revise SkTDynamicHash and add unit tests

BUG=
R=reed@google.com

Author: mtklein@google.com

Review URL: https://chromiumcodereview.appspot.com/22292004

git-svn-id: http://skia.googlecode.com/svn/trunk@10552 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
commit-bot@chromium.org 2013-08-05 22:31:20 +00:00
parent 7e27bcd64a
commit f916f9e7cf
4 changed files with 267 additions and 138 deletions

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@ -48,6 +48,7 @@
'../tests/DrawBitmapRectTest.cpp',
'../tests/DrawPathTest.cpp',
'../tests/DrawTextTest.cpp',
'../tests/DynamicHashTest.cpp',
'../tests/EmptyPathTest.cpp',
'../tests/ErrorTest.cpp',
'../tests/FillPathTest.cpp',

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@ -250,7 +250,7 @@ SkScaledImageCache::ID* SkScaledImageCache::addAndLock(const SkBitmap& orig,
SkASSERT(1 == rec->fLockCount);
#ifdef USE_HASH
fHash->add(key, rec);
fHash->add(rec);
#endif
// We may (now) be overbudget, so see if we need to purge something.
@ -270,7 +270,7 @@ SkScaledImageCache::ID* SkScaledImageCache::addAndLockMip(const SkBitmap& orig,
SkASSERT(1 == rec->fLockCount);
#ifdef USE_HASH
fHash->add(key, rec);
fHash->add(rec);
#endif
// We may (now) be overbudget, so see if we need to purge something.

