Use simple buffers instead of vectors
Start using simple buffers, these will be used for multiple runs latter on. Change-Id: Iab0559d5a47eb5e54254a985051d5d25a91be69f Reviewed-on: https://skia-review.googlesource.com/140791 Commit-Queue: Herb Derby <herb@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
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@ -131,9 +131,9 @@ const SkGlyph& SkGlyphCache::getGlyphIDMetrics(uint16_t glyphID, SkFixed x, SkFi
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}
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void SkGlyphCache::getAdvances(SkSpan<const SkGlyphID> glyphIDs, SkPoint advances[]) {
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for (ptrdiff_t i = 0; i < glyphIDs.size(); i++) {
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auto glyph = this->getGlyphIDAdvance(glyphIDs[i]);
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advances[i] = SkPoint::Make(glyph.fAdvanceX, glyph.fAdvanceY);
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for (auto glyphID : glyphIDs) {
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auto glyph = this->getGlyphIDAdvance(glyphID);
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*advances++ = SkPoint::Make(glyph.fAdvanceX, glyph.fAdvanceY);
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}
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}
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@ -91,7 +91,7 @@ SkSpan<const SkGlyphID> SkGlyphIDSet::uniquifyGlyphIDs(
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// If the following bzero becomes a performance problem, the memory can be marked as
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// initialized for valgrind and msan.
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// valgrind = VALGRIND_MAKE_MEM_DEFINED(fUniverseToUnique, universeSize * sizeof(SkGlyphID))
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// msan = sk_msan_assert_initialized(fUniverseToUnique, universeSize * sizeof(SkGlyphID))
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// msan = sk_msan_mark_initialized(fUniverseToUnique, universeSize * sizeof(SkGlyphID))
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sk_bzero(fUniverseToUnique, universeSize * sizeof(SkGlyphID));
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}
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@ -168,10 +168,12 @@ SkGlyphRun* SkGlyphRunBuilder::useGlyphRun() {
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void SkGlyphRunBuilder::initialize(size_t totalRunSize) {
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fUniqueID = 0;
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// Using resize is temporary until simpler buffers are in place.
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fDenseIndex.resize(totalRunSize);
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fPositions.resize(totalRunSize);
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fUniqueGlyphIDs.resize(totalRunSize);
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if (totalRunSize > fMaxTotalRunSize) {
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fMaxTotalRunSize = totalRunSize;
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fUniqueGlyphIDIndices.reset(fMaxTotalRunSize);
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fPositions.reset(fMaxTotalRunSize);
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fUniqueGlyphIDs.reset(fMaxTotalRunSize);
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}
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// Be sure to clean up the last run before we reuse it.
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fScratchGlyphRun.~SkGlyphRun();
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@ -207,7 +209,7 @@ SkSpan<const SkGlyphID> SkGlyphRunBuilder::addDenseAndUnique(
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// There better be glyphs in the font if we want to uniqify.
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if (glyphUniverseSize > 0) {
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uniquifiedGlyphIDs = fGlyphIDSet.uniquifyGlyphIDs(
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glyphUniverseSize, glyphIDs, fUniqueGlyphIDs.data(), fDenseIndex.data());
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glyphUniverseSize, glyphIDs, fUniqueGlyphIDs, fUniqueGlyphIDIndices);
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}
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}
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@ -218,21 +220,23 @@ void SkGlyphRunBuilder::makeGlyphRun(
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const SkPaint& runPaint,
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SkSpan<const SkGlyphID> glyphIDs,
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SkSpan<const SkPoint> positions,
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SkSpan<const uint16_t> uniqueGlyphIDIndices,
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SkSpan<const SkGlyphID> uniqueGlyphIDs,
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SkSpan<const char> text,
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SkSpan<const uint32_t> clusters) {
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// Ignore empty runs.
