Looks like the OS now holds on to the current GL context and doesn't
release it unless explicitly told to.
Bug: skia:9885
Change-Id: Ic7bc6860ec96d88e278682b7f2f67e1ac365d27b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269369
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Use std::max and std::min instead
Change-Id: Icf3796609e5cb511687fb50bd31229ae4b6b9b39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268841
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Split GrDawnImageInfo into GrDawnTextureInfo and GrDawnRenderTargetInfo.
The former holds only a wgpu::Texture, and the latter holds only a
wgpu::TextureView. This split is necessary because Dawn SwapChains now
vend TextureViews, not Textures.
The TextureView held by GrDawnRenderTargetInfo is always 1-mip, since
it's a requirement for rendering to a texture in Dawn.
Change-Id: Id6e99b5e4bf18f97e939170856a665e2038253ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254810
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also fix some compile breakages from recent Skia changes.
No changes to Skia API.
Change-Id: Ifd0b1d89fb4ea3cf1f6a7170f2f74614276364ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257877
Commit-Queue: Stephen White <senorblanco@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This improves the encapsulation of all the data required to make a program/pipeline w/in the GrProgramInfo class.
Bug: skia:9455
Change-Id: Ib41519c8ded9f27a7bbe787097a431b38ab101bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253376
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This CL itself doesn't really change how anything is running today. However,
it is the first step into gracefully supporting a vulkan device lost return
error and being able to correctly clean everything up.
Bug: skia:9603
Change-Id: I9693c514a32ca437df61a7aee63651e2e40ee1c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252819
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Forgot to add code to drain the Autorelease pool, so objects created
with autorelease just built up over time.
Bug: skia:8243
Change-Id: I373c6820df8ee102b110386377378858c235b2fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252601
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
The new webgpu_cpp.h hotness for native apps brings with it a new
namespace: wgpu. This is a straight substitution.
Note: no Skia API changes.
Change-Id: I12b26417e76838cd8fa2b39b8161cbaa2cd8fa78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251660
Commit-Queue: Stephen White <senorblanco@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The purpose of this is to delay acquiring the next drawable in the
swapchain to avoid stalling and gain better parallel execution between
the CPU and GPU.
Change-Id: I40ef7672394fd00616de43685530d2feaf7cab2d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249005
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This allows readbacks, which fixes backdrop_hintrect_clipping test.
Change-Id: I6b9002d7387b0bc79301848a2e7c70deb7b95f70
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249418
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This requires some changes to dawnSetProcs() and some build file changes.
Change-Id: I8a643ec0690857d53db7c1f8f5223077e30f69e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248860
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Remove optional param to SetIndexBuffer().
Update SetVertexBuffers -> SetVertexBuffer.
PipelineStageDescriptor -> ProgrammableStageDescriptor.
Update past generator changes, ring buffer changes, etc.
Add ErrorScopeTracker.cpp/.h to the build.
Add Vulkan MemoryResourceAllocator files.
Fix vertexShader ShaderStageDescriptor.
Fix spirv-cross include path.
TextureUsageBit -> TextureUsage, etc.
DawnErrorCallback fixes.
Removal of texture.CreateDefaultView.
Fix GL supported_extesions mumbo jumbo.
Update past ChromeOS change.
Add PassResourceUsageTracker.cpp/.h to build.
Add GLFormat.cpp/.h to build.
Add Extensions and Toggles to the build.
Add EncodingContext, AttachmentState to build.
Add RenderEncoderBase to Dawn build.
gn format dawn BUILD.gn, spirv-cross BUILD.gn.
Change-Id: I26538d63c93668647048814aad6ad456ae323679
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248261
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Change-Id: I511f15f056e15beddeaaf203414a1519569bfbe4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248815
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
With these changes we can build across all versions of Metal, and for
the most part run on older OSes (further testing is necessary).
Bug: skia:9408
Change-Id: I00ee03b9a3a0e49483af4a610544b20d482a0cdd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245957
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I87b0fc76ef48c1a21498e576853a6c3b4a6a98f9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242563
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Sets UIPinchGestureRecognizer and UISwipeGestureRecognizers and
passes the result down to the sk_app::Window. To simplify detection,
swipes take precedence over pans, and pans require a single touch.
