Byte types were removed from SkSL in http://review.skia.org/404219.
Change-Id: Iec726de0be2ce371a20e21638638a495fae282a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463498
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:12466
Change-Id: Ie4c1973427e96d84b77f28edb5a4d6f1d53ef8aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463316
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
These are not very interesting right now, because the in and out types
boil down to the same thing (int/int, float/float). When half-
precision types are enabled, these helpers will be more useful. They
will return an array which casts each element from int-to-short or
float-to-half (or vice versa).
Change-Id: Ida716ddd27d370ba33fd23f17a1b07fa5a201e40
Bug: skia:12339
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463337
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:12466
Change-Id: Ic312ce41b5eb0ae0c20e6b76032b984d9a406d89
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462884
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:12466
Change-Id: I734c3a9595948dfb74f8ec72684183fe743bfefb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462883
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
* Keep RenderPass-related routines together
* Rename setRenderPipeline to bindRenderPipeline
* Pass resources as const& to platform-specific routines, to avoid
copies.
Bug: skia:12466
Change-Id: I4c3ea006263ace4a050b6c86f70163f5fd5e254a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463336
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
The inverse, outerProduct and matrixCompMult polyfill functions in Metal
were written assuming that all float matrices would use the `float`
type. They now use a template so that `half` matrices will work too.
Change-Id: I7696c8ad1e4aaffbd71c56b9245485e74cd96c5a
Bug: skia:12339
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463338
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
With this you should be able to set skia_enable_gpu=false in your gn
args and still be able to compile and run graphite.
Bug: skia:12466
Change-Id: Ibffc8774a8c46afad3f717dabc54fa831338a807
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463317
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:12466
Change-Id: I8a31cd8480199a941dfc1d9d1092f8a1dafdb0da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462882
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:12466
Change-Id: I794de6af814ab1b3e9517e139582e06382ecf957
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462881
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:12466
Change-Id: I273fbb51730d85cda6921747e72ace2b9d7601e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462880
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:12466
Change-Id: If90c17634de9caa2ac3a928187226339523d53eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462879
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:12466
Change-Id: Ifd70300896504f8567e6395c3d3683f0d37c905b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463056
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Using a switch is overkill now that Types are implemented in subclasses.
Change-Id: If7874dfa9a5b02f168ac7c6c3f69a2bd6f9c2a80
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463156
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This class can now be shared with Graphite.
Bug: skia:12524
Change-Id: I7841410b3e8e111a12298efe0a1898a33295873a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462556
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 9dd63710f1.
Reason for revert: The actual issue was related to cached shaders recorded on a different device. No evidence of actual driver bug.
Original change's description:
> Disable GL_NV_shader_noperspective_interpolation on PowerVR
>
> There's probably a more specific check we could use, but we're seeing
> shaders fail to compile when enabling this extension on some MediaTek
> devices.
>
> Bug: b/177473804
> Change-Id: Ic91f60c6935386f44d9386c362e9f778c28a4099
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/460576
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
Bug: b/177473804
Change-Id: Iea36dd74a2a530f8347517bee76d83ceacc262a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463057
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also adds test of texture copyback to CommandBufferTest, and
endEncoding() to BlitCommandEncoder.
Bug: skia:12466
Change-Id: I57e4646aacc1d950cc16b70d7feeced1a04e6867
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462078
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This code originally contained 16 extremely similar versions of the same
logic. (set1i, 1iv, 1f, 1fv, 2i, 2iv...)
Now the core logic has been boiled down to two (set, setv) templated
helper functions, one for array and one for non-array uniforms. Template
arguments fill in the minor variations between each type.
Structuring the logic in this way makes it easier to perform sweeping
changes as needed, and guarantees that the setters all work the same.
Change-Id: Iaa74d25c612b12ab26d7f32879c174bca6c850c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462099
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This allows GrQuad to be written as a quad without the header needing
knowledge of it.
Bug: skia:12524
Change-Id: I22f67021877de426f710981d4fa2bd48c88a4d52
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462319
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:12559
Change-Id: I5775120a826e582e73aab83273e59bc48c057a5b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462077
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
The lexer uses a matrix of state transition data to parse text. This
matrix was highly sparse and contained large runs of zeros and repeated
values. I found that by transposing the matrix, it became extremely
compressible. In its transposed state, most slices had only 1-3 unique
nonzero values.
This CL leverages this finding to reduce the matrix data from ~55K to
~10K. A handful of slices do contain a large number of unique values and
continue to be represented as plain 16-bit arrays. Some slices contain
no data at all and were eliminated entirely. The majority of slices are
now represented by a compact two-bit array. Bit pattern 00 always
represents zero. Bit patterns 01, 10 and 11 are translated into values
v0, v1 and v2, which are stored per slice (bit-packed to save a few
extra bytes). This transformation involves a fair amount of bit shifting
and masking, but the generated code will be quite efficient:
https://godbolt.org/z/eTvjr96ez
Change-Id: Iecc67aadd510ccf63b4bcb11ed861d703efefaae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/461356
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Bug: skia:12466
Change-Id: I5c0c919d4523258a11b4545346093953a4f09c7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/461597
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
We can use `if constexpr` to avoid the need for a helper function that
uses template specialization, and we can use `getBufferPtrAndMarkDirty`
instead of performing the equivalent operations by hand.
Change-Id: I548c719bae4f215e0a9c658a942deaec38ce27ad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462098
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This helps remove all Ganesh dependencies from GrVertexWriter so it can
be shared with Graphite.
Bug: skia:12466
Change-Id: I1ede1cfc48d501cb1e028bca1e8590e6c92f4e4d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462316
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Jul started. It does not work yet.
Change-Id: Ie2c3d943f281dae86befff64f7342c097a5bc7b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455257
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
At this point, it seems like this was a mis-diagnosis of the underlying
issue around dual-source blending (and its interaction with other blend
state).
Change-Id: I11af0c9b70c32e14c353848db3d6adbfe5f08225
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462176
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Design doc: http://go/skia-android-hwasan.
This CL defines the following tasks:
- Build-Debian10-Clang-arm64-Debug-Android_HWASAN
- Test-Android-Clang-Pixel4a-CPU-Snapdragon730G-arm64-Debug-All-Android_HWASAN
- Test-Android-Clang-Pixel4a-GPU-Adreno618-arm64-Debug-All-Android_HWASAN
The HWAddress Sanitizer is only available on 64-bit Arm devices, and requires Android 10+ built with HWAddress Sanitizer support. There are prebuilt HWASan images for supported Pixel devices at https://ci.android.com (instructions at https://developer.android.com/ndk/guides/hwasan).
To support these tasks, we added two Pixel 4a devices to the tree, flashed with the corresponding prebuilt HWASan image. The specific Pixel devices were chosen based on stock availability.
See patchset 11 for an example error I introduced in //gm/3d.cpp, which was caught by the HWAddress Sanitizer.
Bug: skia:12099
Change-Id: Ic3847abc61c8a1bf686d29b97ef9d89b9bb5eb86
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436572
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Leandro Lovisolo <lovisolo@google.com>
Bug: skia:12466
Change-Id: I7be58aca7eedf18e4157d9473216785eead8c89a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/461700
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
After reporting the error, we convert the reserved word to an identifier
as this led to the best error reporting. (This avoids double error
reporting or strange cascading errors.)
Change-Id: I67209bc342fe794287baeaaaf34fa77afd4ac26b
Bug: skia:12560
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462096
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>