Commit Graph

850 Commits

Author SHA1 Message Date
John Stiles
13c9f6690e Fix additional cases of variable shadowing.
These changes will allow us to enable shadowed-variable warnings.

Change-Id: I24ee7e198c1c77b58836237c37557c00452680e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439476
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-08-16 17:47:14 +00:00
Robert Phillips
06273bcb8a Prepare headers for making all ops V1-only
Basically, ensure all the headers about to become V1-only only appear in contexts that are currently or will soon be V1-only.

This is almost all fallout from retracting some of the moving headers from other headers i.e.:

GrMeshDrawOp.h from GrOpFlushState.h
GrDrawOp.h from GrOpsRenderPass.h
GrDrawOp.h from GrOpsTask.h
GrSimpleMeshDrawOpHelper.h from GrTessellationShader.h


Bug: skia:11837
Change-Id: I939f5c82c3042e9ab00571b5796ab82dbe968085
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438677
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-12 15:09:11 +00:00
Greg Daniel
f4e176b98e Update Skia's internal vulkan headers to 1.2.
This is needed so we can support VK_EXT_image_drm_format_modifier. These
headers are just used internally in Skia so this should have no effect
on anyone using Skia.

Bug: skia:12336
Change-Id: I502f8e7dbbeb8e48ff03fb7ef0e5db3e8bcbb40d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438737
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-08-12 14:58:05 +00:00
Brian Salomon
4895946078 Move ProgramImpl definitions into Processor subclass headers.
Move ProgramImpl function definitions into Processor subclass cpp files.

Delete separate h/cpp files.

Modify GrGLSLVaryingHandler::addPassThroughAttribute to break #include
cycle. It now takes a ShaderVar rather than a GP::Attribute, making
it slightly more flexible as the input can be any variable defined
in the vertex shader.

Bug: skia:11358
Change-Id: I94ee8cd44d29e194216592ecae5fd28de785c975
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438596
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-08-11 19:45:56 +00:00
Brian Salomon
bab2d11891 Improve consistency of GP::ProgramImpl subclasses
Named "Impl" and nested in GP or makeProgramImpl definition.

Remove unused INHERITED typedefs.

Remove GenKey pattern.

Bug: skia:11358
Change-Id: Icb4d5a0844184f51d92135de6cee6f6e77f57a5e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438478
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-08-11 16:52:09 +00:00
Robert Phillips
53eaa64873 Rename GrSurfaceContext -> skgpu::SurfaceContext
Almost entirely mechanical.

Bug: skia:11837
Change-Id: I984339097fdeeae2eccb6c1d790d510020511961
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438177
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-10 19:24:53 +00:00
Brian Salomon
f95940bc23 Rename GrGLSLGeometryProcessor to GrGeometryProcessor::ProgramImpl
return from GrGP by unique_ptr, rename factory function to
makeProgramImpl()

Bug: skia:11358

Change-Id: I61dd36f770d2fc0b54de0e0e7b78ac4d3fbd119a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437741
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-08-10 14:36:40 +00:00
Brian Salomon
13b287386a Remove GLSL from name of functions that builds GrProcessor keys.
Bug: skia:11358
Change-Id: Ie70e45b18c12126c8e86700ad1040bc319be385a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436998
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-08-09 14:01:13 +00:00
Ben Wagner
a3f996c70d Fix skia_use_gl = false build
Fix a number of warnings as errors about unused private methods when
skia_use_gl is set to false and SK_GL is not set.

Change-Id: Idcc08a1434ec11a6ce9c8df034c9fa472bf08d08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436822
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-08-05 21:34:04 +00:00
Brian Salomon
caa760e214 Fix -Wdeprecated-copy warnings
clang-14 has a new warning for deprecated implicit copy/assignment
if the other is written.

https://clang.llvm.org/docs/DiagnosticsReference.html#wdeprecated-copy

Change-Id: Iaeb23b2470ffa0be1953d1aed31bf0423c589893
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435880
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-08-03 16:06:11 +00:00
Robert Phillips
33bf2b56f9 Pipe all SDC creation through the recording context
In the new GrSurfaceContext class hierarchy we can get either a v1 or v2 SFC/SDC depending on the context options setting.

