Manual roll including GN fixes
5d2ccc534d..a00ef3144f
$ git log 5d2ccc534..a00ef3144 --date=short --no-merges --format='%ad %ae %s'
2018-05-14 geofflang Add more dEQP EGL expectations for Linux and Android.
2018-05-14 geofflang Add more dEQP EGL expectations for Linux and Android.
2018-05-14 cwallez DisplayGLX: Close the X display if we own it.
2018-05-14 geofflang Add more dEQP EGL expectations for Linux and Android.
2018-05-14 geofflang DEQP: Print not supported messages from tests.
2018-05-14 geofflang Add dEQP EGL test expectations for Linux and Android.
2018-05-10 jmadill Vulkan: Implement masked color clear with depth.
2018-05-14 jmadill Fix libGLESv2 wrong .def file.
2018-05-14 jmadill Fix warnings from size_t conversions.
2018-04-23 lfy GLES1: Renderer (minimal)
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=herb@google.com
Change-Id: I0ed2b9c8824b7833a4a0234204cb849805717daa
Reviewed-on: https://skia-review.googlesource.com/128322
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
https://swiftshader.googlesource.com/SwiftShader/+log/2a0def7f6f20..e475674ef6e1
$ git log 2a0def7f6..e475674ef --date=short --no-merges --format='%ad %ae %s'
2018-05-10 krzysio Implement OES_vertex_array_object.
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Change-Id: I20381cba754b2d1b3f44651cdd3e7ec6296b329a
Reviewed-on: https://skia-review.googlesource.com/128201
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66aafcb464..5d2ccc534d
$ git log 66aafcb46..5d2ccc534 --date=short --no-merges --format='%ad %ae %s'
2018-05-14 hans Use DefWindowProcA for window created with CreateWindowExA
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TBR=herb@google.com
Change-Id: Ida170b47ce098088bef12af3b0ff8e4bc00e8520
Reviewed-on: https://skia-review.googlesource.com/127983
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https://swiftshader.googlesource.com/SwiftShader/+log/5fd1cfaaeaa4..2a0def7f6f20
$ git log 5fd1cfaae..2a0def7f6 --date=short --no-merges --format='%ad %ae %s'
2018-05-14 sugoi Revert part of "Fix Linux build." to fix swiftshader_unittests
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Change-Id: I5760e15632bbb4037b92d70b1613b4a562575e2e
Reviewed-on: https://skia-review.googlesource.com/127981
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18e323ab2c..66aafcb464
$ git log 18e323ab2..66aafcb46 --date=short --no-merges --format='%ad %ae %s'
2018-05-12 fjhenigman Revert "GLES1: Renderer (minimal)"
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TBR=egdaniel@google.com
Change-Id: Ie6d767fa4eee8d2e61c51f3f188ebb5cbec3ea3c
Reviewed-on: https://skia-review.googlesource.com/127780
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a69099212f..18e323ab2c
$ git log a69099212..18e323ab2 --date=short --no-merges --format='%ad %ae %s'
2018-05-11 jmadill D3D11: Fix out-of-range access with robust access.
2018-05-10 geofflang GL: Refactor ShaderGL to not hold renderer objects.
2018-05-11 geofflang Request EGL_DONT_CARE version instead of 0 on GL NULL configs.
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TBR=egdaniel@google.com
Change-Id: I845de483cea05cdaf6d4ebe31cc1ee2da10d9f77
Reviewed-on: https://skia-review.googlesource.com/127683
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https://swiftshader.googlesource.com/SwiftShader/+log/0641aebe3155..5fd1cfaaeaa4
$ git log 0641aebe3..5fd1cfaae --date=short --no-merges --format='%ad %ae %s'
2018-05-11 sugoi Pitch fix for IO surfaces
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TBR=egdaniel@google.com
Change-Id: I70b68da8145d97ccbfa79834215b1560d2066c74
Reviewed-on: https://skia-review.googlesource.com/127576
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8073a9511a..a69099212f
$ git log 8073a9511..a69099212 --date=short --no-merges --format='%ad %ae %s'
2018-04-23 lfy GLES1: Renderer (minimal)
2018-05-09 ynovikov Update dEQP GLES2 expectations for Android Vulkan backend
2018-05-04 lucferron Vulkan: Incomplete textures support
2018-05-10 geofflang Pass a gl::Context to ShaderImpl methods.
