Commit Graph

55049 Commits

Author SHA1 Message Date
Leon Scroggins III
6c41bf55b7 Create mini-skia for RenderEngine
Bug: b/167743764

Android's RenderEngine is now using Skia, but it doesn't need all the
pieces of Skia used by HWUI. Make a smaller version of Skia that
excludes many of those pieces, in particular where they bring in other
dependencies:
- codecs
- text
- pdf
- xml

Add a new cc_defaults to be shared by the new libskia_mini and libskia.

Manually insert fexceptions into libskia, since it is only needed by
SkRawCodec (not needed by mini).

Add a new SkUserConfig for mini, so it can exclude defines like
SK_CODEC_DECODES_PNG.

Continue to link in libpng (and libz, which it depends on) and build
SkPngEncoder, so that SKP captures can include compressed image files.

Switching to the mini-skia reduces the size of surfaceflinger from 7.4M
to 6.0M.

Change-Id: I6843ee43457b5a0feb36ae88a59d1d61770a6247
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402257
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2021-04-29 21:04:48 +00:00
Brian Osman
8c281fbd03 Fix optimization flags of GrConvexPolyEffect
We were ignoring the child's flags.

Change-Id: I69a7c625e3ea744c3bb19f0ed56afcb9f33b1c7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402647
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-04-29 20:19:48 +00:00
Brian Salomon
4fdee102d8 Fix preAbandonGpuContext GM crash
SkImage_Lazy::onAsFragmentProcessor with abandoned context was broken
here: https://skia-review.googlesource.com/c/skia/+/402400

Bug: skia:11877
Change-Id: I305d6a3036e482ad21c5b0d5d632e93919cda184
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-29 20:03:08 +00:00
Tyler Denniston
8cfe718e0c [svg] Implement feDiffuseLighting
https://www.w3.org/TR/SVG11/filters.html#feDiffuseLightingElement

- Add SkSVGFeDiffuseLighting node
- Move distant light source direction computation into a method on
  SkSVGFeDistantLight
- Implement distant and point light sources for feDiffuseLighting

Bug: skia:10841
Change-Id: I74b8b9e04be5d2c5ac9f912d015dce96367040a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402645
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2021-04-29 19:59:48 +00:00
Brian Salomon
06c9e2962b Revert "Revert "Add mskp player, use in viewer slide""
This reverts commit 0d174586c4.

Use SkTLazy instead of std::optional (C++17 library feature)

Bug: skia:11900
Change-Id: Ia41caa9322d812f9ba6644dd14ede7d0015cf8b3
Cq-Include-Trybots: luci.skia.skia.primary:Housekeeper-PerCommit-CreateDockerImage_Skia_Release,Build-Debian10-Clang-x86_64-Release-CMake
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402642
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-29 19:40:08 +00:00
Jorge Betancourt
5cddd7f5e1 [androidkit] implement foundation for 4x4 matrices in AndroidKit backed by SkM44
Change-Id: If623efaadda6064598c6fd69daa4527a4e71cced
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402101
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-04-29 19:23:18 +00:00
John Stiles
a6cc82e3cf Revert "Optimize away swizzles of constant variables."
This reverts commit 7b253d34ee.

Reason for revert: asserting on some bots

Original change's description:
> Optimize away swizzles of constant variables.
>
> Change-Id: I49807f18ea54e85c2b8f1419278c54aa2d6f8fac
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402581
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Change-Id: I530e6923e3c56f503508c70258c25f160f8985bc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402640
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-04-29 17:41:08 +00:00
Tyler Denniston
f208f81e1d [svg] Implement distant light sources for specular lighting
https://www.w3.org/TR/SVG11/filters.html#feDistantLightElement
(specular lighting only in this CL)

Tests filters-specular-01-f and filters-light-02-f should be passing
now. Note that our filters-light-02 result matches the behavior of
Chrome and Firefox, but is different than the official W3C png. We
currently think the test is somewhat poorly written, so we are
comfortable matching the output of Chrome and Firefox.

Bug: skia:10841
Change-Id: Id9517c8594a3826e5d98685d1e7d1d1b3d3cdf51
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402582
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2021-04-29 17:17:18 +00:00
Brian Salomon
0d174586c4 Revert "Add mskp player, use in viewer slide"
This reverts commit 9230fc59b7.

Reason for revert: broke something in housekeeping docker build.

