For the scenario in color-prop-05-t:
<g fill="currentColor" color="lime">
<rect x="120" y="60" width="150" height="150" color="red"/>
</g>
(rectangle should be rendered red according to CSS spec)
The sequence of events is:
<g>
- fInherited.fColor = lime
- fInherited.fFill = kCurrentColor
- commit fFill to paint (paint.setColor(lime))
<rect>
- fInherited.fColor = red
- BUG: fFill not re-committed to paint because it is 'inherit'
This CL fixes the bug by recommitting to the fill and stroke paint
if the fill/stroke attribute values are currentColor.
Change-Id: Icecd498eb0122513e0241740536e239eed335ef3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284377
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Several SVG constructs reference other elements based on their ID (e.g.
<use>). This can yield arbitrary reference chains and cycles.
Since all ID-based lookups are funneled through
SkSVGRenderContext::findNodeById(), a straightforward method to break
cycles is to temporarily clear the id->node association following a
lookup -- where "temporarily" refers to the local execution scope.
This approach works for all recursive traversals, as scopes are
nested/released in a natural manner.
- introduce a scoped node reference wrapper (BorrowedNode), which
clears the id mapping for its lifetime and restores it upon
destruction
- update findNodeById() return BorrowedNode values
- update call sites as needed
Change-Id: I2ec5539b24e23b4fbbaff01a44460c41190028e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282271
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
The canvas only needs to be saved once, per local SkSVGRenderContext.
Add a helper (saveOnce) to implement this optimization.
Change-Id: I0c21fa78ad9fd5d3d11de0a29f8441620488d676
Reviewed-on: https://skia-review.googlesource.com/58340
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
ClipPaths can be clipped too, e.g.:
<clipPath id="clip1" clip-path="url(#clip2)">...</clipPath>
Since we're not really drawing clips but resolving their geometry,
asPath() needs to take composed clipping into account (and intersect as
needed).
R=reed@google.com,robertphillips@google.com,stephana@google.com
Change-Id: I25959e22fe50f72042147cfe6b416b6b9ac20cd4
Reviewed-on: https://skia-review.googlesource.com/5720
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
There's a bit of friction with this attribute, because per spec it is
an inherited presentation attribute, but in Skia it is part of the
actual SkPath state.
So we must add some plumbing to SkSVGShape & friends to allow overriding
the fill type at render-time.
R=robertphillips@google.com,stephana@google.com
Change-Id: I9c926d653c6211beb3914bffac50d4349dbdd2c0
Reviewed-on: https://skia-review.googlesource.com/5415
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Kind of a big change, to connect several new bits into something useful:
* ID tracking & lookup
* new asPaint() node virtual to support shader (and in the future filter) based paint servers
* <defs>, <linearGradient> and <stop> element support
* 'href', 'offset', 'stop-color', 'stop-opacity' attribute support
* IRI/FuncIRI and rgb(...) parsing
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2327233003
Review-Url: https://codereview.chromium.org/2327233003
The main feature is <svg> viewBox and proper viewport support, but the CL
touches a few other things:
* refactor SkSVGRenderContext to auto-restore canvas state, and split the
presentation bits into a separate CoW SkSVGPresentationContext
* introduce SkSVGNode::onPrepareToRender(), as a way for nodes to push their
custom state before the actual onRender() call (instead of relying on
non-virtual SkSVGNode to know about all possible state bits)
* add a "Type" suffix to SVG types, to disambiguate (e.g. SkSVGRectType vs.
SkSVGRect)
R=robertphillips@google.com,stephana@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222793002
Review-Url: https://codereview.chromium.org/2222793002