Bug: skia:11837
Change-Id: Ia25bc10b58bbbaf65a484b323d9d0eee471bb7ef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435276
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-08-02 16:04:52 +00:00
Robert Phillips
4dca83162b Rename GrSurfaceDrawContext to skgpu::v1::SurfaceDrawContext
This CL is mostly mechanical. It:

replaces "src/gpu/GrSurfaceDrawContext.h" #includes with
         "src/gpu/v1/SurfaceDrawContext_v1.h" and reorders

replaces "class GrSurfaceDrawContext;" with
         "namespace skgpu { namespace v1 { class SurfaceDrawContext; }}"

replaces "GrSurfaceDrawContext*" with "auto" where possible
replaces "rtc" with "sdc"
replaces "surfaceDrawContext" with "sdc"
replaces GrSurfaceDrawContext with skgpu::v1::SurfaceDrawContext
reflows parameters as needed

This CL does not try to:

make skgpu::v1::SurfaceDrawContext V1-only
minimize the skgpu and/or skgpu::v1 prefixes

Those two tasks will be accomplished in follow up CLs. This CL is just trying to get the bulk of the mechanical changes comprehensibly landed.

Bug: skia:11837
Change-Id: I6fe59080249d585df8f5d27c6b67569cdc35842f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433156
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-07-28 20:12:10 +00:00
Robert Phillips
cc6e50f041 Prevent CircleOp from being tested with MSAA
Change-Id: I307322f2d5e66ef103bdeb791066d6bba11b70ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431636
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-23 19:05:40 +00:00
Chris Dalton
8854829351 Reland "Prefer the NV_framebuffer_blit extension over ANGLE"
This is a reland of 202ce887ec

Original change's description:
> Prefer the NV_framebuffer_blit extension over ANGLE
>
> The ANGLE/CHROMIUM glBlitFramebuffer requires full size blits, which
> is really bad for DMSAA. The NV extension does allow blits of
> sub-rectangles, so we prefer that one if it's available.
>
> Bug: skia:12176
> Bug: skia:12177
> Bug: skia:12234
> Bug: skia:12235
> Change-Id: I463ac631fff64ad564f294cf2f26be7410e8c356
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430576
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Bug: skia:12176
Bug: skia:12177
Bug: skia:12234
Bug: skia:12235
Change-Id: I41d062f9894f5a81c78a37de27a288bc17812643
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431817
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-07-23 16:20:36 +00:00
Chris Dalton
e3f2a63db7 Revert "Prefer the NV_framebuffer_blit extension over ANGLE"
This reverts commit 202ce887ec.

Reason for revert: Need to update Chrome first to give us the NV one.

Original change's description:
> Prefer the NV_framebuffer_blit extension over ANGLE
>
> The ANGLE/CHROMIUM glBlitFramebuffer requires full size blits, which
> is really bad for DMSAA. The NV extension does allow blits of
> sub-rectangles, so we prefer that one if it's available.
>
> Bug: skia:12176
> Bug: skia:12177
> Bug: skia:12234
> Bug: skia:12235
> Change-Id: I463ac631fff64ad564f294cf2f26be7410e8c356
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430576
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:12176
Bug: skia:12177
Bug: skia:12234
Bug: skia:12235
Change-Id: Iaa9f82e1c0c935a67dd8f446d1513b2b0a98f725
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430819
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-07-22 04:58:39 +00:00
Chris Dalton
202ce887ec Prefer the NV_framebuffer_blit extension over ANGLE
The ANGLE/CHROMIUM glBlitFramebuffer requires full size blits, which
is really bad for DMSAA. The NV extension does allow blits of
sub-rectangles, so we prefer that one if it's available.

