Revert of Better encapsulate oval/rrect batchs. (patchset #3 id:40001 of https://codereview.chromium.org/2104423003/ )

Reason for revert:
Causing assertion error on Test-Mac-Clang-MacMini4.1-GPU-GeForce320M-x86_64-Debug (https://chromium-swarm.appspot.com/user/task/2fb6ee239783b910) and Test-Win8-MSVC-ShuttleA-GPU-GTX960-x86_64-Debug (https://chromium-swarm.appspot.com/user/task/2fb6ebcc157fed10).

Original issue's description:
> Better encapsulate oval/rrect batchs.
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2104423003
>
> Committed: https://skia.googlesource.com/skia/+/5fd209e8ee477c703bc5c11b008f247d515fc0fc

TBR=robertphillips@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review-Url: https://codereview.chromium.org/2109913005
This commit is contained in:
benjaminwagner 2016-06-29 15:24:57 -07:00 committed by Commit bot
parent 2d1afab8ef
commit fc5b70a8e4
2 changed files with 422 additions and 377 deletions

View File

@ -524,58 +524,49 @@ sk_sp<GrGeometryProcessor> DIEllipseGeometryProcessor::TestCreate(GrProcessorTes
///////////////////////////////////////////////////////////////////////////////
GrDrawBatch* GrOvalRenderer::CreateOvalBatch(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& oval,
const SkStrokeRec& stroke,
GrShaderCaps* shaderCaps) {
// we can draw circles
if (SkScalarNearlyEqual(oval.width(), oval.height()) && circle_stays_circle(viewMatrix)) {
return CreateCircleBatch(color, viewMatrix, oval, stroke);
}
// if we have shader derivative support, render as device-independent
if (shaderCaps->shaderDerivativeSupport()) {
return CreateDIEllipseBatch(color, viewMatrix, oval, stroke);
}
// otherwise axis-aligned ellipses only
if (viewMatrix.rectStaysRect()) {
return CreateEllipseBatch(color, viewMatrix, oval, stroke);
}
return nullptr;
}
///////////////////////////////////////////////////////////////////////////////
class CircleBatch : public GrVertexBatch {
public:
DEFINE_BATCH_CLASS_ID
CircleBatch(GrColor color, const SkMatrix& viewMatrix, const SkRect& circle,
const SkStrokeRec& stroke)
: INHERITED(ClassID())
, fViewMatrixIfUsingLocalCoords(viewMatrix) {
SkPoint center = SkPoint::Make(circle.centerX(), circle.centerY());
viewMatrix.mapPoints(&center, 1);
SkScalar radius = viewMatrix.mapRadius(SkScalarHalf(circle.width()));
SkScalar strokeWidth = viewMatrix.mapRadius(stroke.getWidth());
struct Geometry {
SkRect fDevBounds;
SkScalar fInnerRadius;
SkScalar fOuterRadius;
GrColor fColor;
};
SkStrokeRec::Style style = stroke.getStyle();
bool isStrokeOnly = SkStrokeRec::kStroke_Style == style ||
SkStrokeRec::kHairline_Style == style;
bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style;
SkScalar innerRadius = 0.0f;
SkScalar outerRadius = radius;
SkScalar halfWidth = 0;
if (hasStroke) {
if (SkScalarNearlyZero(strokeWidth)) {
halfWidth = SK_ScalarHalf;
} else {
halfWidth = SkScalarHalf(strokeWidth);
}
outerRadius += halfWidth;
if (isStrokeOnly) {
innerRadius = radius - halfWidth;
}
}
// The radii are outset for two reasons. First, it allows the shader to simply perform
// simpler computation because the computed alpha is zero, rather than 50%, at the radius.
// Second, the outer radius is used to compute the verts of the bounding box that is
// rendered and the outset ensures the box will cover all partially covered by the circle.
