Commit Graph

112 Commits

Author SHA1 Message Date
Kevin Lubick
0c23120abd [canvaskit] Switch to appropriate WebGL Context for Surface methods
Change-Id: Id829603bafb73d2256e44a9101b4b1669b735e12
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469534
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-11-10 13:49:24 +00:00
Kevin Lubick
f611404816 [canvaskit] Remove the need for users to keep track of contexts.
We'll switch to the correct context when necessary (e.g. before
calls that talk to the GPU). This is achieved by adding in
calls at the JS layer to switch the context before making a call
that is known to talk to the GPU (e.g. draw calls on SkCanvas).

Another implementation that was considered was to add a C++
shim in GrGLInterface that would switch the context before
every call in the GPU - however, that seemed too difficult
and would add extra overhead if a single draw* call talks
to the GPU multiple times.

Bug: skia:12255
Change-Id: I96e4c6b41a5bfcc9913aeaca7ccb125358048ad3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/432136
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-08-25 18:23:06 +00:00
Mike Reed
5caab8eea6 FilterQuality is now removed from CanvasKit
(it had already been abandoned by Skia)

MakeMatrixTransform now takes FilterOptions | CubicResampler
(just like drawAtlas) so that it can have a single entry-point
that picks either variant of SamplingOptions.

Proposal : migrate this pattern (one name, 2 parameter types)
to methods like drawImage, drawImageRect, etc.

Change-Id: I309fbd8be94e642a57ab3016dad7252537ded7d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429496
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-20 14:19:46 +00:00
Brian Osman
f62632c7c3 Remove SkShaders::Lerp
It's entirely unused, and trivial for clients to create with SkSL.

Change-Id: I197986232d3706f5af3a197f0fb8e744e1009e5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419796
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-06-18 16:40:08 +00:00
Kevin Lubick
78297af33a [canvaskit] Remove *Builders in favor of Malloc.
Change-Id: Ie785281d0759575ff4f7ece379dceeb065765405
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414521
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2021-06-03 17:43:58 +00:00
Kevin Lubick
82186e944e [canvaskit] Remove 2d arrays from path commands
Change-Id: I6fbd91f4073ab5eca319bd6b44c72bb9904375bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414238
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2021-06-03 17:43:42 +00:00
Kevin Lubick
995f2e6159 [canvaskit] Scope IsWhiteSpace to GlyphRunFlags
Change-Id: I66120e39d1ba6099ff9be1e37438c85a11c7794e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402998
Reviewed-by: Mike Reed <reed@google.com>
2021-04-30 15:29:32 +00:00
Mike Reed
ae33954b49 Updates to GlyphRuns[]
1. Fold "origin" into the positions (simplification)
2. Extend positions and offset arrays by 1, to include 1-past last glyph
3. Add flags field to run (with just WS flag for now)

Change-Id: I93e38df808a5e9e4e5bcedbc62bc5a7aa433ef2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399876
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Yegor Jbanov <yjbanov@google.com>
2021-04-28 00:42:54 +00:00
Mike Reed
be834bfa2c Fix up quotes and prototype decl from prev CL
Change-Id: I9546bef4d0bd1232aa1995b59e9a188198fcb75a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/396819
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2021-04-15 12:38:29 +00:00
Mike Reed
9983b1efd9 Expose drawGlyphs to CK
Precursor for https://skia-review.googlesource.com/c/skia/+/392837

Change-Id: I94cf555d3185e4e2689888a3ae2acf6f57a0fb65
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/396496
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-04-14 19:15:50 +00:00
Mike Reed
6e7d2b3b72 Add drawPatch to canvaskit
Change-Id: I66214398f020ab6e824c5509babe5107f6b46d7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388837
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-03-31 15:28:21 +00:00
Mike Reed
5514431d0e Extend drawAtlas with optional sampling parameter
Change-Id: Id26f0d9ca5381da807b072c8b59745f2afd8df60
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386860
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Yegor Jbanov <yjbanov@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-03-25 18:04:32 +00:00
Kevin Lubick
8172d16577 [canvaskit] Remove exposition of SkData
Change-Id: I5a7c2e30b2adc4b8947743ac82a800e96a7005b1
Bug: skia:10717
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370879
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2021-02-17 15:47:06 +00:00
Kevin Lubick
e9e8e5d771 [canvaskit] Replace Postan value array with Float32Array.
Change-Id: Ie0e8a9271ef1b68551473fb9a1bcc9442f063efe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362477
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2021-02-02 15:22:07 +00:00
Kevin Lubick
f6040ef2a7 [canvaskit] Remove value_array for vector3
Also removes the size value_objects, which appear unused.