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@ -9,185 +9,162 @@
#define SkTDynamicHash_DEFINED
#include "SkTypes.h"
#include "SkMath.h"
template <typename T,
typename KEY,
const KEY& (KEY_FROM_T)(const T&),
uint32_t (HASH_FROM_KEY)(const KEY&),
bool (EQ_T_KEY)(const T&, const KEY&)>
typename Key,
const Key& (GetKey)(const T&),
uint32_t (Hash)(const Key&),
bool (Equal)(const T&, const Key&)>
class SkTDynamicHash {
private:
T* fStorage[4]; // cheap storage for small arrays
T** fArray;
int fCapacity; // number of slots in fArray. Must be pow2
int fCountUsed; // number of valid entries in fArray
int fCountDeleted; // number of deletedValue() entries in fArray
// Need an illegal ptr value different from NULL (which we use to
// signal empty/unused.
const T* deletedValue() const { return reinterpret_cast<const T*>(-1); }
// fCapacity is a pow2, so that minus one is a clean mask to grab
// the low bits of hash to use as an index.
uint32_t hashMask() const { return fCapacity - 1; }
int hashToIndex(uint32_t hash) const {
// this 16bit fold may be overkill, if we trust that hash is good
return ((hash >> 16) ^ hash) & this->hashMask();
}
public:
SkTDynamicHash() {
sk_bzero(fStorage, sizeof(fStorage));
fArray = fStorage;
fCapacity = SK_ARRAY_COUNT(fStorage);
fCountUsed = fCountDeleted = 0;
}
SkTDynamicHash(int initialCapacity=64/sizeof(T*))
: fCount(0)
, fCapacity(SkNextPow2(initialCapacity > 0 ? initialCapacity : 1))
, fArray(AllocArray(fCapacity)) {}
~SkTDynamicHash() {
if (fArray != fStorage) {
sk_free(fArray);
}
sk_free(fArray);
}
T* find(const KEY& key) {
const T* const deleted = this->deletedValue();
const unsigned mask = this->hashMask();
int index = this->hashToIndex(HASH_FROM_KEY(key));
int delta = 1;
int count() const { return fCount; }
do {
// Return the entry with this key if we have it, otherwise NULL.
T* find(const Key& key) const {
int index = this->firstIndex(key);
for (int round = 0; round < fCapacity; round++) {
T* candidate = fArray[index];
if (NULL == candidate) {
if (candidate == Empty()) {
return NULL;
}
if (deleted != candidate && EQ_T_KEY(*candidate, key)) {
if (candidate != Deleted() && Equal(*candidate, key)) {
return candidate;
}
index = (index + delta) & mask;
delta <<= 1;
} while (delta <= fCapacity);
index = this->nextIndex(index, round);
}
SkASSERT(!"find: should be unreachable");
return NULL;
}
bool add(const KEY& key, T* newElement, bool autoGrow = true) {
const T* const deleted = this->deletedValue();
for (;;) {
const unsigned mask = this->hashMask();
int index = this->hashToIndex(HASH_FROM_KEY(key));
int delta = 1;
// Add an entry with this key.
void add(T* newEntry) {
this->maybeGrow();
do {
const T* candidate = fArray[index];
if (NULL == candidate || deleted == candidate) {
fArray[index] = newElement;
fCountUsed += 1;
if (deleted == candidate) {
SkASSERT(fCountDeleted > 0);
fCountDeleted -= 1;
}
return true;
}
index = (index + delta) & mask;
delta <<= 1;
} while (delta <= fCapacity);
if (autoGrow) {
this->grow();
} else {
return false;
const Key& key = GetKey(*newEntry);
int index = this->firstIndex(key);
for (int round = 0; round < fCapacity; round++) {
T* candidate = fArray[index];
if (candidate == Empty() || candidate == Deleted()) {
fArray[index] = newEntry;
fCount++;
return;
}
if (Equal(*candidate, key)) {
fArray[index] = newEntry;
return;
}
index = this->nextIndex(index, round);
}
SkASSERT(!"never get here");
return false;
SkASSERT(!"add: should be unreachable");
}
void remove(const KEY& key) {
const T* const deleted = this->deletedValue();
const unsigned mask = this->hashMask();
int index = this->hashToIndex(HASH_FROM_KEY(key));
int delta = 1;
// Remove entry with this key, if we have it.
void remove(const Key& key) {
this->innerRemove(key);
this->maybeShrink();
}
for (;;) {
protected:
// These methods are used by tests only.
int capacity() const { return fCapacity; }
// How many collisions do we go through before finding where this entry should be inserted?