This is less flexible for the app, but in most cases I think is
what we want.
Bug: skia:8737
Change-Id: Ib031b6ad465d3a353da29d7e0b48a666d4ff8b9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239776
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:8737
Change-Id: I81379bd57684626705da48e03c91b83e91031e0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239104
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Adds MetalWindowContext_ios and hooks it up to Window_ios.
Also includes some minor clean up in other iOS code.
Bug: skia:8737
Change-Id: I2e8a0c755310fbc4ed534f975815c60f8eca130b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238438
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This replaces the SDL-based system and should allow Metal to work on iOS.
OpenGL and raster will render but there's no touch input yet.
Bug: skia:8737
Change-Id: I863accc47f0e1781192d567dbe54d1e321c3cd2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231561
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: Icd331e8946d80652750b8b6ea0db65f5f676ac3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238058
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Implement Window contexts for D3D12, Metal and Vulkan, as well as
a base class for all of them (DawnWindowContext).
Implement WSI, swap chains and external textures for all backends.
Add Dawn support to Viewer app.
Change-Id: I9368eae8d43594821aa1edd9fd559c8a9ba30066
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228060
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Change-Id: I43044727298265ddb711456346c2b544ca8d509d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231477
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Change-Id: Ie04918f2bfc296eedbba67d96f62ee37e0303061
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231136
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
With this change I also removed GrPixelConfig as param to supportedReadPixelsColorType().
This meant some updates had to be made to Vulkan and Metal to make sure they return the
right GrColorType.
Bug: skia:6718
Change-Id: I71b6360489cf499692c7b777e5915090fad05c56
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228349
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
Change-Id: I443f3370522639e82f2fa0eebe6b206c372f13a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228137
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 6cebea42a8.
Reason for revert: breaking google3 roll
Original change's description:
> First draft of Dawn backend: clears are working.
>
> First draft of (mostly stubbed-out) GrDawnGpu.
> Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
> First draft of DawnTestContext.
> First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
>
> Change-Id: Id009436f4441f26ffbc82d485d7af3a499b3281b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226857
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,senorblanco@chromium.org
Change-Id: Ie494b5a403e8537c6539551533ae8b9156e90a61
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228120
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
Change-Id: Id009436f4441f26ffbc82d485d7af3a499b3281b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226857
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The Mac GLContext is designed to not constantly teardown on resizes
and minor DisplayParams changes. However, for MSAA we do have to
tear it down.
Change-Id: I1a9d765068fa5f6b22dff49f6355c29e1affb686
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226850
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Adds a separate resolve texture to GrMtlRenderTarget, which can be used
to do a resolve for the main multisample color texture. The resolve is
handled by setting a special Store action for the RenderCommandEncoder.
Bug: skia:8243
Change-Id: I1ffd756c01a9b363116ffefee2c4c50ba9a3e637
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225536
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
MakeFromBackendTextureAsRenderTarget is planned to be deprecated, so we
should use MakeFromBackendTexture with a sampleCount parameter instead.
On Vulkan, this ran into issues because we assumed an allocation for the
VkImage and the swapchain doesn't provide us with one. Fixed so we don't
need an allocation for Borrowed textures.
Bug: skia:
Change-Id: Ib26888020e093f4a734a4159eae898539c2273b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226839
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I2e7fc5463ea73baa82e6f1a3340e9c88d1b8be32
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226081
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
If you launch the Mac viewer from the command line, it will sit there
until you click on the thumbnail in the dock, and only then will bring
up the window. This fixes that so it will open the window immediately.
Change-Id: I5628dc6c59833f808a61dedde457774114dd0e94
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222783
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This makes our usage of sk_cf_obj consistent with Chrome.
Bug: skia:8243
Change-Id: I159339577a0e8595e7cdd47ffb9ab0653269e108
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218973
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This makes GrCFResource a template class with similar semantics to sk_sp.
Change-Id: I9ae9988dac6b39477b16d65591ef6fff44903c36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218376
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Previous changes fixed the zombie device and queue, assuming that
they're bridged correctly.