Change-Id: Iecfc05b6c285b981415121943b7b43e2216516cd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362339
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2021-02-02 15:22:07 +00:00
Kevin Lubick
ed96264ad7 [canvaskit] Replace Point value_array with Float32Array
Using value_array (and value_object), while convenient,
adds a measurable overhead. This removes the Point value_object
and replaces it as a return value with Float32Array
(similar to rects). For inputs of a single point, I just
split it into x and y. For inputs with two points, I used
a _scratchFourFloats (formerly _scratchRect) bit of memory.

Two subtle decisions here:
 - Why not use scratch memory for a single point? The cost of
   having one extra param is a small/negligible price to pay
   for less complex code.
 - Why not accept Malloc objects? Again, simplicity. Accommodating
   Malloc would make the code harder to read and require more
   checks. I don't know if anyone wants to have malloced points;
   if they do, we can probably accommodate that.

Change-Id: I1b1c29f62e01c2f1c8c1218f58e3bad642214322
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362097
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2021-02-02 15:22:07 +00:00
Kevin Lubick
3364579f83 [canvaskit] Move matrix helpers to their own file and make optional.
Change-Id: I904a491134d5e3b19de8b7c34dcde30f1fd2487e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362037
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2021-02-01 20:01:07 +00:00
Kevin Lubick
cbaea295f5 [canvaskit] Expose getShadowLocalBounds
Bug: skia:11146
Change-Id: Ib08a96c8d0ca0f4ca2b489b3793e45f642cb231f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353034
Reviewed-by: Yegor Jbanov <yjbanov@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-01-13 20:24:26 +00:00
Kevin Lubick
2d6334988b [canvaskit] Modify drawImageNine API to handle Filter quality
Bug: skia:11099
Change-Id: Ia019bd5107d5646d6e314876610ecdeb37004e36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345277
Reviewed-by: Mike Reed <reed@google.com>
2020-12-17 14:58:58 +00:00
Kevin Lubick
72f407636e [canvaskit] Expose sampling variants of drawImage and drawImageRect
Change-Id: I91f40374de1861385bddb977917f2e7a24fb6a27
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345130
Reviewed-by: Mike Reed <reed@google.com>
2020-12-16 21:19:58 +00:00
Kevin Lubick
652d790355 [canvaskit] Remove filterquality on paint.
Bug: skia:7650
Change-Id: I16c7940b4bc0be100a45ea983e0a684416363976
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343441
Reviewed-by: Mike Reed <reed@google.com>
2020-12-11 20:27:27 +00:00
Kevin Lubick
e7c1a731ff [canvaskit] Remove 2d point arrays from API.
I kept in an array of Color (Float32Array) because it's very convenient
and not worth the hassle of removing.

Change-Id: I34c430c2b5112b6d073b049a81994e946428f21c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340797
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-12-07 11:09:49 +00:00
Kevin Lubick
658cb7173a [canvaskit] Fix drawPoints to be flattened point array
Bug: skia:11012
Change-Id: I0866f791f6fba82d073b5b5acd37aa8509b6fdef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339836
Reviewed-by: Yegor Jbanov <yjbanov@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-12-02 15:07:57 +00:00
Kevin Lubick
ae0d3ffe6d [canvaskit] Document and tweak MakeImage API
Change-Id: I84b8bc8b84e0b79ea4a8a6b53bb3358e0ec9c138
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335665
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-11-18 17:43:56 +00:00
Kevin Lubick
b8123cc877 [canvaskit] Clean up readPixels API on Canvas and Image
This makes both APIs have the same arguments with the two
source coordinates first and all the destination params
(image info, optional buffer, optional rowBytes) after.

Bug: skia:10717
Change-Id: I483e4f33f24e226793db6113d5ba5b1955cd892e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332622
Reviewed-by: Mike Reed <reed@google.com>
2020-11-06 18:22:14 +00:00
Kevin Lubick
c4ab08710d [canvaskit] Add option for readPixels to use pre-malloc'd data
Bug: skia:10565
Change-Id: I777f887794cd0524ced4d65e86bd285a854386e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331858
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-11-04 14:50:48 +00:00
Kevin Lubick
9fe83916e0 [canvaskit] Add fast pass for saveLayerPaint
Bug: skia:10586
Change-Id: I11c0de6181f73f4388e6b40d6869fce2265f34ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331361
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Yegor Jbanov <yjbanov@google.com>
2020-11-04 14:49:34 +00:00
Kevin Lubick
421ba88d15 [canvaskit] Clean up Shader docs/types/names
There should be no functional changes.

