Commit Graph

455 Commits

Author SHA1 Message Date
Herb Derby
22960eb7b2 don't produce empty slugs!
The current system short circuits out when an SkTextBlob will draw
anything based on its bounds, the bounds of the clip, and the state
of the paint.

A similar thing needs to happen, but the clip needs to be ignored.
Return the nullptr if the SkTextBlob would never draw to signal that
the Slug can be ignored.

Bug: chromium:1277583

Change-Id: I2d6641e03c88ae5f160c479c9e715ad8dc9f65b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/481592
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-12-08 20:34:41 +00:00
John Stiles
dfc7f31bd1 Create a public base class for debug traces.
SkRuntimeEffect needs an API for generating debug traces. This means
that we will need references to debug traces inside a public header.
Rather than reference SkVMDebugInfo directly, we now have a simpler
base class for debug traces. This is better suited to landing in
include/.

I've also renamed SkVMDebugInfo to SkVMDebugTrace for consistency, since
it now contains all the trace data. (When it was first added, it only
had the slot info.)

Change-Id: Ibaa4dedf9a17b9462b4f233a28a7b875d0317892
Bug: skia:12708
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/480356
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-12-06 18:22:51 +00:00
Greg Daniel
5e0950e4dc [graphite] Add Context create/deleteBackendTexture calls.
Bug: skia:12633
Change-Id: Ida78c4145423376dc0267096a1d758b74144fd0c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477139
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-11-30 21:36:23 +00:00
Michael Ludwig
0814e7fb6a [graphite] Add Combination to GraphicsPipelineDesc
Change-Id: I7fa9b4da48f993143ade3b8030e2c67831cf0ffd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475257
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-11-29 18:53:54 +00:00
Brian Salomon
3595c15c12 Rebind GrGLRenderTarget if there is a lazy stencil attachment change.
Bug: chromium:1271431
Change-Id: Ie5bef1a8f18d4d1e2d9a92afdf5c5305d3d9bdb2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475256
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-11-22 23:08:11 +00:00
Chris Dalton
fc0941003e Move tessellation-specific functions out of GrPathUtils
Bug: skia:12524
Change-Id: I2664c8ea707a40724bcf916e907fe28d1fa276d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474357
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-11-20 02:47:40 +00:00
Chris Dalton
c7a849319f Make path pre-chopping more robust
Exceptionally large control points might require us to chop the path
very deeply. This CL converts the recursive chopping to loop with a
stack of control points on the heap, in order to avoid the risk of
stack overflow. It also adds a bail condition to avoid getting stuck
in endless recursion due to fp32 precision issues.

Bug: chromium:1266446
Change-Id: I005be4bc29de51d3c89f04b5d6c553a921a92aa3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473197
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-11-18 16:42:19 +00:00
John Stiles
24e7ec7713 Implement serialization for SkVMDebugInfo traces.
This allows us to dump a trace to disk and read it back in again later.
This uses JSON to ensure a debug trace will stay readable across
platforms, builds, etc.

Change-Id: I4e5011b5023cf14f422ab130e9697c125c2b6e45
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/471765
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-11-16 15:49:24 +00:00
Robert Phillips
1fe391f0dc [graphite] Add caches for uniformdata and programs
Bug: skia:12466
Change-Id: Id61b019b583357bb9474c58a81270b0b860c9c4f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464120
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-10-28 17:02:57 +00:00
Robert Phillips
b421a71f37 [graphite] Expand shader precompilation placeholder
Bug: skia:12466
Change-Id: If633ce39c8f45b1ee3c042b5b72d7e0f95ca5c19
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459597
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-10-27 18:43:52 +00:00
Chris Dalton
2fceb21cb7 [graphite] Add an IntersectionTree class
Implements a BSP tree with NEON/SSE optimizations that tracks
non-overlapping regions. This object can be used batch sets of paths
into non-overlapping draws. Performance on AppleM1 with our existing
benchmarks looks very promising:

    desk_motionmarkarcs.skp     1227 paths -> 69 draws    450us
    desk_motionmarksuits.skp    1417 paths -> 26 draws    201us
    desk_chalkboard.skp         1940 paths -> 11 draws     84us
    desk_ynevsvg.skp             859 paths -> 10 draws     31us
    desk_micrographygirl.skp     318 paths -> 29 draws     11us