Bug: skia:8243
Change-Id: Id4c2d10beacbb2ac749187d8d54fc2d276cf7b3d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219378
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
* Move OpenGL vsync setup out of initial context setup block
* Fix window repaints for OpenGL and Metal
* Also moved some Mac-specific code into Mac-specific Metal class
Bug: skia:9095
Change-Id: I221edfbd2292d949cc15232ed2791f8fe1bbe2ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214686
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Windowing and events:
* Use a NSTrackingArea to only capture mouse events within the view.
* Use ViewDelegate to track events rather than pulling them out of the
event pump.
* Sets up the autoreleasepool correctly to clear out old events
Context creation:
* Don't use a subview for OpenGL (it's not necessary).
* For Metal, use a CAMetalLayer rather than MTKView.
* Add vsync support to Metal.
Bug: skia:8737
Change-Id: I8ea5cc865df65f8dc2fef47082bf6a4d1657cf03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213672
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Bug: skia:8737
Change-Id: Ib825e5f0c9502692cbecc60fbb68d0d1a2bc635f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208672
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is to match the current features of SkSurface::flush and to prepare
for adding additional features to flush.
Bug: skia:8802
Change-Id: I5d68272e1277b416af357e6ffaf426841ceda943
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207301
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I07f8086aaadf1b2dd0d8709bfbc20e2c694c95e3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204441
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: Idcb3e3b0a67c2da65c99c597686cb55961142a38
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204263
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: I1a223c96fbffc24a3a9263304768c2d7946a7a9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204260
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This also fixes an issue where vulkan would crash any time we change a
display param on unix.
Bug: skia:
Change-Id: Ic6c3843e04bc77c2e9c5301ee38fcc58a409495d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203380
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This updates viewer to show the full frametime including getting new buffers
and presenting buffers to the screen. This is more useful information than
simply the sum the flush and paint.
In a follow up CL we'll enable disabling vsync so we can truly measure how
long it takes us to draw.
Bug: skia:
Change-Id: Ibdbf16b37b44309fca6e771272ce38fd31a0e95c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202708
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
sk_tool_utils doesn't really fit the naming convention
the rest of code under tools/ tends to use.
Change-Id: I45326a174101c6eb4b6149e9c742f658f2fd23b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202313
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
SkCanvas::flush is problematic and we wish to deprecate it. As a first step, this CL begins to remove Skia's internal usage of it.
Ideally clients would use SkSurface::flush and/or GrContext::flush.
Change-Id: I39bb0702f8230134a97961a4ee70833fd5bd0dcc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/196641
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I5e664939a446616ef57acc79d26a10e6908cda10
Reviewed-on: https://skia-review.googlesource.com/c/196643
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
* Set correct backing size for Metal and Vulkan
* Don't capture mouse events when resizing
Bug: skia:8737
Change-Id: I7798ca95aebe0c11b75b23a55a94514550317b32
Reviewed-on: https://skia-review.googlesource.com/c/196423
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This change allows Skia to handle transfering from the present layout.
Skia currently never changes to the present layout, though we are looking
at adding support for this in a different CL.
With this change a client can wrap a an VkImage into an SkSurface still in
the queue present layout and Skia will handle the transation to color
attachment. If a client uses this functiality they most likely will want
to immediately call wait(GrBackendSemaphore) on the SkSurface so that Skia
waits on the VkSemaphore that came from a call to vulkan aquire image before
doing any work on the wrapped VkImage.
Bug: skia:
Change-Id: Ia9bd12ad4e6cd972daaa972cce8698d396c002fc
Reviewed-on: https://skia-review.googlesource.com/c/194424
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Works with v1.0.17, will probably need updating for later revisions.
Bug: skia:8737
Change-Id: I9e42fad90656a88efa12625856019a8282ff39fd
Reviewed-on: https://skia-review.googlesource.com/c/191298
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Rather than depend on the Cocoa event system we intercept the events
in our main loop and send them to the appropriate sk_app::Window. A
hashmap that maps from Cocoa windowNumbers to an sk_app::Window is
added to make this possible.
We continue to send the event on through the Cocoa system to catch
system level events -- e.g., window close and drag events. We also
continue to catch key events in an NSView to keep the app from beeping
annoyingly because it thinks it's capturing events outside its focus.
Finally we ensure that move events are always enabled for the window
so that imgui knows that the cursor is over it.
