Commit Graph

33 Commits

Author SHA1 Message Date
Brian Salomon
99938a8ef2 Merge GrGLSLShaderVar and GrShaderVar
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5087

Change-Id: Ib8943a1da1ea495554feaf5b0992b94fbb9539ab
Reviewed-on: https://skia-review.googlesource.com/5087
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2016-11-21 19:13:43 +00:00
Brian Salomon
514baff8be Rename GrTextureParams to GrSamplerParams
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4965

Change-Id: I7d52e81c670e92ca96117284f44b274ce3cc3671
Reviewed-on: https://skia-review.googlesource.com/4965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-11-17 21:13:18 +00:00
Brian Salomon
0bbecb21ab Rename GrTextureAccess to GrProcessor::TextureSampler.
Renames vars and methods that used the work "access" to refer to this type.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4931

Change-Id: Ibcf488fbd445c5119fc13d190544cd98981bdbee
Reviewed-on: https://skia-review.googlesource.com/4931
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2016-11-17 17:18:53 +00:00
Brian Osman
7b8400dad2 Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode
This is much more explicit about what that type represents (are we in
legacy mode or not), which also makes it suitable for other (upcoming)
usage.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4529

Change-Id: Iacb397c34e7765f1ca86c0195bc622b2be4d9acf
Reviewed-on: https://skia-review.googlesource.com/4529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2016-11-09 01:05:07 +00:00
Hal Canary
2db8361257 bench, samples, etc: s/SkAutoTUnref/sk_sp/
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4437

Change-Id: Ice071684ac8a99e4bb405b4b9be8e8f42c7bac42
Reviewed-on: https://skia-review.googlesource.com/4437
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2016-11-07 15:17:32 +00:00
Brian Osman
618d304eb3 GrConstColorProcessor uses 4f colors in the destination space
Many places that construct one are explicitly specifying opaque white or
transparent black, which we can assume (based on the semantics of the
operation) should remain (0,0,0,0) or (1,1,1,1), so that's simple.

In other cases, we convert our source color to destination space.

One wrinkle is tht SkColorFilter now needs to know the destination color
space, due to SkModeColorFilter.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3903

Change-Id: I4969c0260588f4021300733f601b47dc606adf79
Reviewed-on: https://skia-review.googlesource.com/3903
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2016-10-26 00:48:33 +00:00
Brian Osman
9f532a3598 Add helper to create random AsFPArgs for Ganesh unit tests
Reduces copy-paste and eases maintenance. I'll be adding another field to
AsFPArgs soon, and this is going to streamline that change.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3639

Change-Id: I6372ed5dce50a5ba9d73039bd4714e34502a1f75
Reviewed-on: https://skia-review.googlesource.com/3639
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2016-10-19 16:01:07 +00:00
Brian Salomon
2ebd0c80a2 Remove option to make GrCoordTransforms apply to device positions.
Adds a device space texture decal effect to use for clipping.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2870

Change-Id: Ifcc7617ea87f5a86e301995cba9dfc30a4b0e2c5
Reviewed-on: https://skia-review.googlesource.com/2870
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-10-03 21:39:33 +00:00
Brian Osman
0d9dfe981e Supply random dst color space to asFP in unit tests
TBR=bsalomon@google.com (Testing-only API change)

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2876

Change-Id: I0ca26da0307848cdfc8ffaac2d042601663ab00b
Reviewed-on: https://skia-review.googlesource.com/2876
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2016-10-03 20:23:07 +00:00
bsalomon
1a1aa93034 Remove unneeded GrGLSLTransformedCoordsArray type
Rename GrGLSLFragmentBuilder::ensureFSCoords2D to ensureCoords2D and make it take an arbitrary GrShaderVar.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2324663004

Review-Url: https://codereview.chromium.org/2324663004
2016-09-12 09:30:36 -07:00
brianosman
1638c0deea Add destination color space to AsFPArgs. Eliminates last XFORMTODO.
This is going to be needed in many more places as I finish connecting the
dots. Even better - I'd like to switch to a world where SkColorSpace !=
nullptr is the only signal we use for gamma-correct rendering, so I can
eliminate SkSourceGammaTreatment and SkSurfaceProps::isGammaCorrect.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2180503002

Review-Url: https://codereview.chromium.org/2180503002
2016-07-25 05:12:53 -07:00
brianosman
839345d634 Bundle SkShader::asFragmentProcessor arguments in a struct
The signature of this thing keeps changing (and is about to change again).
This just makes maintenance much easier.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2175563003

Review-Url: https://codereview.chromium.org/2175563003
2016-07-22 11:04:53 -07:00
bungeman
06ca8ec87c sk_sp for Ganesh.
Convert use of GrFragmentProcessor, GrGeometryProcessor, and
GrXPFactory to sk_sp. This clarifies ownership and should
reduce reference count churn by moving ownership.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041113004

Review-Url: https://codereview.chromium.org/2041113004
2016-06-09 08:01:03 -07:00
brianosman
982eb7f377 Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2037413002

Review-Url: https://codereview.chromium.org/2037413002
2016-06-06 13:10:58 -07:00
cdalton
3f6f76f98b Rename EmitArgs::fSamplers to fTexSamplers
Renames fSamplers to fTexSamplers in GrProcessor EmitArgs, and renames
GrGLSLTextureSampler to GrGLSLSampler. This will allow us to add a
second array of buffer samplers.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1862373003

