[skottie] Initial text layer plumbing
Still loads to do. For now just draws trivial text nodes using a default fontmgr. Change-Id: I7343b648726d2c4f376f43437f6ae1377ad8ba86 Reviewed-on: https://skia-review.googlesource.com/147465 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
This commit is contained in:
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e65dd586c1
commit
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@ -17,6 +17,8 @@ skia_skottie_sources = [
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"$_src/SkottieAnimator.h",
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"$_src/SkottieJson.cpp",
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"$_src/SkottieJson.h",
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"$_src/SkottiePriv.h",
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"$_src/SkottieTextLayer.cpp",
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"$_src/SkottieValue.cpp",
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"$_src/SkottieValue.h",
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]
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@ -9,6 +9,7 @@
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#include "SkCanvas.h"
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#include "SkData.h"
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#include "SkFontMgr.h"
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#include "SkImage.h"
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#include "SkMakeUnique.h"
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#include "SkOSPath.h"
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@ -42,6 +43,7 @@
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#include "SkottieAdapter.h"
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#include "SkottieAnimator.h"
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#include "SkottieJson.h"
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#include "SkottiePriv.h"
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#include "SkottieValue.h"
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#include <cmath>
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@ -51,31 +53,20 @@
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namespace skottie {
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#define LOG SkDebugf
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using internal::AttachContext;
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namespace internal {
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void LogJSON(const skjson::Value& json, const char msg[]) {
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const auto dump = json.toString();
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LOG("%s: %s\n", msg, dump.c_str());
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}
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} // namespace internal
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namespace {
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struct AssetInfo {
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const skjson::ObjectValue* fAsset;
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mutable bool fIsAttaching; // Used for cycle detection
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};
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using AssetMap = SkTHashMap<SkString, AssetInfo>;
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using AssetCache = SkTHashMap<SkString, sk_sp<sksg::RenderNode>>;
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struct AttachContext {
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AttachContext makeScoped(sksg::AnimatorList& animators) const {
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return { fResources, fAssets, fDuration, fFrameRate, fAssetCache, animators };
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}
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const ResourceProvider& fResources;
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const AssetMap& fAssets;
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const float fDuration,
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fFrameRate;
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AssetCache& fAssetCache;
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sksg::AnimatorList& fAnimators;
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};
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// DEPRECATED: replace w/ LogJSON.
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bool LogFail(const skjson::Value& json, const char* msg) {
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const auto dump = json.toString();
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LOG("!! %s: %s\n", msg, dump.c_str());
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@ -926,11 +917,6 @@ sk_sp<sksg::RenderNode> AttachShapeLayer(const skjson::ObjectValue& layer, Attac
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return shapeNode;
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}
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sk_sp<sksg::RenderNode> AttachTextLayer(const skjson::ObjectValue& layer, AttachContext*) {
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LOG("?? Text layer stub\n");
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return nullptr;
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}
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struct AttachLayerContext {
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AttachLayerContext(const skjson::ArrayValue& jlayers, AttachContext* ctx)
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: fLayerList(jlayers), fCtx(ctx) {}
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@ -1164,6 +1150,7 @@ sk_sp<sksg::RenderNode> AttachLayer(const skjson::ObjectValue* jlayer,
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AttachLayerContext* layerCtx) {
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if (!jlayer) return nullptr;
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using internal::AttachTextLayer;
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using LayerAttacher = sk_sp<sksg::RenderNode> (*)(const skjson::ObjectValue&, AttachContext*);
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static constexpr LayerAttacher gLayerAttachers[] = {
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AttachCompLayer, // 'ty': 0
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@ -1404,7 +1391,7 @@ Animation::Animation(const ResourceProvider& resources,
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, fInPoint(ParseDefault<float>(json["ip"], 0.0f))
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, fOutPoint(SkTMax(ParseDefault<float>(json["op"], SK_ScalarMax), fInPoint)) {
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AssetMap assets;
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internal::AssetMap assets;
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if (const skjson::ArrayValue* jassets = json["assets"]) {
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for (const skjson::ObjectValue* asset : *jassets) {
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if (asset) {
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@ -1413,9 +1400,19 @@ Animation::Animation(const ResourceProvider& resources,
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}
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}
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AssetCache asset_cache;
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// TODO: plumb external font mgr.