I also address some forgotten changes to canvaskit-wasm-tests.ts
from CLs last week.

Bug: skia:10717
Change-Id: If02f60813af0aa42acd637639e40f4d6d0b38bd7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327157
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-10-15 17:09:24 +00:00
Kevin Lubick
ffc20c2764 [canvaskit] Clean up some APIs related to Path factories
These were uncovered during the recent documentation fiesta.

This also adds a test for the previously untested
CanvasKit.Path.MakeFromOp API.

Bug: skia:10717
Change-Id: Icd3d31ec0f8d61bd399e76abdbf7b5c6395c4d85
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324626
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-10-09 17:42:47 +00:00
Kevin Lubick
54c1b3dd43 [canvaskit] Remove Sk from nearly all function/type names.
This is a massive breaking change for all existing users of CanvasKit.

It will be (one of the only) changes in 0.19.0 to make the transition
easier.

Suggested reviewing order:
 - index.d.ts (to see type changes). Notice SkPicture still has Sk
   prefix, but no other types do (this felt "right" since Sk is
   part of the name of the type, but I can be swayed on this).
 - canvaskit-wasm-tests.ts
 - tests/*.spec.js
 - interface.js and helper.js
 - html examples
 - markdown files

Change-Id: I3b3d3815df2078f986893df3c70101d6248c117d
Docs-Preview: https://skia.org/?cl=322617
Bug: skia:10717
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322617
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-10-07 21:01:32 +00:00
Kevin Lubick
3d00e3a3fc [canvaskit] Flesh out remaining docs for core CanvasKit.
This adds docs or stubs for everything that is on the main CanvasKit
object.

Paragraph, Particles, and Skottie will be their own CLs.

Bug: skia:10717
Change-Id: I0f5027d73b2ac7d127f3a03a8f1aaa15f694ae38
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321789
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-10-05 11:47:40 +00:00
Kevin Lubick
a2535afd56 [canvaskit] Add docs/types for Path
Bug: skia:10717
Change-Id: I6096f69005fa78c3ad7e93082c088c2eb2ddd744
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321467
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-10-05 11:47:06 +00:00
Kevin Lubick
2fd08e651c [canvaskit] Add docs/types for Paint and Filters/Effects
This also includes matrices (which I'm reminded I want to test with
TypedArrays and make optional).

Bug: skia:10717
Change-Id: I0f6565a46b766c1f81c28dfc1229d403bff32e69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321118
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-10-05 11:46:38 +00:00
Kevin Lubick
97440de4b9 [canvaskit] Add docs/types for Canvas.
This is the object with the most APIs by far.

Some APIs are stubbed out temporarily and will be given more
detail in a follow-up CL.

Bug: skia:10717
Change-Id: Iff5d4269303e7102ad79de90f20640918f403ff4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320770
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-10-05 11:46:20 +00:00
Kevin Lubick
7d96c5cdd3 [canvaskit] Fix computeTightBounds
I noticed it was broken and untested when writing docs.

Change-Id: I5254b7bd50fde8a361c72ccbd7380809d31ccc08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321464
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-10-02 14:06:24 +00:00
Kevin Lubick
9ecb3abfdf [canvaskit] Add Initial Typescript definitions/types.
Medium-term goal is to contribute to https://github.com/DefinitelyTyped/DefinitelyTyped

Bug: skia:10717
Change-Id: I5941e51cd384778240c5cffd0baad3a2bdb06f2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320257
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-09-29 21:52:25 +00:00
Kevin Lubick
f8823b5726 Reland "[canvaskit] Change SkRects to be arrays, not objects."
This is a reland of bdc214a50e

The CPU version of SkottieWasm is timing out for reasons unknown,
but the GPU version is happy. I think we can get rid of the CPU
version of the job since it has been more or less superseded by
the SkottieFrames one (and the latter is more stable).