Review URL: https://codereview.chromium.org/1862373003
2016-04-11 12:18:09 -07:00
reed
60c9b58b32 change flattenable factory to return sk_sp
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1855733002

Review URL: https://codereview.chromium.org/1855733002
2016-04-03 09:11:13 -07:00
reed
8a21c9fe7f use Make instead of Create to return a shared shader
Partially updated call sites. Undefine the flag in SkSHader.h to convert the remaining sites.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1772463002

Review URL: https://codereview.chromium.org/1772463002
2016-03-08 18:50:00 -08:00
reed
a0cee5f30e remove align16 calls in skhader context sizes. will handle this elsewhere as needed
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1768433003

TBR=

basically reverts previous CL, but keeps the create --> onCreate change

Review URL: https://codereview.chromium.org/1768433003
2016-03-04 07:38:12 -08:00
reed
773ceda51c Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )"
This reverts commit e38bcaf24b.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1763973002

TBR=

Review URL: https://codereview.chromium.org/1763973002
2016-03-03 18:18:25 -08:00
halcanary
e38bcaf24b Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )
Reason for revert:

Test-Win8-MSVC-ShuttleB-CPU-AVX2-x86-Debug failed dm:

	....
    FYI: loaded 23439 distinct uninteresting hashes from 23439 lines
    Skipping config gpu: Don't understand 'gpu'.
    Skipping config msaa16: Don't understand 'msaa16'.
    168400 srcs * 7 sinks + 481 tests == 1179281 tasks
    0ns elapsed, 5 active, 1179276 queued, 55MB RAM, 55MB peak
        565 gm  xfermodes2
        565 gm  xfermodes
        565 gm  xfermodeimagefilter
        565 gm  xfermodes3
        565 gm  verylarge_picture_image
    c:\0\build\slave\workdir\build\skia\src\core\skshader.cpp:108:
        fatal error: ""(0 == ((size) & 15))""
    step returned non-zero exit code: 3
    @@@STEP_FAILURE@@@

Original issue's description:
> enforce 16byte alignment in shader contexts
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1759653004
>
> Committed: https://skia.googlesource.com/skia/+/d812fb458807245daa812adb7af0733cf5b54d96

TBR=mtklein@google.com,fmalita@chromium.org,herb@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1759323002
2016-03-03 14:23:47 -08:00
reed
d812fb4588 enforce 16byte alignment in shader contexts
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1759653004

Review URL: https://codereview.chromium.org/1759653004
2016-03-03 13:25:25 -08:00
fmalita
8d9f2e474a Add ContextRec param to SkShader::contextSize()
To facilitate upcoming context selection changes.

R=reed@google.com,mtklein@google.com,herb@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1720933002

Review URL: https://codereview.chromium.org/1720933002
2016-02-22 10:39:41 -08:00
cdalton
5e58ceea85 Add GrShaderFlags enum
Replaces GrGLSLUniformHandler::ShaderVisibility with GrShaderFlags.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684063006

Review URL: https://codereview.chromium.org/1684063006
2016-02-11 12:49:47 -08:00
robertphillips
d3b32bf832 Last bit of GrGLSLFragmentProcessor-derived class cleanup
I believe these are the last two that used the dispreferred constructor pattern.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1667953005

Review URL: https://codereview.chromium.org/1667953005
2016-02-05 07:15:39 -08:00
robertphillips
bf536af15f Next round of GrGLSLFragmentProcessor-derived class cleanup
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1661143003

Review URL: https://codereview.chromium.org/1661143003
2016-02-04 06:11:53 -08:00
caryclark
0152cc3819 remove 565 effects shaders
This removes the 565 optimization for radial,
linear, sweep, and picture shaders. The
optimization gets little real-world use and
has a reasonable fallback. This also permits
removing the square root table for the radial
gradient case.

R=reed@google.com
BUG=skia:1947
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1553103003

Review URL: https://codereview.chromium.org/1553103003
2016-01-04 09:54:55 -08:00
egdaniel
7ea439b220 Create GLSLUniformHandler class for gpu backend
BUG=skia:

Review URL: https://codereview.chromium.org/1490283004
2015-12-03 09:20:44 -08:00
egdaniel
4ca2e60343 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
BUG=skia:

Review URL: https://codereview.chromium.org/1457543003
2015-11-18 08:01:26 -08:00
egdaniel
57d3b039c6 Rename some processor functions from GL to GLSL
TBR=bsalomon@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1443743002
2015-11-13 11:57:27 -08:00
egdaniel
64c4728c70 Make all GrFragmentProcessors GL independent.
TBR=bsalomon@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1434313002
2015-11-13 06:54:19 -08:00
egdaniel
2d721d33aa Move all ShaderBuilder files to GLSL
BUG=skia:

Review URL: https://codereview.chromium.org/1438003003
2015-11-11 13:06:05 -08:00
egdaniel
478c04efb3 Update sample to use new perlin noise shader, and make cloud like
BUG=skia:

Review URL: https://codereview.chromium.org/1410863006
2015-11-09 07:40:49 -08:00
ethannicholas
417011c80c added experimental improved Perlin noise shader
TBR=bsalomon@google.com

Review URL: https://codereview.chromium.org/1432863003
2015-11-09 06:35:12 -08:00