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const auto fontmgr = SkFontMgr::RefDefault();
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const auto fonts = internal::ParseFonts(json["fonts"], json["chars"], fontmgr.get());
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internal::AssetCache asset_cache;
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sksg::AnimatorList animators;
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AttachContext ctx = { resources, assets, this->duration(), fFrameRate, asset_cache, animators };
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AttachContext ctx = { resources,
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assets,
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fonts,
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this->duration(),
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fFrameRate,
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asset_cache,
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animators };
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auto root = AttachComposition(json, &ctx);
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stats->fAnimatorCount = animators.size();
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80
modules/skottie/src/SkottiePriv.h
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80
modules/skottie/src/SkottiePriv.h
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@ -0,0 +1,80 @@
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/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkottiePriv_DEFINED
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#define SkottiePriv_DEFINED
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#include "SkFontStyle.h"
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#include "SkSGScene.h"
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#include "SkString.h"
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#include "SkTHash.h"
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#include "SkTypeface.h"
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#include "SkUTF.h"
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#define LOG SkDebugf
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class SkFontMgr;
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namespace skjson {
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class ArrayValue;
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class ObjectValue;
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class Value;
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} // namespace skjson
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namespace sksg {
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class RenderNode;
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} // namespace sksg
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namespace skottie {
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class ResourceProvider;
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namespace internal {
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struct AssetInfo {
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const skjson::ObjectValue* fAsset;
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mutable bool fIsAttaching; // Used for cycle detection
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};
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using AssetMap = SkTHashMap<SkString, AssetInfo>;
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using AssetCache = SkTHashMap<SkString, sk_sp<sksg::RenderNode>>;
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struct FontInfo {
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SkString fFamily,
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fStyle;
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SkScalar fAscent;
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sk_sp<SkTypeface> fTypeface;
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bool matches(const char family[], const char style[]) const;
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};
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using FontMap = SkTHashMap<SkString, FontInfo>;
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struct AttachContext {
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AttachContext makeScoped(sksg::AnimatorList& animators) const {
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return { fResources, fAssets, fFonts, fDuration, fFrameRate, fAssetCache, animators };
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}
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const ResourceProvider& fResources;
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const AssetMap& fAssets;
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const FontMap& fFonts;
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const float fDuration,
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fFrameRate;
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AssetCache& fAssetCache;
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sksg::AnimatorList& fAnimators;
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};
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void LogJSON(const skjson::Value&, const char[]);
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FontMap ParseFonts(const skjson::ObjectValue* jfonts,
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const skjson::ArrayValue* jchars,
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const SkFontMgr*);
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sk_sp<sksg::RenderNode> AttachTextLayer(const skjson::ObjectValue&, AttachContext*);
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} // namespace internal
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} // namespace skottie
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#endif // SkottiePriv_DEFINED
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346
modules/skottie/src/SkottieTextLayer.cpp
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346
modules/skottie/src/SkottieTextLayer.cpp
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/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkottiePriv.h"
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#include "SkFontMgr.h"
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#include "SkMakeUnique.h"
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#include "SkottieJson.h"
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#include "SkottieValue.h"
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#include "SkSGColor.h"
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#include "SkSGDraw.h"
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#include "SkSGGroup.h"
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#include "SkSGText.h"
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#include "SkTypes.h"
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#include <string.h>
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namespace skottie {
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namespace internal {
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namespace {
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bool ParseGlyph(const skjson::ObjectValue* jglyph, FontInfo* finfo) {
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// TODO: add glyphs support.
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return true;
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}
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SkFontStyle FontStyle(const char* style) {
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static constexpr struct {
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const char* fName;
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const SkFontStyle::Weight fWeight;
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} gWeightMap[] = {
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{ "ExtraLight", SkFontStyle::kExtraLight_Weight },
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{ "Light" , SkFontStyle::kLight_Weight },
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{ "Regular" , SkFontStyle::kNormal_Weight },
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{ "Medium" , SkFontStyle::kMedium_Weight },
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{ "SemiBold" , SkFontStyle::kSemiBold_Weight },
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{ "Bold" , SkFontStyle::kBold_Weight },
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{ "ExtraBold" , SkFontStyle::kExtraBold_Weight },
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};
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SkFontStyle::Weight weight = SkFontStyle::kNormal_Weight;
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for (const auto& w : gWeightMap) {
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const auto name_len = strlen(w.fName);
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if (!strncmp(style, w.fName, name_len)) {
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weight = w.fWeight;
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style += name_len;
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break;
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}
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}
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static constexpr struct {
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const char* fName;
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const SkFontStyle::Slant fSlant;
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} gSlantMap[] = {
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{ "Italic" , SkFontStyle::kItalic_Slant },
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{ "Oblique", SkFontStyle::kOblique_Slant },
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};
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SkFontStyle::Slant slant = SkFontStyle::kUpright_Slant;
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if (*style != '\0') {
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for (const auto& s : gSlantMap) {
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if (!strcmp(style, s.fName)) {
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slant = s.fSlant;
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style += strlen(s.fName);
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break;
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}
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}
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}
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if (*style != '\0') {
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LOG("?? Unknown font style: %s\n", style);
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}
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return SkFontStyle(weight, SkFontStyle::kNormal_Width, slant);
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}
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} // namespace
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bool FontInfo::matches(const char family[], const char style[]) const {
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return 0 == strcmp(fFamily.c_str(), family)
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&& 0 == strcmp(fStyle.c_str(), style);
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}
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FontMap ParseFonts(const skjson::ObjectValue* jfonts, const skjson::ArrayValue* jchars,
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const SkFontMgr* fontmgr) {
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FontMap fonts;
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// Optional array of font entries, referenced (by name) from text layer document nodes. E.g.
