Revert r5962 because of failures.

git-svn-id: http://skia.googlecode.com/svn/trunk@5963 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
bsalomon@google.com 2012-10-16 14:31:26 +00:00
parent b022177777
commit f6eac8af58
22 changed files with 175 additions and 204 deletions

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@ -112,9 +112,12 @@ protected:
ctx->setMatrix(vm);
GrMatrix tm;
tm = vm;
tm.postIDiv(2*S, 2*S);
paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect,
(texture)), tm)->unref();
GrMatrix* sampleMat = paint.colorSampler(0)->matrix();
*sampleMat = vm;
sampleMat->postIDiv(2*S, 2*S);
paint.colorSampler(0)->setCustomStage(
SkNEW_ARGS(GrSingleTextureEffect, (texture)))->unref();
ctx->drawRect(paint, GrRect::MakeWH(2*S, 2*S));

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@ -306,13 +306,14 @@ public:
virtual GradientType asAGradient(GradientInfo* info) const;
/**
* If the shader subclass has a GrCustomStage implementation, this installs
* a custom stage on the sampler. A GrContext pointer is required since custom
* stages may need to create textures. The sampler parameter is necessary to set a
* texture matrix. It will eventually be removed and this function will operate as a
* GrCustomStage factory.
* If the shader subclass has a GrCustomStage implementation, this returns
* a new custom stage (the caller assumes ownership, and will need to
* unref it). A GrContext pointer is required since custom stages may
* need to create textures. The sampler parameter is necessary to set
* up matrix/tile modes/etc, and will eventually be removed.
*/
virtual bool asNewCustomStage(GrContext* context, GrSamplerState* sampler) const;
virtual GrCustomStage* asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const;
//////////////////////////////////////////////////////////////////////////
// Factory methods for stock shaders

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@ -19,7 +19,14 @@
class GrSamplerState {
public:
static const bool kBilerpDefault = false;
static const SkShader::TileMode kTileModeDefault = SkShader::kClamp_TileMode;
/**
* Default sampler state is set to clamp, use normal sampling mode, be
* unfiltered, and use identity matrix.
*/
GrSamplerState()
: fCustomStage (NULL) {
memset(this, 0, sizeof(GrSamplerState));
@ -55,6 +62,12 @@ public:
const GrMatrix& getMatrix() const { return fMatrix; }
/**
* Access the sampler's matrix. See SampleMode for explanation of
* relationship between the matrix and sample mode.
*/
GrMatrix* matrix() { return &fMatrix; }
/**
* Multiplies the current sampler matrix a matrix
*
@ -67,10 +80,10 @@ public:
*/
void preConcatMatrix(const GrMatrix& matrix) { fMatrix.preConcat(matrix); }
/**
* Do not call this function. It will be removed soon.
*/
void setMatrixDeprecated(const GrMatrix& matrix) { fMatrix = matrix; }
void reset(const GrMatrix& matrix) {
fMatrix = matrix;
GrSafeSetNull(fCustomStage);
}
void reset() {
fMatrix.reset();
@ -79,16 +92,8 @@ public:
GrCustomStage* setCustomStage(GrCustomStage* stage) {
GrSafeAssign(fCustomStage, stage);
fMatrix.reset();
return stage;
}
GrCustomStage* setCustomStage(GrCustomStage* stage, const GrMatrix& matrix) {
GrSafeAssign(fCustomStage, stage);
fMatrix = matrix;
return stage;
}
const GrCustomStage* getCustomStage() const { return fCustomStage; }
private:

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@ -205,8 +205,9 @@ SkShader::GradientType SkShader::asAGradient(GradientInfo* info) const {
return kNone_GradientType;
}
bool SkShader::asNewCustomStage(GrContext*, GrSamplerState*) const {
return false;
GrCustomStage* SkShader::asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const {
return NULL;
}
SkShader* SkShader::CreateBitmapShader(const SkBitmap& src,