outerRadius += SK_ScalarHalf;
innerRadius -= SK_ScalarHalf;
fGeoData.emplace_back(Geometry {
color,
innerRadius,
outerRadius,
SkRect::MakeLTRB(center.fX - outerRadius, center.fY - outerRadius,
center.fX + outerRadius, center.fY + outerRadius)
});
this->setBounds(fGeoData.back().fDevBounds);
fStroked = isStrokeOnly && innerRadius > 0;
CircleBatch(const Geometry& geometry, const SkMatrix& viewMatrix, bool stroked)
: INHERITED(ClassID())
, fStroked(stroked)
, fViewMatrixIfUsingLocalCoords(viewMatrix) {
fGeoData.push_back(geometry);
this->setBounds(geometry.fDevBounds);
}
const char* name() const override { return "CircleBatch"; }
SkString dumpInfo() const override {
@ -689,13 +680,6 @@ private:
return true;
}
struct Geometry {
GrColor fColor;
SkScalar fInnerRadius;
SkScalar fOuterRadius;
SkRect fDevBounds;
};
bool fStroked;
SkMatrix fViewMatrixIfUsingLocalCoords;
SkSTArray<1, Geometry, true> fGeoData;
@ -703,88 +687,81 @@ private:
typedef GrVertexBatch INHERITED;
};
static GrDrawBatch* create_circle_batch(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& circle,
const SkStrokeRec& stroke) {
SkPoint center = SkPoint::Make(circle.centerX(), circle.centerY());
viewMatrix.mapPoints(&center, 1);
SkScalar radius = viewMatrix.mapRadius(SkScalarHalf(circle.width()));
SkScalar strokeWidth = viewMatrix.mapRadius(stroke.getWidth());
SkStrokeRec::Style style = stroke.getStyle();
bool isStrokeOnly = SkStrokeRec::kStroke_Style == style ||
SkStrokeRec::kHairline_Style == style;
bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style;
SkScalar innerRadius = 0.0f;
SkScalar outerRadius = radius;
SkScalar halfWidth = 0;
if (hasStroke) {
if (SkScalarNearlyZero(strokeWidth)) {
halfWidth = SK_ScalarHalf;
} else {
halfWidth = SkScalarHalf(strokeWidth);
}
outerRadius += halfWidth;
if (isStrokeOnly) {
innerRadius = radius - halfWidth;
}
}
// The radii are outset for two reasons. First, it allows the shader to simply perform simpler
// computation because the computed alpha is zero, rather than 50%, at the radius.
// Second, the outer radius is used to compute the verts of the bounding box that is rendered
// and the outset ensures the box will cover all partially covered by the circle.
outerRadius += SK_ScalarHalf;
innerRadius -= SK_ScalarHalf;
CircleBatch::Geometry geometry;
geometry.fColor = color;
geometry.fInnerRadius = innerRadius;
geometry.fOuterRadius = outerRadius;
geometry.fDevBounds = SkRect::MakeLTRB(center.fX - outerRadius, center.fY - outerRadius,
center.fX + outerRadius, center.fY + outerRadius);
return new CircleBatch(geometry, viewMatrix, isStrokeOnly && innerRadius > 0);
}
GrDrawBatch* GrOvalRenderer::CreateCircleBatch(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& circle,
const SkStrokeRec& stroke) {
return create_circle_batch(color, viewMatrix, circle, stroke);
}
///////////////////////////////////////////////////////////////////////////////
class EllipseBatch : public GrVertexBatch {
public:
DEFINE_BATCH_CLASS_ID
static GrDrawBatch* Create(GrColor color, const SkMatrix& viewMatrix, const SkRect& ellipse,
const SkStrokeRec& stroke) {
SkASSERT(viewMatrix.rectStaysRect());
// do any matrix crunching before we reset the draw state for device coords
SkPoint center = SkPoint::Make(ellipse.centerX(), ellipse.centerY());
viewMatrix.mapPoints(&center, 1);
SkScalar ellipseXRadius = SkScalarHalf(ellipse.width());
SkScalar ellipseYRadius = SkScalarHalf(ellipse.height());
SkScalar xRadius = SkScalarAbs(viewMatrix[SkMatrix::kMScaleX]*ellipseXRadius +
viewMatrix[SkMatrix::kMSkewY]*ellipseYRadius);
SkScalar yRadius = SkScalarAbs(viewMatrix[SkMatrix::kMSkewX]*ellipseXRadius +
viewMatrix[SkMatrix::kMScaleY]*ellipseYRadius);
struct Geometry {
SkRect fDevBounds;
SkScalar fXRadius;
SkScalar fYRadius;
SkScalar fInnerXRadius;
SkScalar fInnerYRadius;
GrColor fColor;
};
// do (potentially) anisotropic mapping of stroke
SkVector scaledStroke;
SkScalar strokeWidth = stroke.getWidth();
scaledStroke.fX = SkScalarAbs(strokeWidth*(viewMatrix[SkMatrix::kMScaleX] +
viewMatrix[SkMatrix::kMSkewY]));
scaledStroke.fY = SkScalarAbs(strokeWidth*(viewMatrix[SkMatrix::kMSkewX] +
viewMatrix[SkMatrix::kMScaleY]));
SkStrokeRec::Style style = stroke.getStyle();
bool isStrokeOnly = SkStrokeRec::kStroke_Style == style ||
SkStrokeRec::kHairline_Style == style;
bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style;
SkScalar innerXRadius = 0;
SkScalar innerYRadius = 0;
if (hasStroke) {
if (SkScalarNearlyZero(scaledStroke.length())) {
scaledStroke.set(SK_ScalarHalf, SK_ScalarHalf);
} else {
scaledStroke.scale(SK_ScalarHalf);
}
// we only handle thick strokes for near-circular ellipses
if (scaledStroke.length() > SK_ScalarHalf &&
(SK_ScalarHalf*xRadius > yRadius || SK_ScalarHalf*yRadius > xRadius)) {
return nullptr;
}
// we don't handle it if curvature of the stroke is less than curvature of the ellipse
if (scaledStroke.fX*(yRadius*yRadius) < (scaledStroke.fY*scaledStroke.fY)*xRadius ||
scaledStroke.fY*(xRadius*xRadius) < (scaledStroke.fX*scaledStroke.fX)*yRadius) {
return nullptr;
}
// this is legit only if scale & translation (which should be the case at the moment)
if (isStrokeOnly) {
innerXRadius = xRadius - scaledStroke.fX;
innerYRadius = yRadius - scaledStroke.fY;
}
xRadius += scaledStroke.fX;
yRadius += scaledStroke.fY;
}
// We've extended the outer x radius out half a pixel to antialias.
