Change-Id: I5bda64c41119222a144b085910a0127f2e16a65d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/557588
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The `encode` method of SkImage is renamed to `encodeToData` in
6409f84fc3.
We also don't use GrContext anymore. According to the file we included,
we should use GrDirectContext instead now.
This patch should make the code in the documentation buildable.
Change-Id: I07d27c5686673e17afb8a893b1c1c238fa84ecff
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/554816
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The auto-generated URL link contains the left parenthesis, which makes
the URL linked to a 404 page.
Fix it by explicit specifying the URL linked.
Change-Id: Ic44a8cb8eecd8bbec6a9ef68b53acf201d739357
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/554817
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
The clang_linux and clang_mac Bazel configs were removed in
commit I515c114099d659639a808f74e47d489a68b7af62.
Bug: skia:12541
Change-Id: Ib42764686a19a73164efbcf3d72869574f747b8f
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/553590
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Chris Mumford <cmumford@google.com>
gazelle ended up being more liability than asset for our C++ rules.
It required devs to manually run the command frequently (and was
easy to forget until the CQ failed). The fact that we still had to
edit the source files (e.g. the "srcs" cc_libraries) meant that
the mixture between generated and hand-written caused some
tension (see include/third_party/vulkan for a good example).
The combination of gazelle and our IWYU enforcement added several
bits of churn without any real benefit. The generated rules
also didn't help identify cases where we were not keeping tight
boundaries (e.g. non-gpu code and gpu code).
Identifying third_party deps automatically ended up being trickier
than anticipated (see the deleted //third_party/file_map_for_bazel.json)
Using the "maximum set of dependencies" worked ok, but ended up
increasing build time unnecessarily. For example, compiling
CanvasKit for WebGL always needed to compile Dawn because
SkSLCompiler.cpp sometimes needs to include tint/tint.h.
Follow-up CLs will rebuild the BUILD.bazel rules without gazelle.
Note to Reviewers:
- The only file worth manually reviewing here is bazel/Makefile.
Change-Id: I36d6fc3747487fabaf699690780c95f1f6765770
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/543976
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Also updates a script with 2to3 to be python3-compatible.
Change-Id: I45981349664aef4491e7ab20e49889d461f8bf3f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/538417
Commit-Queue: James Godfrey-Kittle <jamesgk@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
For additional context, see "Codifying Certain Build Options"
and "Building on the CI" in the design doc go/skia-bazel
Suggested review order:
- builder_name_schema.json to see the three required and
one optional part of BazelBuild jobs.
- jobs.json to see one new BazelBuild job added. In an
ideal world, this job would have been named
BazelBuild-//modules/canvaskit:canvaskit_wasm-debug-linux_x64
but Buildbucket (?) requires jobs match the regex
^[a-zA-Z0-9\\-_.\\(\\) ]{1,128}$
so we use spaces instead of slashes or colons.
- gen_tasks_logic.go; noting the makeBazelLabel function
expands most of the spaces to / and the last one to a
colon to make a single-target label. If there are three
dots, then it is a multi-target label, and we do not
need to add a colon.
- bazel_build.go; This is a very simple task driver, and
I do not anticipate getting too much more complex.
The place where we decide which args to augment
a build with depend on the host platform and thus
should be set in gen_tasks_logic.go.
- bazel/buildrc to see some initial configurations set,
one of which, "debug", is used by the new job.
The "release" version of CanvasKit probably works on
3.1.10 which had a bugfix, but we are still on
3.1.9
- .bazelrc to see a rename of the linux-rbe config to
linux_rbe (our configs should have no dashes if
we want to specify them verbatim in our Job names).
It also imports the Skia-specified build configs
from //bazel/buildrc and supports the user-specified
//bazel/user/buildrc file if it exists.
- All other files in any order.
Change-Id: Ib954dd6045100eadcbbf4ffee0888f6fbce65fa7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/537797
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Bug: skia:13040
Change-Id: I1749f21162ea400a8b8fb00ed52e6024eb658d52
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/537082
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewer notes:
PS1 and PS2 handle everything up to the linking stage of the build
PS6 and PS7 are trivial renamings and rebases, diff between Base->PS5 for a cleaner review
No-Try: true
Change-Id: Ib21ce2e8839ecd4b4dd57280e82f56a98194e476
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532765
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
These were from a previous attempt.