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@ -206,8 +206,10 @@ GrTexture* SkBlendImageFilter::onFilterImageGPU(Proxy* proxy, GrTexture* src, co
GrMatrix sampleM;
sampleM.setIDiv(background->width(), background->height());
GrPaint paint;
paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect, (background.get())), sampleM)->unref();
paint.colorSampler(1)->setCustomStage(SkNEW_ARGS(GrBlendEffect, (fMode, foreground.get())), sampleM)->unref();
paint.colorSampler(0)->reset(sampleM);
paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect, (background.get())))->unref();
paint.colorSampler(1)->reset(sampleM);
paint.colorSampler(1)->setCustomStage(SkNEW_ARGS(GrBlendEffect, (fMode, foreground.get())))->unref();
context->drawRect(paint, rect);
return dst;
}

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@ -431,7 +431,8 @@ void apply_morphology_pass(GrContext* context,
GrMatrix sampleM;
sampleM.setIDiv(texture->width(), texture->height());
GrPaint paint;
paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrMorphologyEffect, (texture, direction, radius, morphType)), sampleM)->unref();
paint.colorSampler(0)->reset(sampleM);
paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrMorphologyEffect, (texture, direction, radius, morphType)))->unref();
context->drawRect(paint, rect);
}

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@ -539,11 +539,9 @@ GrCustomStage* GrLinearGradient::TestCreate(SkRandom* random,
colors, stops, colorCount,
tm));
GrSamplerState sampler;
shader->asNewCustomStage(context, &sampler);
GrAssert(NULL != sampler.getCustomStage());
// const_cast and ref is a hack! Will remove when asNewCustomStage returns GrCustomStage*
sampler.getCustomStage()->ref();
return const_cast<GrCustomStage*>(sampler.getCustomStage());
GrCustomStage* stage = shader->asNewCustomStage(context, &sampler);
GrAssert(NULL != stage);
return stage;
}
/////////////////////////////////////////////////////////////////////
@ -559,30 +557,19 @@ void GrGLLinearGradient::emitFS(GrGLShaderBuilder* builder,
/////////////////////////////////////////////////////////////////////
bool SkLinearGradient::asNewCustomStage(GrContext* context, GrSamplerState* sampler) const {
GrCustomStage* SkLinearGradient::asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const {
SkASSERT(NULL != context && NULL != sampler);
SkAutoTUnref<GrCustomStage> stage(SkNEW_ARGS(GrLinearGradient, (context, *this, fTileMode)));
SkMatrix matrix;
if (this->getLocalMatrix(&matrix)) {
if (!matrix.invert(&matrix)) {
return false;
}
matrix.postConcat(fPtsToUnit);
sampler->setCustomStage(stage, matrix);
} else {
sampler->setCustomStage(stage, fPtsToUnit);
}
return true;
sampler->matrix()->preConcat(fPtsToUnit);
return SkNEW_ARGS(GrLinearGradient, (context, *this, fTileMode));
}
#else
bool SkLinearGradient::asNewCustomStage(GrContext*, GrSamplerState*) const {
GrCustomStage* SkLinearGradient::asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
return NULL;
}
#endif

View File

@ -22,7 +22,8 @@ public:
virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
virtual bool asNewCustomStage(GrContext* context, GrSamplerState* sampler) const SK_OVERRIDE;
virtual GrCustomStage* asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const SK_OVERRIDE;
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLinearGradient)