2018-05-07 geofflang GL: Refactor TextureGL to not hold renderer objects.
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TBR=egdaniel@google.com
Change-Id: Ie09a3748b4199e300f55e904982fb5a6d83b75ff
Reviewed-on: https://skia-review.googlesource.com/127575
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2fc0806f55..8073a9511a
$ git log 2fc0806f5..8073a9511 --date=short --no-merges --format='%ad %ae %s'
2018-05-09 oetuaho Enable warning for non-virtual destructors
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TBR=egdaniel@google.com
Change-Id: Ib1b341bd8e4bc583d00bf39c068e22630234ec1b
Reviewed-on: https://skia-review.googlesource.com/127540
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6110763fec..2fc0806f55
$ git log 6110763fe..2fc0806f5 --date=short --no-merges --format='%ad %ae %s'
2018-05-10 jmadill Micro-optimize uniform updates.
2018-05-09 lucferron Vulkan: Fix use-after-free with DynamicBuffer.
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=egdaniel@google.com
Change-Id: Ia4ba958265a70ae9dd196428a860b83dd492717b
Reviewed-on: https://skia-review.googlesource.com/127385
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a932b6b515..6110763fec
$ git log a932b6b51..6110763fe --date=short --no-merges --format='%ad %ae %s'
2018-05-09 geofflang Refactor the GL surfaces and framebuffers to not hold renderer objects.
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TBR=egdaniel@google.com
Change-Id: Iff9132819915df8d71bb8039c5cad85a9978be4a
Reviewed-on: https://skia-review.googlesource.com/127349
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7348fc5b9e..a932b6b515
$ git log 7348fc5b9..a932b6b51 --date=short --no-merges --format='%ad %ae %s'
2018-05-01 lucferron Vulkan: Fix in DynamicBuffer, allocating too many buffers for no reason
2018-05-08 jmadill Reland "Update cq.cfg with new builders."
2018-05-09 geofflang Merge the Framebuffer onDestroy and onDestroyDefault methods.
2018-05-09 geofflang Pass a context pointer to Framebuffer[Impl]::getSamplePosition
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TBR=egdaniel@google.com
Change-Id: I17b6ebe367c0db1af71052f03b88e1f36236bd03
Reviewed-on: https://skia-review.googlesource.com/127227
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e95a7f077e..7348fc5b9e
$ git log e95a7f077..7348fc5b9 --date=short --no-merges --format='%ad %ae %s'
2018-05-09 lucferron Vulkan: Clear to opaque black instead of transparent
2018-05-08 lucferron Vulkan: Support EXT_texture_storage
2018-05-07 oetuaho Issue a clearer warning about negative modulus operands
Created with:
roll-dep third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=egdaniel@google.com
Change-Id: I02999a86f35b4faea014c42088548cfb2be2db7a
Reviewed-on: https://skia-review.googlesource.com/126961
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
https://swiftshader.googlesource.com/SwiftShader/+log/d4e488eb6dfb..0641aebe3155
$ git log d4e488eb6..0641aebe3 --date=short --no-merges --format='%ad %ae %s'
2018-05-08 sugoi Rectangle texture addressing fix
Created with:
roll-dep third_party/externals/swiftshader
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CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Debug-All-SwiftShader
TBR=egdaniel@google.com
Change-Id: I762613f4c10f156bbf9ae9c508ae348258076547
Reviewed-on: https://skia-review.googlesource.com/126940
Commit-Queue: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
c009255c79..e95a7f077e
$ git log c009255c7..e95a7f077 --date=short --no-merges --format='%ad %ae %s'
2018-05-08 jmadill Make EGLThreadTest cross-platform.