Original change's description:
> [canvaskit] Change SkRects to be arrays, not objects.
>
> This changes several APIs, so there are lots of breaking
> notes in the Changelog.
>
> This made the "draw 100 colored regions" benchmark about
> 20% faster (1ms -> .8ms).
>
> In theory, rendering should stay the same.
>
> Change-Id: Ib80b15e2d980ad5d568fff4460d2b529766c1b36
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312491
> Reviewed-by: Nathaniel Nifong <nifong@google.com>

Change-Id: I674aba85ecfb30b72e94cbaf89b2d97bfae3b7a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315142
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-09-03 14:31:38 +00:00
Kevin Lubick
be72801f29 Reland "[canvaskit] Replace RRect objects with TypedArrays."
This reverts commit 370de72763.

Reason for revert: Unrelated to breakage

Original change's description:
> Revert "[canvaskit] Replace RRect objects with TypedArrays."
> 
> Revert submission 314622
> 
> Reason for revert: breaking wasm bots
> Reverted Changes:
> Ia1ba13814:[canvaskit] Replace RRect objects with TypedArrays...
> Ib80b15e2d:[canvaskit] Change SkRects to be arrays, not objec...
> I790b2d6fc:[canvaskit] Add drawRect4f as example 'fast path' ...
> 
> Change-Id: I3912ffeb446b497e4e03a6260e51cae1e664bd83
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314894
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>

TBR=kjlubick@google.com,michaelludwig@google.com,nifong@google.com

# Not skipping CQ checks because this is a reland.

Change-Id: I9b1e38fd36f635146b3b518142bbc4626007700f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315141
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-09-03 11:57:24 +00:00
Michael Ludwig
370de72763 Revert "[canvaskit] Replace RRect objects with TypedArrays."
Revert submission 314622

Reason for revert: breaking wasm bots
Reverted Changes:
Ia1ba13814:[canvaskit] Replace RRect objects with TypedArrays...
Ib80b15e2d:[canvaskit] Change SkRects to be arrays, not objec...
I790b2d6fc:[canvaskit] Add drawRect4f as example 'fast path' ...

Change-Id: I3912ffeb446b497e4e03a6260e51cae1e664bd83
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314894
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-09-02 21:21:48 +00:00
Michael Ludwig
1f49ceb404 Revert "[canvaskit] Change SkRects to be arrays, not objects."
Revert submission 314622

Reason for revert: breaking wasm bots
Reverted Changes:
Ia1ba13814:[canvaskit] Replace RRect objects with TypedArrays...
Ib80b15e2d:[canvaskit] Change SkRects to be arrays, not objec...
I790b2d6fc:[canvaskit] Add drawRect4f as example 'fast path' ...

Change-Id: Ie6e4c57ba412ca9ff8e4446b06681b51029da2d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314893
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-09-02 21:21:36 +00:00
Kevin Lubick
bdc214a50e [canvaskit] Change SkRects to be arrays, not objects.
This changes several APIs, so there are lots of breaking
notes in the Changelog.

This made the "draw 100 colored regions" benchmark about
20% faster (1ms -> .8ms).

In theory, rendering should stay the same.

Change-Id: Ib80b15e2d980ad5d568fff4460d2b529766c1b36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312491
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-09-02 20:10:30 +00:00
Kevin Lubick
c9498efc8e [canvaskit] Replace RRect objects with TypedArrays.
This is about 2.5x faster.

Will try to do the same for Rects in a followup CL.

Change-Id: Ia1ba1381435f4eee2fcf4f0cc2738e3306edd5f9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312304
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-09-02 20:10:30 +00:00
Elliot Evans
1ec3b1ab2e Fix CanvasKit SkSurface.requestAnimationFrame for web workers
Change-Id: I19d368d6f9f8a2bf4bed73a8f1843be907183096
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305539
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Elliot Evans <elliotevans@google.com>
2020-07-23 16:03:23 +00:00
Nathaniel Nifong
d0c9d0cb7f Replace arcTo with three functions for it's overloads.
I found this to be about 15% faster on a benchmark designed to stress these functions.

https://github.com/flutter/flutter/issues/61305

Change-Id: I9dc2a8396e54c55464bb71562de0c07c853e829c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303024
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-07-17 19:08:03 +00:00
Nathaniel Nifong
6130d5079d Helper function for camera setup
Change-Id: I839fea29c2e56cfc2a4e4557da3197bf211513eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299654
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-07-07 00:30:03 +00:00
Kevin Lubick
d9b9e5ec4b [canvaskit] High performance Path APIs
https://skia-review.googlesource.com/c/skia/+/297896 draws
several paths with over 1000 points (one has ~250k) and
was pretty slow. We already had a way to provide a flat(ish)
array of all the verbs, points and weights mushed together
(although that should be cleaned up to prefer taking a 1d
array).