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@ -538,11 +538,9 @@ GrCustomStage* GrRadialGradient::TestCreate(SkRandom* random,
colors, stops, colorCount,
tm));
GrSamplerState sampler;
shader->asNewCustomStage(context, &sampler);
GrAssert(NULL != sampler.getCustomStage());
// const_cast and ref is a hack! Will remove when asNewCustomStage returns GrCustomStage*
sampler.getCustomStage()->ref();
return const_cast<GrCustomStage*>(sampler.getCustomStage());
GrCustomStage* stage = shader->asNewCustomStage(context, &sampler);
GrAssert(NULL != stage);
return stage;
}
/////////////////////////////////////////////////////////////////////
@ -558,29 +556,19 @@ void GrGLRadialGradient::emitFS(GrGLShaderBuilder* builder,
/////////////////////////////////////////////////////////////////////
bool SkRadialGradient::asNewCustomStage(GrContext* context, GrSamplerState* sampler) const {
GrCustomStage* SkRadialGradient::asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const {
SkASSERT(NULL != context && NULL != sampler);
SkAutoTUnref<GrCustomStage> stage(SkNEW_ARGS(GrRadialGradient, (context, *this, fTileMode)));
SkMatrix matrix;
if (this->getLocalMatrix(&matrix)) {
if (!matrix.invert(&matrix)) {
return false;
}
matrix.postConcat(fPtsToUnit);
sampler->setCustomStage(stage, matrix);
} else {
sampler->setCustomStage(stage, fPtsToUnit);
}
return true;
sampler->matrix()->preConcat(fPtsToUnit);
return SkNEW_ARGS(GrRadialGradient, (context, *this, fTileMode));
}
#else
bool SkRadialGradient::asNewCustomStage(GrContext*, GrSamplerState*) const {
GrCustomStage* SkRadialGradient::asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
return NULL;
}
#endif

View File

@ -24,7 +24,8 @@ public:
SkMatrix* matrix,
TileMode* xy) const SK_OVERRIDE;
virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
virtual bool asNewCustomStage(GrContext* context, GrSamplerState* sampler) const SK_OVERRIDE;
virtual GrCustomStage* asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const SK_OVERRIDE;
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkRadialGradient)

View File

@ -444,10 +444,9 @@ GrCustomStage* GrSweepGradient::TestCreate(SkRandom* random,
SkAutoTUnref<SkShader> shader(SkGradientShader::CreateSweep(center.fX, center.fY,
colors, stops, colorCount));
GrSamplerState sampler;
shader->asNewCustomStage(context, &sampler);
GrAssert(NULL != sampler.getCustomStage());
// const_cast and ref is a hack! Will remove when asNewCustomStage returns GrCustomStage*
return const_cast<GrCustomStage*>(sampler.getCustomStage());
GrCustomStage* stage = shader->asNewCustomStage(context, &sampler);
GrAssert(NULL != stage);
return stage;
}
/////////////////////////////////////////////////////////////////////
@ -464,29 +463,18 @@ void GrGLSweepGradient::emitFS(GrGLShaderBuilder* builder,
/////////////////////////////////////////////////////////////////////
bool SkSweepGradient::asNewCustomStage(GrContext* context, GrSamplerState* sampler) const {
SkAutoTUnref<GrCustomStage> stage(SkNEW_ARGS(GrSweepGradient, (context, *this)));
SkMatrix matrix;
if (this->getLocalMatrix(&matrix)) {
if (!matrix.invert(&matrix)) {
return false;
}
matrix.postConcat(fPtsToUnit);
sampler->setCustomStage(stage, matrix);
} else {
sampler->setCustomStage(stage, fPtsToUnit);
}
return true;
GrCustomStage* SkSweepGradient::asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const {
sampler->matrix()->preConcat(fPtsToUnit);
return SkNEW_ARGS(GrSweepGradient, (context, *this));
}
#else
bool SkSweepGradient::asNewCustomStage(GrContext*, GrSamplerState*) const {
GrCustomStage* SkSweepGradient::asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
return NULL;
}
#endif

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@ -24,7 +24,8 @@ public:
virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
virtual bool asNewCustomStage(GrContext* context, GrSamplerState* sampler) const SK_OVERRIDE;
virtual GrCustomStage* asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const SK_OVERRIDE;
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSweepGradient)