Original change's description:
> Add mskp player, use in viewer slide
>
> viewer now takes --mskps <dir> and will have a slide per mskp and
> overview slide (just like --skps).
>
> Player uses offscreen surfaces to draw offscreen layers, allows
> random access to mskp frames.
>
> slide just plays mskp at fixed frame rate (for now).
>
> Bug: skia:11900
> Change-Id: I66104ffe88f5df721a1a835570acc3e4c23c3f07
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400537
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,nifong@google.com

Change-Id: I97fb7a64d5ef2ca14dba1cf9e2ba91ab0e9d0018
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11900
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402639
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-29 17:15:58 +00:00
Brian Salomon
1450643c1d Remove unused class GrTextureMaker
Bug: skia:11877
Change-Id: If715cff4632b2ed0c4cddccedd5eaf614a0c0275
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402616
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-04-29 17:01:47 +00:00
Jim Van Verth
f6bbae0253 Add minimum MSL version to main branch
Cherry-pick of https://review.skia.org/401837. Also updates minimum
required OS to match Metal 2 requirement.

Bug: skia:11918
Change-Id: Id2265c8403c1765dbe4b43222ffe93117c931062
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402584
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2021-04-29 16:46:27 +00:00
Brian Salomon
1c42fcfdd2 Don't pass NaN to SkChopQuadAt in SkChopQuadAtMaxCurvature.
Bug: chromium:1202417
Change-Id: Ie6a31b2a9999280c9771a3c8d8fa92d77c01cf03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402259
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-04-29 16:40:09 +00:00
Brian Salomon
9230fc59b7 Add mskp player, use in viewer slide
viewer now takes --mskps <dir> and will have a slide per mskp and
overview slide (just like --skps).

Player uses offscreen surfaces to draw offscreen layers, allows
random access to mskp frames.

slide just plays mskp at fixed frame rate (for now).

Bug: skia:11900
Change-Id: I66104ffe88f5df721a1a835570acc3e4c23c3f07
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400537
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-04-29 16:35:07 +00:00
skia-autoroll
623dd2e0f3 Roll SK Tool from ecb09cbb6923 to 8ef39d061898
https://skia.googlesource.com/buildbot.git/+log/ecb09cbb6923..8ef39d061898

2021-04-29 borenet@google.com [autoroll] Change webgpu-cts -> chromium to use the generic pre-upload step
2021-04-29 borenet@google.com Several fixes for master -> main branch switch

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/sk-tool-skia
Please CC borenet@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Tbr: borenet@google.com
Change-Id: Iedf69d8d7e3aa6bd07db3431db50f14f636d5273
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402527
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2021-04-29 16:31:37 +00:00
John Stiles
7b253d34ee Optimize away swizzles of constant variables.
Change-Id: I49807f18ea54e85c2b8f1419278c54aa2d6f8fac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402581
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-04-29 16:04:42 +00:00
Brian Osman
552fcb9a1b Remove flexible runtime effects entirely
All internal usage has migrated to MakeFor..., this removes the old
program kind, and updates some tests.

Bug: skia:11813
Change-Id: I56733b071270e1ae3fab5d851e23acf6c02e3361
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402536
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-04-29 16:02:27 +00:00
John Stiles
fb7d378a1a Add test demonstrating swizzled constant folding.
At present, this is a missed optimization opportunity. These will be
optimized in a followup CL.

Change-Id: I8882058900cdc12c8ab0df03e36ebfb9d8022f01
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402580
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-04-29 15:59:37 +00:00
Brian Salomon
2ee0f48d3f Remove GrImageTextureMaker.
Make proxy view directly in SkImage_Lazy::onAsView.

Temporarily lean on GrTextureAdjuster for
SkImage_Lazy::asFragmentProcessor.

Bug: skia:11877
Change-Id: I2f8b35d0571ebcf9ffba945ecdf1ac51db6e3eba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402400
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-29 15:45:47 +00:00
Dominik Röttsches
1c847f5a82 [COLRv1] Paint cycle detection
Implement a well-formedness detection requirement from
"5.7.11.1.9 Color glyphs as a directed acyclic graph"
of the COLRv1 spec.

Bug: skia:11923
Change-Id: I35ae21003f938c1bc19df6c0f3afa3b00f7730c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402216
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2021-04-29 15:05:17 +00:00
John Stiles
695cc3a83b Allow SampleChild to pass input colors.
This feature is used by the OverrideInputFragmentProcessor.

