Fix SkMatrix.h line endings (LF) [change 4592 fixed the cpp]
git-svn-id: http://skia.googlecode.com/svn/trunk@4594 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -44,11 +44,11 @@ public:
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kPerspective_Mask = 0x08 //!< set if the matrix is in perspective
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};
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/** Returns a bitfield describing the transformations the matrix may
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perform. The bitfield is computed conservatively, so it may include
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false positives. For example, when kPerspective_Mask is true, all
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other bits may be set to true even in the case of a pure perspective
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transform.
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/** Returns a bitfield describing the transformations the matrix may
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perform. The bitfield is computed conservatively, so it may include
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false positives. For example, when kPerspective_Mask is true, all
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other bits may be set to true even in the case of a pure perspective
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transform.
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*/
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TypeMask getType() const {
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if (fTypeMask & kUnknown_Mask) {
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