Revert r5063 until unit tests can be fixed.
git-svn-id: http://skia.googlecode.com/svn/trunk@5067 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
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3319f33470
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fdb9b212a8
@ -15,7 +15,9 @@
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SkBitmapHeapEntry::SkBitmapHeapEntry()
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: fSlot(-1)
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, fRefCount(0)
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, fBytesAllocated(0) {
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, fBytesAllocated(0)
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, fMoreRecentlyUsed(NULL)
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, fLessRecentlyUsed(NULL) {
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}
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SkBitmapHeapEntry::~SkBitmapHeapEntry() {
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@ -35,30 +37,6 @@ void SkBitmapHeapEntry::addReferences(int count) {
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///////////////////////////////////////////////////////////////////////////////
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int SkBitmapHeap::LookupEntry::Compare(const SkBitmapHeap::LookupEntry *a,
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const SkBitmapHeap::LookupEntry *b) {
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if (a->fGenerationId < b->fGenerationId) {
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return -1;
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} else if (a->fGenerationId > b->fGenerationId) {
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return 1;
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} else if (a->fPixelOffset < b->fPixelOffset) {
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return -1;
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} else if (a->fPixelOffset > b->fPixelOffset) {
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return 1;
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} else if (a->fWidth < b->fWidth) {
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return -1;
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} else if (a->fWidth > b->fWidth) {
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return 1;
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} else if (a->fHeight < b->fHeight) {
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return -1;
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} else if (a->fHeight > b->fHeight) {
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return 1;
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}
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return 0;
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}
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///////////////////////////////////////////////////////////////////////////////
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SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount)
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: INHERITED()
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, fExternalStorage(NULL)
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@ -114,35 +92,27 @@ SkTRefArray<SkBitmap>* SkBitmapHeap::extractBitmaps() const {
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return array;
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}
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void SkBitmapHeap::removeFromLRU(SkBitmapHeap::LookupEntry* entry) {
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if (fMostRecentlyUsed == entry) {
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fMostRecentlyUsed = entry->fLessRecentlyUsed;
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if (NULL == fMostRecentlyUsed) {
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SkASSERT(fLeastRecentlyUsed == entry);
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fLeastRecentlyUsed = NULL;
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} else {
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fMostRecentlyUsed->fMoreRecentlyUsed = NULL;
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}
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} else {
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// Remove entry from its prior place, and make sure to cover the hole.
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if (fLeastRecentlyUsed == entry) {
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SkASSERT(entry->fMoreRecentlyUsed != NULL);
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fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
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}
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// Since we have already considered the case where entry is the most recently used, it must
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// have a more recently used at this point.
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// We just "used" the entry. Update our LRU accordingly
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void SkBitmapHeap::setMostRecentlyUsed(SkBitmapHeapEntry* entry) {
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SkASSERT(entry != NULL);
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if (entry == fMostRecentlyUsed) {
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return;
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}
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// Remove info from its prior place, and make sure to cover the hole.
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if (fLeastRecentlyUsed == entry) {
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SkASSERT(entry->fMoreRecentlyUsed != NULL);
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fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
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}
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if (entry->fMoreRecentlyUsed != NULL) {
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SkASSERT(fMostRecentlyUsed != entry);
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entry->fMoreRecentlyUsed->fLessRecentlyUsed = entry->fLessRecentlyUsed;
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if (entry->fLessRecentlyUsed != NULL) {
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SkASSERT(fLeastRecentlyUsed != entry);
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entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
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}
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}
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if (entry->fLessRecentlyUsed != NULL) {
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SkASSERT(fLeastRecentlyUsed != entry);
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entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
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}
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entry->fMoreRecentlyUsed = NULL;
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}
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void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
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// Set up the head and tail pointers properly.
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if (fMostRecentlyUsed != NULL) {
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SkASSERT(NULL == fMostRecentlyUsed->fMoreRecentlyUsed);
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fMostRecentlyUsed->fMoreRecentlyUsed = entry;
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@ -155,20 +125,19 @@ void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
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}
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// iterate through our LRU cache and try to find an entry to evict
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SkBitmapHeap::LookupEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
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SkBitmapHeapEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
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SkASSERT(fPreferredCount != UNLIMITED_SIZE);
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SkASSERT(fStorage.count() >= fPreferredCount);
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SkBitmapHeap::LookupEntry* iter = fLeastRecentlyUsed;
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SkBitmapHeapEntry* iter = fLeastRecentlyUsed;
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while (iter != NULL) {
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SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
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if (heapEntry->fRefCount > 0) {
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if (iter->fRefCount > 0) {
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// If the least recently used bitmap has not been unreferenced
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// by its owner, then according to our LRU specifications a more
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// recently used one can not have used all it's references yet either.
