use anon namespace to avoid (silent) collisions between local test classes
BUG=skia: TBR= Review URL: https://codereview.chromium.org/1079813002
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@ -19,6 +19,7 @@
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* the second red and sharp.
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* the second red and sharp.
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*/
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*/
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namespace {
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class TestFilter : public SkDrawFilter {
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class TestFilter : public SkDrawFilter {
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public:
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public:
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bool filter(SkPaint* p, Type) override {
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bool filter(SkPaint* p, Type) override {
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@ -27,6 +28,7 @@ public:
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return true;
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return true;
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}
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}
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};
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};
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}
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class DrawFilterGM : public skiagm::GM {
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class DrawFilterGM : public skiagm::GM {
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SkAutoTUnref<SkMaskFilter> fBlur;
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SkAutoTUnref<SkMaskFilter> fBlur;
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@ -10,12 +10,14 @@
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#include "SkSurface.h"
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#include "SkSurface.h"
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#include "Test.h"
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#include "Test.h"
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namespace {
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class TestFilter : public SkDrawFilter {
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class TestFilter : public SkDrawFilter {
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public:
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public:
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bool filter(SkPaint* p, Type) override {
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bool filter(SkPaint* p, Type) override {
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return true;
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return true;
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}
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}
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};
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};
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}
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/**
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/**
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* canvas.setDrawFilter is defined to be local to the save/restore block, such that if you
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* canvas.setDrawFilter is defined to be local to the save/restore block, such that if you
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