Convert existing RuntimeShaderActivity to use RuntimeSample, and add
a couple to the cube demo.
Change-Id: Ibc6056cd6c7939c13bd902ce848c49a211b9b334
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413737
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Convert existing SkottieActivity to use a Skottie Sample, and also add
one to the cube demo.
Change-Id: I86193889d293ddd653b0cac7200e830fa873ea69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413736
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Introduce a Sample interface for abstracting out various demos/samples.
Implement a simple image shader sample for starters.
Update the cube demo to map samples to sides.
Change-Id: I9c9c70fa05634404ced7bd30739f6e884546b91d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413441
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Update the cube sample to be centered and sized relative to the target
surface.
Also simplify projection handling:
- pre-compute a full view matrix in onSurfaceInitialized()
- set the origin to the surface center
- compute perspective and camera transforms in local coordinates
(instead of unit view cube)
Also fix (invert) fling Y direction.
Change-Id: I48a3d0b4547812fb3c9b49a9842fb18c0ed0d863
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413436
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Tangential updates:
- new encoded input stream Image factory
- Paint setters now return the object to support a fluent workflow
- cube demo updated to store face paints instead of colors
Change-Id: I6142a229b18165112ef1fe76acae38bc4b27480d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/410789
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Most samples use the same render thread boilerplate -- consolidate as
a utility base class.
Also add Canvas.getWidth/getHeight.
Change-Id: I27c9f51b4fd9d228a39593fbd4650a66d10240c2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/409896
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
This moves ownership of the SkSurface to ThreadedSurface::fWindowSurface.
When we pass a Message to the SurfaceThread, we will include a pointer to ThreadedSurface.fWindowSurface so we can call:
getCanvas() to draw the SkPicture
WindowSurface's constructor so it can hold the WindowContext made during the init
To reference WindowSurface in SurfaceThread, we need to make a header for Surface.cpp (added in this cl)
Change-Id: I8c67223eee301a1b6e0d05934e1f8597cf70bc64
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/404918
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Note: Shouldn't add or change the Skia API, only accepts an optional z value to preScale()
Change-Id: Ic73c723ebc2b75acca1fce5395953434ef1582e6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/404376
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Currently backed by sk_app, we need to move the Android window context files out of sk_app into its own module.
Vulkan is only supported by Android devices running SDK 24+, added guards to Create_VK and annotations for developers.
Change-Id: Ica64a1feef4a3daf50758df05df488da0346ed72
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401796
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This is a no-op for the current/raster backend, but will be implemented
for GPU.
Change-Id: Id2ff4fe3b254b0d1730c2cb931737c372edbcf7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400096
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
- opaque Shader class to act as a Java SkShader wrapper
- shader slot on Paint
- RuntimeShaderBuilder utility to enable the same use pattern as native
Skia:
RuntimeShaderBuilder builder(sksl_string);
builder.setUniform("foo", 1);
builder.setUniform("bar", 2);
paint.setShader(builder.makeShader());
or, more fluent:
paint.setShader(
RuntimeShaderBuilder(sksl_string)
.setUniform("foo", 1)
.setUniform("bar", 2)
.makeShader());
Change-Id: I7cd241a2f64bc54dcae2175ed35040edf6506ed3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399736
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Oscillating rect demo using a dedicated render thread.
At the moment this is using an intermediate Bitmap for rendering, but
should be converted to native GL Surface when it becomes available.
TBR=
Change-Id: I9b4f66598b6d2b56e865e7f1d10139a2bcf1f3e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398536
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Add Color and Paint classes:
- Color is pure Java (equivalent of SkColor4f)
- Paint is backed by a native SkPaint
Change-Id: I79dbfae48f9e51254a51bc1c3966930f32cea5c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/396020
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Add a Surface abstraction to manage the canvas backing store (equivalent
to SkSurface).
This allows relieving Canvas of buffer management duties - we can now
focus solely on rendering APIs at this level.
At the moment, only a Bitmap-backed surface is implemented -- but other
native surface types will be added.
Also relocate native code to 'src'.
Change-Id: I46738472536cf24524428dbd36969f2b99d251e3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/395536
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
This commit introduces the foundation for android kit.
Included is the ability to make calls to native code through the JNI as well as a wrapper for SkCanvas to be used in the Android view hierarchy.
Change-Id: Id2416776e676210d4600898bada3356a9116eb55
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/393356
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Bug: skia:11768
Change-Id: I6107362457dce380e3fb1647ad58d8e33e453e2d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388743
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
playback methods would call on mAnimation before checking if it was null
builder constructor created unneeded confusion, as setSource() currently acts a build method
Change-Id: I90a36e39cab1ed76a12c49fb53b4518bba9bf4ef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340521
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
This refactor adds a LOG_TAG and SkottieRunner member variable to SkottieAnimation so that it still has access to the EGL member variables.
The private keyword was removed from the SkottieRunner's EGL variables.