int countCollisions(const Key& key) const {
int index = this->firstIndex(key);
for (int round = 0; round < fCapacity; round++) {
const T* candidate = fArray[index];
SkASSERT(candidate);
if (deleted != candidate && EQ_T_KEY(*candidate, key)) {
fArray[index] = const_cast<T*>(deleted);
fCountUsed -= 1;
fCountDeleted += 1;
break;
if (candidate == Empty() || candidate == Deleted() || Equal(*candidate, key)) {
return round;
}
index = (index + delta) & mask;
delta <<= 1;
SkASSERT(delta <= fCapacity);
index = this->nextIndex(index, round);
}
this->checkStrink();
SkASSERT(!"countCollisions: should be unreachable");
return -1;
}
private:
int countCollisions(const KEY& key) const {
const T* const deleted = this->deletedValue();
const unsigned mask = this->hashMask();
int index = this->hashToIndex(HASH_FROM_KEY(key));
int delta = 1;
int collisionCount = 0;
// We have two special values to indicate an empty or deleted entry.
static const T* Empty() { return reinterpret_cast<const T*>(0); } // i.e. NULL
static const T* Deleted() { return reinterpret_cast<const T*>(1); } // Also an invalid pointer.
for (;;) {
const T* candidate = fArray[index];
SkASSERT(candidate);
if (deleted != candidate && EQ_T_KEY(*candidate, key)) {
break;
}
index = (index + delta) & mask;
delta <<= 1;
collisionCount += 1;
SkASSERT(delta <= fCapacity);
}
return collisionCount;
static T** AllocArray(int capacity) {
T** array = (T**)sk_malloc_throw(sizeof(T*) * capacity);
sk_bzero(array, sizeof(T*) * capacity); // All cells == Empty().
return array;
}
void grow() {
const T* const deleted = this->deletedValue();
#if 0
SkDebugf("growing from %d: used=%d\n", fCapacity, fCountUsed);
for (int i = 0; i < fCapacity; ++i) {
T* elem = fArray[i];
if (NULL == elem || deleted == elem) {
continue;
void innerRemove(const Key& key) {
int index = this->firstIndex(key);
for (int round = 0; round < fCapacity; round++) {
const T* candidate = fArray[index];
if (candidate == Empty()) {
return;
}
SkDebugf(" entry[%d] had %d collisions\n", i, countCollisions(KEY_FROM_T(*elem)));
if (candidate != Deleted() && Equal(*candidate, key)) {
fArray[index] = const_cast<T*>(Deleted());
fCount--;
return;
}
index = this->nextIndex(index, round);
}
#endif
SkASSERT(!"innerRemove: should be unreachable");
}
void maybeGrow() {
if (fCount < fCapacity / 2) {
return;
}
SkDEBUGCODE(int oldCount = fCount;)
int oldCapacity = fCapacity;
T** oldArray = fArray;
int newCapacity = oldCapacity << 1;
T** newArray = (T**)sk_malloc_throw(sizeof(T*) * newCapacity);
sk_bzero(newArray, sizeof(T*) * newCapacity);
fCount = 0;
fCapacity *= 2;
fArray = AllocArray(fCapacity);
SkDEBUGCODE(int oldCountUsed = fCountUsed;)
fArray = newArray;
fCapacity = newCapacity;
fCountUsed = 0;
fCountDeleted = 0;
for (int i = 0; i < oldCapacity; ++i) {
T* elem = oldArray[i];
if (NULL == elem || deleted == elem) {
continue;
for (int i = 0; i < oldCapacity; i++) {
T* entry = oldArray[i];
if (entry != Empty() && entry != Deleted()) {
this->add(entry);
}
SkDEBUGCODE(bool success =) this->add(KEY_FROM_T(*elem), elem, false);
SkASSERT(success);
}
SkASSERT(oldCountUsed == fCountUsed);
SkASSERT(oldCount == fCount);
if (oldArray != fStorage) {
sk_free(oldArray);
}
sk_free(oldArray);
}
void checkStrink() {
// todo: based on density and deadspace (fCountDeleted), consider
// shrinking fArray and repopulating it.
void maybeShrink() {
// TODO
}
// fCapacity is always a power of 2, so this masks the correct low bits to index into our hash.
uint32_t hashMask() const { return fCapacity - 1; }
int firstIndex(const Key& key) const {
return Hash(key) & this->hashMask();
}
// Given index at round N, what is the index to check at N+1? round should start at 0.
int nextIndex(int index, int round) const {
// This will search a power-of-two array fully without repeating an index.
return (index + round + 1) & this->hashMask();
}
int fCount; // Number of non-empty, non-deleted entries in fArray.
int fCapacity; // Number of entries in fArray. Always a power of 2.
T** fArray;
};
#endif