// This will also expand the rect so all the pixels will be captured.
// TODO: Consider if we should use sqrt(2)/2 instead
xRadius += SK_ScalarHalf;
yRadius += SK_ScalarHalf;
EllipseBatch* batch = new EllipseBatch();
batch->fGeoData.emplace_back(Geometry {
color,
xRadius,
yRadius,
innerXRadius,
innerYRadius,
SkRect::MakeLTRB(center.fX - xRadius, center.fY - yRadius,
center.fX + xRadius, center.fY + yRadius)
});
batch->fStroked = isStrokeOnly && innerXRadius > 0 && innerYRadius > 0;
batch->setBounds(batch->fGeoData.back().fDevBounds);
return batch;
EllipseBatch(const Geometry& geometry, const SkMatrix& viewMatrix, bool stroked)
: INHERITED(ClassID())
, fStroked(stroked)
, fViewMatrixIfUsingLocalCoords(viewMatrix) {
fGeoData.push_back(geometry);
this->setBounds(geometry.fDevBounds);
}
const char* name() const override { return "EllipseBatch"; }
@ -798,8 +775,6 @@ public:
}
private:
EllipseBatch() : INHERITED(ClassID()) {}
void initBatchTracker(const GrXPOverridesForBatch& overrides) override {
// Handle any overrides that affect our GP.
if (!overrides.readsCoverage()) {
@ -895,14 +870,6 @@ private:
return true;
}
struct Geometry {
GrColor fColor;
SkScalar fXRadius;
SkScalar fYRadius;
SkScalar fInnerXRadius;
SkScalar fInnerYRadius;
SkRect fDevBounds;
};
bool fStroked;
SkMatrix fViewMatrixIfUsingLocalCoords;
@ -911,89 +878,113 @@ private:
typedef GrVertexBatch INHERITED;
};
static GrDrawBatch* create_ellipse_batch(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& ellipse,
const SkStrokeRec& stroke) {
SkASSERT(viewMatrix.rectStaysRect());
// do any matrix crunching before we reset the draw state for device coords
SkPoint center = SkPoint::Make(ellipse.centerX(), ellipse.centerY());
viewMatrix.mapPoints(&center, 1);
SkScalar ellipseXRadius = SkScalarHalf(ellipse.width());
SkScalar ellipseYRadius = SkScalarHalf(ellipse.height());
SkScalar xRadius = SkScalarAbs(viewMatrix[SkMatrix::kMScaleX]*ellipseXRadius +
viewMatrix[SkMatrix::kMSkewY]*ellipseYRadius);
SkScalar yRadius = SkScalarAbs(viewMatrix[SkMatrix::kMSkewX]*ellipseXRadius +
viewMatrix[SkMatrix::kMScaleY]*ellipseYRadius);
// do (potentially) anisotropic mapping of stroke
SkVector scaledStroke;
SkScalar strokeWidth = stroke.getWidth();
scaledStroke.fX = SkScalarAbs(strokeWidth*(viewMatrix[SkMatrix::kMScaleX] +
viewMatrix[SkMatrix::kMSkewY]));
scaledStroke.fY = SkScalarAbs(strokeWidth*(viewMatrix[SkMatrix::kMSkewX] +
viewMatrix[SkMatrix::kMScaleY]));
SkStrokeRec::Style style = stroke.getStyle();
bool isStrokeOnly = SkStrokeRec::kStroke_Style == style ||
SkStrokeRec::kHairline_Style == style;
bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style;
SkScalar innerXRadius = 0;
SkScalar innerYRadius = 0;
if (hasStroke) {
if (SkScalarNearlyZero(scaledStroke.length())) {
scaledStroke.set(SK_ScalarHalf, SK_ScalarHalf);
} else {
scaledStroke.scale(SK_ScalarHalf);
}
// we only handle thick strokes for near-circular ellipses
if (scaledStroke.length() > SK_ScalarHalf &&
(SK_ScalarHalf*xRadius > yRadius || SK_ScalarHalf*yRadius > xRadius)) {
return nullptr;
}
// we don't handle it if curvature of the stroke is less than curvature of the ellipse
if (scaledStroke.fX*(yRadius*yRadius) < (scaledStroke.fY*scaledStroke.fY)*xRadius ||
scaledStroke.fY*(xRadius*xRadius) < (scaledStroke.fX*scaledStroke.fX)*yRadius) {
return nullptr;
}
// this is legit only if scale & translation (which should be the case at the moment)
if (isStrokeOnly) {
innerXRadius = xRadius - scaledStroke.fX;
innerYRadius = yRadius - scaledStroke.fY;
}
xRadius += scaledStroke.fX;
yRadius += scaledStroke.fY;
}
// We've extended the outer x radius out half a pixel to antialias.