2018-05-08 fjhenigman Revert "ANGLETest: Reuse test windows per-renderer"
2018-05-08 jmadill Revert "Update cq.cfg with new builders."
Created with:
roll-dep third_party/externals/angle2
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TBR=egdaniel@google.com
Change-Id: I5a0d644e613f8fd7cc83fb06092c7a618537c933
Reviewed-on: https://skia-review.googlesource.com/126758
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
3b9b027c59..c009255c79
$ git log 3b9b027c5..c009255c7 --date=short --no-merges --format='%ad %ae %s'
2018-05-08 jmadill Update cq.cfg with new builders.
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roll-dep third_party/externals/angle2
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TBR=egdaniel@google.com
Change-Id: Ie949cf8124f31e2b07b0c69e73a1705a7e1abc34
Reviewed-on: https://skia-review.googlesource.com/126742
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
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9f394f8cdf..3b9b027c59
$ git log 9f394f8cd..3b9b027c5 --date=short --no-merges --format='%ad %ae %s'
2018-04-30 geofflang Add basic tests of (unsafe) multithreaded contexts.
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TBR=egdaniel@google.com
Change-Id: I56adb50a67c5a51cc444e365667a840a396d430a
Reviewed-on: https://skia-review.googlesource.com/126661
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
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https://swiftshader.googlesource.com/SwiftShader/+log/336cdd903180..d4e488eb6dfb
$ git log 336cdd903..d4e488eb6 --date=short --no-merges --format='%ad %ae %s'
2018-02-14 irogers Allocate executable memory backed by named mmaps on Linux.
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roll-dep third_party/externals/swiftshader
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CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Debug-All-SwiftShader
TBR=egdaniel@google.com
Change-Id: I11f0a7a1978643fdce05c47de4de2bd20ee54bb1
Reviewed-on: https://skia-review.googlesource.com/126606
Reviewed-by: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
983460e6cd..9f394f8cdf
$ git log 983460e6c..9f394f8cd --date=short --no-merges --format='%ad %ae %s'
2018-05-07 oetuaho Fix use-after-free in drawQuad with useVertexBuffer false
2018-05-07 cwallez ANGLETest: Reuse test windows per-renderer
2018-04-27 jiawei.shao Use ShaderMap in Caps - Part I
2018-05-03 geofflang Implement extensions exposing ETC2 compressed texture formats in ES2.
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TBR=egdaniel@google.com
Change-Id: I46c60ea2b0c7559a2c01b85977bc9cf3fc76e23c
Reviewed-on: https://skia-review.googlesource.com/126446
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Manual roll including GN fix for renamed file.
---
d7b56642c9..983460e6cd
$ git log d7b56642c..983460e6c --date=short --no-merges --format='%ad %ae %s'
2018-05-02 oetuaho Rewrite repeated assignments to swizzled vectors on NVIDIA
2018-04-28 jiawei.shao ES31: Add link validation on MAX_COMBINED_SHADER_OUTPUT_RESOURCES
2018-05-02 brandon1.jones Autogenerate libGLESv2.cpp and .def
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
Change-Id: I41f4cace265952ae898a7c60b345b60510979fdd
Reviewed-on: https://skia-review.googlesource.com/126421
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
https://swiftshader.googlesource.com/SwiftShader/+log/e76163e3cae0..336cdd903180
$ git log e76163e3c..336cdd903 --date=short --no-merges --format='%ad %ae %s'
2018-05-04 capn Don't flag temporary registers as used samplers.