Bug: skia:12176
Bug: skia:12177
Bug: skia:12234
Bug: skia:12235
Change-Id: I463ac631fff64ad564f294cf2f26be7410e8c356
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430576
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-07-20 19:00:21 +00:00
Chris Dalton
6aaf00fa7e Add a "usesMSAASurface" arg to GrMeshDrawOp::onCreateProgramInfo
onCreateProgramInfo needs to know if DMSAA will be rendering to a
separate MSAA target in order to properly set up its pipeline and
shaders. This CL mostly just plumbs this unformation through, but also
cleans up FillRRectOp now that this information is available.

Bug: skia:12201
Change-Id: I7300d2725da72484a12bd0c9d3ad298ae81bff90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427577
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-07-13 20:22:31 +00:00
Robert Phillips
72354b0593 Move more gms and tests into the V1-only pile
Making GrDrawRandomOp and test_ops V1-only drags several GMs and tests with them. All the other GMs/tests explicitly require Ops.

Bug: skia:11837
Change-Id: I45c0a1054c3b1ec43f509595c6492581d10314cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425016
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-08 17:38:36 +00:00
Robert Phillips
7cef6789fd Change architecture #defines to be SK_GPU_V1 and SK_GPU_V2
A strictly mechanical CL

Bug: skia:11837
Change-Id: Id794d1fefe261d685b19e5d4d599cdab5e021cf7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424038
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-01 18:42:53 +00:00
Chris Dalton
661abd0f8d Reland "Use GL_ANGLE_instanced_arrays"
This is a reland of 76b80eca64

Original change's description:
> Use GL_ANGLE_instanced_arrays
>
> It turns out the es2 command buffer has supported instanced rendering
> all along. We just weren't using it! This CL starts using
> GL_ANGLE_instanced_arrays, after which point chrome es2 will start
> taking many of our instanced codepaths. It can even use tessellation if
> we update the shaders to not rely on gl_VertexID.
>
> Bug: chromium:1220246
> Change-Id: I173f4c07771691143d2540ecb9c3f8222ed8e4b3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422379
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Bug: chromium:1220246
Change-Id: I4d6f74adff4e2eda4b55a459faf16b5f5a230d06
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422616
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-28 21:49:46 +00:00
Chris Dalton
e0f4de6f23 Add a cmdbuffer_es3 config
Adds the ability to create an es3 command buffer context, but does not
yet begin testing it because libcommand_buffer_gles2.dylib needs to be
updated first to respect the EGL_CONTEXT_CLIENT_VERSION attrib. Adds a
version check on the context as well to verify we actually get an es3
context when we ask for one.

Bug: chromium:1220246
Change-Id: I996f482d8ad831b81f873e1bfd2f0526e5f1e73e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419616
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-06-28 18:30:56 +00:00
Chris Dalton
040728364d Revert "Use GL_ANGLE_instanced_arrays"
This reverts commit 76b80eca64.

Reason for revert: Chrome layout test diffs

Original change's description:
> Use GL_ANGLE_instanced_arrays
>
> It turns out the es2 command buffer has supported instanced rendering
> all along. We just weren't using it! This CL starts using
> GL_ANGLE_instanced_arrays, after which point chrome es2 will start
> taking many of our instanced codepaths. It can even use tessellation if
> we update the shaders to not rely on gl_VertexID.
>
> Bug: chromium:1220246
> Change-Id: I173f4c07771691143d2540ecb9c3f8222ed8e4b3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422379
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com

Change-Id: I62c25be4f6cf6937c0b5ab6e765a7113aad76916
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1220246
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422441
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-28 16:12:11 +00:00
Chris Dalton
76b80eca64 Use GL_ANGLE_instanced_arrays
It turns out the es2 command buffer has supported instanced rendering
all along. We just weren't using it! This CL starts using
GL_ANGLE_instanced_arrays, after which point chrome es2 will start
taking many of our instanced codepaths. It can even use tessellation if
we update the shaders to not rely on gl_VertexID.