Bug: skia:12466
Change-Id: I847a93ed726dea10cb403cb76e578bd81eb920d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/460298
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2021-10-19 19:45:01 +00:00
Jim Van Verth
a2645f2f5f [graphite] Remove CapsTest
Bug: skia:12466
Change-Id: Ibb99647cf151fb45901aee340d60914611c2ba75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/461096
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-10-19 17:36:59 +00:00
Jim Van Verth
0c56bbaffe [graphite] Add command buffer test
Adds test of command buffer submission with GPU recording (if enabled).
Also adds programmatic GPU recording support.

Bug: skia:12466
Change-Id: I85aba9f7e5e09f62f2ddc7040d1ff84bb9b4ae09
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/460337
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2021-10-18 17:49:36 +00:00
Michael Ludwig
4021b947f7 [graphite] Add Transform that wraps matrix, inverse, type and scale factors
Transform.h is named Transform_graphite.h to avoid collision with
Transform.h in skottie/src

Bug: skia:12466
Change-Id: I017eee2bffe1a0aad605221e67540f732c2ee6b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459719
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-10-16 00:06:32 +00:00
John Stiles
ee36412765 Add ES2 conformance test harness to dm.
This CL adds a few more exceptions to our ES2 test import, and adds the
dm code which actually runs the tests.

Change-Id: If6691dd35931f4f10262d3a1eff020c2c347ca59
Bug: skia:12484
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459124
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-10-14 14:50:06 +00:00
Robert Phillips
297d096cfb [graphite] More testing infrastructure
With this CL we can run as:

     dm --src gm skp tests --config grmtl -v --nocpu --nogpu

and not get all the non-Graphite unit tests.

Bug: skia:12466
Change-Id: Ib3f04f315fe4b5731a54e4c72979a0c1e00baf24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/457898
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-10-13 15:15:29 +00:00
Chris Dalton
117596bc8a [graphite] Add a fast SIMD Rect type
Implements a Rect type whose standard operations use float4. The intent
of this class is to make calculations on draw bounds as fast as
possible.

Change-Id: I3bdb219b242bb7097809507c345b613670ff386e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/457136
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-10-12 18:42:07 +00:00
Robert Phillips
3062759ffd [graphite] Set up unit testing system
Bug: skia:12466
Change-Id: I401a185d818a964327d323b9ebcd0850ec0b1c9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/457318
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-10-11 16:18:05 +00:00
Chris Dalton
1ab7ff6abf [graphite] Clean up bitwise operators for enum masks
* Rename TFlagsMask<> to Mask<>
* Make Mask<> implicitly convertible to bool
* Rename SKGPU_MAKE_BITFIELD_CLASS_OPS to SKGPU_MAKE_MASK_OPS
* Remove the macro for non-class enums

Change-Id: I86059335d731f34c9c9c20a4cd6d5491543aa3b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/456816
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-10-08 00:32:54 +00:00
Michael Ludwig
c1ed11d909 Move GrBlockAllocator and GrTBlockList to src/core/
src/gpu/GrBlockAllocator -> src/core/SkBlockAllocator
src/gpu/GrTBlockList -> src/core/SkTBlockList

Tests and references also renamed.

Bug: skia:12330
Change-Id: I5fad05faa3dcecd89a0a478dcf30c090ea7589f5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441477
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-08-25 13:21:32 +00:00
Robert Phillips
364ea352b0 Make remaining GrOp derived classes be skgpu::v1 only
I will follow up with a CL actually moving the newly V1-only files to their final homes and adding namespaces.

