Bug: skia:
Change-Id: I37e93657a692a7cea49029f8694418b827dc19d5
Reviewed-on: https://skia-review.googlesource.com/70181
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
225bfa950a..3a9090fa0b
$ git log 225bfa950..3a9090fa0 --date=short --no-merges --format='%ad %ae %s'
2017-09-27 jiajia.qin ES31: Add BUFFER_VARIABLE and SHADER_STORAGE_BLOCK program interfaces
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=egdaniel@google.com
Change-Id: I73671176d0dd04b47252af8cee210cadf9c2f25f
Reviewed-on: https://skia-review.googlesource.com/70164
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
We're going to be using this more often to the point that the extra
SkDebugf() calls are going to be annoying.
May also fix a crash?
Change-Id: I796037568cce720ecb3d0b4f4272af5d700760ea
Reviewed-on: https://skia-review.googlesource.com/70180
Reviewed-by: Ben Wagner <bungeman@google.com>
This is in preparation for adding a faster small radii blur.
Be sure to obey the original semantics about handling dst
when src.fImage is null.
Change-Id: Ic0ff0ac81494799e2d5037283904f1094309c622
Reviewed-on: https://skia-review.googlesource.com/70025
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
It has only been working for UTF32.
Change-Id: I69329dd43b6d240516e4ab40df6e8c9f7bebf8a8
Reviewed-on: https://skia-review.googlesource.com/70102
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 66f2b5eab2.
Reason for revert: breaking lots of bots
Original change's description:
> Extract code for safely creating SkMasks.
>
> This is in preparation for adding a faster small radii blur.
>
> Change-Id: I8afd4642ebafa63a45031a7a0bd7a720951dc102
> Reviewed-on: https://skia-review.googlesource.com/70040
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Herb Derby <herb@google.com>
TBR=herb@google.com,fmalita@chromium.org,fmalita@google.com
Change-Id: I83a6953f9ae240cc5f09206e3f77490882869a9f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/70104
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is in preparation for adding a faster small radii blur.
Change-Id: I8afd4642ebafa63a45031a7a0bd7a720951dc102
Reviewed-on: https://skia-review.googlesource.com/70040
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
ee6884e7be..225bfa950a
$ git log ee6884e7b..225bfa950 --date=short --no-merges --format='%ad %ae %s'
2017-11-10 geofflang Always update HALF_FLOAT_OES type to HALF_FLOAT on Desktop GL.
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TBR=egdaniel@google.com
Change-Id: I35155a6a234e2caaa0f204481ba9403ee6712cd3
Reviewed-on: https://skia-review.googlesource.com/69980
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
There's no need for Skia users to link this test code.
Change-Id: I9d6ef2a053d0cf5cb916aa254389ca819c48bae1
Reviewed-on: https://skia-review.googlesource.com/69922
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The rect should be 4 floats, not halfs. Also simplifies the non-aa FP.
Bug: skia:7190
Change-Id: If0993a7a26b84bd9a4e644b8e8a37bf8ce86916a
Reviewed-on: https://skia-review.googlesource.com/69800
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Change-Id: Ib0910ca563150add6399ba3ca891ee23db3578ec
Reviewed-on: https://skia-review.googlesource.com/68861
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
- return nullptr for the various makeFromFoo() that we can't support,
and tweak a few unit tests to bail out early when they do
- create FontStyleSet and SkTypefaces once
- abort early from FontHostStream if we can't openStream()
- implement SkTestTypeface::onCreateFamilyNameIterator()
with SkOTUtils::LocalizedStrings_SingleName() so FontNames passes
- pin out-of-range glyph IDs to zero in SkTestTypeface
Change-Id: Iac53265e331fc1c5c507513af3ab299063e6610a
Reviewed-on: https://skia-review.googlesource.com/69501
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Also fix a typo.
Change-Id: I1a94cd961887ef7f55a9bfd27def6b1675ec4952
Reviewed-on: https://skia-review.googlesource.com/69700
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Change-Id: I8be706846fecde704a29ba1dda0d7329046980b4
Reviewed-on: https://skia-review.googlesource.com/69840
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
9e888a46f0..ee6884e7be
$ git log 9e888a46f..ee6884e7b --date=short --no-merges --format='%ad %ae %s'
2017-11-09 geofflang Generate generic error messages for Error objects without messages.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=783054
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TBR=egdaniel@google.com
Change-Id: Icb2dd0abc0d555f97d0c2fdfc42e22f68673ad1d
Reviewed-on: https://skia-review.googlesource.com/69541
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Some dev packages in debian have been updated to multiarch, but not all.
Deal with this transitional issue, since there are multiarch dev
packages which cannot actually be installed because they depend on other
not yet multi-arch packages.
Change-Id: I3881c82cef8d6004d8bac0c18e9c34ce0808dc1a
Reviewed-on: https://skia-review.googlesource.com/69701
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:
Change-Id: Idcf9c933e1a236772e0b5edd3ba8437d1a6ae293
Reviewed-on: https://skia-review.googlesource.com/69502
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Some SkIPoint and SkPoint methods become clearer if their
parameters or return value is typed as a vector.
Since SkPoint is identical to SkVector (and SkIPoint is
identical to newly added SkIVector) this has no impact
on compiled code.
Some routines arguably have multiple possible point and
vector combinations which will be included in eventual
documentation; the interface should have the most common
and/or logical choice.
Some of my choices could be argued with as well. Does
SkPoint::Normalize take a SkPoint? Afternative points
of view encouraged.
R=reed@google.com,bsalomon@google.com
Bug: skia:6898
Change-Id: I2429b9d43b20351188d7c6433620a2e221f75bd8
Reviewed-on: https://skia-review.googlesource.com/69680
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
Change-Id: I95dbb681a930f06103ecf1d8b213bb9c0915d2d6
Reviewed-on: https://skia-review.googlesource.com/69660
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
661fc487dd..9e888a46f0
$ git log 661fc487d..9e888a46f --date=short --no-merges --format='%ad %ae %s'
2017-11-06 jgilbert Fix HALF_FLOAT/HALF_FLOAT_OES selection with the ES3 backend.
2017-11-06 jgilbert Set TextureGL dirty bits when workaround usage of levels changes.
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TBR=egdaniel@google.com
Change-Id: I4a7ecf5a76fdaeb838ad8c947110721ddd91cb4c
Reviewed-on: https://skia-review.googlesource.com/69621
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
73dcc60c86..661fc487dd
$ git log 73dcc60c8..661fc487d --date=short --no-merges --format='%ad %ae %s'
2017-10-16 oetuaho Work around NVIDIA GLSL vector-scalar op bug
Created with:
roll-dep skia/third_party/externals/angle2
BUG=772651
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TBR=egdaniel@google.com
Change-Id: Ibe480b0bdd2abfd3f3799452022b05bb281d9644
Reviewed-on: https://skia-review.googlesource.com/69521
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
The underline position is actually the top of the underline. Also
clarify that the strike through position is the bottom of the strike
through.
This adds documentation that the values are always y-down in a way that
will end up in the SkPaint header file for those who look for
information there.
Change-Id: I40281c0e47557d23291b6a91474e2d3e3b37f09f
Docs-Preview: https://skia.org/user/api/SkPaint_Reference?cl=69361#FontMetrics
Reviewed-on: https://skia-review.googlesource.com/69361
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>