||
sampler->matrix()->reset();
|
||||
|
||||
GrTexture* texture;
|
||||
SkAutoCachedTexture act(this, bitmap, ¶ms, &texture);
|
||||
if (NULL == texture) {
|
||||
@ -1451,7 +1469,8 @@ void apply_custom_stage(GrContext* context,
|
||||
GrMatrix sampleM;
|
||||
sampleM.setIDiv(srcTexture->width(), srcTexture->height());
|
||||
GrPaint paint;
|
||||
paint.colorSampler(0)->setCustomStage(stage, sampleM);
|
||||
paint.colorSampler(0)->reset(sampleM);
|
||||
paint.colorSampler(0)->setCustomStage(stage);
|
||||
context->drawRect(paint, rect);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user