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if (!fDenseIndex.empty()) {
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if (!glyphIDs.empty()) {
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SkPaint glyphRunPaint{runPaint};
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glyphRunPaint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
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glyphRunPaint.setTextAlign(SkPaint::kLeft_Align);
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new ((void*)&fScratchGlyphRun) SkGlyphRun{
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std::move(glyphRunPaint),
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SkSpan<const uint16_t>{fDenseIndex},
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uniqueGlyphIDIndices,
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positions,
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glyphIDs,
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SkSpan<const SkGlyphID>{fUniqueGlyphIDs},
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uniqueGlyphIDs,
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text,
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clusters
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};
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@ -244,10 +248,12 @@ void SkGlyphRunBuilder::drawText(
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SkSpan<const char> text, SkSpan<const uint32_t> clusters) {
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SkASSERT(!glyphIDs.empty());
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auto runSize = glyphIDs.size();
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auto unqiueGlyphIDs = this->addDenseAndUnique(paint, glyphIDs);
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if (!unqiueGlyphIDs.empty()) {
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fScratchAdvances.resize(fUniqueGlyphIDs.size());
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fScratchAdvances.resize(runSize);
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{
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auto cache = SkStrikeCache::FindOrCreateStrikeExclusive(paint);
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cache->getAdvances(unqiueGlyphIDs, fScratchAdvances.data());
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@ -255,9 +261,9 @@ void SkGlyphRunBuilder::drawText(
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SkPoint endOfLastGlyph = origin;
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for (size_t i = 0; i < fDenseIndex.size(); i++) {
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for (size_t i = 0; i < runSize; i++) {
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fPositions[i] = endOfLastGlyph;
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endOfLastGlyph += fScratchAdvances[fDenseIndex[i]];
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endOfLastGlyph += fScratchAdvances[fUniqueGlyphIDIndices[i]];
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}
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if (paint.getTextAlign() != SkPaint::kLeft_Align) {
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@ -265,12 +271,20 @@ void SkGlyphRunBuilder::drawText(
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if (paint.getTextAlign() == SkPaint::kCenter_Align) {
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len.scale(SK_ScalarHalf);
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}
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for (size_t i = 0; i < fDenseIndex.size(); i++) {
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fPositions[i] -= len;
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for (auto& pt : SkSpan<SkPoint>{fPositions, runSize}) {
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pt -= len;
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}
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}
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this->makeGlyphRun(paint, glyphIDs, SkSpan<const SkPoint>{fPositions}, text, clusters);
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this->makeGlyphRun(
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paint,
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glyphIDs,
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SkSpan<const SkPoint>{fPositions, runSize},
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SkSpan<const uint16_t>{fUniqueGlyphIDIndices, runSize},
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unqiueGlyphIDs,
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text,
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clusters);
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}
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}
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@ -278,6 +292,7 @@ void SkGlyphRunBuilder::drawPosTextH(const SkPaint& paint, SkSpan<const SkGlyphI
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const SkScalar* xpos, SkScalar constY,
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SkSpan<const char> text, SkSpan<const uint32_t> clusters) {
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SkASSERT(!glyphIDs.empty());
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auto runSize = glyphIDs.size();
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// The dense indices are not used by the rest of the stack yet.
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#ifdef SK_DEBUG
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@ -286,17 +301,26 @@ void SkGlyphRunBuilder::drawPosTextH(const SkPaint& paint, SkSpan<const SkGlyphI
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// TODO: when using the unique glyph system have a guard that there are actually glyphs like
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// drawText above.
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for (size_t i = 0; i < fDenseIndex.size(); i++) {
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fPositions[i] = SkPoint::Make(xpos[i], constY);
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auto posCursor = fPositions.get();
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for (auto x : SkSpan<const SkScalar>{xpos, runSize}) {
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*posCursor++ = SkPoint::Make(x, constY);
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}
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this->makeGlyphRun(paint, glyphIDs, SkSpan<const SkPoint>{fPositions}, text, clusters);
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this->makeGlyphRun(
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paint,
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glyphIDs,
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SkSpan<const SkPoint>{fPositions, runSize},
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SkSpan<const uint16_t>{},
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SkSpan<const SkGlyphID>{},
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text,
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clusters);
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}
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void SkGlyphRunBuilder::drawPosText(const SkPaint& paint, SkSpan<const SkGlyphID> glyphIDs,
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const SkPoint* pos,
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SkSpan<const char> text, SkSpan<const uint32_t> clusters) {
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SkASSERT(!glyphIDs.empty());
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auto runSize = glyphIDs.size();
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// The dense indices are not used by the rest of the stack yet.