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// "fonts": {
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// "list": [
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// {
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// "ascent": 75,
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// "fClass": "",
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// "fFamily": "Roboto",
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// "fName": "Roboto-Regular",
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// "fPath": "",
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// "fStyle": "Regular",
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// "fWeight": "",
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// "origin": 1
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// }
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// ]
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// },
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if (jfonts) {
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if (const skjson::ArrayValue* jlist = (*jfonts)["list"]) {
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for (const skjson::ObjectValue* jfont : *jlist) {
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if (!jfont) {
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continue;
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}
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const skjson::StringValue* jname = (*jfont)["fName"];
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const skjson::StringValue* jfamily = (*jfont)["fFamily"];
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const skjson::StringValue* jstyle = (*jfont)["fStyle"];
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if (!jname || !jname->size() ||
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!jfamily || !jfamily->size() ||
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!jstyle || !jstyle->size()) {
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LogJSON(*jfont, "!! Ignoring invalid font");
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continue;
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}
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sk_sp<SkTypeface> tf(fontmgr->matchFamilyStyle(jfamily->begin(),
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FontStyle(jstyle->begin())));
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if (!tf) {
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LOG("!! Could not create typeface for %s|%s\n",
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jfamily->begin(), jstyle->begin());
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// Last resort.
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tf.reset(fontmgr->matchFamilyStyle("Arial", SkFontStyle::Normal()));
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if (!tf) {
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continue;
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}
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}
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fonts.set(SkString(jname->begin(), jname->size()),
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{
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SkString(jfamily->begin(), jfamily->size()),
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SkString(jstyle->begin(), jstyle->size()),
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ParseDefault((*jfont)["ascent"] , 0.0f),
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std::move(tf)
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});
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}
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}
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}
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// Optional array of glyphs, to be associated with one of the declared fonts. E.g.
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// "chars": [
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// {
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// "ch": "t",
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// "data": {
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// "shapes": [...]
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// },
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// "fFamily": "Roboto",
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// "size": 50,
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// "style": "Regular",
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// "w": 32.67
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// }
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// ]
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if (jchars) {
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FontInfo* current_font = nullptr;
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for (const skjson::ObjectValue* jchar : *jchars) {
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if (!jchar) {
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continue;
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}
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const skjson::StringValue* jch = (*jchar)["ch"];
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if (!jch) {
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continue;
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}
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const skjson::StringValue* jfamily = (*jchar)["fFamily"];
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const skjson::StringValue* jstyle = (*jchar)["style"]; // "style", not "fStyle"...
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const auto* ch_ptr = jch->begin();
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const auto ch_len = jch->size();
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if (!jfamily || !jstyle || (SkUTF::CountUTF8(ch_ptr, ch_len) != 1)) {
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LogJSON(*jchar, "!! Invalid glyph");
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continue;
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}
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const auto uni = SkUTF::NextUTF8(&ch_ptr, ch_ptr + ch_len);
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SkASSERT(uni != -1);
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const auto* family = jfamily->begin();
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const auto* style = jstyle->begin();
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// Locate (and cache) the font info. Unlike text nodes, glyphs reference the font by
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// (family, style) -- not by name :( For now this performs a linear search over *all*
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// fonts: generally there are few of them, and glyph definitions are font-clustered.
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// If problematic, we can refactor as a two-level hashmap.
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if (!current_font || !current_font->matches(family, style)) {
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current_font = nullptr;
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fonts.foreach([&](const SkString& name, FontInfo* finfo) {
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if (finfo->matches(family, style)) {
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current_font = finfo;
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// TODO: would be nice to break early here...