Bug: chromium:1220246
Change-Id: I173f4c07771691143d2540ecb9c3f8222ed8e4b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422379
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-28 14:58:39 +00:00
Greg Daniel
095185d175 Ignore another vk extension implemented by nvidia but not in validation layers yet.
Change-Id: I015cc2401c9f4a87fa7a02a93890bcf0a6704a91
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420901
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2021-06-23 17:08:35 +00:00
Chris Dalton
685e09b31a Reland "Purge ccpr"
This is a reland of 7bf6bc0d06

Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Change-Id: If0be86902e7cc4755eba91a89be1ec1a6a4b54b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419720
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-19 18:42:38 +00:00
Brian Osman
2421b9901b Remove spurious semicolons (should fix Chrome roll)
Change-Id: Ib45c569e3bbfeb41003ca9c261408840fb0af9dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419897
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2021-06-19 17:48:08 +00:00
Brian Osman
fe83ab6706 Revert "Purge ccpr"
This reverts commit 7bf6bc0d06.

Reason for revert: Android build references kCoverageCounting

Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=robertphillips@google.com,brianosman@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I01d99287978f848eb8bf900c07cba90ceb3b6edc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419898
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-06-19 15:13:19 +00:00
Chris Dalton
7bf6bc0d06 Purge ccpr
Now that the clip atlas has been successfully migrated to
tessellation, we don't need this code anymore!

Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-18 21:46:36 +00:00
Robert Phillips
71143950f4 Switch GrMeshDrawOp::Target to be the stand alone GrMeshDrawTarget class
The Tessellator classes will survive in the NGA and they use
GrMeshDrawOp::Target - but GrMeshDrawOp will not survive.

This is a prelude to making all the remaining GrOp-derived classes OGA-only.

Bug: skia:11837
Change-Id: I62dc92e5f42d672342113f12dcedf3435fab993f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419198
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-06-17 19:57:43 +00:00
Robert Phillips
294723d690 Move GrOp::VisitProxyFunc to GrTypesPriv.h GrVisitProxyFunc
This is almost purely a query/replace CL (% the #include juggling).
The VisitProxyFunc is used by more than just the Ops and will probably
still be required in the NGA.

This is a prelude to making all the remaining GrOp-derived classes OGA-only.

Bug: skia:11837
Change-Id: If1c127e5c126c676be529ed2a61dd7953abb03d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419162
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-06-17 17:23:35 +00:00
Greg Daniel
e8502cc73c Add another new nvidia vk extension not covered by layers.
Change-Id: Ia1c775fffff7086ecc1e672792921d2146abd0f4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419158
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-06-17 16:08:53 +00:00
Robert Phillips
3674f589ee Make GrPathRenderer and all derived class be OGA-only
Bug: skia:11837
Change-Id: I92aacf8b412d0158036a5f27aa767590e426bd5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417657
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-06-16 17:09:37 +00:00
Michael Ludwig
785ecad487 Disable VK_NV_acquire_winrt_display in our apps
The GTX 1080 Ti with driver version 466.47 wants to enable
VK_NV_acquire_winrt_display, which depends on VK_EXT_direct_mode_display
but VK_EXT_direct_mode_display is not one of its available device
extensions. This leads to correct validation errors that prevent viewer
from launching in debug mode.

Change-Id: I989477861007d7a5baa529698ffd86910618b9f8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415173
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
2021-06-03 19:14:38 +00:00
John Stiles
52cb1d059d Rename GrXferProcessor::DstProxyView to GrDstProxyView.
At present, only Xfer processors allow reading back from the destination
image since they are in charge of blending. However, we'd like to expose
the destination color to fragment processors and Runtime Effects in the
future. To make this possible, the DstProxyView will need to be
accessible outside of Xfer processors.

This CL migrates DstProxyView to be a top-level Ganesh class and fixes
up the references to it throughout Skia. It's interesting to note that
several call sites were already using typedefs to hide the class
nesting anyway.

