Commit Graph

4 Commits

Author SHA1 Message Date
Brian Osman
c7ad40f76f Remove SK_SUPPORT_GPU checks in tool-only code
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).

This is almost entirely mechanical.

Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-31 18:59:44 +00:00
Ethan Nicholas
68dd2c1fa0 Fixed SkSL use-after-free fuzzer bug and added defensive code to catch such problems in the future.
Bug: skia:7558
Change-Id: I5098c0ed08f2328828969e819db7785270b26656
Reviewed-on: https://skia-review.googlesource.com/111460
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-03-01 20:42:04 +00:00
Brian Osman
93ba0a4fc8 Switch SkSL to std::string
On desktop, this saves just over 5% of the time in the SkSL compiler.

As written, the code will now build either way, so it's much easier to
switch back (or even have some platforms use SkString, if that's ever
required).

Bug: skia:
Change-Id: I634f26a4f6fcb404e59bda6a5c6a21a9c6d73c0b
Reviewed-on: https://skia-review.googlesource.com/34381
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-14 21:24:55 +00:00
Ethan Nicholas
5ac13c2362 sksl support for static ifs & switches
Bug: skia:
Change-Id: Ic9e01a3a18efddb19bab26e92bfb473cad294fc1
Reviewed-on: https://skia-review.googlesource.com/16144
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
2017-05-10 19:31:34 +00:00