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return NULL;
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}
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if (replacement.getGenerationID() == iter->fGenerationId) {
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if (replacement.pixelRef() && replacement.pixelRef() == iter->fBitmap.pixelRef()) {
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// Do not replace a bitmap with a new one using the same
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// pixel ref. Instead look for a different one that will
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// potentially free up more space.
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@ -184,22 +153,21 @@ size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
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if (UNLIMITED_SIZE == fPreferredCount) {
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return 0;
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}
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LookupEntry* iter = fLeastRecentlyUsed;
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SkBitmapHeapEntry* iter = fLeastRecentlyUsed;
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size_t origBytesAllocated = fBytesAllocated;
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// Purge starting from LRU until a non-evictable bitmap is found or until
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// everything is evicted.
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while (iter != NULL) {
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SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
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if (heapEntry->fRefCount > 0) {
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break;
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}
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LookupEntry* next = iter->fMoreRecentlyUsed;
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this->removeEntryFromLookupTable(iter);
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while (iter && 0 == iter->fRefCount) {
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SkBitmapHeapEntry* next = iter->fMoreRecentlyUsed;
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this->removeEntryFromLookupTable(*iter);
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// Free the pixel memory. removeEntryFromLookupTable already reduced
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// fBytesAllocated properly.
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heapEntry->fBitmap.reset();
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iter->fBitmap.reset();
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// Add to list of unused slots which can be reused in the future.
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fUnusedSlots.push(heapEntry->fSlot);
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fUnusedSlots.push(iter->fSlot);
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// Remove its LRU pointers, so that it does not pretend it is already in
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// the list the next time it is used.
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iter->fMoreRecentlyUsed = iter->fLessRecentlyUsed = NULL;
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iter = next;
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if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
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break;
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@ -225,17 +193,17 @@ size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
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}
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int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
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int index = SkTSearch<const LookupEntry>((const LookupEntry**)fLookupTable.begin(),
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int index = SkTSearch<const LookupEntry>(fLookupTable.begin(),
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fLookupTable.count(),
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&indexEntry, sizeof(void*), LookupEntry::Compare);
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indexEntry, sizeof(indexEntry));
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if (index < 0) {
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// insert ourselves into the bitmapIndex
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index = ~index;
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*fLookupTable.insert(index) = SkNEW_ARGS(LookupEntry, (indexEntry));
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fLookupTable.insert(index, 1, &indexEntry);
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} else if (entry != NULL) {
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// populate the entry if needed
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*entry = fStorage[fLookupTable[index]->fStorageSlot];
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*entry = fStorage[fLookupTable[index].fStorageSlot];
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}
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return index;
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@ -261,16 +229,19 @@ bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBi
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return true;
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}
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int SkBitmapHeap::removeEntryFromLookupTable(LookupEntry* entry) {
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int SkBitmapHeap::removeEntryFromLookupTable(const SkBitmapHeapEntry& entry) {
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// remove the bitmap index for the deleted entry
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SkDEBUGCODE(int count = fLookupTable.count();)
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int index = this->findInLookupTable(*entry, NULL);
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// FIXME: If copying bitmaps retained the generation ID, we could
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// just grab the generation ID from entry.fBitmap
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LookupEntry key(entry.fBitmap, entry.fGenerationID);
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int index = this->findInLookupTable(key, NULL);
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// Verify that findInLookupTable found an existing entry rather than adding
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// a new entry to the lookup table.
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SkASSERT(count == fLookupTable.count());
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SkDELETE(fLookupTable[index]);
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fLookupTable.remove(index);
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fBytesAllocated -= fStorage[entry->fStorageSlot]->fBytesAllocated;
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fBytesAllocated -= entry.fBytesAllocated;
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return index;
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}
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@ -278,17 +249,13 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
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SkBitmapHeapEntry* entry = NULL;
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int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
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// check to see if we already had a copy of the bitmap in the heap
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if (entry) {
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// Already had a copy of the bitmap in the heap.