Change-Id: Icdb69fb43ca7b64042b5286eed803206633b1680
Bug: skia:11909
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402557
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-04-29 14:56:07 +00:00
Brian Osman
4cd134cc03 Make GrRuntimeFPBuilder use stage-specific effect factories
Change-Id: If055fca832dc48212229e2ff9c714962bfa56a3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402456
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2021-04-29 14:41:27 +00:00
Brian Osman
2b8fd2e8e0 Replace SkShader_Lerp with a runtime shader
Change-Id: If3bd5cfb3fb04c747f913387a6245b35b8d5fc4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402398
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-29 13:39:47 +00:00
John Stiles
35c4552254 Revert "Implement operator== and != for Metal structs and arrays."
This reverts commit 830c69ca66.

Reason for revert: Pixel5 issues on tree

Original change's description:
> Implement operator== and != for Metal structs and arrays.
>
> GLSL/SkSL assumes that == and != on struct/array types should work.
> We need to emit equality and inequality operators whenever we find code
> that compares a struct or array.
>
> Structs and arrays can be arbitrarily nested, and either type can
> contain a matrix. All of these things need custom equality operators in
> Metal. Therefore, we need to recursively generate comparison operators
> when any of these types are encountered.
>
> For arrays we get lucky, and we can cover all possible array types and
> sizes with a single templated operator== method. Structs and matrices
> have no such luck, and are generated separately on a per-type basis.
>
> For each of these types, operator== is implemented as an equality check
> on each field, and operator!= is implemented in terms of operator==.
> Equality and inequality are always emitted together. (Previously, matrix
> equality and inequality were emitted and implemented independently, but
> this is no longer the case.)
>
> Change-Id: I69ee01c0a390d7db6bcb2253ed6336ab20cc4d1d
> Bug: skia:11908, skia:11924
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402016
> Auto-Submit: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Change-Id: I06c47923649ea9fb675bab6baab121eb504d5ab8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11908
Bug: skia:11924
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402558
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-04-29 13:37:28 +00:00
Brian Salomon
d468867b5c Remove GrYUVAImageTextureMaker
Make FP directly in SkImage_GpuYUVA::asFragmentProcessor().

Bug: skia:11877
Change-Id: I6e83fa8db036a7fdc70d2d73704158d784787185
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402396
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-29 13:21:37 +00:00
John Stiles
830c69ca66 Implement operator== and != for Metal structs and arrays.
GLSL/SkSL assumes that == and != on struct/array types should work.
We need to emit equality and inequality operators whenever we find code
that compares a struct or array.

Structs and arrays can be arbitrarily nested, and either type can
contain a matrix. All of these things need custom equality operators in
Metal. Therefore, we need to recursively generate comparison operators
when any of these types are encountered.

For arrays we get lucky, and we can cover all possible array types and
sizes with a single templated operator== method. Structs and matrices
have no such luck, and are generated separately on a per-type basis.

For each of these types, operator== is implemented as an equality check
on each field, and operator!= is implemented in terms of operator==.
Equality and inequality are always emitted together. (Previously, matrix
equality and inequality were emitted and implemented independently, but
this is no longer the case.)

Change-Id: I69ee01c0a390d7db6bcb2253ed6336ab20cc4d1d
Bug: skia:11908, skia:11924
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402016
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-04-29 13:03:17 +00:00
Brian Osman
83dae92318 Remove SkSL sample-with-matrix implementation
Simplifies SampleUsage quite a bit (no need to track multiple kinds of
sampling, variable matrices don't exist any more, etc...).

Change-Id: I58b8de7218d00c4d882d2650672e5fe01892a062
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402177
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-29 12:46:57 +00:00
skia-autoroll
fa06f102f1 Roll SwiftShader from 112faf441539 to 484a3e15893c (1 revision)
https://swiftshader.googlesource.com/SwiftShader.git/+log/112faf441539..484a3e15893c

2021-04-28 sugoi@google.com Silence warning for MacOS

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-skia-autoroll
Please CC jcgregorio@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Test-Debian10-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
Bug: None
Tbr: jcgregorio@google.com
Change-Id: I7d742bc4eee5c21778c54b133d699aa865173e38
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402476
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2021-04-29 04:56:32 +00:00
skia-autoroll
95961b7d72 Roll Chromium from 1e783d543ffc to c7b9f6bbbec6 (471 revisions)
1e783d543f..c7b9f6bbbe

