5d27a69616..120b61d34b
git log 5d27a6961601..120b61d34ba8 --date=short --no-merges --format='%ad %ae %s'
2019-08-29 lujc@google.com Use ShaderProgramID in place of GLuint handles
2019-08-29 tobine@google.com Revert "Reland "Vulkan: Use VK repos' internal BUILD.gn files""
2019-08-29 tobine@google.com Reland "Vulkan: Use VK repos' internal BUILD.gn files"
2019-08-29 geofflang@chromium.org Expand the TextureGL::releaseTexImage size reset workaround to Win AMD.
2019-08-29 syoussefi@chromium.org Vulkan: DispatchIndirect in graph dump output
2019-08-29 m.maiya@samsung.com Vulkan: Fix compute shader bug affecting 10_10_10_2 formats
2019-08-29 lujc@google.com Various fixes for frame capture
2019-08-29 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/glslang/src f27bd2aa2e3f..796df2d74e05 (4 commits)
2019-08-29 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/spirv-tools/src 15fc19d0912d..73422a0a5ee1 (1 commits)
Created with:
gclient setdep -r third_party/externals/angle2@120b61d34ba8
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC stani@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
TBR=stani@google.com
Change-Id: I9245bb8b81e3f0ef26432d2950526b4c1dedf628
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238236
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This replaces the SDL-based system and should allow Metal to work on iOS.
OpenGL and raster will render but there's no touch input yet.
Bug: skia:8737
Change-Id: I863accc47f0e1781192d567dbe54d1e321c3cd2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231561
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Implement RenderPipeline caching. This moves creation of all pipeline-
related objects from GrDawnGpuCommandBuffer.cpp to GrDawnProgramBuilder.
Change-Id: I42797750877b655ee19347406946302b296f3758
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236917
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Also, expose GrNonAtomicRef's ref count. Since it's non-atomic and not
thread-safe it seems fine.
Change-Id: I5cf48e60d32094354955b2614cfeebbb4c1ecf2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238059
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The main motivation for this change is getting *all* shape generators to
run the ramp through a cubic mapper - this will allow adding
ease-in/ease-out support in a follow up CL.
As a bonus, the new implementation is more straightforward and concise
(at the expense of dropping some likely-premature optimizations).
Change-Id: Ia2bc53525ae529c35300be124220b4d61e4fc474
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238061
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Change-Id: If99e1802c8187ebd98b67717d744c6695bb25900
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238118
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
All command buffers are now appended to a single vector, and submitted
submitted in onFinishFlush() in a single submit.
In order to do this, implement a centralized command encoder for copies.
This command encoder is used for buffer-to-buffer, buffer-to-texture and
texture-to-buffer copies.
Change-Id: If1092ae4edbe03c995d4cb80e0dc124516d63dad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235826
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Count the number of strikes in fRemoteStrikesToSend that have
glyphs to send. The strike may not have glyphs to send, because they
were sent previously. Then, send the strikes that have glyphs to send.
Keep the bool in the serialization which indicates that strike
has glyphs and should always be true now. The bool will be removed in the next CL.
Change-Id: I8b75d1bda574fd71adfd21cb20ff912340fc2e33
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237815
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Khushal Sagar <khushalsagar@chromium.org>
Change-Id: Icd331e8946d80652750b8b6ea0db65f5f676ac3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238058
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Updated to fix a bug with the different version numbering between
GL and GLSL.
This reverts commit 0042cb0c87.
Change-Id: I5ae9bb77bd46eac47b05e340b491f8a8671ef5a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238057
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
886698bc3f..5d27a69616
git log 886698bc3fdd..5d27a6961601 --date=short --no-merges --format='%ad %ae %s'
2019-08-29 timvp@google.com Support separable shader programs
2019-08-28 lujc@google.com Use ProgramPipelineID in place of GLuint handle
2019-08-28 syoussefi@chromium.org Vulkan: Expose EXT_instanced_arrays
2019-08-28 lujc@google.com Use PathID in place of GLuint handle
2019-08-28 geofflang@chromium.org Supress dEQP ETC texture tests on Mac.
2019-08-28 geofflang@chromium.org Suppress error messages in ANGLE end2end tests on Nexus6P.
2019-08-28 cwallez@chromium.org Suppress correct failure on Android FYI Release (NVIDIA Shield TV)
2019-08-28 lujc@google.com Use QueryID in place of GLuint handle
2019-08-28 spang@chromium.org Move default ANGLE platform type out of main switch/case
2019-08-28 cwallez@chromium.org Suppress crashing perftests on Win Intel Exp Rel
2019-08-28 cwallez@chromium.org Suppress end2end tests failures on Android FYI Release (NVIDIA Shield TV)
2019-08-28 lujc@google.com Support in memory frame capture replay
2019-08-28 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/glslang/src a3bc04b278ed..f27bd2aa2e3f (4 commits)
Created with:
gclient setdep -r third_party/externals/angle2@5d27a6961601
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC stani@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
TBR=stani@google.com
Change-Id: Ia09e23b235c51fce9d8a6063d4285b4e82fd50d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238019
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This reverts commit a5fa56e910.