Methods in SkottieRunner that were made from private to protected:
getNativeProxy()
runOnGLThread()
Methods in SkottieAnimation that were made from private to protected:
SurfaceView constructor
setSurfaceTexture()
Change-Id: I9ddb167238fbc0e05f4d1cdcee67f6b288019e95
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335667
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
Add 2 lottie files given by wearos.
Measure startup time.
Measure total time for 7 seconds starting from second frame.
Test: Ran tests on wearos and android.
Change-Id: I87ddcd116df0cd39df42636cca518a91c3be0329
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300044
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
Caused by an optimization being made in the native drawFrame function.
Fixes bug introduced in change Ibcd4f0ed468563b22e29d23c7d72b474534d21f3
Change-Id: I3d23e9dec61bb6c193bbaf75202e31ee90259708
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331016
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
stop running animation at the end if not looping
hook looping and background color into SkottieAnimation implementation
add looping attribute to SkottieView
Change-Id: I0c66026429018d61f49ccced1fd5add63619263a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329816
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Tyler Freeman <fuego@google.com>
Previously, there was no way to look at the key (beyond the
DisplayString used in the tree), so for complex key types, this is
better.
No-Try: true
Change-Id: I44b44192dde13b3264f7e5114bf0bf933a4cdd97
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329632
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
No-Try: true
Change-Id: I48a1722778931175c2d828171c40cc5ee4a7677e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329162
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The default visualizations of shared and unique ptr are customized,
but in a way that requires an extra indirection. 99.9% of the time,
the other data is irrelevant, and people just want to treat it like
a raw pointer, so make that the default.
Added correct visualization of some SkSL types (StringFragment!),
fixed a bug in the SkAutoTArray visualizer, and added a few things
to make SkTHashMap a little bit better. (Still not great, but at the
point of diminishing returns).
No-Try: true
Change-Id: I62cec14bac921b04fc41685cc2527d280e883394
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328911
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This fixes an issue on newer versions of Android where activities
with intent filters need to specify whether or not they are exported
in order to successfully complete installation on a test device.
Bug: b/163792247
Test: successful install on device with AOSP build
Change-Id: Iddeb27af55245e926dbf43c03ab48b257461188d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309980
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
This was broken by the addition of the sk_sp visualizer.
Change-Id: Ibf7519a8a2e0388275e543a1e5a69d942d50ed96
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307867
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit c7950237e0.
Reason for revert: blocking the G3 roll
Original change's description:
> configure attributes for SkottieView to be initialized from XML layout
>
> Change-Id: I9eb1702ed11f23873ffe7fbc60d9f9d885d3073c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301716
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
TBR=djsollen@google.com,stani@google.com,jmbetancourt@google.com
Change-Id: I3be0fd42230d114c8051b01bf39a8726c40fd4ef
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307225
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
I neglected to update the doc comments when adding new types earlier.
Change-Id: Ia8d7ecea3129cebe748c897c2a43f86ff89ab5a7
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306944
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: Ib783712978bea7fbae5d9e454bc3bd5e198c8504
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306939
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
No-Try: true
Change-Id: I46b416b3353b052a203d133d33cc74c47e66520c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306839
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Includes visualizers for SkString, SkS?TArray, SkAutoTArray,
SkImageInfo, SkBitmap and SkPixmap. Includes instructions for using
Image Watch extension to view SkBitmap and SkPixmap.
Change-Id: Ic0313a725dc802e0e7e70cb11bde772a33253491
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306608
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Change-Id: I42cd0a6544ae74f2af46850cf229d23c8da8ee32
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306596
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I5c19099025d0e10a55485d4b8c582f010d917360
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306541
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is a reland of 7f5e99465d
Original change's description:
> implement working CorrectnessActivity to generate lottie keyframe PNGs
>
>
> make correctness activity loop through all available lotties
>
>
> implement tests for lottie correctness through Android Activity
>
> Change-Id: I8b5d1dfc0641e3227f23a4d4560faa756b245ede
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305216
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Change-Id: I59f4a02acfbddd2c8bbee0adcda1d737c9566c0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305601
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
make correctness activity loop through all available lotties
implement tests for lottie correctness through Android Activity
Change-Id: I8b5d1dfc0641e3227f23a4d4560faa756b245ede
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305216
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
An effort to hide nuts and bolts from developers who wish to use
SkottieLib in their own application.
Change-Id: I2020e73279a53de8852d5b04d90d0e28bdbb5c6e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298978
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Add PerfActivity to Skottie demo app, which can render
with both Lottie and Skottie players. Create bash script, which
runs 15 lottie files with both renderers, runs perfetto and
outputs performance metrics in json files.
Test: ran run_perf.sh and it outputs perf metrics on WearOS and Android
Change-Id: I6bdd86629284ac5c461cf2f5ee537e0495a72bd2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298980
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
This reverts commit 8ee607cbc1.
Reason for revert: proto extension number collision blocking roll into google
Original change's description:
> Implement Skottie vs Lottie perf tool
>
> Add PerfActivity to Skottie demo app, which can render
> with both Lottie and Skottie players. Create bash script, which
> runs 15 lottie files with both renderers, runs perfetto and
> outputs performance metrics in json files.