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-skia-autoroll
Please CC jcgregorio@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Perf-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-CommandBuffer;skia/skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-CommandBuffer
Tbr: jcgregorio@google.com
Change-Id: Ia03910832da52e6bf64f9e4e8a6c70156c34e70f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402477
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2021-04-29 04:56:12 +00:00
skia-autoroll
0e26bcc0c8 Roll ANGLE from ed8755dfdee1 to a766ab14edda (9 revisions)
ed8755dfde..a766ab14ed

2021-04-28 cclao@google.com Vulkan: minimize-gpu-work: Use 1x1 offscreen
2021-04-28 jmadill@chromium.org Vulkan: Related fixes for buffer descriptor set cache.
2021-04-28 jonahr@google.com Remove -raw-cmd from scripts/trigger.py swarming call
2021-04-28 lexa.knyazev@gmail.com Metal: Add ASTC HDR support
2021-04-28 jmadill@chromium.org Change perf_test_runner to accept extra args.
2021-04-28 cnorthrop@google.com Vulkan: Turn on cubemap arrays for Qualcomm
2021-04-28 cclao@google.com Vulkan: minimize-gpu-work: Skip synchronization for glMapBufferRange
2021-04-28 timvp@google.com Reland "Capture/Replay: Reset GL Fence Sync objects"
2021-04-28 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 398f0c392ac5 to 06f7f05a5f4a (465 revisions)

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC jcgregorio@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: jcgregorio@google.com
Change-Id: I52c7e0e2651c43d95a93d445b3db5052a19e0d53
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402479
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2021-04-29 04:51:27 +00:00
skia-autoroll
a0cde3c6c6 Roll Dawn from 1bd0450254de to 4d5e02366a58 (4 revisions)
https://dawn.googlesource.com/dawn.git/+log/1bd0450254de..4d5e02366a58

2021-04-29 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll Tint from 23c73b0b3245 to 77f7f5d36924 (1 revision)
2021-04-28 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll Tint from 2ac55febf5d3 to 23c73b0b3245 (5 revisions)
2021-04-28 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll Tint from 70c8a96cd809 to 2ac55febf5d3 (7 revisions)
2021-04-28 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll Tint from 5bdece558342 to 70c8a96cd809 (1 revision)

Also rolling transitive DEPS:
  https://dawn.googlesource.com/tint from 5bdece558342 to 77f7f5d36924

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/dawn-skia-autoroll
Please CC cwallez@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Debug-Dawn
Bug: None
Tbr: cwallez@google.com
Change-Id: Ifb840b65ce68d4148a1c95925740660ddf74e651
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402478
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2021-04-29 04:51:07 +00:00
John Stiles
958a9395e6 Fix array-of-struct name mangling in Pipeline stage.
There aren't many cases where array-of-struct types are useful in
ES2, but it looks like function parameters are one such case:
http://screen/7Fnc7GhewAkUK3j

Change-Id: I23410a3824a3c202c12147d6939586cc0e55a9ce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402397
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-04-28 21:02:36 +00:00
Julia Lavrova
b2a2e7c9e3 Empty paragraph height in case of HeightOverride
bug: skia:11920
Change-Id: I65caa14b775d49680f140b3b70e64bf03f6dfffb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402277
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2021-04-28 20:08:36 +00:00
John Stiles
65d7ab2c07 Loosen ES3 restrictions in Runtime Effects for debugging.
This CL adds a RuntimeEffect option flag which skips over the various
`strictES2Mode` checks sprinkled throughout IR generation.

Runtime Effects still won't allow a lot of ES3 things (the Pipeline
stage will reject unsupported statement types, SkVM doesn't support most
non-ES2 constructs, etc). However, this change will give us the ability
to test many more features involving arrays and structs that previously
were off-limits due to ES2 restrictions, and will shore up some
legitimate gaps in our testing. This is a useful starting point to allow
for improved test coverage.

Change-Id: I4a5bc43914e65fc7e59f1cecb76a0ec5a7f05f2f
Bug: skia:11209
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402157
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-04-28 19:59:36 +00:00
Brian Salomon
27c4202f4b Remove GrBitmapTextureMaker.
Replace with two methods in SkGr.h that make cached/uncached texture
proxies from SkBitmap. Move code that makes a GrFP from the proxy
to SkImage_Raster::asFragmentProcessor.