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@ -441,11 +441,9 @@ GrCustomStage* GrConical2Gradient::TestCreate(SkRandom* random,
colors, stops, colorCount,
tm));
GrSamplerState sampler;
shader->asNewCustomStage(context, &sampler);
GrAssert(NULL != sampler.getCustomStage());
// const_cast and ref is a hack! Will remove when asNewCustomStage returns GrCustomStage*
sampler.getCustomStage()->ref();
return const_cast<GrCustomStage*>(sampler.getCustomStage());
GrCustomStage* stage = shader->asNewCustomStage(context, &sampler);
GrAssert(NULL != stage);
return stage;
}
@ -675,40 +673,28 @@ GrCustomStage::StageKey GrGLConical2Gradient::GenKey(const GrCustomStage& s, con
/////////////////////////////////////////////////////////////////////
bool SkTwoPointConicalGradient::asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const {
GrCustomStage* SkTwoPointConicalGradient::asNewCustomStage(
GrContext* context, GrSamplerState* sampler) const {
SkASSERT(NULL != context && NULL != sampler);
SkMatrix matrix;
SkPoint diff = fCenter2 - fCenter1;
SkScalar diffLen = diff.length();
if (0 != diffLen) {
SkScalar invDiffLen = SkScalarInvert(diffLen);
matrix.setSinCos(-SkScalarMul(invDiffLen, diff.fY),
SkScalarMul(invDiffLen, diff.fX));
sampler->matrix()->setSinCos(-SkScalarMul(invDiffLen, diff.fY),
SkScalarMul(invDiffLen, diff.fX));
} else {
matrix.reset();
sampler->matrix()->reset();
}
matrix.preTranslate(-fCenter1.fX, -fCenter1.fY);
SkMatrix localM;
if (this->getLocalMatrix(&localM)) {
if (!localM.invert(&localM)) {
return false;
}
matrix.preConcat(localM);
}
sampler->setCustomStage(SkNEW_ARGS(GrConical2Gradient, (context, *this, fTileMode)), matrix)->unref();
return true;
sampler->matrix()->preTranslate(-fCenter1.fX, -fCenter1.fY);
return SkNEW_ARGS(GrConical2Gradient, (context, *this, fTileMode));
}
#else
bool SkTwoPointConicalGradient::asNewCustomStage(GrContext*, GrSamplerState*) const {
GrCustomStage* SkTwoPointConicalGradient::asNewCustomStage(
GrContext* context, GrSamplerState* sampler) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
return NULL;
}
#endif

View File

@ -61,7 +61,8 @@ public:
SkMatrix* matrix,
TileMode* xy) const;
virtual SkShader::GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
virtual bool asNewCustomStage(GrContext* context, GrSamplerState* sampler) const SK_OVERRIDE;
virtual GrCustomStage* asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const SK_OVERRIDE;
SkScalar getCenterX1() const { return SkPoint::Distance(fCenter1, fCenter2); }
SkScalar getStartRadius() const { return fRadius1; }

View File

@ -475,11 +475,9 @@ GrCustomStage* GrRadial2Gradient::TestCreate(SkRandom* random,
colors, stops, colorCount,
tm));
GrSamplerState sampler;
shader->asNewCustomStage(context, &sampler);
GrAssert(NULL != sampler.getCustomStage());
// const_cast and ref is a hack! Will remove when asNewCustomStage returns GrCustomStage*
sampler.getCustomStage()->ref();
return const_cast<GrCustomStage*>(sampler.getCustomStage());
GrCustomStage* stage = shader->asNewCustomStage(context, &sampler);
GrAssert(NULL != stage);
return stage;
}
/////////////////////////////////////////////////////////////////////
@ -649,38 +647,27 @@ GrCustomStage::StageKey GrGLRadial2Gradient::GenKey(const GrCustomStage& s, cons
/////////////////////////////////////////////////////////////////////
bool SkTwoPointRadialGradient::asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const {
GrCustomStage* SkTwoPointRadialGradient::asNewCustomStage(
GrContext* context, GrSamplerState* sampler) const {
SkASSERT(NULL != context && NULL != sampler);
SkScalar diffLen = fDiff.length();
SkMatrix matrix;
if (0 != diffLen) {
SkScalar invDiffLen = SkScalarInvert(diffLen);
matrix.setSinCos(-SkScalarMul(invDiffLen, fDiff.fY),
SkScalarMul(invDiffLen, fDiff.fX));
sampler->matrix()->setSinCos(-SkScalarMul(invDiffLen, fDiff.fY),
SkScalarMul(invDiffLen, fDiff.fX));
} else {
matrix.reset();
sampler->matrix()->reset();
}
matrix.preConcat(fPtsToUnit);
SkMatrix localM;
if (this->getLocalMatrix(&localM)) {
if (!localM.invert(&localM)) {
return false;
}
matrix.preConcat(localM);
}
sampler->setCustomStage(SkNEW_ARGS(GrRadial2Gradient, (context, *this, fTileMode)), matrix)->unref();
return true;
sampler->matrix()->preConcat(fPtsToUnit);
return SkNEW_ARGS(GrRadial2Gradient, (context, *this, fTileMode));
}
#else
bool SkTwoPointRadialGradient::asNewCustomStage(GrContext*, GrSamplerState*) const {
GrCustomStage* SkTwoPointRadialGradient::asNewCustomStage(
GrContext* context, GrSamplerState* sampler) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
return NULL;
}
#endif