Reason for revert: Fixes bound calculation to transform fDstRect by each entry's pre-view matrix
if needed.
Original change's description:
> Revert "Calculate draw bounds in drawEdgeAAImageSet"
>
> This reverts commit 977b50a7e0.
>
> Reason for revert: Likely broke skia_renderer bots, https://test-results.appspot.com/data/layout_results/linux-rel/177320/vulkan_swiftshader_blink_web_tests%20%28with%20patch%29/layout-test-results/results.html
>
> Original change's description:
> > Calculate draw bounds in drawEdgeAAImageSet
> >
> > This will allow SkiaRenderer to provide image filters on the SkPaint
> > instead of using an explicit saveLayer, where they must calculate the
> > draw bounds. Once SkiaRenderer provides filters that way, they will
> > automatically take advantage of any implicit layer optimizations we can
> > add down the road.
> >
> > Bug: skia:9283
> > Change-Id: I87adef336a08210d4d015e36c907e893a973947d
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237477
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I99d90f7beae89b509c35649dcfcdf392a47b3415
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:9283
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237596
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I1cba1e70d32abe7cd2ad3cfe478960a3670e79ca
Bug: skia:9283
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237900
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
This reverts commit fd849a537a.
Reason for revert: Magnifier filter fixed, layout tests shouldn't break on this change anymore.
Original change's description:
> Revert "Combine snapBackImage and snapSpecial"
>
> This reverts commit 45739aa1d8.
>
> Reason for revert: Looks like the magnifier filter doesn't handle subset origins correctly either, not caught by our tests, but does in layout tests.
>
> Original change's description:
> > Combine snapBackImage and snapSpecial
> >
> > Previously, snapBackImage always made a copy since that is required for
> > its use in saveBehind(). Backdrop filters also used snapBackImage because
> > it relied on its subset SkIRect argument to avoid using the entire
> > layer as input to the backdrop filter. The regular snapSpecial() originally
> > did not take a subset at all. The GPU implementations of snapSpecial()
> > and snapBackImage() were very similar. This merges them into a single call
> > that takes a subset SkIRect and a boolean to control if the copy is required.
> >
> > Only saveBehind() requires that the copy is made, due to how it bypasses
> > the regular copy-on-write behavior managed by SkCanvas and SkSurface. The
> > no-argument saveSpecial() is still provided, but it is defined to just snap
> > the bounds of the device.
> >
> > Flutter noticed a fairly serious performance regression on iOS that went
> > back to this CL: 08b260c27b. It was determined that the only significant change in
> > behavior that was active given their minimum working example was switching
> > from snapSpecial() to snapBackImage(). Hopefully moving to a snapSpecial that
> > takes a subset, but doesn't copy when there is a texture already available
> > will restore the performance.
> >
> > Bug: skia:9283, https://github.com/flutter/flutter/issues/36352, https://github.com/flutter/flutter/issues/37541, https://github.com/flutter/flutter/issues/36064
> > Change-Id: I448f8886347a1e0f4da8f61279744bb9254f7752
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237127
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
>
> Change-Id: I7fd897da8a50b2fc0079e2aed9b6ad4bed6d3879
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:9283, https://github.com/flutter/flutter/issues/36352, https://github.com/flutter/flutter/issues/37541, https://github.com/flutter/flutter/issues/36064
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237616
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
Change-Id: Ieeb7e8c3b3261d9e900fea6e83a5726b4b6c86cd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9283, https://github.com/flutter/flutter/issues/36352, https://github.com/flutter/flutter/issues/37541, https://github.com/flutter/flutter/issues/36064
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237904
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/ee8d9ce83d7c26d09283efc88d381bd2505bf836 owners: add owners_rooted_at_file() (ellyjones@chromium.org)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: Iece6b0e34d39b212b3107b6edc745c1cd627637b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237959
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
This reverts commit 63655b5a21.
Reason for revert: Seems to be happening on more devices than is expected.
Original change's description:
> Pin the GLSL version to be no larger than the GL version
>
> Some Adreno 308 devices have a driver bug where the GLSL version is
> higher than the GL version, and attempting to use shaders with that
> version triggers an error.
>
> Change-Id: I5c8996e9771983e547ec75e57b04e2584507727f
> Bug: https://github.com/flutter/flutter/issues/36130
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237898
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: I4df2a01ae5228aa4edb56b35aa7f28807886282a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: https://github.com/flutter/flutter/issues/36130
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237903
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This will let us re-land https://skia-review.googlesource.com/c/skia/+/237127
which makes non-zero subsets much more common. Confirmed that this CL and
the linked CL will now pass the CC unittests that caught the original failure.