>
> Test: ran run_perf.sh and it outpus perf metrics
> Change-Id: Ibc29d3a9dc7bfe79002bf91472e93883d746c03d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296276
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>
TBR=djsollen@google.com,hcm@google.com,stani@google.com
Change-Id: I2de7feadf8ac2a5690c26e4e07b231af62502655
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298680
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
When building application from command line, ensure that your
out file has the args:
ndk="[absolute path to ndk]"
ndk_api="[specific ndk api number]"
Then run:
platform_tools/android/bin/android_build_app -C out/[out dir] [application name]
Change-Id: Ib380e99bf2dc2e6c136388a0653e380c21e180ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298679
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Add PerfActivity to Skottie demo app, which can render
with both Lottie and Skottie players. Create bash script, which
runs 15 lottie files with both renderers, runs perfetto and
outputs performance metrics in json files.
Test: ran run_perf.sh and it outpus perf metrics
Change-Id: Ibc29d3a9dc7bfe79002bf91472e93883d746c03d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296276
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
Try to merge change 296417 again with new changes to skottie BUILD in google3
This time, the autoroller shouldn't get upset.
move setupSkiaLibraryBuild call to new lib module
Move shared skottie files we intend to distribute into a library module
Change-Id: I3a86ec611cb38e1940033b60d607fabe6a4b24e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297842
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
This reverts commit dff4d584ed.
Reason for revert: breaking the google3 roll
Change-Id: I0e26c77e9bad0f48bc726d3b63a97d5aa7fa51ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297190
Reviewed-by: Derek Sollenberger <djsollen@google.com>
This CL avoids the JNI complexity of reading the Java InputStream in
C++. Instead, the stream is read into memory (or mmap'd) in Java and
the resulting ByteBuffer is passed to the native code to be wrapped
in a SkData object.
Change-Id: Iba4e41999da03481188434ddfbbff2d7bd741edd
Bug: skia:10310
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295820
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
arcore is untouched and impedes builds of other apps in platform-tools
Change-Id: I92b603de318b956c116fa0a065a26d2217755b68
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294736
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit fee069880d.
Reason for revert: google3 roller is glitchy today, try again later
Original change's description:
> Reland "Move JavaInputStreamAdaptor into third_party and add a LICENSE file."
>
> This is a reland of eac2d518bd
>
> The aosp folder was added to the google3 roller include_patterns list:
> http://cl/315274044
>
> Original change's description:
> > Move JavaInputStreamAdaptor into third_party and add a LICENSE file.
> >
> > Change-Id: I723b15fbcf3343559fb5a3fe3015cf3db96e2841
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294696
> > Reviewed-by: Heather Miller <hcm@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
>
> Change-Id: I27ac16c3ac05fbee1473af886379e95492302d50
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295000
> Reviewed-by: Heather Miller <hcm@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=djsollen@google.com,hcm@google.com,johnstiles@google.com
Change-Id: I8c620c47a8c6c7f3e081fe786a17396a40236105
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295081
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This is a reland of eac2d518bd
The aosp folder was added to the google3 roller include_patterns list:
http://cl/315274044
Original change's description:
> Move JavaInputStreamAdaptor into third_party and add a LICENSE file.
>
> Change-Id: I723b15fbcf3343559fb5a3fe3015cf3db96e2841
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294696
> Reviewed-by: Heather Miller <hcm@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: I27ac16c3ac05fbee1473af886379e95492302d50
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295000
Reviewed-by: Heather Miller <hcm@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
I can find no references to SkAtlasTextTarget in AOSP or in Chromium.
With google3 CL/314226466 there are no more uses in Google3.
Change-Id: I60b5f06fc17c0e4f8d008886c96645475e3d48e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293839
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit 67e50a6b5c.
Reason for revert: roller complains about LICENSE issue. cl/314177415
Original change's description:
> Allow printf-style formatting to be used in SK_ABORT.
>
> SK_ABORT was already using SkDebugf to print the error message to the
> console, so all the moving parts were there. This CL just adds a
> mechanism for the calling code to pass in arguments.
>
> Added a use case to demonstrate usage--when an allocation fails, the
> requested size is now shown in the error message.
>
> Change-Id: I42f141151fb57a399c086926249816833f349ddb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293272
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
TBR=djsollen@google.com,bungeman@google.com,herb@google.com,johnstiles@google.com
Change-Id: I7a2e98bcda82bbe6edfa3d00057586754df0ee71
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293342
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
SK_ABORT was already using SkDebugf to print the error message to the
console, so all the moving parts were there. This CL just adds a
mechanism for the calling code to pass in arguments.
Added a use case to demonstrate usage--when an allocation fails, the
requested size is now shown in the error message.
Change-Id: I42f141151fb57a399c086926249816833f349ddb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293272
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I44ed5306155af089fab6d97b0e2108e637c46d63
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284732
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Ie4aad36164352dcb4ae364b3cfbabfc5f1493447
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261538
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>