This CL just sketches out the structure of the gpuveto testing process. Two big areas for improvement are:
render the picture in tiles and label as unsuitable if any gpu tile is slower than raster
decide on whether tilegrid is used or not
As expected the current gpuveto heuristic isn't so good:
predicted suitable unsuitable
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actual suitable 10 17
actual unsuitable 15 27
R=rmistry@google.com, bsalomon@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/257723003
git-svn-id: http://skia.googlecode.com/svn/trunk@14416 2bbb7eff-a529-9590-31e7-b0007b416f81