Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
If supported, an Sk*Device can take charge of handling of an SkDrawable.
The specific use case right now will be to use this to execute Vulkan
specific SkDrawable's that need to know information about our Vulkan state
and objects at the time the SkDrawable is executed. If a device does not
support the SkDrawable we fall back to the cavans version like we did
previously.
BUG=skia:
Change-Id: I821fa600a80ff645412f296be36990ef390ae0a9
Reviewed-on: https://skia-review.googlesource.com/c/7740
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>