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if (fOwnerCount != IGNORE_OWNERS) {
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entry->addReferences(fOwnerCount);
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}
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if (fPreferredCount != UNLIMITED_SIZE) {
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LookupEntry* lookupEntry = fLookupTable[searchIndex];
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if (lookupEntry != fMostRecentlyUsed) {
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this->removeFromLRU(lookupEntry);
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this->appendToLRU(lookupEntry);
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}
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this->setMostRecentlyUsed(entry);
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}
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return entry->fSlot;
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}
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@ -296,13 +263,10 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
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// decide if we need to evict an existing heap entry or create a new one
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if (fPreferredCount != UNLIMITED_SIZE && fStorage.count() >= fPreferredCount) {
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// iterate through our LRU cache and try to find an entry to evict
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LookupEntry* lookupEntry = this->findEntryToReplace(originalBitmap);
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if (lookupEntry != NULL) {
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// we found an entry to evict
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entry = fStorage[lookupEntry->fStorageSlot];
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// Remove it from the LRU. The new entry will be added to the LRU later.
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this->removeFromLRU(lookupEntry);
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int index = this->removeEntryFromLookupTable(lookupEntry);
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entry = this->findEntryToReplace(originalBitmap);
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// we found an entry to evict
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if (entry) {
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int index = this->removeEntryFromLookupTable(*entry);
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// update the current search index now that we have removed one
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if (index < searchIndex) {
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@ -336,7 +300,6 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
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// if the copy failed then we must abort
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if (!copySucceeded) {
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// delete the index
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SkDELETE(fLookupTable[searchIndex]);
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fLookupTable.remove(searchIndex);
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// If entry is the last slot in storage, it is safe to delete it.
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if (fStorage.count() - 1 == entry->fSlot) {
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@ -344,16 +307,14 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
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fStorage.remove(entry->fSlot);
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fBytesAllocated -= sizeof(SkBitmapHeapEntry);
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SkDELETE(entry);
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} else {
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fUnusedSlots.push(entry->fSlot);
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}
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return INVALID_SLOT;
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}
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// update the index with the appropriate slot in the heap
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fLookupTable[searchIndex]->fStorageSlot = entry->fSlot;
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fLookupTable[searchIndex].fStorageSlot = entry->fSlot;
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// compute the space taken by this entry
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// compute the space taken by the this entry
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// TODO if there is a shared pixel ref don't count it
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// If the SkBitmap does not share an SkPixelRef with an SkBitmap already
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// in the SharedHeap, also include the size of its pixels.
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@ -362,11 +323,13 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
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// add the bytes from this entry to the total count
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fBytesAllocated += entry->fBytesAllocated;
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entry->fGenerationID = originalBitmap.getGenerationID();
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if (fOwnerCount != IGNORE_OWNERS) {
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entry->addReferences(fOwnerCount);
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}
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if (fPreferredCount != UNLIMITED_SIZE) {
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this->appendToLRU(fLookupTable[searchIndex]);
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this->setMostRecentlyUsed(entry);
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}
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return entry->fSlot;
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}
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@ -39,12 +39,16 @@ private:
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int32_t fSlot;
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int32_t fRefCount;
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uint32_t fGenerationID;
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SkBitmap fBitmap;
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// Keep track of the bytes allocated for this bitmap. When replacing the
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// bitmap or removing this HeapEntry we know how much memory has been
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// reclaimed.
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size_t fBytesAllocated;
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// TODO: Generalize the LRU caching mechanism
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SkBitmapHeapEntry* fMoreRecentlyUsed;
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SkBitmapHeapEntry* fLessRecentlyUsed;
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friend class SkBitmapHeap;
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};
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@ -172,8 +176,7 @@ public:
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* Returns a count of the number of items currently in the heap
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*/
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int count() const {
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SkASSERT(fExternalStorage != NULL ||
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fStorage.count() - fUnusedSlots.count() == fLookupTable.count());
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SkASSERT(fExternalStorage != NULL || fStorage.count() == fLookupTable.count());
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return fLookupTable.count();
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}
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@ -194,39 +197,43 @@ public:
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private:
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struct LookupEntry {
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LookupEntry(const SkBitmap& bm)
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: fGenerationId(bm.getGenerationID())
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, fPixelOffset(bm.pixelRefOffset())
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, fWidth(bm.width())
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, fHeight(bm.height())
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, fMoreRecentlyUsed(NULL)
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, fLessRecentlyUsed(NULL){}
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const uint32_t fGenerationId; // SkPixelRef GenerationID.