View File

@ -23,7 +23,8 @@ public:
SkMatrix* matrix,
TileMode* xy) const SK_OVERRIDE;
virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
virtual bool asNewCustomStage(GrContext* context, GrSamplerState* sampler) const SK_OVERRIDE;
virtual GrCustomStage* asNewCustomStage(GrContext* context,
GrSamplerState* sampler) const SK_OVERRIDE;
virtual void shadeSpan(int x, int y, SkPMColor* dstCParam,
int count) SK_OVERRIDE;

View File

@ -41,7 +41,9 @@ void setup_drawstate_aaclip(GrGpu* gpu,
SkIntToScalar(-devBound.fTop));
mat.preConcat(drawState->getViewMatrix());
drawState->createTextureEffect(maskStage, result, mat);
drawState->sampler(maskStage)->reset(mat);
drawState->createTextureEffect(maskStage, result);
}
bool path_needs_SW_renderer(GrContext* context,
@ -493,7 +495,8 @@ void GrClipMaskManager::drawTexture(GrTexture* target,
GrMatrix sampleM;
sampleM.setIDiv(texture->width(), texture->height());
drawState->createTextureEffect(0, texture, sampleM);
drawState->sampler(0)->reset(sampleM);
drawState->createTextureEffect(0, texture);
GrRect rect = GrRect::MakeWH(SkIntToScalar(target->width()),
SkIntToScalar(target->height()));