Change-Id: I93a294aa097f9319a968503c4f2f7e4f388ff033
Bug: skia:12066
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414899
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-06-02 18:00:47 +00:00
Brian Salomon
7db0e2f942 Remove wrapping of GL sync objects around EGL syncs in EGL test contexts
We did this to allow pipelining of GPU/CPU work in nanobench on devices
that don't have GL sync objects (or NV fence). However, we've found
that on the AndroidOne/Mali400 and Nexus7/Tegra3 devices that the
majority of a frame's work can be reordered to complete before an
earlier EGL sync. This makes the results unreliable, especially the
min_ms result. Just accept that we will sync the CPU and GPU on these
devices.

Change-Id: I04d168cbb05504d367f6a06b7b4903163ab2aa79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414897
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
2021-06-02 16:21:43 +00:00
Brian Salomon
e60d268bd6 When faking GLsync with EGL insert eglSwapBuffers
A redo of https://skia-review.googlesource.com/c/skia/+/412636

Change-Id: Ib1a00e3404cab04a37d5a8f2c1fdcb74f54412a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412658
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
2021-06-01 15:12:43 +00:00
Brian Salomon
aaccd85ac0 Revert "When faking GLsync with EGL insert eglSwapBuffers"
This reverts commit 3af709f71a.

Reason for revert: going to try double buffering sksurfaces instead

Original change's description:
> When faking GLsync with EGL insert eglSwapBuffers
>
> Change-Id: I5db86b4b0d695e74c14d48c9c29464dade2af442
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412636
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Adlai Holler <adlai@google.com>
> Auto-Submit: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Adlai Holler <adlai@google.com>

TBR=bsalomon@google.com,adlai@google.com

Change-Id: I908313e46385bb933d4ec46ffcdae1e628690821
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412660
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-05-26 17:47:59 +00:00
Brian Salomon
3af709f71a When faking GLsync with EGL insert eglSwapBuffers
Change-Id: I5db86b4b0d695e74c14d48c9c29464dade2af442
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412636
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
2021-05-26 15:46:48 +00:00
Brian Salomon
5cc24c07bb YUVUtils function for splitting image into yuva planes.
Makes the code from yuv_splitter reusable and able to produce subsampled
planes.

Bug: chromium:1210557
Change-Id: Icce112658bbdb866c3ecb9dcff1a5e8d0d30135a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/411297
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-05-24 14:10:39 +00:00
Brian Salomon
96263aa7c6 Reuse GL enums for ANGLE vendor/renderer
Currently our ANGLE vendor/renderer detection is based ANGLE's D3D
backends. To detect on the GL backend it'd be helpful to reuse the
normal GL detection after extracting the relevant GL backend strings
that ANGLE puts in GL_RENDERER in its GLES frontend. This is a step in
that direction.

Bug: 1203705
Change-Id: I5367c49e8aaee2e138088316566f95900b9c4831
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/405689
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-05-10 13:38:30 +00:00
Brian Salomon
1989342920 Consolidate gathering of info from GL strings.
Should not change functionality.

Bug: 1203705
Change-Id: I2a17fb0ccb729033c964a138dbd5e86be7f93d9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/405200
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-05-07 13:20:18 +00:00
Chris Dalton
57ab06c14e Delete mixed samples
Mixed samples is no longer relevant for Ganesh. DMSAA and the new
Ganesh architecture both rely on full MSAA, and any platform where
mixed samples is supported will ultimately not use the old
architecture.

Change-Id: I5acc745010e090ef26310d92ec6240be2cd494cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399837
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-04-22 20:11:34 +00:00
Herb Derby
0b1228d53e put an arena on GrRenderTargetProxy
This is a reland of 5a2de5e72f

This is part one of two CLs. In this CL, I put a
sk_sp<GrArenas> on GrRenderTargetProxy where GrArenas wraps
a SkArenaAlloc to add ref counting. Creating
a GrOpsTask shares the GrArenas with the ops task. When an
GrOpsTask is destroyed, it nulls out the fArenas sk_sp on
the GrRenderTargetProxy to limit the life span of the arenas.

New plumbing was added to GR_DRAW_OP_TEST_DEFINE to allow a
proper GrSurfaceDrawContext to be passed to GrAtlasTextOp's
GR_DRAW_OP_TEST_DEFINE so the arena will have a proper lifetime.