Bug: skia:11877
Change-Id: I51a0ae687561be9b0e44b98ee50f171e42476d94
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401920
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-28 17:24:56 +00:00
Mike Klein
ffeef16664 use MakeFor...() when caching
and remove SkRuntimeEffectInvalidColorFilters.

Change-Id: I80753e635fb0b2e93637a8b2a7f2add66020e4c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402196
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-04-28 16:16:06 +00:00
Brian Osman
bf3e9e9591 Remove sample-with-matrix from SkSL
This is completely unused - GrMatrixEffect is the only thing that deals
with matrix transforms on child sampling. Removing this makes everything
simpler to reason about.

Change-Id: I555a3fd937c064f2480b149a6d4d8e36f7ee69bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402176
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-04-28 15:44:35 +00:00
John Stiles
a94e0261ef Add Make factory method to VariableReference.
There aren't any optimization opportunities here, but it was the only
expression/statement type left without a Make or Convert factory.

Change-Id: I4c413a3b2619261f9e974528fa45211383e56fa7
Bug: skia:11342
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402017
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-04-28 15:16:27 +00:00
Brian Osman
4f0098227e Make the generic SkRuntimeEffect::Make factories private
All clients have been moved to the stage-specific factories. The old
flexible factories are still used internally (for now), but this
prevents any new usage from creeping in accidentally.

Bug: skia:11813
Change-Id: I6c34dfd19b396541f9a0e2f9eab8a51591ed8b70
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402156
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-28 14:49:46 +00:00
Kevin Lubick
d1c9e52144 [canvaskit] Fix whitespace constant definition.
Also some includes that I noticed along the way.

Change-Id: If48a3a9ff8bd5daea21065051c811e8b3e8a701f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402136
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2021-04-28 13:29:03 +00:00
John Stiles
91216673f7 Remove DefinedExpression.
This became dead code when http://review.skia.org/381261 landed.

Change-Id: Id78ef8aeca1126f31ea3432dccf632a0bce0de43
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402018
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-04-28 13:07:35 +00:00
skia-autoroll
421c360abe Roll Chromium from 8bfc5a756697 to 1e783d543ffc (448 revisions)
8bfc5a7566..1e783d543f

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-skia-autoroll
Please CC jcgregorio@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Perf-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-CommandBuffer;skia/skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-CommandBuffer
Tbr: jcgregorio@google.com
Change-Id: Iea423f7f1197da85ed913e1c30a34d3ec0c3c353
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402047
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2021-04-28 05:18:05 +00:00
skia-autoroll
b99df2cbb5 Roll Dawn from c952097dc65a to 1bd0450254de (6 revisions)
https://dawn.googlesource.com/dawn.git/+log/c952097dc65a..1bd0450254de

2021-04-27 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll Tint from 86a406b79efe to 5bdece558342 (8 revisions)
2021-04-27 yunchao.he@intel.com Implement 3D Texture copy for partial depth slices on D3D12
2021-04-27 cjj19970505@live.cn Add support for UWP CoreWindow in SwapChain and Surface
2021-04-27 dawn-autoroll@skia-public.iam.gserviceaccount.com Roll Tint from 31204afeb025 to 86a406b79efe (7 revisions)
2021-04-27 jiawei.shao@intel.com Fix incorrect return status of Create*PipelineAsync when device is lost
2021-04-27 cjj19970505@live.cn Remove reduntant dependencies in UWP compilation

Also rolling transitive DEPS:
  https://dawn.googlesource.com/tint from 31204afeb025 to 5bdece558342

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/dawn-skia-autoroll
Please CC cwallez@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Debug-Dawn
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Tbr: cwallez@google.com
Change-Id: I724ff1de1ca30e06d2ecc22a8e9c3cb47683d83c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402048
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2021-04-28 05:01:25 +00:00
skia-autoroll
66bce0c26f Roll ANGLE from d6a91dab3670 to ed8755dfdee1 (13 revisions)
d6a91dab36..ed8755dfde