// This will also expand the rect so all the pixels will be captured.
// TODO: Consider if we should use sqrt(2)/2 instead
xRadius += SK_ScalarHalf;
yRadius += SK_ScalarHalf;
EllipseBatch::Geometry geometry;
geometry.fColor = color;
geometry.fXRadius = xRadius;
geometry.fYRadius = yRadius;
geometry.fInnerXRadius = innerXRadius;
geometry.fInnerYRadius = innerYRadius;
geometry.fDevBounds = SkRect::MakeLTRB(center.fX - xRadius, center.fY - yRadius,
center.fX + xRadius, center.fY + yRadius);
return new EllipseBatch(geometry, viewMatrix,
isStrokeOnly && innerXRadius > 0 && innerYRadius > 0);
}
GrDrawBatch* GrOvalRenderer::CreateEllipseBatch(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& ellipse,
const SkStrokeRec& stroke) {
return create_ellipse_batch(color, viewMatrix, ellipse, stroke);
}
/////////////////////////////////////////////////////////////////////////////////////////////////
class DIEllipseBatch : public GrVertexBatch {
public:
DEFINE_BATCH_CLASS_ID
static GrDrawBatch* Create(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& ellipse,
const SkStrokeRec& stroke) {
SkPoint center = SkPoint::Make(ellipse.centerX(), ellipse.centerY());
SkScalar xRadius = SkScalarHalf(ellipse.width());
SkScalar yRadius = SkScalarHalf(ellipse.height());
struct Geometry {
SkMatrix fViewMatrix;
SkRect fBounds;
SkScalar fXRadius;
SkScalar fYRadius;
SkScalar fInnerXRadius;
SkScalar fInnerYRadius;
SkScalar fGeoDx;
SkScalar fGeoDy;
GrColor fColor;
DIEllipseStyle fStyle;
};
SkStrokeRec::Style style = stroke.getStyle();
DIEllipseStyle dieStyle = (SkStrokeRec::kStroke_Style == style) ?
DIEllipseStyle::kStroke :
(SkStrokeRec::kHairline_Style == style) ?
DIEllipseStyle::kHairline : DIEllipseStyle::kFill;
SkScalar innerXRadius = 0;
SkScalar innerYRadius = 0;
if (SkStrokeRec::kFill_Style != style && SkStrokeRec::kHairline_Style != style) {
SkScalar strokeWidth = stroke.getWidth();
if (SkScalarNearlyZero(strokeWidth)) {
strokeWidth = SK_ScalarHalf;
} else {
strokeWidth *= SK_ScalarHalf;
}
// we only handle thick strokes for near-circular ellipses
if (strokeWidth > SK_ScalarHalf &&
(SK_ScalarHalf*xRadius > yRadius || SK_ScalarHalf*yRadius > xRadius)) {
return nullptr;
}
// we don't handle it if curvature of the stroke is less than curvature of the ellipse
if (strokeWidth*(yRadius*yRadius) < (strokeWidth*strokeWidth)*xRadius ||
strokeWidth*(xRadius*xRadius) < (strokeWidth*strokeWidth)*yRadius) {
return nullptr;
}
// set inner radius (if needed)
if (SkStrokeRec::kStroke_Style == style) {
innerXRadius = xRadius - strokeWidth;
innerYRadius = yRadius - strokeWidth;
}
xRadius += strokeWidth;
yRadius += strokeWidth;
}
if (DIEllipseStyle::kStroke == dieStyle) {
dieStyle = (innerXRadius > 0 && innerYRadius > 0) ? DIEllipseStyle ::kStroke :
DIEllipseStyle ::kFill;
}
// This expands the outer rect so that after CTM we end up with a half-pixel border
SkScalar a = viewMatrix[SkMatrix::kMScaleX];
SkScalar b = viewMatrix[SkMatrix::kMSkewX];
SkScalar c = viewMatrix[SkMatrix::kMSkewY];
SkScalar d = viewMatrix[SkMatrix::kMScaleY];
SkScalar geoDx = SK_ScalarHalf / SkScalarSqrt(a*a + c*c);
SkScalar geoDy = SK_ScalarHalf / SkScalarSqrt(b*b + d*d);
DIEllipseBatch* batch = new DIEllipseBatch();
batch->fGeoData.emplace_back(Geometry {
viewMatrix,
color,
xRadius,
yRadius,
innerXRadius,
innerYRadius,
geoDx,
geoDy,
dieStyle,
SkRect::MakeLTRB(center.fX - xRadius - geoDx, center.fY - yRadius - geoDy,
center.fX + xRadius + geoDx, center.fY + yRadius + geoDy)
});
SkRect devBounds = batch->fGeoData.back().fBounds;
viewMatrix.mapRect(&devBounds);
batch->setBounds(devBounds);
return batch;
static GrDrawBatch* Create(const Geometry& geometry, const SkRect& bounds) {
return new DIEllipseBatch(geometry, bounds);
}
const char* name() const override { return "DIEllipseBatch"; }
@ -1008,8 +999,6 @@ public:
private:
DIEllipseBatch() : INHERITED(ClassID()) {}
void initBatchTracker(const GrXPOverridesForBatch& overrides) override {
// Handle any overrides that affect our GP.