Bug: skia:11837
Change-Id: I0fed1a802ae93a4357c53cde2b665ad6ddb49a6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/418996
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-13 20:21:15 +00:00
Michael Ludwig
e1d0040c54 Delete GrClipStackClip and GrReducedClip
Bug: skia:10205
Change-Id: Iafee804751d69e98241a7825664f3be04b20eb14
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436566
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-08-09 18:53:58 +00:00
Robert Phillips
1a2e7de8ea Update tests for a V1-only skgpu::v1::SurfaceDrawContext
Bug: skia:11837
Change-Id: If8dd864d6cd8bc5ab9569fbab40866e1810dbc27
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434162
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-30 16:33:41 +00:00
Robert Phillips
04f22eacaa Feed all top-level GPU accessors through skgpu::BaseDevice (take 2)
This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.

This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.

TBR=brianosman@google.com
Bug: skia:11837
Change-Id: Ib69a3ea27c840fa7758bc3318395a27228c7ae9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431539
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-26 14:56:37 +00:00
Robert Phillips
d91d2341b9 Revert "Feed all top-level GPU accessors through skgpu::BaseDevice"
This reverts commit 5de8b19504.

Reason for revert: blocking Android roll

Original change's description:
> Feed all top-level GPU accessors through skgpu::BaseDevice
>
> This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.
>
> This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.
>
> Bug: skia:11837
> Change-Id: I4e205255706680ac58ffe40f714884c2ee7ac799
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431036
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=robertphillips@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: I8a015be4edbe21d63db09d5593af13cc89df4217
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11837
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431538
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-22 18:56:51 +00:00
Robert Phillips
5de8b19504 Feed all top-level GPU accessors through skgpu::BaseDevice
This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.

This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.

Bug: skia:11837
Change-Id: I4e205255706680ac58ffe40f714884c2ee7ac799
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431036
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-22 16:47:30 +00:00
Robert Phillips
259b46894d Reduce GrOnFlushResourceProvider's functionality
The main goal of this CL was to remove GrOnFlushResourceProvider::makeSurfaceDrawContext (which was only being used in the OnFlushCallbackTest) to allow simpler modifications to GrSurfaceDrawContext. It looks like there was a lot more unused stuff here though.

Bug: skia:11837
Change-Id: Idbc4001c58a4e8456bffcf1bac32150f2452fb56
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430043
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-20 20:47:34 +00:00
John Stiles
f2de1b8b4d Fix crash when drawing a GPU-backed surface onto raster.
We now null-check the result of recordingContext() before using it.

Thanks cqjjjzr2@gmail.com for the initial discovery and suggested fix.

Change-Id: Iafcf306f8cd9deb7147ef9c5c71a21907eedc01f
Bug: skia:12214
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429098
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-07-16 15:12:43 +00:00
John Stiles
0397ae4e15 Reland "Add unit test confirming Runtime Blends match native blends."
This is a reland of 0b62a05d9a

Original change's description:
> Add unit test confirming Runtime Blends match native blends.
>
> We perform the same draw operation twice--once with a `setBlendMode`
> based blend, and then once more with `setBlender` and passing SkSL which
> is equivalent to the native blend op. If this test fails, it would
> indicate that Runtime Blends aren't being applied appropriately (or
> perhaps that a GPU's built-in blending modes are cutting corners?).
>
> Change-Id: I4ca1f9ed600d9ec733687cc6de7d3e2eb6e765c9
> Bug: skia:12080
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428318
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>

Bug: skia:12080
Change-Id: Idf4297314b133e5bce689a25d53063bff8469fac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428676
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-07-15 15:19:14 +00:00
Mike Reed
0547b914f6 Revert "Add unit test confirming Runtime Blends match native blends."
This reverts commit 0b62a05d9a.

Reason for revert: GetRuntimeBlendForBlendMode not found in google3

Does the new file that contains that not appear in google3's build?

