bsalomon@google.com
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6aef1fb4eb
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Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa.
Review URL: http://codereview.appspot.com/4483042/
git-svn-id: http://skia.googlecode.com/svn/trunk@1250 2bbb7eff-a529-9590-31e7-b0007b416f81
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2011-05-05 12:33:22 +00:00 |
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bsalomon@google.com
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c6cf72381b
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Hide alloc size vs content size below API
Remove old gl shaders class
Move texture matrix to sampler class
git-svn-id: http://skia.googlecode.com/svn/trunk@808 2bbb7eff-a529-9590-31e7-b0007b416f81
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2011-02-17 16:43:10 +00:00 |
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bsalomon@google.com
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5782d712ff
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Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
Remove unused/unsupported point size (we don't draw non-hairline points using GL points).
Change current* getter functions to get* for consistency.
Fix bounds when drawing inverse-filled paths.
git-svn-id: http://skia.googlecode.com/svn/trunk@718 2bbb7eff-a529-9590-31e7-b0007b416f81
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2011-01-21 21:03:59 +00:00 |
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bsalomon@google.com
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8531c1cea2
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Towards issue #106
Adds notion of texture multiple stages but currently just uses 1.
git-svn-id: http://skia.googlecode.com/svn/trunk@694 2bbb7eff-a529-9590-31e7-b0007b416f81
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2011-01-13 19:52:45 +00:00 |
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reed@google.com
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ac10a2d039
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add gpu backend (not hooked up yet)
git-svn-id: http://skia.googlecode.com/svn/trunk@649 2bbb7eff-a529-9590-31e7-b0007b416f81
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2010-12-22 21:39:39 +00:00 |
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