Now that we have the GrContext setBackendTextureState calls we no longer
need these to be on flush.
Bug: skia:10254
Change-Id: I7c44667a327de11dd853e3e71b114959a7bcee86
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295447
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is a reland of 16abfa5e42
Original change's description:
> Revert "Revert "GrDisplacementEffect uses GrTextureEffect.""
>
> Also further limits the number of FP stages on ANGLE D3D9 to avoid
> varying limit.
>
> This reverts commit 0b406736c1.
>
> Bug: skia:10139
>
> Change-Id: Ifda0b932ab8ce176f1a1cd1ca9c2deaf1fda20bd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284048
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:10139
Change-Id: I542506a87fadeeb54e2f749b199806d2155c6cab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284230
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I123caca8649097316f52f6fb0aed2e6ed0d5090a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284256
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 16abfa5e42.
Reason for revert: Appears to have made ANGLE and ios unhappy
Original change's description:
> Revert "Revert "GrDisplacementEffect uses GrTextureEffect.""
>
> Also further limits the number of FP stages on ANGLE D3D9 to avoid
> varying limit.
>
> This reverts commit 0b406736c1.
>
> Bug: skia:10139
>
> Change-Id: Ifda0b932ab8ce176f1a1cd1ca9c2deaf1fda20bd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284048
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,michaelludwig@google.com
Change-Id: I0e4b135a59f713342bf5c6c258779975762ccd1f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10139
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284217
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Also further limits the number of FP stages on ANGLE D3D9 to avoid
varying limit.
This reverts commit 0b406736c1.
Bug: skia:10139
Change-Id: Ifda0b932ab8ce176f1a1cd1ca9c2deaf1fda20bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284048
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This looks to be the culprit behind the failing/flaky metal bots. Not
sure what the direct cause is because it was different tests that were
failing and I would have thought we'd eventually submit at the end of
ProgramsTest when tearing things down. Maybe we just created such a
backlog of work submitted to the actual GPU that the GPU got put into
a bad state?
Bug: skia:10118
Change-Id: I318428e228e08fbcaaa12b23ad2869ecc35cc786
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283136
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Having GrAtlasManager.h in GrContextPriv.h was needlessly propagating dependence on that header.
Change-Id: Idf5836f1e217ecd2da91f751b488a63a884c02ce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281739
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This is purely to make debugging easier, as the shaders now make more sense
to read.
Change-Id: Ie8e9b9d36112fda3ff997d088955de5a0e2c787a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281017
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Updated to use sentinel GL context even when GL backend is not built.
This reverts commit 1171d314ef.
Change-Id: Ia94bbe4865ddd4e898446c13886877c539f0eb0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Replace with SkISize.
Also change some const SkISize& params to just SkISize.
Change-Id: I3c72d961662eefeda545fba17d63e877cd5ca813
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269374
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Use std::min and std::max everywhere.
SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.
Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also removes several unused chunks of code that were declaring unused
variables, etc.
Change-Id: I47458736b189d59c0448c6f58b60a9b4ab046db2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266565
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I1788cd621704f580ff0c7d930138d463b724f314
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266556
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This whole change is basically work that will all get reverted shortly
when GrSurfaceProxy no longer stores swizzle. But for now this helps
get rid of a use of pixel config.
Bug: skia:6718
Change-Id: If911360a8a9d2c52a58b5795386484634885b3f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265579
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 1c16b43033.
Reason for revert: Red on tree
Original change's description:
> Move makeDeferredRenderTargetContext calls to factory on RTC.
>
> Change-Id: Iaa8f5829d9f8650ff27a60f75fb2216f016ab85e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262058
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: I9e3c9d13c66b5437c87ad7136d283fa4ac81df1f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263019
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Causes shader compilation to fail in Programs test on Tecno Spark 3 Pro.
Hopefully this doesn't affect performance as this GPU has framebuffer
fetch support.
Also reduce the effect depth limit in ProgramsTest.
Change-Id: I1fa5b8a670b3a074808cdba09c2ac97492067d33
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261192
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
texture data.
It'd probably be good to provide an opaque texture that has an alpha
channel and widen the range of color types that are present in the
future.
Change-Id: I5587a479f7e2f3991f8ae27a4cd44afc533324e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260696
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is a reland of 997b37fdb9
Layout tests have been suppressed.
Original change's description:
> Revert "Revert "Make FP optimizations helpers use SkAlphaType not GrColorType""
>
> This reverts commit 078e8faa26.
>
> Change-Id: I67b2970584db5a1afbf9928b77c5444947ef71a3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255897
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I6db4cff8b71ef1f29ac47f7729b9514d009f730a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256225
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is a reland of 598741667a
Original change's description:
> Enable Programs (formerly GLPrograms) test for other APIs
>
> Bug: skia:9365
> Change-Id: I2eeac4e628425411b0a8f9ffa94ad61d58254b77
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249806
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Eric Boren <borenet@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:9365
Change-Id: I94db6cb2b1465edbb2e6d32708b835a76e12cbc6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250016
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 598741667a.
Reason for revert: segfaults on Pixel bots
Original change's description:
> Enable Programs (formerly GLPrograms) test for other APIs
>
> Bug: skia:9365
> Change-Id: I2eeac4e628425411b0a8f9ffa94ad61d58254b77
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249806
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Eric Boren <borenet@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=borenet@google.com,jvanverth@google.com,robertphillips@google.com
Change-Id: I286c637490bb8a21c0020a8935ce4c850b98f6b0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9365
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249978
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: skia:9365
Change-Id: I2eeac4e628425411b0a8f9ffa94ad61d58254b77
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249806
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>