This adds an additional way to provide multiple verbs,
points, (and optionally weights, if conics are used) to CanvasKit.
This makes things dramatically faster because of batch copying
the values between JS and WASM (or using Malloc).

Additionally, the above CL revealed a need to be able to
use a subsection of a Malloc'd array efficiently. Thus,
I added subarray as a method of the Malloc object, which
can be used effectively as a pointer (i.e. no copying).

Change-Id: I2c1d26b25118fb9949e878b1b519d93efcfa5019
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297841
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-06-24 12:40:49 +00:00
Elliot Evans
2879619a29 Added CanvasKit.MakeImageFromCanvasImageSource which is useful as an alternative to
CanvasKit.MakeImageFromEncoded, when used with Browser APIs for loading/decoding images.

 - `CanvasKit.MakeImageFromCanvasImageSource` takes either an HTMLImageElement,
   SVGImageElement, HTMLVideoElement, HTMLCanvasElement, ImageBitmap, or OffscreenCanvas and returns
   an SkImage. This function is an alternative to `CanvasKit.MakeImageFromEncoded` for creating
   SkImages when loading and decoding images. In the future, codesize of CanvasKit may be able to be
   reduced by removing image codecs in wasm, if browser APIs for decoding images are used along with
   `CanvasKit.MakeImageFromCanvasImageSource` instead of `CanvasKit.MakeImageFromEncoded`.
-  Three usage examples of `CanvasKit.MakeImageFromCanvasImageSource` in core.spec.ts. These 
   examples use browser APIs to decode images including 2d canvas, bitmaprenderer canvas, 
   HTMLImageElement and Blob.
-  Added support for asynchronous callbacks in perfs and tests.

Here are notes on the image decoding approaches we tested and perfed in the process of finding ways 
to use Browser APIs to decode images:

1. pipeline:
  ArrayBuffer → ImageData → ctx.putImageData →
  context.getImageData → Uint8Array → CanvasKit.MakeImage
 Problem: ImageData constructor expects decoded bytes already.

2. interface.js - CanvasKit.ExperimentalCanvas2DMakeImageFromEncoded (async function)
pipeline:
  ArrayBuffer → Blob -> HTMLImageElement ->
  draw on Canvas2d -> context.getImageData → Uint8Array →
  CanvasKit.MakeImage
 Works
⏱ Performance: 3rd place (in my testing locally)

3. interface.js - CanvasKit.ExperimentalCanvas2DMakeImageFromEncoded2 (async function)
  ArrayBuffer → Blob → ImageBitmap → draw on Canvas2d →
  context.getImageData → Uint8Array → CanvasKit.MakeImage
 Works
⏱ Performance: 2nd place (in my testing locally)

4. interface.js - CanvasKit.ExperimentalCanvas2DMakeImageFromEncoded3 (async function)
  ArrayBuffer → Blob → ImageBitmap →
  draw on canvas 1 using bitmaprenderer context →
  draw canvas 1 on canvas 2 using drawImage → context2d.getImageData →
  Uint8Array → CanvasKit.MakeImage
 Works
⏱ Performance: 1st place (in my testing locally) - quite surprising, this in some ways seems to be a more roundabout way of CanvasKit.ExperimentalCanvas2DMakeImageFromEncoded2, but it seems bitmaprenderer context is fairly fast.

Bug: skia:10360
Change-Id: I6fe94b8196dfd1ad0d8929f04bb1697da537ca18
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295390
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-06-15 19:35:09 +00:00
Nathaniel Nifong
d05fd0c7d2 Accept Flat Uint32Array, Float32Array, or 2d Float32Array as the color argument to MakeLinearGradient
TODO:
  1. Accept a Color builder or a TypeArray from CanvasKit.Malloc
  2. Apply the same treatment to all other gradient functions, MakeSkVertices, and drawAtlas
Change-Id: I94fa67a3c00d7b1ecdc004af4ffd3193404c1a30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294707
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-06-11 13:51:53 +00:00
Kevin Lubick
e7b329e1ee [canvaskit] Fix freeing of memory in computeTonalColors
Change-Id: I82317cf762362a4fb74933d7d7145555d397c850
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294700
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-06-05 20:23:29 +00:00
Nathaniel Nifong
cd75b17943 Unit test of drawAtlas and fixes for bugs uncovered by it
Change-Id: I3583a5b3930aba03ae843daade50223e87c4ac6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294338
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-06-05 16:02:29 +00:00