Greg Daniel
f5d8758f29
Add new SkImage factory to create from GrBackendTexture with SkColorType
...
Bug: skia:
Change-Id: I46bdc54b6d9cdacc8f5a06644aa6b110837879f0
Reviewed-on: https://skia-review.googlesource.com/84342
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-18 21:17:46 +00:00
Greg Daniel
207282eb5a
Make GrBackendTexture take Gr*Info refs in ctor, and copy them.
...
Bug: skia:
Change-Id: Ic05d3384fa07560fc18c52bb8ae03541a72515f7
Reviewed-on: https://skia-review.googlesource.com/14374
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-02 14:08:28 +00:00
Cary Clark
2a475eae62
add drawString helper to canvas
...
Many tests and examples use drawText with
a guess of how long the text is in bytes,
or a call to strlen(). Add a helper to
SkCanvas to simplify these examples.
Add another helper for SkString.
R=reed@google.com
Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2
Reviewed-on: https://skia-review.googlesource.com/13642
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
2017-04-28 20:41:04 +00:00
Mike Reed
0acd7954a9
add helper makeShader for the common Clamp case
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Bug: skia:
Change-Id: I22cac56f35fed16daede0cf1b3e34dfa6f5ae3ea
Reviewed-on: https://skia-review.googlesource.com/14625
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-04-28 15:36:14 +00:00
Greg Daniel
7ef28f35a2
Revert "Revert "Plumb GrBackendTexture throughout skia.""
...
This reverts commit 7fa5c31c2c
.
Reason for revert: Relanding this change now that other fixes have landed.
Original change's description:
> Revert "Plumb GrBackendTexture throughout skia."
>
> This reverts commit 7da62b9059
.
>
> Reason for revert: fix android roll
>
> Original change's description:
> > Plumb GrBackendTexture throughout skia.
> >
> > Bug: skia:
> > Change-Id: I1bae6768ee7229818a83ba608035a1f7867e6875
> > Reviewed-on: https://skia-review.googlesource.com/13645
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> >
>
> TBR=egdaniel@google.com ,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,stani@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I5cb8763cc837c83ebc6d10366fe2dd3efe35fb89
> Reviewed-on: https://skia-review.googlesource.com/13773
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>
>
TBR=egdaniel@google.com ,bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,stani@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I92bc074e4fe37fa5c83186afadc472c03802e8f2
Reviewed-on: https://skia-review.googlesource.com/13975
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-20 17:17:43 +00:00
Stan Iliev
7fa5c31c2c
Revert "Plumb GrBackendTexture throughout skia."
...
This reverts commit 7da62b9059
.
Reason for revert: fix android roll
Original change's description:
> Plumb GrBackendTexture throughout skia.
>
> Bug: skia:
> Change-Id: I1bae6768ee7229818a83ba608035a1f7867e6875
> Reviewed-on: https://skia-review.googlesource.com/13645
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=egdaniel@google.com ,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,stani@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I5cb8763cc837c83ebc6d10366fe2dd3efe35fb89
Reviewed-on: https://skia-review.googlesource.com/13773
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
2017-04-19 00:23:50 +00:00
Greg Daniel
7da62b9059
Plumb GrBackendTexture throughout skia.
...
Bug: skia:
Change-Id: I1bae6768ee7229818a83ba608035a1f7867e6875
Reviewed-on: https://skia-review.googlesource.com/13645
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-04-18 21:55:10 +00:00
mtklein
dbfd7ab108
Replace a lot of 'static const' with 'constexpr' or 'const'.
...
'static const' means, there must be at most one of these, and initialize it at
compile time if possible or runtime if necessary. This leads to unexpected
code execution, and TSAN* will complain about races on the guard variables.
Generally 'constexpr' or 'const' are better choices. Neither can cause races:
they're either intialized at compile time (constexpr) or intialized each time
independently (const).
This CL prefers constexpr where possible, and uses const where not. It even
prefers constexpr over const where they don't make a difference... I want to have
lots of examples of constexpr for people to see and mimic.
The scoped-to-class static has nothing to do with any of this, and is not changed.
* Not yet on the bots, which use an older TSAN.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005
Review-Url: https://codereview.chromium.org/2300623005
2016-09-01 11:24:54 -07:00
robertphillips
87f15c8ff1
Retract GrRenderTarget from GrTestTarget
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Split out of: https://codereview.chromium.org/1988923002/ (Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder)
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2004433002
Review-Url: https://codereview.chromium.org/2004433002
2016-05-20 11:14:33 -07:00
robertphillips
175dd9b5e3
Clean up test drawContext usage
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The general idea is to provide access to SkGpuDevice's drawContext rather than its GrRenderTarget. That is usually what the testing framework actually wants.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1930623003
Review-Url: https://codereview.chromium.org/1930623003
2016-04-28 14:32:04 -07:00
halcanary
9d524f22bf
Style bikeshed - remove extraneous whitespace
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002
Review URL: https://codereview.chromium.org/1842753002
2016-03-29 09:03:53 -07:00
bsalomon
3c481001b1
Make the debug interface a GrGLTestInterface subclass.
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The debug interface subsumes the GrDebugGL singleton which allows multiple instances.
Fixes a few issues that existed before this CL (pack alignment wasn't tracked or respected, and we weren't initializing a texture id to 0 in one GM). Apparently this is not currently run on the bots.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1812323002
Review URL: https://codereview.chromium.org/1812323002
2016-03-21 09:04:26 -07:00
reed
9ce9d6772d
update callsites for Make image factories
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not forced yet, as we still have the build-guard. waiting on chrome CL
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1810813003
TBR=
Review URL: https://codereview.chromium.org/1810813003
2016-03-17 10:51:11 -07:00
reed
1a9b964084
Reland of "more shader-->sp conversions (patchset #5 id:80001 of https://codereview.chromium.org/1789633002/ )"
...
This reverts commit 9283d20afc
.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1793303002
Review URL: https://codereview.chromium.org/1793303002
2016-03-13 14:13:58 -07:00
reed
9283d20afc
Revert of more shader-->sp conversions (patchset #5 id:80001 of https://codereview.chromium.org/1789633002/ )
...
Reason for revert:
seems to have changed pictureshadertile
Original issue's description:
> more shader-->sp conversions
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789633002
>
> Committed: https://skia.googlesource.com/skia/+/ce563cdd48ec7ce4e0420dd88760df9be9dba50c
TBR=fmalita@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1790353002
2016-03-13 13:01:57 -07:00
reed
ce563cdd48
more shader-->sp conversions
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789633002
Review URL: https://codereview.chromium.org/1789633002
2016-03-13 12:32:36 -07:00
reed
5671c5b912
SkImage now has makeShader to return sk_sp
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1785473002
Review URL: https://codereview.chromium.org/1785473002
2016-03-09 14:47:34 -08:00
bsalomon
e179a9167f
Texturing support for RECTANGLE textures.
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Uses textureSize() to unnormalize texture coords when reading from a RECTANGLE texture. Because of this we also require a later GLSL version to use rectangle textures (1.40).
Note that this causes a issue with the bicubic effect. The texture coords seem to have poor precision and the result is ugly. textureSize() is intended as a workaround until effects can be updated to handle unnormalized coords themselves.
Updates places where we were looking for OpenGL version 3.2 for rectangle support. It was actually added in 3.1.
BUG=skia:3868
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1594483003
Review URL: https://codereview.chromium.org/1594483003
2016-01-20 06:18:10 -08:00