Change-Id: Ic0393a574b2c19d92421a5deece81ab2ed70fc97
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237899
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 7be971fa3a.
Reason for revert: Flutter has been updated to new API, these patches
should not be necessary.
Original change's description:
> Fix flutter roll
>
> Flutter extends from the SkCanvasVirtualEnforcer, so the prior change
> to onDrawEdgeAAQuad to accept an SkColor4f instead of SkColor broke
> their build, the flutter roller, and--transitively--the G3 roller.
>
> This keeps the old onDrawEdgeAAQuad around as a no-op so their
> canvas_spy class can extend from it.
>
> TBR=bsalomon@google.com, stani@google.com
>
> Bug: skia:
> Change-Id: I3798ec60a21e90c3d3f5d59f19f7dbe62e37cbec
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237590
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,stani@google.com,michaelludwig@google.com
Change-Id: I2946043dbddfdfc8c853e68853a8a349db0b5ab1
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237901
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Bug: 139815242
Test: Manual
HEIF does not know the correct duration for a frame until it has been
decoded. Update the frame time after decoding.
Change-Id: I6c4d1f27ea927b27d4c435e6aca94d57126e1146
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237876
Reviewed-by: Chong Zhang <chz@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
GrFence is implemented by a single MTLSharedEvent where we increase the
value with each new invocation. GrSemaphore uses a MTLEvent (the
assumption here is that we are signaling and waiting on the same device)
with an associated value that defaults to 1. For generating a large
number of GrSemaphores at once it should be possible to use the same
MTLEvent but with different assigned values.
Bug: skia:8243
Change-Id: Ic7de2d9d295fbe51e67bc7c3c4354257cb0774d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233416
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Some Adreno 308 devices have a driver bug where the GLSL version is
higher than the GL version, and attempting to use shaders with that
version triggers an error.
Change-Id: I5c8996e9771983e547ec75e57b04e2584507727f
Bug: https://github.com/flutter/flutter/issues/36130
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237898
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
*Never renderable in ES but always texturable
*glTexStorage2D validity based on GL_EXT_texture_storage extension
*Move workarounds to workaround setup code
Change-Id: Id2b59ed8c65c88fea9e5cb671d34651dfb9b6a11
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237814
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
recipe_engine:
https://crrev.com/9ca245a1dc39e1fe957a4c8fb1774b731bef5415 [json] Handle nonexistent JSON placeholder file (olivernewman@google.com)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: I1bbfa0594b77dca6af77d98b55a8c5391f03a02f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237916
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
GrCpuBuffer allocates extra space for a buffer in Make but using sized
delete will then lead to UB as operator delete is not implemented.
This change overrides the delete operator to force the unsized variant
which gets rid of the UB at the cost of not taking advantage of sized
delete. Once P0722R1 is available to safely compute the full size of
the object inside delete, this code can change to use sized delete.
c.f. https://bugs.chromium.org/p/skia/issues/detail?id=6384
and http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2017/p0722r1.html
Change-Id: I8f9172c35d17a5acee777d802dfdb25f031868b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237847
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I7574c8d99f0e68d753e5714731aec57e0b20f327
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237799
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
* Rename fRemoteGlyphStateMap -> fDescTorRemoteStrike
* Move map operations to be local
* Other cleanups
Change-Id: Ia5c4309e849d018903623f70595ae7238ceaec8c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237496
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
57ad1e1287..886698bc3f
git log 57ad1e1287dd..886698bc3fdd --date=short --no-merges --format='%ad %ae %s'
2019-08-27 jmadill@chromium.org Vulkan: Style cleanups to TextureVk.
2019-08-27 jmadill@chromium.org Vulkan: Remove command buffer param from initImage.
2019-08-27 ianelliott@google.com Vulkan: Enable the official GLES1 conformance tests
2019-08-27 geofflang@chromium.org GL: Check for errors around GL calls.
2019-08-27 geofflang@chromium.org Fix a typo in the GL_NUM_REQUESTABLE_EXTENSIONS_ANGLE enum value.
2019-08-27 svaisanen@nvidia.com Remove skipping of several tests on NVIDIA since they are now passing
2019-08-27 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/spirv-tools/src 1eb89172a82b..15fc19d0912d (1 commits)
Created with:
gclient setdep -r third_party/externals/angle2@886698bc3fdd
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC stani@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
TBR=stani@google.com
Change-Id: Ifcaa2f3494bb93f663adc8ef46aff65fc929947a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237656
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Flutter extends from the SkCanvasVirtualEnforcer, so the prior change
to onDrawEdgeAAQuad to accept an SkColor4f instead of SkColor broke
their build, the flutter roller, and--transitively--the G3 roller.