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const size_t fPixelOffset;
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const uint32_t fWidth;
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const uint32_t fHeight;
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// TODO: Generalize the LRU caching mechanism
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LookupEntry* fMoreRecentlyUsed;
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LookupEntry* fLessRecentlyUsed;
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LookupEntry(const SkBitmap& bm, uint32_t genId = 0) {
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fGenerationId = 0 == genId ? bm.getGenerationID() : genId;
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fPixelOffset = bm.pixelRefOffset();
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fWidth = bm.width();
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fHeight = bm.height();
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}
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uint32_t fGenerationId; // SkPixelRef GenerationID.
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size_t fPixelOffset;
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uint32_t fWidth;
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uint32_t fHeight;
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uint32_t fStorageSlot; // slot of corresponding bitmap in fStorage.
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/**
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* Compare two LookupEntry pointers, returning -1, 0, 1 for sorting.
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*/
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static int Compare(const LookupEntry* a, const LookupEntry* b);
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bool operator < (const LookupEntry& other) const {
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if (this->fGenerationId != other.fGenerationId) {
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return this->fGenerationId < other.fGenerationId;
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} else if(this->fPixelOffset != other.fPixelOffset) {
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return this->fPixelOffset < other.fPixelOffset;
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} else if(this->fWidth != other.fWidth) {
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return this->fWidth < other.fWidth;
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} else {
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return this->fHeight < other.fHeight;
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}
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}
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bool operator != (const LookupEntry& other) const {
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return this->fGenerationId != other.fGenerationId
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|| this->fPixelOffset != other.fPixelOffset
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|| this->fWidth != other.fWidth
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|| this->fHeight != other.fHeight;
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}
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};
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/**
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* Remove the entry from the lookup table. Also deletes the entry pointed
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* to by the table. Therefore, if a pointer to that one was passed in, the
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* pointer should no longer be used, since the object to which it points has
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* been deleted.
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* Remove the entry from the lookup table.
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* @return The index in the lookup table of the entry before removal.
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*/
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int removeEntryFromLookupTable(LookupEntry*);
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int removeEntryFromLookupTable(const SkBitmapHeapEntry&);
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/**
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* Searches for the bitmap in the lookup table and returns the bitmaps index within the table.
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@ -238,27 +245,12 @@ private:
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*/
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int findInLookupTable(const LookupEntry& key, SkBitmapHeapEntry** entry);
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LookupEntry* findEntryToReplace(const SkBitmap& replacement);
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SkBitmapHeapEntry* findEntryToReplace(const SkBitmap& replacement);
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bool copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap);
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/**
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* Remove a LookupEntry from the LRU, in preparation for either deleting or appending as most
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* recent. Points the LookupEntry's old neighbors at each other, and sets fLeastRecentlyUsed
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* (if there is still an entry left). Sets LookupEntry's fMoreRecentlyUsed to NULL and leaves
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* its fLessRecentlyUsed unmodified.
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*/
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void removeFromLRU(LookupEntry* entry);
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/**
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* Append a LookupEntry to the end of the LRU cache, marking it as the most
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* recently used. Assumes that the LookupEntry is already in fLookupTable,
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* but is not in the LRU cache. If it is in the cache, removeFromLRU should
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* be called first.