overrides.getOverrideColorIfSet(&fGeoData[0].fColor);
@ -1072,6 +1061,12 @@ private:
helper.recordDraw(target, gp);
}
DIEllipseBatch(const Geometry& geometry, const SkRect& bounds) : INHERITED(ClassID()) {
fGeoData.push_back(geometry);
this->setBounds(bounds);
}
bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override {
DIEllipseBatch* that = t->cast<DIEllipseBatch>();
if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(),
@ -1096,25 +1091,96 @@ private:
const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
DIEllipseStyle style() const { return fGeoData[0].fStyle; }
struct Geometry {
SkMatrix fViewMatrix;
GrColor fColor;
SkScalar fXRadius;
SkScalar fYRadius;
SkScalar fInnerXRadius;
SkScalar fInnerYRadius;
SkScalar fGeoDx;
SkScalar fGeoDy;
DIEllipseStyle fStyle;
SkRect fBounds;
};
bool fUsesLocalCoords;
SkSTArray<1, Geometry, true> fGeoData;
typedef GrVertexBatch INHERITED;
};
static GrDrawBatch* create_diellipse_batch(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& ellipse,
const SkStrokeRec& stroke) {
SkPoint center = SkPoint::Make(ellipse.centerX(), ellipse.centerY());
SkScalar xRadius = SkScalarHalf(ellipse.width());
SkScalar yRadius = SkScalarHalf(ellipse.height());
SkStrokeRec::Style style = stroke.getStyle();
DIEllipseStyle dieStyle = (SkStrokeRec::kStroke_Style == style) ?
DIEllipseStyle::kStroke :
(SkStrokeRec::kHairline_Style == style) ?
DIEllipseStyle::kHairline : DIEllipseStyle::kFill;
SkScalar innerXRadius = 0;
SkScalar innerYRadius = 0;
if (SkStrokeRec::kFill_Style != style && SkStrokeRec::kHairline_Style != style) {
SkScalar strokeWidth = stroke.getWidth();
if (SkScalarNearlyZero(strokeWidth)) {
strokeWidth = SK_ScalarHalf;
} else {
strokeWidth *= SK_ScalarHalf;
}
// we only handle thick strokes for near-circular ellipses
if (strokeWidth > SK_ScalarHalf &&
(SK_ScalarHalf*xRadius > yRadius || SK_ScalarHalf*yRadius > xRadius)) {
return nullptr;
}
// we don't handle it if curvature of the stroke is less than curvature of the ellipse
if (strokeWidth*(yRadius*yRadius) < (strokeWidth*strokeWidth)*xRadius ||
strokeWidth*(xRadius*xRadius) < (strokeWidth*strokeWidth)*yRadius) {
return nullptr;
}
// set inner radius (if needed)
if (SkStrokeRec::kStroke_Style == style) {
innerXRadius = xRadius - strokeWidth;
innerYRadius = yRadius - strokeWidth;
}
xRadius += strokeWidth;
yRadius += strokeWidth;
}
if (DIEllipseStyle::kStroke == dieStyle) {
dieStyle = (innerXRadius > 0 && innerYRadius > 0) ? DIEllipseStyle ::kStroke :
DIEllipseStyle ::kFill;
}
// This expands the outer rect so that after CTM we end up with a half-pixel border
SkScalar a = viewMatrix[SkMatrix::kMScaleX];
SkScalar b = viewMatrix[SkMatrix::kMSkewX];
SkScalar c = viewMatrix[SkMatrix::kMSkewY];
SkScalar d = viewMatrix[SkMatrix::kMScaleY];
SkScalar geoDx = SK_ScalarHalf / SkScalarSqrt(a*a + c*c);
SkScalar geoDy = SK_ScalarHalf / SkScalarSqrt(b*b + d*d);
DIEllipseBatch::Geometry geometry;
geometry.fViewMatrix = viewMatrix;
geometry.fColor = color;
geometry.fXRadius = xRadius;
geometry.fYRadius = yRadius;
geometry.fInnerXRadius = innerXRadius;
geometry.fInnerYRadius = innerYRadius;
geometry.fGeoDx = geoDx;
geometry.fGeoDy = geoDy;
geometry.fStyle = dieStyle;
geometry.fBounds = SkRect::MakeLTRB(center.fX - xRadius - geoDx, center.fY - yRadius - geoDy,
center.fX + xRadius + geoDx, center.fY + yRadius + geoDy);
SkRect devBounds = geometry.fBounds;
viewMatrix.mapRect(&devBounds);
return DIEllipseBatch::Create(geometry, devBounds);
}
GrDrawBatch* GrOvalRenderer::CreateDIEllipseBatch(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& ellipse,
const SkStrokeRec& stroke) {
return create_diellipse_batch(color, viewMatrix, ellipse, stroke);
}
///////////////////////////////////////////////////////////////////////////////
static const uint16_t gRRectIndices[] = {
@ -1164,46 +1230,20 @@ class RRectCircleRendererBatch : public GrVertexBatch {
public:
DEFINE_BATCH_CLASS_ID
// A devStrokeWidth <= 0 indicates a fill only. If devStrokeWidth > 0 then strokeOnly indicates
// whether the rrect is only stroked or stroked and filled.