151
tests/DynamicHashTest.cpp Normal file
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@ -0,0 +1,151 @@
#include "Test.h"
#include "SkTDynamicHash.h"
namespace {
struct Entry {
int key;
float value;
static const int& Key(const Entry& entry) { return entry.key; }
static uint32_t Hash(const int& key) { return key; }
static bool Equal(const Entry& entry, const int& key) { return entry.key == key; }
};
class Hash : public SkTDynamicHash<Entry, int, Entry::Key, Entry::Hash, Entry::Equal> {
public:
Hash() : INHERITED() {}
Hash(int capacity) : INHERITED(capacity) {}
// Promote protected methods to public for this test.
int capacity() const { return this->INHERITED::capacity(); }
int countCollisions(const int& key) const { return this->INHERITED::countCollisions(key); }
private:
typedef SkTDynamicHash<Entry, int, Entry::Key, Entry::Hash, Entry::Equal> INHERITED;
};
} // namespace
#define ASSERT(x) REPORTER_ASSERT(reporter, x)
static void test_growth(skiatest::Reporter* reporter) {
Entry a = { 1, 2.0 };
Entry b = { 2, 3.0 };
Entry c = { 3, 4.0 };
Entry d = { 4, 5.0 };
Entry e = { 5, 6.0 };
Hash hash(0);
ASSERT(hash.capacity() == 1);
hash.add(&a);
ASSERT(hash.capacity() == 2);
hash.add(&b);
ASSERT(hash.capacity() == 4);
hash.add(&c);
ASSERT(hash.capacity() == 8);
hash.add(&d);
ASSERT(hash.capacity() == 8);
hash.add(&e);
ASSERT(hash.capacity() == 16);
ASSERT(hash.count() == 5);
}
static void test_add(skiatest::Reporter* reporter) {
Hash hash;
Entry a = { 1, 2.0 };
Entry b = { 2, 3.0 };
Entry c = { 1, 1.0 };
ASSERT(hash.count() == 0);
hash.add(&a);
ASSERT(hash.count() == 1);
hash.add(&b);
ASSERT(hash.count() == 2);
hash.add(&c); // Overwrites a.
ASSERT(hash.count() == 2);
// Make sure the hash didn't modify the entries we inserted when overwriting.
ASSERT(a.value == 2.0);
ASSERT(b.value == 3.0);
ASSERT(c.value == 1.0);
}
static void test_lookup(skiatest::Reporter* reporter) {
Hash hash(4);
ASSERT(hash.capacity() == 4);
// These collide.
Entry a = { 1, 2.0 };
Entry b = { 5, 3.0 };
// Before we insert anything, nothing can collide.
ASSERT(hash.countCollisions(1) == 0);
ASSERT(hash.countCollisions(5) == 0);
ASSERT(hash.countCollisions(9) == 0);
// First is easy.
hash.add(&a);
ASSERT(hash.countCollisions(1) == 0);
ASSERT(hash.countCollisions(5) == 1);
ASSERT(hash.countCollisions(9) == 1);
// Second is one step away.
hash.add(&b);
ASSERT(hash.countCollisions(1) == 0);
ASSERT(hash.countCollisions(5) == 1);
ASSERT(hash.countCollisions(9) == 2);
// We can find our data right?
ASSERT(hash.find(1) != NULL);
ASSERT(hash.find(1)->value == 2.0);
ASSERT(hash.find(5) != NULL);
ASSERT(hash.find(5)->value == 3.0);
// These aren't in the hash.
ASSERT(hash.find(2) == NULL);
ASSERT(hash.find(9) == NULL);
}
static void test_remove(skiatest::Reporter* reporter) {
Hash hash(4);
ASSERT(hash.capacity() == 4);
// These collide.
Entry a = { 1, 2.0 };
Entry b = { 5, 3.0 };
Entry c = { 9, 4.0 };
hash.add(&a);
hash.add(&b);
hash.remove(1);
// a should be marked deleted, and b should still be findable.
ASSERT(hash.find(1) == NULL);
ASSERT(hash.find(5) != NULL);
ASSERT(hash.find(5)->value == 3.0);
// This will go in the same slot as 'a' did before.
ASSERT(hash.countCollisions(9) == 0);
hash.add(&c);
ASSERT(hash.find(9) != NULL);
ASSERT(hash.find(9)->value == 4.0);
ASSERT(hash.find(5) != NULL);
ASSERT(hash.find(5)->value == 3.0);
}
static void test_dynamic_hash(skiatest::Reporter* reporter) {
test_growth(reporter);
test_add(reporter);
test_lookup(reporter);
test_remove(reporter);
}
#include "TestClassDef.h"
DEFINE_TESTCLASS("DynamicHash", DynamicHashTestClass, test_dynamic_hash);