Bug: skia:8737
Change-Id: Id49df51f68942fbf51634d6484291df862074864
Reviewed-on: https://skia-review.googlesource.com/c/191574
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:8737
Change-Id: I5c4c839bcf39f2cd3a9a32d005bf4bdb7c42e6a5
Reviewed-on: https://skia-review.googlesource.com/c/187925
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Trying to shuttle our paint events through the Mac event system seems
to be causing a number of problems, one being that we're refreshing
too often. This works around that by tracking the invalidation flag
per window.
Bug: skia:8737
Change-Id: Ib1b8041f1d9299ff366747831a466439bfd0db29
Reviewed-on: https://skia-review.googlesource.com/c/190673
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Gives 1:1 pixel correspondence with GM resolutions, and fixes
viewport issues.
Bug: skia:8737
Change-Id: Ieb87ed32cbb3211bdb4cdfbcc486c7b57b1c1eda
Reviewed-on: https://skia-review.googlesource.com/c/188627
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Bug: skia:
Change-Id: I1763aab0b4bdb650128c1fcc3aa3a05d194496ca
Reviewed-on: https://skia-review.googlesource.com/c/186360
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
for f in $(git grep -l drawSimpleText); do
sed -i 's/wSimpleText(\([[:alnum:]]\), strlen(\1), kUTF8_SkTextEncoding,/wString(\1,/g' "$f"
sed -i 's/wSimpleText(\([[:alnum:]]*\)\.c_str(), \1\.size(), kUTF8_SkTextEncoding,/wString(\1,/g' "$f"
done
git checkout @~ include/core/SkCanvas.h samplecode/SampleCusp.cpp
git cl format
Change-Id: Ibc0c3afd30f86465a645fadb26177d61919f57fd
Reviewed-on: https://skia-review.googlesource.com/c/181561
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Bug: skia:8569
Change-Id: I4f526c8918a9a4aae4b6cd6d7c803b12e90e82ed
Reviewed-on: https://skia-review.googlesource.com/c/175984
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The initially requested size may be too big so the actual window size
may end up smaller than requested. When resetting the window to the
initial size, use the actual initial size. Otherwise those with small
screens will end up with the origin in the wrong place until resizing
the window.
Change-Id: I962cb8db52ece09f6bdc27b7b5520ce8a524ffe6
Reviewed-on: https://skia-review.googlesource.com/c/173760
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Rolling up through 4741821e57 would also fix this, but I'm not quite that dedicated to fixing the SDL build issues involved...
Change-Id: I54e487eef8e3ab3bf9939ce219ef2a1642ca274d
Reviewed-on: https://skia-review.googlesource.com/c/172948
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
This should allow clients to include Skia and their vulkan files in any
order. However, it does require that when clients are building their
files that include skia with vulkan, they must have vulkan/vulkan_core.h
on their include path somewhere.
Bug: skia:
Change-Id: I969db396c92127be7c8df754926d175f38b8aafa
Reviewed-on: https://skia-review.googlesource.com/c/172147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I723c5efdd746d6182dee0511795f7eca3b6066d3
Reviewed-on: https://skia-review.googlesource.com/c/167180
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:
Change-Id: I519c4d0e2bcf89492595fb63bbe354e4a747547e
Reviewed-on: https://skia-review.googlesource.com/c/160769
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Change-Id: Iea03196045272b04a8de4a21c72e060567fd92f5
Reviewed-on: https://skia-review.googlesource.com/157428
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I7dc2cc011827654c2dd3faf681d1909afeb9bb85
Reviewed-on: https://skia-review.googlesource.com/156143
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This may prevent unrecoverable crashes when attempting to create a
compatibility profile with Intel drivers.
Bug: skia:
Change-Id: I24c1bfe01fed40026c9b467144f454846d6b5b34
Reviewed-on: https://skia-review.googlesource.com/151760
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Change-Id: Ieac05047826b1fb80950d65573d38494a1a5c5e7
Reviewed-on: https://skia-review.googlesource.com/148383
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This adds onResize to sk_app::Window::Layer and uses it to resize
samples in Viewer.
Change-Id: Ia5ec5cf6dc74fbdf712291b9ba8707b076cb625d
Reviewed-on: https://skia-review.googlesource.com/146642
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
What is left of the SkView system is used only by samples or viewer.