The second CL will work on replacing GrOpsTask's fAllocators
system with the shared arena.

Change-Id: Ieb568e4533c17e31b3b015e7781365d7d898c483
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/396818
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-04-15 14:37:59 +00:00
Brian Salomon
5a32828e5e No VS specialization for identity or scale/trans in reduced shader mode
Modifies helpers on GrGLSLGeometryProcessor that insert, set, and make
keys for view/local matrix uniforms to not omit the uniform when
the matrix is identity or use a float4 when it is scale/trans. Always
uses a 3x3.

Bug: skia:11844
Change-Id: I0f25b60b46b8932d7e2cac4a50159d22b9cd84d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/395656
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-14 20:09:09 +00:00
John Stiles
f2c2d3020e Migrate PersistentCacheUtils logic into a cpp file.
This code is not performance-sensitive, and there doesn't seem to be any
benefit to making it header-only.

Change-Id: Ic83be5cbb96f08c18a144954be7453aaabaa5a72
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/394900
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-04-12 14:09:59 +00:00
Brian Salomon
91216d5b65 Add "reduced shader" testing mode.
Currently doesn't do anything other than add new configs that set
a GrContextOption that becomes available in GrCaps. Runs new configs
on Perf/Test bots (MTL/iPhone11 and GL/Ubuntu).

Bug: skia:11844
Change-Id: I58586cae0980e52701abd1633dbc79b381f6015b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/394996
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-09 20:15:37 +00:00
Herb Derby
27ce7df013 Revert "put an arena on GrSurfaceDrawContext"
This reverts commit 5a2de5e72f.

Reason for revert: Upon further investigation this still leaks

Original change's description:
> put an arena on GrSurfaceDrawContext
>
> This is part one of two CLs. In this CL, I put a
> sk_sp<GrArenas> on GrSurfaceFillContext where GrArenas wraps
> a SkArenaAlloc to add ref counting. Creating
> a GrOpsTask shares the GrArenas with the ops task. New plumbing
> was added to GR_DRAW_OP_TEST_DEFINE to allow a proper
> GrSurfaceDrawContext to be passed to GrAtlasTextOp's
> GR_DRAW_OP_TEST_DEFINE so the arena will have a proper lifetime.
>
> The second CL will work on replacing GrOpsTask's fAllocators
> system with the shared arena.
>
> Change-Id: Ife3be0ab265441cbffab360f2808f5eed86db8b3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392936
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Herb Derby <herb@google.com>

TBR=bsalomon@google.com,herb@google.com

Change-Id: I9ca5c8b1e16b468003788cd3126eda1d40ff93ed
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/393177
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-04-06 20:16:08 +00:00
Herb Derby
5a2de5e72f put an arena on GrSurfaceDrawContext
This is part one of two CLs. In this CL, I put a
sk_sp<GrArenas> on GrSurfaceFillContext where GrArenas wraps
a SkArenaAlloc to add ref counting. Creating
a GrOpsTask shares the GrArenas with the ops task. New plumbing
was added to GR_DRAW_OP_TEST_DEFINE to allow a proper
GrSurfaceDrawContext to be passed to GrAtlasTextOp's
GR_DRAW_OP_TEST_DEFINE so the arena will have a proper lifetime.

The second CL will work on replacing GrOpsTask's fAllocators
system with the shared arena.

Change-Id: Ife3be0ab265441cbffab360f2808f5eed86db8b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392936
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-04-06 15:15:46 +00:00
Brian Salomon
5392c94fe8 GrConvertPixels takes pixmaps
Add GrCPixmap, a GrPixmap but with const void* instead of void*. Share
impl via template base class GrPixmapBase.

Change-Id: I7dfdf24a73c1bc8557ff7b90f93a9399da2f3f75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350022
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-03-31 00:23:17 +00:00
Robert Phillips
84fd1c2dec Clean up remaining NVPR bits & bobs
Bug: skia:11760, skia:11787
Change-Id: Idfedb90576e0484bf32a9002081c0fcb888141eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388216
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-03-23 19:12:12 +00:00