Created with:
roll-dep third_party/externals/swiftshader
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CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Debug-All-SwiftShader
TBR=brianosman@google.com
Change-Id: If0cec57f06bd8c521518e1ca0faf3f5d336ebb83
Reviewed-on: https://skia-review.googlesource.com/126151
Commit-Queue: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
- pull latest RapidJSON under third_party/externals/rapidjson
(note: and older RS version is already pulled as part of angle2,
and it is also checked in G3)
- add a thin Json porting layer (SkottieJson) to isolate RS
idiosyncrasies
- convert Skottie to use the new helpers
- parse the DOM in-place (based on local experiments this is the
fastest method)
Ta-da: Skottie now parses JSON ~10x faster!
Change-Id: Ida9099638f88ed025fee83055c8cd8680ee27176
Reviewed-on: https://skia-review.googlesource.com/125744
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
03bb2231a8..d7b56642c9
$ git log 03bb2231a..d7b56642c --date=short --no-merges --format='%ad %ae %s'
2018-04-27 oetuaho Fix blit rect calculations on D3D11 backend
2018-04-28 yizhou.jiang Disable avoid1BitAlphaTextureFormats workaround on Intel
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TBR=brianosman@google.com
Change-Id: I64f708f823f346cc3dd7da2f92a557de01bc84a8
Reviewed-on: https://skia-review.googlesource.com/125807
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
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https://swiftshader.googlesource.com/SwiftShader/+log/ce8eb945ca82..e76163e3cae0
$ git log ce8eb945c..e76163e3c --date=short --no-merges --format='%ad %ae %s'
2018-04-18 capn Skip ignored EGL config attributes.
Created with:
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TBR=brianosman@google.com
Change-Id: I6d4997f88a2f474dc18daf44fcd9089c8f1510d2
Reviewed-on: https://skia-review.googlesource.com/125775
Commit-Queue: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
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e708f004bc..03bb2231a8
$ git log e708f004b..03bb2231a --date=short --no-merges --format='%ad %ae %s'
2018-05-03 oetuaho Add test for D3D11 nested floor() bug
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TBR=brianosman@google.com
Change-Id: Iae0973ee3ec17a7cb4696720ddd86cf8848214e3
Reviewed-on: https://skia-review.googlesource.com/125763
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
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78feddc28a..e708f004bc
$ git log 78feddc28..e708f004b --date=short --no-merges --format='%ad %ae %s'
2018-05-02 tobine Set ANGLE lib apk targetSdkVersion to 28
2018-04-30 jmadill Scope ANGLE_UNUSED_VARIABLE.
2018-05-02 geofflang Pass a context pointer to SurfaceImpl::[bind|release]TexImage.
2018-03-09 cwallez Use packed enums for QueryType.
2018-04-27 jmadill Vulkan: Implement masked color clears.
Created with:
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47155b1718..78feddc28a
$ git log 47155b171..78feddc28 --date=short --no-merges --format='%ad %ae %s'
2018-04-27 jmadill Vulkan: Take serials in PipelineDesc::updateShaders.
2018-04-30 jmadill Fix ASSERT macro generating extra code in MSVC.
2018-05-01 jmadill Vulkan: Use ShaderType enum.
2018-05-01 cwallez SystemInfo.h: add some documentation
2018-04-30 oetuaho Validate blitFramebuffer for overflows on all platforms
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57d9cbb67f..47155b1718
$ git log 57d9cbb67..47155b171 --date=short --no-merges --format='%ad %ae %s'
2018-04-26 oetuaho Clean up BlitGL
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ad3aaeba3e..57d9cbb67f
$ git log ad3aaeba3..57d9cbb67 --date=short --no-merges --format='%ad %ae %s'
2018-04-27 jmadill Sync individual attachments in RenderTargetCache.
2018-04-27 jmadill Vulkan: Add framework for internal shaders.
2018-05-01 lucferron Refactor StateChangeTests to use essl1_shaders instead
2018-04-23 lucferron Vulkan: Create tests to validate we created the pipeline when needed
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ddd772455c..ad3aaeba3e
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2018-05-01 jmadill Disable Vulkan layers in sanitized builds.