As a result, move it out of the Skia source tree and re-organize so it
is a bit easier to understand and use more shared code.
Move samplecode/ClockFaceView.cpp to samplecode/SampleTextEffects.cpp,
sice that's what's actually in it.
Move SkAnimTimer.h to tools/timer, since it's actually shared between gm
and samples.
Change-Id: I55dafd94c64e4f930ddbd19168e0f812af86c455
Reviewed-on: https://skia-review.googlesource.com/146161
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
push -> push_back
add some aliases to match std::vector: count, reserve, ...
Bug: skia:
Change-Id: I1921c31d0d6e5ed3d622a0def6054c697be2d02f
Reviewed-on: https://skia-review.googlesource.com/145884
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
We need to handle all the possible ways a client is allowed to initialize
features on Vulkan.
Bug: skia:
Change-Id: I98b1dee2efa2c22c26ce093c590c7ccd0b626969
Reviewed-on: https://skia-review.googlesource.com/145530
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds pinch-zoom and swipe to change slides.
Bug: skia:
Change-Id: I0860c933208c8cf83027675a9de11b3f782de8e3
Reviewed-on: https://skia-review.googlesource.com/142898
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Many of the other extensions in Vulkan rely on these some just want to
get these landed so we can start building on top of them.
Bug: skia:
Change-Id: Icef82c169cd50ff51b97fe065923531ef2940319
Reviewed-on: https://skia-review.googlesource.com/145362
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Iff02911491cc61e39f94370c644b6666e5f9118f
Reviewed-on: https://skia-review.googlesource.com/137881
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I8b73982e4c9372af1c35bfc5e665c2c146d7d9f5
Reviewed-on: https://skia-review.googlesource.com/141121
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also add a GetProc function to the GrVkBackendContext which will be used
to create the GrVkInterface.
This change (and updating clients to use it), will allow us to move GrVkInterface
out of public which is needed to fix vulkan header issues.
Bug: skia:
Change-Id: Id8067943ae27cec8cad29fd31b05f0b8387412d4
Reviewed-on: https://skia-review.googlesource.com/140783
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Leftover logic from when viewer tried to use an sRGB FBO0
when rendering to a surface with a color space attached.
Most of this had already been removed, found a few more bits.
Change-Id: I998a541f75ecc184d218d02e24ab57657e096f22
Reviewed-on: https://skia-review.googlesource.com/139764
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit 059a9ab4bc.
Reason for revert: Fix landed in Fuchsia
Original change's description:
> Revert "Make GrVkBackendContext no longer derive from SkRefCnt."
>
> This reverts commit 93ae233773.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Make GrVkBackendContext no longer derive from SkRefCnt.
> >
> > Also moves the helper Create functions to VkTestUtils since no clients
> > are using them anymore.
> >
> > Bug: skia:
> > Change-Id: I7e8e4912e7ef6fb00a7e2a00407aed5e83211799
> > Reviewed-on: https://skia-review.googlesource.com/135323
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
>
> # Not skipping CQ checks because original CL landed > 1 day ago.
>
> Bug: skia:
> Change-Id: If7201917631dc22753ea3fa6e9d2984463e38e4c
> Reviewed-on: https://skia-review.googlesource.com/137903
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: Ia4b7c0bb2c7b5dba809d85c69f0b41b473140526
Reviewed-on: https://skia-review.googlesource.com/138181
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 93ae233773.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Make GrVkBackendContext no longer derive from SkRefCnt.
>
> Also moves the helper Create functions to VkTestUtils since no clients
> are using them anymore.
>
> Bug: skia:
> Change-Id: I7e8e4912e7ef6fb00a7e2a00407aed5e83211799
> Reviewed-on: https://skia-review.googlesource.com/135323
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: If7201917631dc22753ea3fa6e9d2984463e38e4c
Reviewed-on: https://skia-review.googlesource.com/137903
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit d4b2adeaa9.
Reason for revert: Need to revert earlier changes cause of fucshia
Original change's description:
> Move Vulkan DebugCallback code into tools.