View File

@ -202,10 +202,11 @@ void convolve_gaussian(GrDrawTarget* target,
drawState->setRenderTarget(rt);
GrMatrix sampleM;
sampleM.setIDiv(texture->width(), texture->height());
drawState->sampler(0)->reset(sampleM);
SkAutoTUnref<GrConvolutionEffect> conv(SkNEW_ARGS(GrConvolutionEffect,
(texture, direction, radius,
sigma)));
drawState->sampler(0)->setCustomStage(conv, sampleM);
drawState->sampler(0)->setCustomStage(conv);
target->drawSimpleRect(rect, NULL);
}
@ -312,8 +313,9 @@ GrTexture* GrContext::createResizedTexture(const GrTextureDesc& desc,
// if filtering is not desired then we want to ensure all
// texels in the resampled image are copies of texels from
// the original.
drawState->sampler(0)->reset();
GrTextureParams params(SkShader::kClamp_TileMode, needsFiltering);
drawState->createTextureEffect(0, clampedTexture, GrMatrix::I(), params);
drawState->createTextureEffect(0, clampedTexture, params);
static const GrVertexLayout layout =
GrDrawTarget::StageTexCoordVertexLayoutBit(0,0);
@ -1346,7 +1348,8 @@ bool GrContext::readRenderTargetPixels(GrRenderTarget* target,
matrix.setTranslate(SK_Scalar1 *left, SK_Scalar1 *top);
}
matrix.postIDiv(src->width(), src->height());
drawState->sampler(0)->setCustomStage(stage, matrix);
drawState->sampler(0)->reset(matrix);
drawState->sampler(0)->setCustomStage(stage);
GrRect rect = GrRect::MakeWH(GrIntToScalar(width), GrIntToScalar(height));
fGpu->drawSimpleRect(rect, NULL);
// we want to read back from the scratch's origin
@ -1446,7 +1449,8 @@ void GrContext::copyTexture(GrTexture* src, GrRenderTarget* dst) {
drawState->setRenderTarget(dst);
GrMatrix sampleM;
sampleM.setIDiv(src->width(), src->height());
drawState->createTextureEffect(0, src, sampleM);
drawState->sampler(0)->reset(sampleM);
drawState->createTextureEffect(0, src);
SkRect rect = SkRect::MakeXYWH(0, 0,
SK_Scalar1 * src->width(),
SK_Scalar1 * src->height());
@ -1554,7 +1558,8 @@ void GrContext::writeRenderTargetPixels(GrRenderTarget* target,
drawState->setRenderTarget(target);
matrix.setIDiv(texture->width(), texture->height());
drawState->sampler(0)->setCustomStage(stage, matrix);
drawState->sampler(0)->reset(matrix);
drawState->sampler(0)->setCustomStage(stage);
fGpu->drawSimpleRect(GrRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)), NULL);
}
@ -1808,15 +1813,14 @@ GrTexture* GrContext::gaussianBlur(GrTexture* srcTexture,
paint.reset();
for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) {
GrMatrix matrix;
matrix.setIDiv(srcTexture->width(), srcTexture->height());
paint.colorSampler(0)->matrix()->setIDiv(srcTexture->width(),
srcTexture->height());
this->setRenderTarget(dstTexture->asRenderTarget());
SkRect dstRect(srcRect);
scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f,
i < scaleFactorY ? 0.5f : 1.0f);
i < scaleFactorY ? 0.5f : 1.0f);
paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect,
(srcTexture, true)), matrix)->unref();
(srcTexture, true)))->unref();
this->drawRectToRect(paint, dstRect, srcRect);
srcRect = dstRect;
srcTexture = dstTexture;
@ -1869,13 +1873,12 @@ GrTexture* GrContext::gaussianBlur(GrTexture* srcTexture,
clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop,
1, srcIRect.height());
this->clear(&clearRect, 0x0);
GrMatrix matrix;
// FIXME: This should be mitchell, not bilinear.
matrix.setIDiv(srcTexture->width(), srcTexture->height());
paint.colorSampler(0)->matrix()->setIDiv(srcTexture->width(),
srcTexture->height());
this->setRenderTarget(dstTexture->asRenderTarget());
paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect,
(srcTexture, true)),
matrix)->unref();
(srcTexture, true)))->unref();
SkRect dstRect(srcRect);
scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY);
this->drawRectToRect(paint, dstRect, srcRect);

View File

@ -54,7 +54,7 @@ void GrDrawState::AutoViewMatrixRestore::restore() {
fDrawState->setViewMatrix(fViewMatrix);
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
if (fRestoreMask & (1 << s)) {
fDrawState->sampler(s)->setMatrixDeprecated(fSamplerMatrices[s]);
*fDrawState->sampler(s)->matrix() = fSamplerMatrices[s];
}
}
}
@ -77,7 +77,6 @@ void GrDrawState::AutoViewMatrixRestore::set(GrDrawState* drawState,
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
if (!(explicitCoordStageMask & (1 << s)) && drawState->isStageEnabled(s)) {
fRestoreMask |= (1 << s);
fSamplerMatrices[s] = drawState->sampler(s)->getMatrix();
drawState->sampler(s)->preConcatMatrix(preconcatMatrix);
}
}
@ -90,7 +89,7 @@ void GrDrawState::AutoDeviceCoordDraw::restore() {
fDrawState->setViewMatrix(fViewMatrix);
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
if (fRestoreMask & (1 << s)) {
fDrawState->sampler(s)->setMatrixDeprecated(fSamplerMatrices[s]);
*fDrawState->sampler(s)->matrix() = fSamplerMatrices[s];
}
}
}