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*/
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void appendToLRU(LookupEntry*);
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void setMostRecentlyUsed(SkBitmapHeapEntry* entry);
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// searchable index that maps to entries in the heap
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SkTDArray<LookupEntry*> fLookupTable;
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SkTDArray<LookupEntry> fLookupTable;
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// heap storage
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SkTDArray<SkBitmapHeapEntry*> fStorage;
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@ -267,8 +259,8 @@ private:
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SkTDArray<int> fUnusedSlots;
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ExternalStorage* fExternalStorage;
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LookupEntry* fMostRecentlyUsed;
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LookupEntry* fLeastRecentlyUsed;
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SkBitmapHeapEntry* fMostRecentlyUsed;
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SkBitmapHeapEntry* fLeastRecentlyUsed;
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const int32_t fPreferredCount;
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const int32_t fOwnerCount;
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|
@ -113,6 +113,7 @@ public:
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}
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void addBitmap(int index) {
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index--;
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SkBitmap* bm;
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if(fBitmaps.count() == index) {
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bm = SkNEW(SkBitmap);
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@ -124,7 +125,7 @@ public:
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}
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SkBitmap* getBitmap(unsigned index) {
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return fBitmaps[index];
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return fBitmaps[index - 1];
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}
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void setSharedHeap(SkBitmapHeap* heap) {
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|
@ -163,15 +163,6 @@ public:
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if (this->needOpBytes()) {
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this->writeOp(kDone_DrawOp);
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||||
this->doNotify();
|
||||
if (shouldFlattenBitmaps(fFlags)) {
|
||||
// In this case, a BitmapShuttle is reffed by the SharedHeap
|
||||
// and refs this canvas. Unref the SharedHeap to end the
|
||||
// circular reference. When shouldFlattenBitmaps is false,
|
||||
// there is no circular reference, so the SharedHeap can be
|
||||
// safely unreffed in the destructor.
|
||||
fSharedHeap->unref();
|
||||
fSharedHeap = NULL;
|
||||
}
|
||||
}
|
||||
fDone = true;
|
||||
}
|
||||
@ -181,6 +172,11 @@ public:
|
||||
size_t freeMemoryIfPossible(size_t bytesToFree);
|
||||
|
||||
size_t storageAllocatedForRecording() {
|
||||
// FIXME: This can be removed once fSharedHeap is used by cross process
|
||||
// case.
|
||||
if (NULL == fSharedHeap) {
|
||||
return 0;
|
||||
}
|
||||
return fSharedHeap->bytesAllocated();
|
||||
}
|
||||
|
||||
@ -235,11 +231,6 @@ public:
|
||||
const SkPaint&) SK_OVERRIDE;
|
||||
virtual void drawData(const void*, size_t) SK_OVERRIDE;
|
||||
|
||||
/**
|
||||
* Flatten an SkBitmap to send to the reader, where it will be referenced
|
||||
* according to slot.
|
||||
*/
|
||||
bool shuttleBitmap(const SkBitmap&, int32_t slot);
|
||||
private:
|
||||
enum {
|
||||
kNoSaveLayer = -1,
|
||||
@ -252,7 +243,7 @@ private:
|
||||
size_t fBlockSize; // amount allocated for writer
|
||||
size_t fBytesNotified;
|
||||
bool fDone;
|
||||
const uint32_t fFlags;
|
||||
uint32_t fFlags;
|
||||
|
||||
SkRefCntSet fTypefaceSet;
|
||||
|
||||
@ -282,15 +273,27 @@ private:
|
||||
// if a new SkFlatData was added when in cross process mode
|
||||
void flattenFactoryNames();
|
||||
|
||||
// These are only used when in cross process, but with no shared address
|
||||
// space, so bitmaps are flattened.
|
||||
FlattenableHeap fBitmapHeap;
|
||||
SkBitmapDictionary fBitmapDictionary;
|
||||
int flattenToIndex(const SkBitmap&);
|
||||
|
||||
FlattenableHeap fFlattenableHeap;
|
||||
FlatDictionary fFlatDictionary;
|
||||
int fCurrFlatIndex[kCount_PaintFlats];
|
||||
int flattenToIndex(SkFlattenable* obj, PaintFlats);
|
||||
|
||||
// Common code used by drawBitmap*. Behaves differently depending on the
|
||||
// type of SkBitmapHeap being used, which is determined by the flags used.
|
||||
bool commonDrawBitmap(const SkBitmap& bm, DrawOps op, unsigned flags,
|
||||
size_t opBytesNeeded, const SkPaint* paint);
|
||||
// Common code used by drawBitmap* when flattening.
|
||||
bool commonDrawBitmapFlatten(const SkBitmap& bm, DrawOps op, unsigned flags,
|
||||
size_t opBytesNeeded, const SkPaint* paint);
|
||||
// Common code used by drawBitmap* when storing in the heap.
