BitmapInfo:
Now in SkGPipePriv so it can be accessed by SkGPipeRead.
Add the ability to essentially ref count BitmapInfos so that they can
be purged to make room in the shared heap for a new one.
SkGPipeWrite:
Purge the least recently used bitmap if it has already been drawn by
all readers.
SkGPipeRead:
Read the BitmapInfo (instead of the SkBitmap) and decrement its count
after drawing.
SkGPipeController:
Added a method to tell how many readers will be used, so that when
purging bitmaps each reader can be accounted for.
Review URL: https://codereview.appspot.com/6374065
git-svn-id: http://skia.googlecode.com/svn/trunk@4638 2bbb7eff-a529-9590-31e7-b0007b416f81
A recent change broke SkGPipe. Fix it, and turn on pipe drawing
in GM by default so we will catch these in the future.
We already had a bug where SkGPipeWriter had to use its Cross Process
flag to work, so for a quick fix, force the reader to use the Cross
Process flag as well. The bug to allow both cross and non cross process
is http://code.google.com/p/skia/issues/detail?id=663
Review URL: https://codereview.appspot.com/6333071
git-svn-id: http://skia.googlecode.com/svn/trunk@4384 2bbb7eff-a529-9590-31e7-b0007b416f81
I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.
The following files still need to be modified manually, in a separate CL:
android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058
git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
Tag some more API headers with SK_API so they are exposed
when doing a DLL build.
git-svn-id: http://skia.googlecode.com/svn/trunk@1193 2bbb7eff-a529-9590-31e7-b0007b416f81