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#ifdef SK_DEBUG
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@ -305,11 +329,14 @@ void SkGlyphRunBuilder::drawPosText(const SkPaint& paint, SkSpan<const SkGlyphID
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// TODO: when using the unique glyph system have a guard that there are actually glyphs like
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// drawText above.
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for (size_t i = 0; i < fDenseIndex.size(); i++) {
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fPositions[i] = pos[i];
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}
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this->makeGlyphRun(paint, glyphIDs, SkSpan<const SkPoint>{fPositions}, text, clusters);
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this->makeGlyphRun(
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paint,
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glyphIDs,
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SkSpan<const SkPoint>{pos, runSize},
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SkSpan<const uint16_t>{},
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SkSpan<const SkGlyphID>{},
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text,
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clusters);
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}
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@ -24,23 +24,23 @@ template <typename T>
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class SkSpan {
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public:
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SkSpan() : fPtr{nullptr}, fSize{0} {}
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SkSpan(T* ptr, ptrdiff_t size) : fPtr{ptr}, fSize{size} { SkASSERT(size >= 0); }
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SkSpan(T* ptr, size_t size) : fPtr{ptr}, fSize{size} { }
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template <typename U>
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explicit SkSpan(std::vector<U>& v) : fPtr{v.data()}, fSize{SkTo<ptrdiff_t>(v.size())} {}
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explicit SkSpan(std::vector<U>& v) : fPtr{v.data()}, fSize{v.size()} {}
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SkSpan(const SkSpan<T>& o) = default;
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SkSpan& operator=( const SkSpan& other ) = default;
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T& operator [] (ptrdiff_t i) const { return fPtr[i]; }
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T& operator [] (size_t i) const { return fPtr[i]; }
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T* begin() const { return fPtr; }
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T* end() const { return fPtr + fSize; }
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const T* cbegin() const { return fPtr; }
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const T* cend() const { return fPtr + fSize; }
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T* data() const { return fPtr; }
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ptrdiff_t size() const { return fSize; }
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size_t size() const { return fSize; }
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bool empty() const { return fSize == 0; }
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private:
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T* fPtr;
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ptrdiff_t fSize;
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size_t fSize;
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};
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class SkGlyphRun {
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@ -120,6 +120,8 @@ private:
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const SkPaint& runPaint,
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SkSpan<const SkGlyphID> glyphIDs,
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SkSpan<const SkPoint> positions,
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SkSpan<const uint16_t> uniqueGlyphIDIndices,
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SkSpan<const SkGlyphID> uniqueGlyphIDs,
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SkSpan<const char> text,
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SkSpan<const uint32_t> clusters);
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@ -136,9 +138,10 @@ private:
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uint64_t fUniqueID{0};
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std::vector<uint16_t> fDenseIndex;
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std::vector<SkPoint> fPositions;
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std::vector<SkGlyphID> fUniqueGlyphIDs;
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size_t fMaxTotalRunSize{0};
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SkAutoTMalloc<uint16_t> fUniqueGlyphIDIndices;
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SkAutoTMalloc<SkPoint> fPositions;
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SkAutoTMalloc<SkGlyphID> fUniqueGlyphIDs;
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// Used as a temporary for preparing using utfN text. This implies that only one run of
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// glyph ids will ever be needed because blobs are already glyph based.
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@ -12,6 +12,7 @@
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#include "SkGlyphCache.h"
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#include "SkGraphics.h"
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#include "SkMutex.h"
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#include "SkTemplates.h"
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#include "SkTraceMemoryDump.h"
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#include "SkTypeface.h"
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#include "SkPaintPriv.h"
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@ -24,7 +24,7 @@ DEF_TEST(GlyphRunGlyphIDSetBasic, reporter) {
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std::vector<SkGlyphID> test{uniqueGlyphIDs.begin(), uniqueGlyphIDs.end()};
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std::sort(test.begin(), test.end());
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auto newEnd = std::unique(test.begin(), test.end());
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REPORTER_ASSERT(reporter, uniqueGlyphIDs.size() == newEnd - test.begin());
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REPORTER_ASSERT(reporter, uniqueGlyphIDs.size() == (size_t)(newEnd - test.begin()));
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REPORTER_ASSERT(reporter, uniqueGlyphIDs.size() == 4);
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{
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uint16_t answer[] = {0, 1, 2, 1, 3};
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