reorg some path routines, preparing to switch arcs to conics
BUG=skia: Review URL: https://codereview.chromium.org/887783002
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@ -894,17 +894,14 @@ void SkPath::addPoly(const SkPoint pts[], int count, bool close) {
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#include "SkGeometry.h"
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static int build_arc_points(const SkRect& oval, SkScalar startAngle,
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SkScalar sweepAngle,
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SkPoint pts[kSkBuildQuadArcStorage]) {
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if (0 == sweepAngle &&
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(0 == startAngle || SkIntToScalar(360) == startAngle)) {
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static bool arc_is_lone_point(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
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SkPoint* pt) {
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if (0 == sweepAngle && (0 == startAngle || SkIntToScalar(360) == startAngle)) {
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// Chrome uses this path to move into and out of ovals. If not
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// treated as a special case the moves can distort the oval's
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// bounding box (and break the circle special case).
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pts[0].set(oval.fRight, oval.centerY());
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return 1;
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pt->set(oval.fRight, oval.centerY());
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return true;
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} else if (0 == oval.width() && 0 == oval.height()) {
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// Chrome will sometimes create 0 radius round rects. Having degenerate
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// quad segments in the path prevents the path from being recognized as
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@ -912,10 +909,14 @@ static int build_arc_points(const SkRect& oval, SkScalar startAngle,
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// TODO: optimizing the case where only one of width or height is zero
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// should also be considered. This case, however, doesn't seem to be
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// as common as the single point case.
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pts[0].set(oval.fRight, oval.fTop);
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return 1;
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pt->set(oval.fRight, oval.fTop);
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return true;
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}
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return false;
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}
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static int build_arc_points(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
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SkPoint pts[kSkBuildQuadArcStorage]) {
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SkVector start, stop;
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start.fY = SkScalarSinCos(SkDegreesToRadians(startAngle), &start.fX);
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@ -1309,13 +1310,20 @@ void SkPath::arcTo(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
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return;
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}
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if (fPathRef->countVerbs() == 0) {
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forceMoveTo = true;
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}
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SkPoint lonePt;
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if (arc_is_lone_point(oval, startAngle, sweepAngle, &lonePt)) {
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forceMoveTo ? this->moveTo(lonePt) : this->lineTo(lonePt);
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return;
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}
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SkPoint pts[kSkBuildQuadArcStorage];
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int count = build_arc_points(oval, startAngle, sweepAngle, pts);
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SkASSERT((count & 1) == 1);
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if (fPathRef->countVerbs() == 0) {
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forceMoveTo = true;
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}
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this->incReserve(count);
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forceMoveTo ? this->moveTo(pts[0]) : this->lineTo(pts[0]);
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for (int i = 1; i < count; i += 2) {
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@ -1335,6 +1343,12 @@ void SkPath::addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle
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return;
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}
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SkPoint lonePt;
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if (arc_is_lone_point(oval, startAngle, sweepAngle, &lonePt)) {
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this->moveTo(lonePt);
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return;
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}
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SkPoint pts[kSkBuildQuadArcStorage];
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int count = build_arc_points(oval, startAngle, sweepAngle, pts);
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