Fix SkMatrix.h line endings (LF) [change 4592 fixed the cpp]

git-svn-id: http://skia.googlecode.com/svn/trunk@4594 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
bsalomon@google.com 2012-07-13 14:39:51 +00:00
parent 19263b1e67
commit fd4c00eb36

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@ -44,11 +44,11 @@ public:
kPerspective_Mask = 0x08 //!< set if the matrix is in perspective
};
/** Returns a bitfield describing the transformations the matrix may
perform. The bitfield is computed conservatively, so it may include
false positives. For example, when kPerspective_Mask is true, all
other bits may be set to true even in the case of a pure perspective
transform.
/** Returns a bitfield describing the transformations the matrix may
perform. The bitfield is computed conservatively, so it may include
false positives. For example, when kPerspective_Mask is true, all
other bits may be set to true even in the case of a pure perspective
transform.
*/
TypeMask getType() const {
if (fTypeMask & kUnknown_Mask) {