This keeps the old onDrawEdgeAAQuad around as a no-op so their
canvas_spy class can extend from it.
TBR=bsalomon@google.com, stani@google.com
Bug: skia:
Change-Id: I3798ec60a21e90c3d3f5d59f19f7dbe62e37cbec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237590
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 45739aa1d8.
Reason for revert: Looks like the magnifier filter doesn't handle subset origins correctly either, not caught by our tests, but does in layout tests.
Original change's description:
> Combine snapBackImage and snapSpecial
>
> Previously, snapBackImage always made a copy since that is required for
> its use in saveBehind(). Backdrop filters also used snapBackImage because
> it relied on its subset SkIRect argument to avoid using the entire
> layer as input to the backdrop filter. The regular snapSpecial() originally
> did not take a subset at all. The GPU implementations of snapSpecial()
> and snapBackImage() were very similar. This merges them into a single call
> that takes a subset SkIRect and a boolean to control if the copy is required.
>
> Only saveBehind() requires that the copy is made, due to how it bypasses
> the regular copy-on-write behavior managed by SkCanvas and SkSurface. The
> no-argument saveSpecial() is still provided, but it is defined to just snap
> the bounds of the device.
>
> Flutter noticed a fairly serious performance regression on iOS that went
> back to this CL: 08b260c27b. It was determined that the only significant change in
> behavior that was active given their minimum working example was switching
> from snapSpecial() to snapBackImage(). Hopefully moving to a snapSpecial that
> takes a subset, but doesn't copy when there is a texture already available
> will restore the performance.
>
> Bug: skia:9283, https://github.com/flutter/flutter/issues/36352, https://github.com/flutter/flutter/issues/37541, https://github.com/flutter/flutter/issues/36064
> Change-Id: I448f8886347a1e0f4da8f61279744bb9254f7752
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237127
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
Change-Id: I7fd897da8a50b2fc0079e2aed9b6ad4bed6d3879
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9283, https://github.com/flutter/flutter/issues/36352, https://github.com/flutter/flutter/issues/37541, https://github.com/flutter/flutter/issues/36064
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237616
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: chromium:795132,chromium:985500
Change-Id: Idbb4d45b29d2c0d0fd54b05b807086ecf0b8cf26
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237492
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 977b50a7e0.
Reason for revert: Likely broke skia_renderer bots, https://test-results.appspot.com/data/layout_results/linux-rel/177320/vulkan_swiftshader_blink_web_tests%20%28with%20patch%29/layout-test-results/results.html
Original change's description:
> Calculate draw bounds in drawEdgeAAImageSet
>
> This will allow SkiaRenderer to provide image filters on the SkPaint
> instead of using an explicit saveLayer, where they must calculate the
> draw bounds. Once SkiaRenderer provides filters that way, they will
> automatically take advantage of any implicit layer optimizations we can
> add down the road.
>
> Bug: skia:9283
> Change-Id: I87adef336a08210d4d015e36c907e893a973947d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237477
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I99d90f7beae89b509c35649dcfcdf392a47b3415
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9283
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237596
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
recipe_engine:
https://crrev.com/19c4fbe5a863665b045e2d510b7a368c18c46edb [swarming] Allow customizing test task ids. (mohrr@google.com)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: Id90078c6f7c11c0f41f64e51dba6cfb95caf2961
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237520
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Previously, snapBackImage always made a copy since that is required for
its use in saveBehind(). Backdrop filters also used snapBackImage because
it relied on its subset SkIRect argument to avoid using the entire
layer as input to the backdrop filter. The regular snapSpecial() originally
did not take a subset at all. The GPU implementations of snapSpecial()
and snapBackImage() were very similar. This merges them into a single call
that takes a subset SkIRect and a boolean to control if the copy is required.
Only saveBehind() requires that the copy is made, due to how it bypasses
the regular copy-on-write behavior managed by SkCanvas and SkSurface. The
no-argument saveSpecial() is still provided, but it is defined to just snap
the bounds of the device.
Flutter noticed a fairly serious performance regression on iOS that went
back to this CL: 08b260c27b. It was determined that the only significant change in
behavior that was active given their minimum working example was switching
from snapSpecial() to snapBackImage(). Hopefully moving to a snapSpecial that
takes a subset, but doesn't copy when there is a texture already available
will restore the performance.
Bug: skia:9283, https://github.com/flutter/flutter/issues/36352, https://github.com/flutter/flutter/issues/37541, https://github.com/flutter/flutter/issues/36064
Change-Id: I448f8886347a1e0f4da8f61279744bb9254f7752
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237127
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Idf163572eedac0b434fbe49ddb8bd8e5b4ca0adb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237519
Commit-Queue: Stephen White <senorblanco@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>