RRectCircleRendererBatch(GrColor color, const SkMatrix& viewMatrix, const SkRect& devRect,
float devRadius, float devStrokeWidth, bool strokeOnly)
: INHERITED(ClassID())
, fViewMatrixIfUsingLocalCoords(viewMatrix) {
SkRect bounds = devRect;
SkASSERT(!(devStrokeWidth <= 0 && strokeOnly));
SkScalar innerRadius = 0.0f;
SkScalar outerRadius = devRadius;
SkScalar halfWidth = 0;
fStroked = false;
if (devStrokeWidth > 0) {
if (SkScalarNearlyZero(devStrokeWidth)) {
halfWidth = SK_ScalarHalf;
} else {
halfWidth = SkScalarHalf(devStrokeWidth);
}
struct Geometry {
SkRect fDevBounds;
SkScalar fInnerRadius;
SkScalar fOuterRadius;
GrColor fColor;
};
if (strokeOnly) {
innerRadius = devRadius - halfWidth;
fStroked = innerRadius >= 0;
}
outerRadius += halfWidth;
bounds.outset(halfWidth, halfWidth);
}
RRectCircleRendererBatch(const Geometry& geometry, const SkMatrix& viewMatrix, bool stroked)
: INHERITED(ClassID())
, fStroked(stroked)
, fViewMatrixIfUsingLocalCoords(viewMatrix) {
fGeoData.push_back(geometry);
// The radii are outset for two reasons. First, it allows the shader to simply perform
// simpler computation because the computed alpha is zero, rather than 50%, at the radius.
// Second, the outer radius is used to compute the verts of the bounding box that is
// rendered and the outset ensures the box will cover all partially covered by the rrect
// corners.
outerRadius += SK_ScalarHalf;
innerRadius -= SK_ScalarHalf;
// Expand the rect so all the pixels will be captured.
bounds.outset(SK_ScalarHalf, SK_ScalarHalf);
fGeoData.emplace_back(Geometry { color, innerRadius, outerRadius, bounds });
this->setBounds(bounds);
this->setBounds(geometry.fDevBounds);
}
const char* name() const override { return "RRectCircleBatch"; }
@ -1325,13 +1365,6 @@ private:
return true;
}
struct Geometry {
GrColor fColor;
SkScalar fInnerRadius;
SkScalar fOuterRadius;
SkRect fDevBounds;
};
bool fStroked;
SkMatrix fViewMatrixIfUsingLocalCoords;
SkSTArray<1, Geometry, true> fGeoData;
@ -1343,64 +1376,21 @@ class RRectEllipseRendererBatch : public GrVertexBatch {
public:
DEFINE_BATCH_CLASS_ID
// If devStrokeWidths values are <= 0 indicates then fill only. Otherwise, strokeOnly indicates
// whether the rrect is only stroked or stroked and filled.
static GrDrawBatch* Create(GrColor color, const SkMatrix& viewMatrix, const SkRect& devRect,
float devXRadius, float devYRadius, SkVector devStrokeWidths,
bool strokeOnly) {
SkASSERT(devXRadius > 0.5);
SkASSERT(devYRadius > 0.5);
SkASSERT((devStrokeWidths.fX > 0) == (devStrokeWidths.fY > 0));
SkASSERT(!(strokeOnly && devStrokeWidths.fX <= 0));
SkScalar innerXRadius = 0.0f;
SkScalar innerYRadius = 0.0f;
SkRect bounds = devRect;
bool stroked = false;
if (devStrokeWidths.fX > 0) {
if (SkScalarNearlyZero(devStrokeWidths.length())) {
devStrokeWidths.set(SK_ScalarHalf, SK_ScalarHalf);
} else {
devStrokeWidths.scale(SK_ScalarHalf);
}
struct Geometry {
SkRect fDevBounds;
SkScalar fXRadius;
SkScalar fYRadius;
SkScalar fInnerXRadius;
SkScalar fInnerYRadius;
GrColor fColor;
};
// we only handle thick strokes for near-circular ellipses
if (devStrokeWidths.length() > SK_ScalarHalf &&
(SK_ScalarHalf*devXRadius > devYRadius || SK_ScalarHalf*devYRadius > devXRadius)) {
return nullptr;
}
// we don't handle it if curvature of the stroke is less than curvature of the ellipse
if (devStrokeWidths.fX*(devYRadius*devYRadius) <
(devStrokeWidths.fY*devStrokeWidths.fY)*devXRadius) {
return nullptr;
}
if (devStrokeWidths.fY*(devXRadius*devXRadius) <
(devStrokeWidths.fX*devStrokeWidths.fX)*devYRadius) {
return nullptr;
}
// this is legit only if scale & translation (which should be the case at the moment)
if (strokeOnly) {
innerXRadius = devXRadius - devStrokeWidths.fX;
innerYRadius = devYRadius - devStrokeWidths.fY;
stroked = (innerXRadius >= 0 && innerYRadius >= 0);
}
devXRadius += devStrokeWidths.fX;
devYRadius += devStrokeWidths.fY;
bounds.outset(devStrokeWidths.fX, devStrokeWidths.fY);
}
// Expand the rect so all the pixels will be captured.