View File

@ -194,17 +194,10 @@ public:
this->sampler(stage)->setCustomStage(
SkNEW_ARGS(GrSingleTextureEffect, (texture)))->unref();
}
void createTextureEffect(int stage, GrTexture* texture, const GrMatrix& matrix) {
void createTextureEffect(int stage, GrTexture* texture, const GrTextureParams& params) {
GrAssert(!this->getSampler(stage).getCustomStage());
GrCustomStage* customStage = SkNEW_ARGS(GrSingleTextureEffect, (texture));
this->sampler(stage)->setCustomStage(customStage, matrix)->unref();
}
void createTextureEffect(int stage, GrTexture* texture,
const GrMatrix& matrix,
const GrTextureParams& params) {
GrAssert(!this->getSampler(stage).getCustomStage());
GrCustomStage* customStage = SkNEW_ARGS(GrSingleTextureEffect, (texture, params));
this->sampler(stage)->setCustomStage(customStage, matrix)->unref();
this->sampler(stage)->setCustomStage(
SkNEW_ARGS(GrSingleTextureEffect, (texture, params)))->unref();
}

View File

@ -35,7 +35,7 @@ void GrTextContext::flushGlyphs() {
GrAssert(GrIsALIGN4(fCurrVertex));
GrAssert(fCurrTexture);
GrTextureParams params(SkShader::kRepeat_TileMode, false);
drawState->createTextureEffect(kGlyphMaskStage, fCurrTexture, GrMatrix::I(), params);
drawState->createTextureEffect(kGlyphMaskStage, fCurrTexture, params);
if (!GrPixelConfigIsAlphaOnly(fCurrTexture->config())) {
if (kOne_GrBlendCoeff != fPaint.getSrcBlendCoeff() ||