|
||||
bool commonDrawBitmapHeap(const SkBitmap& bm, DrawOps op, unsigned flags,
|
||||
size_t opBytesNeeded, const SkPaint* paint);
|
||||
// Convenience type for function pointer
|
||||
typedef bool (SkGPipeCanvas::*BitmapCommonFunction)(const SkBitmap&,
|
||||
DrawOps, unsigned,
|
||||
size_t, const SkPaint*);
|
||||
|
||||
SkPaint fPaint;
|
||||
void writePaint(const SkPaint&);
|
||||
@ -318,20 +321,23 @@ void SkGPipeCanvas::flattenFactoryNames() {
|
||||
}
|
||||
}
|
||||
|
||||
bool SkGPipeCanvas::shuttleBitmap(const SkBitmap& bm, int32_t slot) {
|
||||
int SkGPipeCanvas::flattenToIndex(const SkBitmap & bitmap) {
|
||||
SkASSERT(shouldFlattenBitmaps(fFlags));
|
||||
SkOrderedWriteBuffer buffer(1024);
|
||||
buffer.setNamedFactoryRecorder(fFactorySet);
|
||||
bm.flatten(buffer);
|
||||
this->flattenFactoryNames();
|
||||
uint32_t size = buffer.size();
|
||||
if (this->needOpBytes(size)) {
|
||||
this->writeOp(kDef_Bitmap_DrawOp, 0, slot);
|
||||
void* dst = static_cast<void*>(fWriter.reserve(size));
|
||||
buffer.writeToMemory(dst);
|
||||
return true;
|
||||
uint32_t flags = SkFlattenableWriteBuffer::kCrossProcess_Flag;
|
||||
bool added, replaced;
|
||||
const SkFlatData* flat = fBitmapDictionary.findAndReplace(
|
||||
bitmap, flags, fBitmapHeap.flatToReplace(), &added, &replaced);
|
||||
|
||||
int index = flat->index();
|
||||
if (added) {
|
||||
this->flattenFactoryNames();
|
||||
size_t flatSize = flat->flatSize();
|
||||
if (this->needOpBytes(flatSize)) {
|
||||
this->writeOp(kDef_Bitmap_DrawOp, 0, index);
|
||||
fWriter.write(flat->data(), flatSize);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return index;
|
||||
}
|
||||
|
||||
// return 0 for NULL (or unflattenable obj), or index-base-1
|
||||
@ -371,24 +377,6 @@ int SkGPipeCanvas::flattenToIndex(SkFlattenable* obj, PaintFlats paintflat) {
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* If SkBitmaps are to be flattened to send to the reader, this class is
|
||||
* provided to the SkBitmapHeap to tell the SkGPipeCanvas to do so.
|
||||
*/
|
||||
class BitmapShuttle : public SkBitmapHeap::ExternalStorage {
|
||||
public:
|
||||
BitmapShuttle(SkGPipeCanvas*);
|
||||
|
||||
~BitmapShuttle();
|
||||
|
||||
virtual bool insert(const SkBitmap& bitmap, int32_t slot) SK_OVERRIDE;
|
||||
|
||||
private:
|
||||
SkGPipeCanvas* fCanvas;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define MIN_BLOCK_SIZE (16 * 1024)
|
||||
#define BITMAPS_TO_KEEP 5
|
||||
#define FLATTENABLES_TO_KEEP 10
|
||||
@ -398,6 +386,8 @@ SkGPipeCanvas::SkGPipeCanvas(SkGPipeController* controller,
|
||||
: fFactorySet(isCrossProcess(flags) ? SkNEW(SkNamedFactorySet) : NULL)
|
||||
, fWriter(*writer)
|
||||
, fFlags(flags)
|
||||
, fBitmapHeap(BITMAPS_TO_KEEP, fFactorySet)
|
||||
, fBitmapDictionary(&fBitmapHeap)
|
||||
, fFlattenableHeap(FLATTENABLES_TO_KEEP, fFactorySet)
|
||||
, fFlatDictionary(&fFlattenableHeap) {
|
||||
fController = controller;
|
||||
@ -421,12 +411,10 @@ SkGPipeCanvas::SkGPipeCanvas(SkGPipeController* controller,
|
||||
}
|
||||
|
||||
if (shouldFlattenBitmaps(flags)) {
|
||||
BitmapShuttle* shuttle = SkNEW_ARGS(BitmapShuttle, (this));
|
||||
fSharedHeap = SkNEW_ARGS(SkBitmapHeap, (shuttle, BITMAPS_TO_KEEP));
|
||||
shuttle->unref();
|
||||
// TODO: Use the shared heap for cross process case as well.