bounds.outset(SK_ScalarHalf, SK_ScalarHalf);
RRectEllipseRendererBatch* batch = new RRectEllipseRendererBatch();
batch->fStroked = stroked;
batch->fViewMatrixIfUsingLocalCoords = viewMatrix;
batch->fGeoData.emplace_back(
Geometry {color, devXRadius, devYRadius, innerXRadius, innerYRadius, bounds});
batch->setBounds(bounds);
return batch;
RRectEllipseRendererBatch(const Geometry& geometry, const SkMatrix& viewMatrix, bool stroked)
: INHERITED(ClassID())
, fStroked(stroked)
, fViewMatrixIfUsingLocalCoords(viewMatrix) {
fGeoData.push_back(geometry);
this->setBounds(geometry.fDevBounds);
}
const char* name() const override { return "RRectEllipseRendererBatch"; }
@ -1414,8 +1404,6 @@ public:
}
private:
RRectEllipseRendererBatch() : INHERITED(ClassID()) {}
void initBatchTracker(const GrXPOverridesForBatch& overrides) override {
// Handle overrides that affect our GP.
overrides.getOverrideColorIfSet(&fGeoData[0].fColor);
@ -1535,15 +1523,6 @@ private:
return true;
}
struct Geometry {
GrColor fColor;
SkScalar fXRadius;
SkScalar fYRadius;
SkScalar fInnerXRadius;
SkScalar fInnerYRadius;
SkRect fDevBounds;
};
bool fStroked;
SkMatrix fViewMatrixIfUsingLocalCoords;
SkSTArray<1, Geometry, true> fGeoData;
@ -1573,8 +1552,8 @@ static GrDrawBatch* create_rrect_batch(GrColor color,
SkStrokeRec::Style style = stroke.getStyle();
// Do (potentially) anisotropic mapping of stroke. Use -1s to indicate fill-only draws.
SkVector scaledStroke = {-1, -1};
// do (potentially) anisotropic mapping of stroke
SkVector scaledStroke;
SkScalar strokeWidth = stroke.getWidth();
bool isStrokeOnly = SkStrokeRec::kStroke_Style == style ||
@ -1608,13 +1587,91 @@ static GrDrawBatch* create_rrect_batch(GrColor color,
// if the corners are circles, use the circle renderer
if ((!hasStroke || scaledStroke.fX == scaledStroke.fY) && xRadius == yRadius) {
return new RRectCircleRendererBatch(color, viewMatrix, bounds, xRadius, scaledStroke.fX,
isStrokeOnly);
SkScalar innerRadius = 0.0f;
SkScalar outerRadius = xRadius;
SkScalar halfWidth = 0;
if (hasStroke) {
if (SkScalarNearlyZero(scaledStroke.fX)) {
halfWidth = SK_ScalarHalf;
} else {
halfWidth = SkScalarHalf(scaledStroke.fX);
}
if (isStrokeOnly) {
innerRadius = xRadius - halfWidth;
}
outerRadius += halfWidth;
bounds.outset(halfWidth, halfWidth);
}
isStrokeOnly = (isStrokeOnly && innerRadius >= 0);
// The radii are outset for two reasons. First, it allows the shader to simply perform
// simpler computation because the computed alpha is zero, rather than 50%, at the radius.
// Second, the outer radius is used to compute the verts of the bounding box that is
// rendered and the outset ensures the box will cover all partially covered by the rrect
// corners.
outerRadius += SK_ScalarHalf;
innerRadius -= SK_ScalarHalf;
// Expand the rect so all the pixels will be captured.
