[Reland] Fix NVPR assert for equivalent ovals
For oval paths, GrPath ignores the point order and only uses the bounds when building its key. This is problematic because 1) point order is important when dashing 2) GrStencilAndCoverPathRenderer asserts that the lookup SkPath is equal to the cached SkPath - which is not the case for ovals with different directions/different point order. With this CL we no longer use the reduced oval key when dashing, and instead fall through to the more general path cases. The assert is adjusted to accommodate "equivalent" ovals (when not dashing). Also re-enabled & updated the GpuDrawPath unit test (disabled in https://codereview.chromium.org/1456463003/, presumably due to the use of uninitialized SkRects). R=bsalomon@google.com,robertphillips@google.com,cdalton@nvidia.com Review URL: https://codereview.chromium.org/1457073002
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@ -36,7 +36,8 @@ inline static bool compute_key_for_line_path(const SkPath& path, const GrStrokeI
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inline static bool compute_key_for_oval_path(const SkPath& path, const GrStrokeInfo& stroke,
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GrUniqueKey* key) {
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SkRect rect;
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if (!path.isOval(&rect)) {
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// Point order is significant when dashing, so we cannot devolve to a rect key.
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if (stroke.isDashed() || !path.isOval(&rect)) {
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return false;
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}
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static_assert((sizeof(rect) % sizeof(uint32_t)) == 0 && sizeof(rect) > sizeof(uint32_t),
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@ -171,3 +172,20 @@ void GrPath::ComputeKey(const SkPath& path, const GrStrokeInfo& stroke, GrUnique
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*outIsVolatile = path.isVolatile();
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}
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#ifdef SK_DEBUG
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bool GrPath::isEqualTo(const SkPath& path, const GrStrokeInfo& stroke) const {
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if (!fStroke.hasEqualEffect(stroke)) {
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return false;
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}
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// We treat same-rect ovals as identical - but only when not dashing.
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SkRect ovalBounds;
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if (!fStroke.isDashed() && fSkPath.isOval(&ovalBounds)) {
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SkRect otherOvalBounds;
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return path.isOval(&otherOvalBounds) && ovalBounds == otherOvalBounds;
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}
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return fSkPath == path;
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}
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#endif
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@ -36,9 +36,7 @@ public:
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const SkRect& getBounds() const { return fBounds; }
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#ifdef SK_DEBUG
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bool isEqualTo(const SkPath& path, const GrStrokeInfo& stroke) {
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return fSkPath == path && fStroke.hasEqualEffect(stroke);
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}
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bool isEqualTo(const SkPath& path, const GrStrokeInfo& stroke) const;
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#endif
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protected:
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@ -15,6 +15,8 @@
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#include "SkCanvas.h"
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#include "SkColor.h"
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#include "SkPaint.h"
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#include "SkPath.h"
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#include "SkDashPathEffect.h"
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#include "SkRRect.h"
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#include "SkRect.h"
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#include "SkSurface.h"
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@ -23,11 +25,12 @@
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static void test_drawPathEmpty(skiatest::Reporter*, SkCanvas* canvas) {
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// Filling an empty path should not crash.
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SkPaint paint;
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canvas->drawRect(SkRect(), paint);
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SkRect emptyRect = SkRect::MakeEmpty();
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canvas->drawRect(emptyRect, paint);
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canvas->drawPath(SkPath(), paint);
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canvas->drawOval(SkRect(), paint);
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canvas->drawRect(SkRect(), paint);
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canvas->drawRRect(SkRRect(), paint);
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canvas->drawOval(emptyRect, paint);
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canvas->drawRect(emptyRect, paint);
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canvas->drawRRect(SkRRect::MakeRect(emptyRect), paint);
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// Stroking an empty path should not crash.
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paint.setAntiAlias(true);
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@ -35,15 +38,44 @@ static void test_drawPathEmpty(skiatest::Reporter*, SkCanvas* canvas) {
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paint.setColor(SK_ColorGRAY);
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paint.setStrokeWidth(SkIntToScalar(20));
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paint.setStrokeJoin(SkPaint::kRound_Join);
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canvas->drawRect(SkRect(), paint);
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canvas->drawRect(emptyRect, paint);
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canvas->drawPath(SkPath(), paint);
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canvas->drawOval(SkRect(), paint);
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canvas->drawRect(SkRect(), paint);
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canvas->drawRRect(SkRRect(), paint);
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canvas->drawOval(emptyRect, paint);
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canvas->drawRect(emptyRect, paint);
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canvas->drawRRect(SkRRect::MakeRect(emptyRect), paint);
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}
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static void fill_and_stroke(SkCanvas* canvas, const SkPath& p1, const SkPath& p2,
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SkPathEffect* effect) {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setPathEffect(effect);
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canvas->drawPath(p1, paint);
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canvas->drawPath(p2, paint);
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paint.setStyle(SkPaint::kStroke_Style);
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canvas->drawPath(p1, paint);
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canvas->drawPath(p2, paint);
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}
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static void test_drawSameRectOvals(skiatest::Reporter*, SkCanvas* canvas) {
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// Drawing ovals with similar bounds but different points order should not crash.
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SkPath oval1, oval2;
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const SkRect rect = SkRect::MakeWH(100, 50);
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oval1.addOval(rect, SkPath::kCW_Direction);
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oval2.addOval(rect, SkPath::kCCW_Direction);
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fill_and_stroke(canvas, oval1, oval2, nullptr);
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const SkScalar intervals[] = { 1, 1 };
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SkAutoTUnref<SkPathEffect> dashEffect(SkDashPathEffect::Create(intervals, 2, 0));
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fill_and_stroke(canvas, oval1, oval2, dashEffect);
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}
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DEF_GPUTEST(GpuDrawPath, reporter, factory) {
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// https://bugs.chromium.org/p/skia/issues/detail?id=4581
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return;
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for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) {
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@ -66,4 +98,16 @@ DEF_GPUTEST(GpuDrawPath, reporter, factory) {
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}
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}
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DEF_GPUTEST(GpuDrawPathSameRectOvals, reporter, factory) {
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GrContext* grContext = factory->get(GrContextFactory::kNVPR_GLContextType);
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if (!grContext) {
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return;
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}
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SkAutoTUnref<SkSurface> surface(
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SkSurface::NewRenderTarget(grContext, SkSurface::kNo_Budgeted,
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SkImageInfo::MakeN32Premul(255, 255), 4));
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test_drawSameRectOvals(reporter, surface->getCanvas());
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}
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#endif
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