2021-04-27 jmadill@chromium.org Revert "infra: Add different builder group from ci/try."
2021-04-27 jmadill@chromium.org infra: Add different builder group from ci/try.
2021-04-27 sugoi@google.com Fix using VK_EXT_provoking_vertex with VVL
2021-04-27 jmadill@chromium.org infra: Switch Android builders to compile-only.
2021-04-27 cclao@google.com Vulkan: minimize-gpu-work: Skip data copy when possible
2021-04-27 jplate@google.com Add stubs for CL platform layer back ends
2021-04-27 jmadill@chromium.org Vulkan: Redesign buffer descriptor set cache key.
2021-04-27 jplate@google.com Stubs for CL validation entry points
2021-04-27 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 68b78a05fea2 to 42d8716d0294 (7 revisions)
2021-04-27 penghuang@chromium.org Disable workderContext on Android
2021-04-27 jmadill@chromium.org infra: Auto-generate mixins.pyl.
2021-04-27 m.maiya@samsung.com Bug fix for WaitClient, WaitGL and WaitNative
2021-04-27 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from cf8ffbca555e to 398f0c392ac5 (758 revisions)

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC jcgregorio@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: jcgregorio@google.com
Test: Test: EGLSyncTest.WaitClient*
Change-Id: I1c08369e898a7d1f6a33822ce77a60defaef1081
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402049
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2021-04-28 04:59:35 +00:00
Mike Reed
9eaae183ab An attempt to fix the last glyph position problem
Change-Id: I5d3eed412df024b93457a0f4e0ca0d13bc250e46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401919
Reviewed-by: Mike Reed <reed@google.com>
2021-04-28 00:48:45 +00:00
Mike Reed
ae33954b49 Updates to GlyphRuns[]
1. Fold "origin" into the positions (simplification)
2. Extend positions and offset arrays by 1, to include 1-past last glyph
3. Add flags field to run (with just WS flag for now)

Change-Id: I93e38df808a5e9e4e5bcedbc62bc5a7aa433ef2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399876
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Yegor Jbanov <yjbanov@google.com>
2021-04-28 00:42:54 +00:00
Mike Reed
3386533c20 Add some comments
Change-Id: I37363e6efb5aaf5a3c8c25fcbe3755cc36645114
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402019
Reviewed-by: Mike Reed <reed@google.com>
2021-04-27 22:16:02 +00:00
Adlai Holler
c17a3e9d68 Don't gather proxy intervals at all for NoOp ops tasks
Bug: skia:10877
Change-Id: Id2c4163e9346f4fd4f0fea2ab376d10821c49378
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401857
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-04-27 22:04:44 +00:00
John Stiles
c4e9588621 Improve DSL CPP support for global variables.
Global variables which can be calculated in C++ code are now written as
constant values in the DSL, instead of performing the same logic
redundantly in the shader.

In some cases this can be fairly significant, e.g. RectBlurEffect has
a global with the expression
    abs(rect.x) > 16000 || abs(rect.y) > 16000 ||
    abs(rect.z) > 16000 || abs(rect.w) > 16000

Change-Id: I84221f60a4986b3225afcf91ef95cdcfc941b4b7
Bug: skia:11854
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401437
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-04-27 21:59:41 +00:00
John Stiles
d6e1e0fb46 Use macros for sk_Caps again.
This undoes the change from http://review.skia.org/400541 and reworks
sk_Caps to use macros, exactly like the existing CPPCodeGenerator.

This compromise is necessary for when-expressions. Specifically, when-
expressions must be valid when parsed *either* as SkSL or as C++. We
want to support when-expressions that reference sk_Caps, like:

    layout(when=!sk_Caps.floatIs32Bits)

The macro approach allows this when-expression to work.

Change-Id: I346762fb14c0b2f0c10015497f902f037e3461a9
Bug: skia:11854
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401157
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-04-27 21:55:11 +00:00
John Stiles
ec871bf353 Fix global variables which call built-in functions.
When emitting a built-in function call, we need to honor the `fCPPMode`
state. Previously we were rewriting the call into a DSL call even in C++
mode.

We also now spell out Fract's complete namespace, to avoid a name
collision with MacTypes.h:

https://opensource.apple.com/source/CarbonHeaders/CarbonHeaders-18.1/MacTypes.h.auto.html
    typedef SInt32                          Fract;


Change-Id: I752b7816a64a9b2b2c79d92fe46cd774e1bab96a
Bug: skia:11854
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401678
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-04-27 21:54:31 +00:00