|
||||
fSharedHeap = NULL;
|
||||
} else {
|
||||
fSharedHeap = SkNEW_ARGS(SkBitmapHeap,
|
||||
(BITMAPS_TO_KEEP, controller->numberOfReaders()));
|
||||
fSharedHeap = SkNEW_ARGS(SkBitmapHeap, (5, controller->numberOfReaders()));
|
||||
if (this->needOpBytes(sizeof(void*))) {
|
||||
this->writeOp(kShareHeap_DrawOp);
|
||||
fWriter.writePtr(static_cast<void*>(fSharedHeap));
|
||||
@ -438,6 +426,8 @@ SkGPipeCanvas::SkGPipeCanvas(SkGPipeController* controller,
|
||||
SkGPipeCanvas::~SkGPipeCanvas() {
|
||||
this->finish();
|
||||
SkSafeUnref(fFactorySet);
|
||||
// FIXME: This can be changed to unref() once fSharedHeap is used by cross
|
||||
// process case.
|
||||
SkSafeUnref(fSharedHeap);
|
||||
}
|
||||
|
||||
@ -692,10 +682,26 @@ void SkGPipeCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
|
||||
}
|
||||
}
|
||||
|
||||
bool SkGPipeCanvas::commonDrawBitmap(const SkBitmap& bm, DrawOps op,
|
||||
unsigned flags,
|
||||
size_t opBytesNeeded,
|
||||
const SkPaint* paint) {
|
||||
bool SkGPipeCanvas::commonDrawBitmapFlatten(const SkBitmap& bm, DrawOps op,
|
||||
unsigned flags,
|
||||
size_t opBytesNeeded,
|
||||
const SkPaint* paint) {
|
||||
if (paint != NULL) {
|
||||
flags |= kDrawBitmap_HasPaint_DrawOpsFlag;
|
||||
this->writePaint(*paint);
|
||||
}
|
||||
int bitmapIndex = this->flattenToIndex(bm);
|
||||
if (this->needOpBytes(opBytesNeeded)) {
|
||||
this->writeOp(op, flags, bitmapIndex);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SkGPipeCanvas::commonDrawBitmapHeap(const SkBitmap& bm, DrawOps op,
|
||||
unsigned flags,
|
||||
size_t opBytesNeeded,
|
||||
const SkPaint* paint) {
|
||||
int32_t bitmapIndex = fSharedHeap->insert(bm);
|
||||
if (SkBitmapHeap::INVALID_SLOT == bitmapIndex) {
|
||||
return false;
|
||||
@ -716,7 +722,11 @@ void SkGPipeCanvas::drawBitmap(const SkBitmap& bm, SkScalar left, SkScalar top,
|
||||
NOTIFY_SETUP(this);
|
||||
size_t opBytesNeeded = sizeof(SkScalar) * 2;
|
||||
|
||||
if (this->commonDrawBitmap(bm, kDrawBitmap_DrawOp, 0, opBytesNeeded, paint)) {
|
||||
BitmapCommonFunction bitmapCommon = shouldFlattenBitmaps(fFlags) ?
|
||||
&SkGPipeCanvas::commonDrawBitmapFlatten :
|
||||
&SkGPipeCanvas::commonDrawBitmapHeap;
|
||||
|
||||
if ((*this.*bitmapCommon)(bm, kDrawBitmap_DrawOp, 0, opBytesNeeded, paint)) {
|
||||
fWriter.writeScalar(left);
|
||||
fWriter.writeScalar(top);
|
||||
}
|
||||
@ -735,7 +745,11 @@ void SkGPipeCanvas::drawBitmapRect(const SkBitmap& bm, const SkIRect* src,
|
||||
flags = 0;
|
||||
}
|
||||
|
||||
if (this->commonDrawBitmap(bm, kDrawBitmapRect_DrawOp, flags, opBytesNeeded, paint)) {
|
||||
BitmapCommonFunction bitmapCommon = shouldFlattenBitmaps(fFlags) ?