Original change's description:
> Add unit test confirming Runtime Blends match native blends.
>
> We perform the same draw operation twice--once with a `setBlendMode`
> based blend, and then once more with `setBlender` and passing SkSL which
> is equivalent to the native blend op. If this test fails, it would
> indicate that Runtime Blends aren't being applied appropriately (or
> perhaps that a GPU's built-in blending modes are cutting corners?).
>
> Change-Id: I4ca1f9ed600d9ec733687cc6de7d3e2eb6e765c9
> Bug: skia:12080
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428318
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>

TBR=brianosman@google.com,reed@google.com,johnstiles@google.com

Change-Id: Idd5ca97cfc4b642d3f97fdbd1fe9bd108b56e3a6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12080
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428617
Reviewed-by: Mike Reed <reed@google.com>
2021-07-15 00:50:14 +00:00
John Stiles
0b62a05d9a Add unit test confirming Runtime Blends match native blends.
We perform the same draw operation twice--once with a `setBlendMode`
based blend, and then once more with `setBlender` and passing SkSL which
is equivalent to the native blend op. If this test fails, it would
indicate that Runtime Blends aren't being applied appropriately (or
perhaps that a GPU's built-in blending modes are cutting corners?).

Change-Id: I4ca1f9ed600d9ec733687cc6de7d3e2eb6e765c9
Bug: skia:12080
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428318
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-07-14 21:51:03 +00:00
Robert Phillips
72354b0593 Move more gms and tests into the V1-only pile
Making GrDrawRandomOp and test_ops V1-only drags several GMs and tests with them. All the other GMs/tests explicitly require Ops.

Bug: skia:11837
Change-Id: I45c0a1054c3b1ec43f509595c6492581d10314cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425016
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-08 17:38:36 +00:00
Brian Osman
8c26479048 Remove large swaths of code related to .fp files
Change-Id: Id2061ebe7873aa8b9480a2d8b0133c2fb79e79bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424098
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-07-08 16:53:47 +00:00
Brian Osman
ed5181e7bf Remove .fp tests and build steps
Change-Id: I4066aafc5b6137bfaf38100ff237fd9833023f34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424097
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-07-08 16:47:40 +00:00
Robert Phillips
024668cf7f Rename gn options to skgpu_v1 and skgpu_v2
Bug: skia:11837
Change-Id: Ie9221d2cd8e42bebb6a8a9a8ef51ba4a488ce6ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424036
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-01 17:09:33 +00:00
Mike Reed
9f745d90d0 Remove SkMatrix44
Change-Id: I4b33603f7318bc5881929b50258bf166c8a5cb04
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420818
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-06-26 01:51:45 +00:00
Chris Dalton
685e09b31a Reland "Purge ccpr"
This is a reland of 7bf6bc0d06

Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Change-Id: If0be86902e7cc4755eba91a89be1ec1a6a4b54b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419720
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-19 18:42:38 +00:00
Brian Osman
fe83ab6706 Revert "Purge ccpr"
This reverts commit 7bf6bc0d06.

Reason for revert: Android build references kCoverageCounting

Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=robertphillips@google.com,brianosman@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I01d99287978f848eb8bf900c07cba90ceb3b6edc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419898
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-06-19 15:13:19 +00:00
Chris Dalton
7bf6bc0d06 Purge ccpr
Now that the clip atlas has been successfully migrated to
tessellation, we don't need this code anymore!

Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-18 21:46:36 +00:00
Robert Phillips
3674f589ee Make GrPathRenderer and all derived class be OGA-only
Bug: skia:11837
Change-Id: I92aacf8b412d0158036a5f27aa767590e426bd5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417657
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-06-16 17:09:37 +00:00
Robert Phillips
1ca0da4b91 Make GrClipStack, GrClipStackClip, and GrReducedClip OGA-only
GrStencilClip and GrStencilMaskHelper just come along for the ride

Bug: skia:11837
Change-Id: I7cfa2dd620b7457e6b6be4abf91b1ecd415d9b73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417680
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-06-15 12:48:34 +00:00
Chris Dalton
7ad3aa20c9 Fix DMSAA loads on ES/ANGLE
ES and ANGLE don't support framebuffer blits from single to
multisample. On these platforms we now perform a draw instead.