Change-Id: Ia057e5e23d2ba97e33f1bb7fafc785a3ee92d66e
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/531096
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I126bee10ebeb34c024c84e5cd6bc5db950a82029
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529354
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Erik Rose <erikrose@google.com>
gLinux has removed python2 everywhere. The officially recommended fix is
to always reference #!/usr/bin/python3 explicitly.
http://yaqs/2356833960463433728
Change-Id: I99278a18e95ac8a566e57e1f506986e69d42f57e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/521360
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
These were still using an outdated version of SkRuntimeEffect.makeShader
Change-Id: Ie55b0eb764cc7f662a8a8893973a60b9746ca51c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/517276
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: skia:12643
Change-Id: I285d42c908c75532b78c9b80da7b6145e1b47fe7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/506458
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
- Remove the isOpaque parameter from all makeShader calls
- Add some folding to emphasize important parts of fiddles
Bug: skia:12643
Change-Id: Iaae5d61b63b409a8754b5144dc2baf5927a14848
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/506316
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Explains several different features for:
- Uniforms
- Raw image shaders
- Color transform intrinsics
Bug: skia:10479
Change-Id: I9254d30283e74f039eb1490636efec1ddd125aa2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492656
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
These were missing linkTitle, so they didn't really show up in the
left-hand tree view. (Each article had a clickable space, and they were
all jammed together). Now they actually appear.
The relative links were also wrong, resulting in 404s, those have been
updated as well.
Change-Id: Ia0bc9d59e87225e68ae8efda6ebfbc74a5465804
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491449
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
- Updated the site's copy of release notes
- Removed Flutter/Fuchsia information - it was mostly out of date and
incorrect (we've had a Flutter autoroller for years).
- Removed "how to apply a patch" - it still referred to Reitveld, and
Gerrit provides plenty of guidance on this from the web UI itself.
- Fixed some broken link formatting
- The embedded 3D cube demo worked, but the linked copy on jsfiddle had
a call to an (unnecessary) deleted API. Fixed that.
- One of the particle examples linked to the wrong effect on
particles.skia.org
- Converted a static 'code + png' example (text drop shadow) to a
fiddle-embed, which is prettier and more functional.
Change-Id: I530dd9fe19288d969fef68feb2c9002c8378e0df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491818
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Heather Miller <hcm@google.com>
Remove references to Firefox. Remove link to a four year old roadmap.
Fix the placeholder mailing-list link to point at our project.
Change-Id: Iaacb8e077dd9316fc305f255a456133ce0fae25d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491451
Reviewed-by: Heather Miller <hcm@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This adjusts the alignment as well as the loading of canvaskit
and the inline element.
Change-Id: I8adf28e08a714ac466b751183a3dd9c3cc5de1a6
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/488523
Reviewed-by: Ravi Mistry <rmistry@google.com>
Change-Id: I13ba477d5b390a0fc03cd4960b6a19bcaa4266d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482699
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Bug: skia:12714
Change-Id: I1babde07ca8f22376cfd5c02c5412c551d5b5669
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/480116
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Was using an old (unnecessary) CK construct that no longer exists
Change-Id: Ib56795d5588586f6da07e0c90e36c3aee1fbbb18
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/456645
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
We no longer clamp colors to premul. Updated the examples and
explanation.
Bug: skia:12483
Change-Id: Idb0eec3ac1db5f81c657104093fa8a647529209a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453137
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:12478
Change-Id: I4e2bc1eb441c19d7b4cf2bcea65b852f7f0aa59b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453136
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Instead of manually maintaining them, which is error prone.
Change-Id: If78a564e4afe238d195b952fea276154b2e12b06
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449917
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Change-Id: If3e838f22f1b99fd7a3b1c6bca0affd39f5573b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449843
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
The existing define wasn't being used to compile :skia
(but it is for building the fuzzer code).
After this lands, oss-fuzz will be updated to set that
flag too. https://github.com/google/oss-fuzz/pull/6462
The change to SkTypes.h is to remove bit-rotted code that
prevents oss-fuzz from working.
Change-Id: I95b48d76dd3878d04ba3a5d021359ca200c20a0c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449576
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Skia bots build and test on iOS with a minimum of iOS 11. Chrome
currently requires 13 and other internal users are at minimum 11. While
Skia may currently build with older minimum targets (currently back to
iOS 8, though shortly will require iOS 9) it is not tested on versions
older than 11.
Change-Id: I34305438caccd4f990904a4cc4dcdff2c64b6cc5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/447717
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
- Use .eval() in all example fiddles
- Add some more explanation of how the parts of a draw/paint contribute
to the GPU fragment shader.
Bug: skia:12302
Change-Id: Ib69b9af39368c980e1aa9206af585f26498d083e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/445640
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Also update RELEASE_NOTES to describe new syntax.
Change-Id: I2666551b98f80b61ae3a48c92a9e306cdc7242b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/444735
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:12302
Change-Id: I8cf958acf9214d0de903a4097647afd74f2a659e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441541
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>