|
||||
&SkGPipeCanvas::commonDrawBitmapFlatten :
|
||||
&SkGPipeCanvas::commonDrawBitmapHeap;
|
||||
|
||||
if ((*this.*bitmapCommon)(bm, kDrawBitmapRect_DrawOp, flags, opBytesNeeded, paint)) {
|
||||
if (hasSrc) {
|
||||
fWriter.write32(src->fLeft);
|
||||
fWriter.write32(src->fTop);
|
||||
@ -751,7 +765,11 @@ void SkGPipeCanvas::drawBitmapMatrix(const SkBitmap& bm, const SkMatrix& matrix,
|
||||
NOTIFY_SETUP(this);
|
||||
size_t opBytesNeeded = matrix.writeToMemory(NULL);
|
||||
|
||||
if (this->commonDrawBitmap(bm, kDrawBitmapMatrix_DrawOp, 0, opBytesNeeded, paint)) {
|
||||
BitmapCommonFunction bitmapCommon = shouldFlattenBitmaps(fFlags) ?
|
||||
&SkGPipeCanvas::commonDrawBitmapFlatten :
|
||||
&SkGPipeCanvas::commonDrawBitmapHeap;
|
||||
|
||||
if ((*this.*bitmapCommon)(bm, kDrawBitmapMatrix_DrawOp, 0, opBytesNeeded, paint)) {
|
||||
fWriter.writeMatrix(matrix);
|
||||
}
|
||||
}
|
||||
@ -761,7 +779,11 @@ void SkGPipeCanvas::drawBitmapNine(const SkBitmap& bm, const SkIRect& center,
|
||||
NOTIFY_SETUP(this);
|
||||
size_t opBytesNeeded = sizeof(int32_t) * 4 + sizeof(SkRect);
|
||||
|
||||
if (this->commonDrawBitmap(bm, kDrawBitmapNine_DrawOp, 0, opBytesNeeded, paint)) {
|
||||
BitmapCommonFunction bitmapCommon = shouldFlattenBitmaps(fFlags) ?
|
||||
&SkGPipeCanvas::commonDrawBitmapFlatten :
|
||||
&SkGPipeCanvas::commonDrawBitmapHeap;
|
||||
|
||||
if ((*this.*bitmapCommon)(bm, kDrawBitmapNine_DrawOp, 0, opBytesNeeded, paint)) {
|
||||
fWriter.write32(center.fLeft);
|
||||
fWriter.write32(center.fTop);
|
||||
fWriter.write32(center.fRight);
|
||||
@ -775,7 +797,11 @@ void SkGPipeCanvas::drawSprite(const SkBitmap& bm, int left, int top,
|
||||
NOTIFY_SETUP(this);
|
||||
size_t opBytesNeeded = sizeof(int32_t) * 2;
|
||||
|
||||
if (this->commonDrawBitmap(bm, kDrawSprite_DrawOp, 0, opBytesNeeded, paint)) {
|
||||
BitmapCommonFunction bitmapCommon = shouldFlattenBitmaps(fFlags) ?
|
||||
&SkGPipeCanvas::commonDrawBitmapFlatten :
|
||||
&SkGPipeCanvas::commonDrawBitmapHeap;
|
||||
|
||||
if ((*this.*bitmapCommon)(bm, kDrawSprite_DrawOp, 0, opBytesNeeded, paint)) {
|
||||
fWriter.write32(left);
|
||||
fWriter.write32(top);
|
||||
}
|
||||
@ -934,6 +960,11 @@ void SkGPipeCanvas::flushRecording(bool detachCurrentBlock) {
|
||||
}
|
||||
|
||||
size_t SkGPipeCanvas::freeMemoryIfPossible(size_t bytesToFree) {
|
||||
// FIXME: This can be removed once fSharedHeap is used by cross process
|
||||
// case.
|
||||
if (NULL == fSharedHeap) {
|
||||
return 0;
|
||||
}
|
||||
return fSharedHeap->freeMemoryIfPossible(bytesToFree);
|
||||
}
|
||||
|
||||
@ -1114,18 +1145,3 @@ size_t SkGPipeWriter::storageAllocatedForRecording() const {
|
||||
return NULL == fCanvas ? 0 : fCanvas->storageAllocatedForRecording();
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
BitmapShuttle::BitmapShuttle(SkGPipeCanvas* canvas) {
|
||||
SkASSERT(canvas != NULL);
|
||||
fCanvas = canvas;
|
||||
fCanvas->ref();
|
||||
}
|
||||
|
||||
BitmapShuttle::~BitmapShuttle() {
|
||||
fCanvas->unref();
|
||||
}
|
||||
|
||||
bool BitmapShuttle::insert(const SkBitmap& bitmap, int32_t slot) {
|
||||
return fCanvas->shuttleBitmap(bitmap, slot);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user