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b90779ebf0..ddd772455c
$ git log b90779ebf..ddd772455 --date=short --no-merges --format='%ad %ae %s'
2018-04-30 courtneygo Add GLESv1_CM to angle library apk
2018-04-27 jmadill Use time tolerance in run_code_generation check.
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bb3255b5a5..b90779ebf0
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2018-04-27 jmadill Vulkan: Pass fewer Context pointers around.
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de279590a0..bb3255b5a5
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2018-04-27 jiawei.shao Remove redundant computations on combined interface block counts
2018-04-24 jiawei.shao ES31: Add REFERENCED_BY_GEOMETRY_SHADER as program interface property
2018-04-27 geofflang D3D11: Reorder VAO synchronization.
2018-04-24 geofflang D3D: Don't test for device loss as frequenty in tight loops.
2018-04-27 geofflang Supress failures in BlitFramebufferTest.MultisampleDepth on Mac OpenGL
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467c15f970..de279590a0
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2018-04-26 oetuaho Add test coverage for BlitGL
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1633663b35..467c15f970
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2018-04-24 jiawei.shao Use ShaderMap in ProgramD3D - Part II
2018-04-17 jmadill Optimize ValidateDrawAttribs: Part 3.
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https://swiftshader.googlesource.com/SwiftShader/+log/840f47ea853b..ce8eb945ca82
$ git log 840f47ea8..ce8eb945c --date=short --no-merges --format='%ad %ae %s'
2018-04-26 capn Accept GL_HALF_FLOAT and GL_HALF_FLOAT_OES interchangeably.
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0086de1794..1633663b35
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2018-04-24 geofflang Don't test for device loss in SwapBuffers and MakeCurrent.
2018-04-26 courtneygo Cleanup for "Add angle library apk"
2018-04-26 jmadill Vulkan: Fix TexSubImage2D state change test.
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Change-Id: I5d6347e1b6d495df64ff518e99d8a29b4e844acb
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197d52949e..0086de1794
$ git log 197d52949..0086de179 --date=short --no-merges --format='%ad %ae %s'
2018-04-25 lucferron Vulkan: Add test to reproduce graph issue when draw->subImage->draw
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Change-Id: I461f7bcdaa78c2c9483e265748391a9013e8dc43
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f827123d99..197d52949e
$ git log f827123d9..197d52949 --date=short --no-merges --format='%ad %ae %s'
2018-04-25 geofflang Wrap all preprocessor code in the angle namespace.
2018-04-23 lfy GLES1: Enable/disable for texture targets
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Change-Id: Ib8cb85f7a1ba14dcba4f7c3192ce5f576ce30900
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https://swiftshader.googlesource.com/SwiftShader/+log/c8eedebdf51e..840f47ea853b
$ git log c8eedebdf..840f47ea8 --date=short --no-merges --format='%ad %ae %s'
2018-04-25 capn Fix Linux build.
2018-04-24 jemoreira Use the correct constant name for the Android SDK version
2018-04-25 tikuta Use override for overridden function
2018-04-24 sugoi Fixed sampler within struct uniform used as function argument
2018-04-16 sugoi Load sibling libraries from the same directory
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023371b3af..f827123d99
$ git log 023371b3a..f827123d9 --date=short --no-merges --format='%ad %ae %s'
2018-04-25 oetuaho Handle negative float to uint conversion robustly
2018-04-24 lucferron Vulkan: Enable UnpackAlignmentTest and remove useless warning.
2018-04-24 lucferron Vulkan: Fix issue with texsubimage2d barriers
2018-04-25 jmadill Clean up DEPS style.
2018-04-24 lucferron Vulkan: Issue when drawing with a texture and rebinding after.