bounds.outset(SK_ScalarHalf, SK_ScalarHalf);
RRectCircleRendererBatch::Geometry geometry;
geometry.fColor = color;
geometry.fInnerRadius = innerRadius;
geometry.fOuterRadius = outerRadius;
geometry.fDevBounds = bounds;
return new RRectCircleRendererBatch(geometry, viewMatrix, isStrokeOnly);
// otherwise we use the ellipse renderer
} else {
return RRectEllipseRendererBatch::Create(color, viewMatrix, bounds, xRadius, yRadius,
scaledStroke, isStrokeOnly);
SkScalar innerXRadius = 0.0f;
SkScalar innerYRadius = 0.0f;
if (hasStroke) {
if (SkScalarNearlyZero(scaledStroke.length())) {
scaledStroke.set(SK_ScalarHalf, SK_ScalarHalf);
} else {
scaledStroke.scale(SK_ScalarHalf);
}
// we only handle thick strokes for near-circular ellipses
if (scaledStroke.length() > SK_ScalarHalf &&
(SK_ScalarHalf*xRadius > yRadius || SK_ScalarHalf*yRadius > xRadius)) {
return nullptr;
}
// we don't handle it if curvature of the stroke is less than curvature of the ellipse
if (scaledStroke.fX*(yRadius*yRadius) < (scaledStroke.fY*scaledStroke.fY)*xRadius ||
scaledStroke.fY*(xRadius*xRadius) < (scaledStroke.fX*scaledStroke.fX)*yRadius) {
return nullptr;
}
// this is legit only if scale & translation (which should be the case at the moment)
if (isStrokeOnly) {
innerXRadius = xRadius - scaledStroke.fX;
innerYRadius = yRadius - scaledStroke.fY;
}
xRadius += scaledStroke.fX;
yRadius += scaledStroke.fY;
bounds.outset(scaledStroke.fX, scaledStroke.fY);
}
isStrokeOnly = (isStrokeOnly && innerXRadius >= 0 && innerYRadius >= 0);
// Expand the rect so all the pixels will be captured.
bounds.outset(SK_ScalarHalf, SK_ScalarHalf);
RRectEllipseRendererBatch::Geometry geometry;
geometry.fColor = color;
geometry.fXRadius = xRadius;
geometry.fYRadius = yRadius;
geometry.fInnerXRadius = innerXRadius;
geometry.fInnerYRadius = innerYRadius;
geometry.fDevBounds = bounds;
return new RRectEllipseRendererBatch(geometry, viewMatrix, isStrokeOnly);
}
}
@ -1634,32 +1691,7 @@ GrDrawBatch* GrOvalRenderer::CreateRRectBatch(GrColor color,
return create_rrect_batch(color, viewMatrix, rrect, stroke);
}
///////////////////////////////////////////////////////////////////////////////
GrDrawBatch* GrOvalRenderer::CreateOvalBatch(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& oval,
const SkStrokeRec& stroke,
GrShaderCaps* shaderCaps) {
// we can draw circles
if (SkScalarNearlyEqual(oval.width(), oval.height()) && circle_stays_circle(viewMatrix)) {
return new CircleBatch(color, viewMatrix, oval, stroke);
}
// if we have shader derivative support, render as device-independent
if (shaderCaps->shaderDerivativeSupport()) {
return DIEllipseBatch::Create(color, viewMatrix, oval, stroke);
}
// otherwise axis-aligned ellipses only
if (viewMatrix.rectStaysRect()) {
return EllipseBatch::Create(color, viewMatrix, oval, stroke);
}
return nullptr;
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifdef GR_TEST_UTILS
@ -1667,21 +1699,21 @@ DRAW_BATCH_TEST_DEFINE(CircleBatch) {
SkMatrix viewMatrix = GrTest::TestMatrix(random);
GrColor color = GrRandomColor(random);
SkRect circle = GrTest::TestSquare(random);
return new CircleBatch(color, viewMatrix, circle, GrTest::TestStrokeRec(random));
return create_circle_batch(color, viewMatrix, circle, GrTest::TestStrokeRec(random));
}
DRAW_BATCH_TEST_DEFINE(EllipseBatch) {
SkMatrix viewMatrix = GrTest::TestMatrixRectStaysRect(random);
GrColor color = GrRandomColor(random);
SkRect ellipse = GrTest::TestSquare(random);
return EllipseBatch::Create(color, viewMatrix, ellipse, GrTest::TestStrokeRec(random));
return create_ellipse_batch(color, viewMatrix, ellipse, GrTest::TestStrokeRec(random));
}
DRAW_BATCH_TEST_DEFINE(DIEllipseBatch) {
SkMatrix viewMatrix = GrTest::TestMatrix(random);
GrColor color = GrRandomColor(random);
SkRect ellipse = GrTest::TestSquare(random);
return DIEllipseBatch::Create(color, viewMatrix, ellipse, GrTest::TestStrokeRec(random));
return create_diellipse_batch(color, viewMatrix, ellipse, GrTest::TestStrokeRec(random));
}
DRAW_BATCH_TEST_DEFINE(RRectBatch) {

View File

@ -35,6 +35,19 @@ public:
private:
GrOvalRenderer();
static GrDrawBatch* CreateEllipseBatch(GrColor,
const SkMatrix& viewMatrix,
const SkRect& ellipse,
const SkStrokeRec& stroke);
static GrDrawBatch* CreateDIEllipseBatch(GrColor,
const SkMatrix& viewMatrix,
const SkRect& ellipse,
const SkStrokeRec& stroke);
static GrDrawBatch* CreateCircleBatch(GrColor,
const SkMatrix& viewMatrix,
const SkRect& circle,
const SkStrokeRec& stroke);
};
#endif // GrOvalRenderer_DEFINED