>
> Bug: skia:
> Change-Id: Ib356200e86e54f9ff0ba16396874e6fd10cf0465
> Reviewed-on: https://skia-review.googlesource.com/137424
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I38d4e71dc29c6503f92712be54e22c58956498c5
Reviewed-on: https://skia-review.googlesource.com/137902
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 45c9dab4c3.
Reason for revert: fucshia uses GrVkBackendContext. Need to revert earlier changes
Original change's description:
> Let client pass in full extension to GrVkBackendContext.
>
> Bug: skia:
> Change-Id: I772ab4ccbca0f4f7e7d429d6c421b07d97f0606f
> Reviewed-on: https://skia-review.googlesource.com/131880
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
Change-Id: I1a765ff406c83cb234c3614b804fbed677d5a382
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/137901
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I772ab4ccbca0f4f7e7d429d6c421b07d97f0606f
Reviewed-on: https://skia-review.googlesource.com/131880
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Also moves the helper Create functions to VkTestUtils since no clients
are using them anymore.
Bug: skia:
Change-Id: I7e8e4912e7ef6fb00a7e2a00407aed5e83211799
Reviewed-on: https://skia-review.googlesource.com/135323
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 2a2f675926.
Reason for revert: this appears to be what is holding up the Chrome roll.
Original change's description:
> SkTypes: extract SkTo
>
> Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
> Reviewed-on: https://skia-review.googlesource.com/133620
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,halcanary@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Iafd738aedfb679a23c061a51afe4b98a8d4cdfae
Reviewed-on: https://skia-review.googlesource.com/134504
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...
PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.
PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.
At this point, sRGB configs are (obviously) going to be broken.
Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.
Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: Iebcf5844a0b469dea1e96e351f91239ff512f708
Reviewed-on: https://skia-review.googlesource.com/129934
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This path is not used as an include path by public.bzl nor by Chromium.
Remove this include path to avoid breaking these clients and generally
make these includes more specific.
Change-Id: I9391d38d5241870086bf47cb8e49146736dc4ded
Reviewed-on: https://skia-review.googlesource.com/129561
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Moves getCaps() from GrContext to GrContextPriv and removes unused refCaps().
Change-Id: Ic6a8951b656c0d1b2773eae73bff8e88af819866
Reviewed-on: https://skia-review.googlesource.com/127389
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I19769924882c2790cfc862373d6f26508b410eee
Reviewed-on: https://skia-review.googlesource.com/125871
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
We already always create the stencil buffer even for wrapped RTs.
Make VulkanWindowContext use SkSurface::MakeFromBackendRenderTarget.
Change-Id: I5df429d347331801954ec17cb9d75e323a7af345
Reviewed-on: https://skia-review.googlesource.com/113206
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 9fb6cf4c49.
Reason for revert: breaks fuchsia
Original change's description:
> Fixes to alignment issues with regards to mapped vulkan memory.
>
> Bug: skia:
> Change-Id: Ida9813fe774580a6d157b8eb8d330488c8e8c4bc
> Reviewed-on: https://skia-review.googlesource.com/109483
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=djsollen@google.com,egdaniel@google.com,jvanverth@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: If1223313cab27737ada401d1f3fe4b7ab849d03f
Reviewed-on: https://skia-review.googlesource.com/110040
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: Ida9813fe774580a6d157b8eb8d330488c8e8c4bc
Reviewed-on: https://skia-review.googlesource.com/109483
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Coordinates were not previously being mapped correctly from screen
coordinates to window coordinates.
Bug: skia:
Change-Id: Ie56ac3b42273aede6f97ee6f83ac9766020510ea
Reviewed-on: https://skia-review.googlesource.com/109109
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Tie the SDL GL context to the Window, not the context. Deleting the context
causes the window to render a frame of black - this keeps the context alive
along with the window, so that never happens.
Change-Id: Id4df18a6f2fe09f617ec2ff1809d000f18f547ba
Reviewed-on: https://skia-review.googlesource.com/107941
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 3a2cc2c2ec.
Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version
Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 5bb82cbecd.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
>
> This reverts commit 18c52a7b52.
>
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
>
>
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 18c52a7b52.
Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit d0d7270fcc.
Revert "More sample count cleanup:"
This reverts commit d653cac70e.
Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
This reverts commit 85ae7159c9.
Need to understand NVPR perf changes before relanding
Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Fixes gpu config default samples to be 1 and updates config parsing test accordingly.