View File

@ -548,14 +548,25 @@ inline bool skPaint2GrPaintShader(SkGpuDevice* dev,
}
GrSamplerState* sampler = grPaint->colorSampler(kShaderTextureIdx);
if (shader->asNewCustomStage(dev->context(), sampler)) {
GrCustomStage* stage = shader->asNewCustomStage(dev->context(), sampler);
if (NULL != stage) {
sampler->setCustomStage(stage)->unref();
SkMatrix localM;
if (shader->getLocalMatrix(&localM)) {
SkMatrix inverse;
if (localM.invert(&inverse)) {
sampler->matrix()->preConcat(inverse);
}
}
return true;
}
SkBitmap bitmap;
SkMatrix matrix;
SkMatrix* matrix = sampler->matrix();
SkShader::TileMode tileModes[2];
SkShader::BitmapType bmptype = shader->asABitmap(&bitmap, &matrix, tileModes);
SkShader::BitmapType bmptype = shader->asABitmap(&bitmap, matrix,
tileModes);
if (SkShader::kNone_BitmapType == bmptype) {
SkShader::GradientInfo info;
@ -589,21 +600,23 @@ inline bool skPaint2GrPaintShader(SkGpuDevice* dev,
return false;
}
// since our texture coords will be in local space, we whack the texture
sampler->reset();
sampler->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect, (texture, params)))->unref();
// since our texture coords will be in local space, we wack the texture
// matrix to map them back into 0...1 before we load it
SkMatrix localM;
if (shader->getLocalMatrix(&localM)) {
SkMatrix inverse;
if (localM.invert(&inverse)) {
matrix.preConcat(inverse);
matrix->preConcat(inverse);
}
}
if (SkShader::kDefault_BitmapType == bmptype) {
GrScalar sx = SkFloatToScalar(1.f / bitmap.width());
GrScalar sy = SkFloatToScalar(1.f / bitmap.height());
matrix.postScale(sx, sy);
matrix->postScale(sx, sy);
}
sampler->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect, (texture, params)), matrix)->unref();
return true;
}
@ -863,11 +876,13 @@ bool drawWithGPUMaskFilter(GrContext* context, const SkPath& devPath,
if (!isNormalBlur) {
context->setIdentityMatrix();
GrPaint paint;
GrMatrix matrix;
matrix.setIDiv(pathTexture->width(), pathTexture->height());
paint.reset();
paint.colorSampler(0)->matrix()->setIDiv(pathTexture->width(),
pathTexture->height());
// Blend pathTexture over blurTexture.
context->setRenderTarget(blurTexture->asRenderTarget());
paint.colorSampler(0)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect, (pathTexture)), matrix)->unref();
paint.colorSampler(0)->setCustomStage(SkNEW_ARGS
(GrSingleTextureEffect, (pathTexture)))->unref();
if (SkMaskFilter::kInner_BlurType == blurType) {
// inner: dst = dst * src
paint.setBlendFunc(kDC_GrBlendCoeff, kZero_GrBlendCoeff);
@ -892,13 +907,13 @@ bool drawWithGPUMaskFilter(GrContext* context, const SkPath& devPath,
static const int MASK_IDX = GrPaint::kMaxCoverageStages - 1;
// we assume the last mask index is available for use
GrAssert(!grp->isCoverageStageEnabled(MASK_IDX));
GrMatrix matrix;
matrix.setTranslate(-finalRect.fLeft, -finalRect.fTop);
matrix.postIDiv(blurTexture->width(), blurTexture->height());
grp->coverageSampler(MASK_IDX)->reset();
grp->coverageSampler(MASK_IDX)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect, (blurTexture)), matrix)->unref();
grp->coverageSampler(MASK_IDX)->setCustomStage(
SkNEW_ARGS(GrSingleTextureEffect, (blurTexture)))->unref();
grp->coverageSampler(MASK_IDX)->matrix()->setTranslate(-finalRect.fLeft,
-finalRect.fTop);
grp->coverageSampler(MASK_IDX)->matrix()->postIDiv(blurTexture->width(),
blurTexture->height());
context->drawRect(*grp, finalRect);
return true;
}
@ -949,18 +964,19 @@ bool drawWithMaskFilter(GrContext* context, const SkPath& devPath,
static const int MASK_IDX = GrPaint::kMaxCoverageStages - 1;
// we assume the last mask index is available for use
GrAssert(!grp->isCoverageStageEnabled(MASK_IDX));
GrMatrix m;
m.setTranslate(-dstM.fBounds.fLeft*SK_Scalar1, -dstM.fBounds.fTop*SK_Scalar1);
m.postIDiv(texture->width(), texture->height());
grp->coverageSampler(MASK_IDX)->setCustomStage(SkNEW_ARGS(GrSingleTextureEffect, (texture)), m)->unref();
grp->coverageSampler(MASK_IDX)->reset();
grp->coverageSampler(MASK_IDX)->setCustomStage(
SkNEW_ARGS(GrSingleTextureEffect, (texture)))->unref();
GrRect d;
d.setLTRB(GrIntToScalar(dstM.fBounds.fLeft),
GrIntToScalar(dstM.fBounds.fTop),
GrIntToScalar(dstM.fBounds.fRight),
GrIntToScalar(dstM.fBounds.fBottom));
GrMatrix* m = grp->coverageSampler(MASK_IDX)->matrix();
m->setTranslate(-dstM.fBounds.fLeft*SK_Scalar1,
-dstM.fBounds.fTop*SK_Scalar1);
m->postIDiv(texture->width(), texture->height());
context->drawRect(*grp, d);
return true;
}
@ -1369,6 +1385,8 @@ void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
GrSamplerState* sampler = grPaint->colorSampler(kBitmapTextureIdx);
sampler->matrix()->reset();
GrTexture* texture;
SkAutoCachedTexture act(this, bitmap, &params, &texture);
if (NULL == texture) {
@ -1451,7 +1469,8 @@ void apply_custom_stage(GrContext* context,
GrMatrix sampleM;
sampleM.setIDiv(srcTexture->width(), srcTexture->height());
GrPaint paint;
paint.colorSampler(0)->setCustomStage(stage, sampleM);
paint.colorSampler(0)->reset(sampleM);
paint.colorSampler(0)->setCustomStage(stage);
context->drawRect(paint, rect);
}