Bug: skia:12069
Bug: angleproject:6030
Change-Id: Ida0a5e9b556c4715fa63cb98aba185e64c72b28e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415767
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-08 17:45:46 +00:00
Ethan Nicholas
2c9a6ec3a0 Added skstd::string_view
Change-Id: Id02ed33b4fe60663327cc50d79db2bf876ad6df7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415458
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2021-06-07 21:48:37 +00:00
John Stiles
0fbc6a3bcb Fix up names from RenderTargetContext to SurfaceDrawContext.
RenderTargetContext was renamed several months ago; this CL just fixes
up a few related names which hadn't yet updated yet.

Change-Id: I59a6ea92fc5d309a9b45a83e3aca6e49cb8d662e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415745
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-06-04 19:37:14 +00:00
Chris Dalton
feb099c403 Delete GrStrokeIndirectTessellator
Bug: skia:10419
Change-Id: I3393dbdbe33967d03e31ced4d1612fa228fc7acc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414584
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-02 15:50:53 +00:00
John Stiles
7d341a37f7 Add unit test for Type::minimumValue and Type::maximumValue.
This test confirms that our logic to derive the min and max value of a
given integer type actually matches reality.

Change-Id: I1cb5fba6bfb9ffdcf4972d8feed79cf71e11d0ca
Bug: skia:10932
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413376
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-05-27 20:45:57 +00:00
Ethan Nicholas
4ed2baa981 Added skstd::optional
This is needed by the upcoming DSLParser.

Change-Id: I54a0714e55feeb78894df766b14c795970f2c2d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/411308
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-05-25 14:10:11 +00:00
Chris Dalton
0cfe5e1628 Add a GrCullTest class
GrCullTest quickly determines whether a set of points will be visible
or not. It will be used to guard against exponential recursion when
chopping paths at an extreme zoom level.

Bug: skia:10419
Change-Id: I85183826d820bbca0349a1e794b0696f776b134b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/407297
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2021-05-13 17:30:58 +00:00
John Stiles
abde8fc182 Enable DSL FP tests.
These new tests rely on compiled shaders that live in the
`tests/sksl/dslfp/` directory; this CL updates the Bazel and
emscripten build scripts to include these shaders.

Change-Id: Ib670682af8bf451a4473504dd4cc76a0e9222129
Bug: skia:11854
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400097
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-04-22 21:03:43 +00:00
John Stiles
126128b37c Revert "Reland "Implement statements and expressions in DSL C++ code generator.""
This reverts commit c412688798.

Reason for revert: fix Google3 roll and wasm build

Original change's description:
> Reland "Implement statements and expressions in DSL C++ code generator."
>
> This is a reland of 16cbfb41df
>
> Tests now rely on `shaderDerivativeSupport` and `integerSupport` as
> proxies to indicate ES3 support. The SwitchStatement test has been
> adjusted to hopefully confuse fewer compilers.
>
> Original change's description:
> > Implement statements and expressions in DSL C++ code generator.
> >
> > This CL removes the bulk of the existing C++ code generator, especially
> > all the complex format-string assembly code. It has been replaced with
> > actual DSL code generation. Simple IR can now be successfully translated
> > to a working DSL fragment processor.
> >
> > This CL also adds a simple test harness which is patterned after the
> > existing SkSLTest; it renders a pixel, reads it back, and fails the test
> > if the result isn't solid green (RGBA=0101).
> >
> > This CL doesn't implement every feature. Some obvious gaps include:
> > - Sampling from children
> > - Uniforms/inputs of any kind
> > - Function calls of any kind
> >
> > Change-Id: Ib80c23fe1ba4453f7c3cb43b65f93c5ea0deb709
> > Bug: skia:11854
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/396757
> > Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
>
> Bug: skia:11854, skia:11891
> Change-Id: I91363e31f34611d15ae350b52d6fc459feeace9c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399076
> Auto-Submit: John Stiles <johnstiles@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Change-Id: I71a8cf31e8a013b7a2a0d10f0ad3bc3893ea07ea
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11854
Bug: skia:11891
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399499
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-04-22 13:45:00 +00:00