This reverts commit c1ce2f7966.
Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 48825b11ad.
Reason for revert: nanobench
Original change's description:
> Redefine the meaning of sample counts in GPU backend.
>
> Old: 0 -> nonMSAA
> 1+ -> MSAA
>
> New:
> 0 -> error/unsupported
> 1 -> nonMSAA
> 2+ -> MSAA
>
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
>
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
>
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
>
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
>
>
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Old: 0 -> nonMSAA
1+ -> MSAA
New:
0 -> error/unsupported
1 -> nonMSAA
2+ -> MSAA
We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
1) SkSurface factories
2) GrBackendRenderTarget constructors
3) GrCaps::getSampleCnt()'s requestedCount parameter
However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
Bug: skia:
Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
Reviewed-on: https://skia-review.googlesource.com/101560
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I3ca5c8c7047309983018339ec7b71b9aea5ee786
Reviewed-on: https://skia-review.googlesource.com/86921
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Add GrGLAssembleInterface with legacy bare pointer return.
This allows existing clients of GrGLAssembleInterface to roll Skia without
code changes.
Change-Id: I0764a9f4583e554fff5574889adcc6fe004db159
Reviewed-on: https://skia-review.googlesource.com/83564
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Removes the concept of a configurable "default" interface and makes the default
always be the "native" interface.
Also removes unused functions: GrGLInterfaceAddTestDebugMarker and
GrGLInterface::NewClone.
Keeps around legacy GrGLCreateNativeInterface() until clients can be weened.
Change-Id: I4a3bdafa8cf8c68ed13318393abd55686b045ccb
Reviewed-on: https://skia-review.googlesource.com/83000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Viewer still has plenty of code that uses ImGui to create application
specific UI, but the structural code that forwards input to ImGui, and
converts per-frame ImGui rendering data to Skia draw commands is now in
a single component that can be reused in any sk_app-based application.
Bug: skia:
Change-Id: Ic14ece659d4af8ee13b69c638bdaf7df6c24f5c0
Reviewed-on: https://skia-review.googlesource.com/82627
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This also makes it possible to manage other parts of viewer, etc (like
the stats screen, command set, even samples) as additional layers in the
stack. For now, it just removes a lot of boilerplate.
Bug: skia:
Change-Id: Ic2f80690fc76c683b3736287dc2b738c50d38614
Reviewed-on: https://skia-review.googlesource.com/82688
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Make GrContext::MakeGL take interface as sk_sp.
Make GrContext::MakeVulkan take GrVkBackendContext as sk_sp.
Change-Id: I13c22a57bd281c51738f503d9ed3418d35a466df
Reviewed-on: https://skia-review.googlesource.com/81842
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Animated slides (like addarc) would appear to pause while dragging the
mouse around. This was because the message queue was never empty - we
would just alternate handling WM_MOUSEMOVE and WM_PAINT messages. Forcing
an onIdle before each onPaint appears to fix the problem.
Bug: skia:
Change-Id: I1d19f83c2cf480f327420a2682a074213847d062
Reviewed-on: https://skia-review.googlesource.com/80620
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Add newline-eof to the list of ignroed warnings.
Fix shadowed fields.
Bug: skia:
Change-Id: I4985ce2495194a7f805af98c4f42c44691086e36
Reviewed-on: https://skia-review.googlesource.com/79681
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Plus some small rearrangements of the various warning lists.
Change-Id: Ied58f940341d69ddab971a529fd01b1e96b65641
Reviewed-on: https://skia-review.googlesource.com/67720
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Most of these are required for sk_app, and have nothing to do with the
code that's left in views at this point. No presubmit due to missing
copyright in third-party public domain code.
No-Presubmit: true
Bug: skia:
Change-Id: If725f755f7f12f26b6bdc0cacfb136557b831bcf
Reviewed-on: https://skia-review.googlesource.com/78981
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There is still a large amount of views code that could be trimmed down,
but which is used to implement samples (in viewer). Seemed simpler to
remove some of this code in pieces.
Bug: skia:
Change-Id: Ia3415060d03c8de604a154e3dc38379b754daab6
Reviewed-on: https://skia-review.googlesource.com/72801
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>