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}
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});
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if (!current_font) {
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LOG("!! Font not found for codepoint (%d, %s, %s)\n", uni, family, style);
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continue;
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}
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}
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if (!ParseGlyph(*jchar, current_font)) {
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LogJSON(*jchar, "!! Invalid glyph");
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}
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}
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}
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return fonts;
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}
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sk_sp<sksg::RenderNode> AttachTextLayer(const skjson::ObjectValue& layer, AttachContext* ctx) {
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// General text node format:
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// "t": {
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// "a": [], // animators (TODO)
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// "d": {
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// "k": [
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// {
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// "s": {
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// "f": "Roboto-Regular",
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// "fc": [
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// 0.42,
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// 0.15,
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// 0.15
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// ],
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// "j": 1,
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// "lh": 60,
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// "ls": 0,
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// "s": 50,
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// "t": "text align right",
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// "tr": 0
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// },
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// "t": 0
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// }
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// ]
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// },
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// "m": {}, // "more options" (TODO)
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// "p": {} // "path options" (TODO)
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// },
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const skjson::ObjectValue* jt = layer["t"];
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if (!jt) {
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LogJSON(layer, "!! Missing text layer \"t\" property");
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return nullptr;
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}
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const skjson::ArrayValue* animated_props = (*jt)["a"];
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if (animated_props && animated_props->size() > 0) {
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LOG("?? Unsupported animated text properties.\n");
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}
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// TODO: The "d" node is keyframed, not static. Add a new animated value type and parse as such.
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const skjson::ObjectValue* jd = (*jt)["d"];
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const skjson::ArrayValue* jk = jd
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? (*jd)["k"].operator const skjson::ArrayValue*() : nullptr;
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const skjson::ObjectValue* jv0 = jk && jk->size() == 1
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? (*jk)[0].operator const skjson::ObjectValue*() : nullptr;
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const skjson::ObjectValue* jprops = jv0
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? (*jv0)["s"].operator const skjson::ObjectValue*() : nullptr;
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if (!jprops) {
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LogJSON(*jt, "!! Unexpected text property");
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return nullptr;
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}
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const skjson::StringValue* font_name = (*jprops)["f"];
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const skjson::StringValue* text = (*jprops)["t"];
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const skjson::NumberValue* text_size = (*jprops)["s"];
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if (!font_name || !text || !text_size) {
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LogJSON(*jprops, "!! Invalid text properties");
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return nullptr;
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}
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const auto* font = ctx->fFonts.find(SkString(font_name->begin(), font_name->size()));
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||||
if (!font) {
|
||||
LOG("!! Unknown font: \"%s\"\n", font_name->begin());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
static constexpr SkPaint::Align gAlignMap[] = {
|
||||
SkPaint::kLeft_Align, // 'j': 0
|
||||
SkPaint::kRight_Align, // 'j': 1
|
||||
SkPaint::kCenter_Align // 'j': 2
|
||||
};
|
||||
const auto align = gAlignMap[SkTMin<size_t>(ParseDefault<size_t>((*jprops)["j"], 0),
|
||||
SK_ARRAY_COUNT(gAlignMap))];
|
||||
|
||||
// Emit a SG fragment with the following general format:
|
||||
//
|
||||
// [Group]
|
||||
// [Draw]
|
||||
// [FillPaint]
|
||||
// [Text]
|
||||
// [Draw]
|
||||
// [StrokePaint]
|
||||
// [Text]
|
||||
//
|
||||
auto text_node = sksg::Text::Make(font->fTypeface, SkString(text->begin(), text->size()));
|
||||
text_node->setSize(**text_size);
|
||||
text_node->setAlign(align);
|
||||
|
||||
const auto parse_color = [](const skjson::ArrayValue* jcolor) -> sk_sp<sksg::Color> {
|
||||
VectorValue color_vec;
|
||||
if (!jcolor || !Parse(*jcolor, &color_vec)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto paint = sksg::Color::Make(ValueTraits<VectorValue>::As<SkColor>(color_vec));
|
||||
paint->setAntiAlias(true);
|
||||
|
||||
return paint;
|
||||
};
|
||||
|
||||
auto fill_paint = parse_color((*jprops)["fc"]),
|
||||
stroke_paint = parse_color((*jprops)["sc"]);
|
||||
auto fill_node = sksg::Draw::Make(text_node, fill_paint),
|
||||
stroke_node = sksg::Draw::Make(text_node, stroke_paint);
|
||||
|
||||
if (!stroke_node) {
|
||||
return std::move(fill_node);
|
||||
}
|
||||
|
||||
stroke_paint->setStyle(SkPaint::kStroke_Style);
|
||||
stroke_paint->setStrokeWidth(ParseDefault((*jprops)["sw"], 0.0f));
|
||||
|
||||
if (!fill_node) {
|
||||
return std::move(stroke_node);
|
||||
}
|
||||
|
||||
// Fill & stroke
|
||||
auto group_node = sksg::Group::Make();
|
||||
group_node->addChild(std::move(fill_node));
|
||||
group_node->addChild(std::move(stroke_node));
|
||||
|
||||
return std::move(group_node);
|
||||
}
|
||||
|
||||
} // namespace internal
|
||||
} // namespace skottie
|
Loading…
Reference in New Issue
Block a user