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Change-Id: I10362056f2079bde891d905cae2caf3391ba083b
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f2807385cb..023371b3af
$ git log f2807385c..023371b3a --date=short --no-merges --format='%ad %ae %s'
2018-04-24 oetuaho Fix setting mip level metadata on GL backend
2018-04-12 courtneygo Add angle library apk
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Change-Id: I556dbdc57719a991e7f665673e334fd69a4fef16
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66410530a7..f2807385cb
$ git log 66410530a..f2807385c --date=short --no-merges --format='%ad %ae %s'
2018-04-24 geofflang D3D: Use an alignment of 1 when uploading zero data to initialize textures.
2018-04-24 jmadill Vulkan: Add GetColorComponentFlags.
2018-04-23 lucferron Vulkan: Bugfix in TextureVk::setSubImage and DynamicBuffer
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TBR=stani@google.com
Change-Id: I9ed6218c5bfc56e2600b243ee0d7c77916b36cbf
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b3474d9d77..66410530a7
$ git log b3474d9d7..66410530a --date=short --no-merges --format='%ad %ae %s'
2018-04-20 lucferron Vulkan: Textures mipmaps support
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Change-Id: I97fdb7dff17e2bc6264308dc464e94f70351c450
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40786bdfc8..b3474d9d77
$ git log 40786bdfc..b3474d9d7 --date=short --no-merges --format='%ad %ae %s'
2018-04-20 oetuaho Clean up ClipRectangle
2018-04-23 oetuaho Restrict BlitFramebuffer dimensions in WebGL mode
2018-04-19 jiawei.shao Use ShaderMap in ProgramD3D - Part I
2018-04-23 oetuaho Add documentation for writing AST transformations
2018-03-27 geofflang GL: Fix the CPU readback path of CopyTextureCHROMIUM.
2018-04-23 lucferron Vulkan: Lift suppressions because of vulkan validation layer regression
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Change-Id: Ieca33ba7d5beb7debb1712412f2500b3567afa29
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505ea1bb56..40786bdfc8
$ git log 505ea1bb5..40786bdfc --date=short --no-merges --format='%ad %ae %s'
2018-04-18 jiawei.shao ES31: Add validation on geometry shader interface blocks matching
2018-04-19 lucferron Vulkan: Implement Texture wrap modes and non-mipmapped filtering modes
2018-04-13 oetuaho Fix Vulkan renderer string for NVIDIA
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Change-Id: Ifc39e911c45deab9756f3e7cc1866cd499ec0cde
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aecfa71b4a..505ea1bb56
$ git log aecfa71b4..505ea1bb5 --date=short --no-merges --format='%ad %ae %s'
2018-04-18 tobine Roll (2/2) to latest LVL as of 4/18/18
2018-04-18 tobine Roll (1/2) LVL version forward and disable VANGLE
2018-04-19 ynovikov Use EGL_KHR_no_config_context in Android GLES backend, when available
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Change-Id: I69ded436bf137cd900ef06907055b140294e5ba6
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3ec304dba2..aecfa71b4a
$ git log 3ec304dba..aecfa71b4 --date=short --no-merges --format='%ad %ae %s'
2018-04-20 ynovikov Print more logs
2018-04-10 geofflang Refactor packed enum generation to support EGL enums.
2018-04-20 geofflang Use LIKELY and UNLIKELY macros to wrap error generation.
2018-04-20 jmadill Fix WebGL compat feedback loop null deref.
2018-04-19 tobine Make Mock ICD json file a data_dep of Mock ICD
2018-04-19 lucferron Refactor Texture::syncState to pass down the Context
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=scroggo@google.com
Change-Id: I6f07498ffda7bf9b524acc723f0b1e70dea0eca8
Reviewed-on: https://skia-review.googlesource.com/122860
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
b0f917fa63..3ec304dba2
$ git log b0f917fa6..3ec304dba --date=short --no-merges --format='%ad %ae %s'
2018-04-18 lucferron Vulkan: Support struct initializers in shaders
Created with:
roll-dep third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=scroggo@google.com
Change-Id: I108f45eb711feb024519b9129bd6bd8327bd21b6
Reviewed-on: https://skia-review.googlesource.com/122760
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>