This fixes all but one of those failures.
Major changes include:
- Replace angle indices with angle pointers. This was motivated by the need to add angles later but not renumber existing angles.
- Aggressive segment chase. When the winding is known on a segment, more aggressively passing that winding to adjacent segments allows fragmented data sets to succeed.
- Line segments with ends nearly the same are treated as coincident first.
- Transfer partial coincidence by observing that if segment A is partially coincident to B and C then B and C may be partially coincident.
TBR=reed
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/272153002
Mike K: please sanity check Test.cpp and skia_test.cpp
Feel free to look at the rest, but I don't expect any in depth review of path ops innards.
Path Ops first iteration used QuickSort to order segments radiating from an intersection to compute the winding rule.
This revision uses a circular sort instead. Breaking out the circular sort into its own long-lived structure (SkOpAngle) allows doing less work and provides a home for caching additional sorting data.
The circle sort is more stable than the former sort, has a robust ordering and fewer exceptions. It finds unsortable ordering less often. It is less reliant on the initial curve tangent, using convex hulls instead whenever it can.
Additional debug validation makes sure that the computed structures are self-consistent. A new visualization tool helps verify that the angle ordering is correct.
The 70+M tests pass with this change on Windows, Mac, Linux 32 and Linux 64 in debug and release.
R=mtklein@google.com, reed@google.com
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/131103009
git-svn-id: http://skia.googlecode.com/svn/trunk@14183 2bbb7eff-a529-9590-31e7-b0007b416f81
Modify line intersections to first
- match exact ends
- compute intersections
- match near ends
where the exact ends are preferred, then near matches, then
computed matches. This pulls matches towards existing end points
when possible, and keeps intersection distances consistent with
different line/line line/quad and line/cubic computations.
BUG=
Review URL: https://codereview.chromium.org/19183003
git-svn-id: http://skia.googlecode.com/svn/trunk@10073 2bbb7eff-a529-9590-31e7-b0007b416f81
This is a major change resulting from a minor
tweak. In the old code, the intersection point
of two curves was shared between them, but the
intersection points and end points of sorted edges was
computed directly from the intersection T value.
In this CL, both intersection points and sorted points
are the same, and intermediate control points are computed
to preserve their slope.
The sort itself has been completely rewritten to be more
robust and remove 'magic' checks, conditions that empirically
worked but couldn't be rationalized.
This CL was triggered by errors generated computing the clips
of SKP files. At this point, all 73M standard tests work and
at least the first troublesome SKPs work.
Review URL: https://codereview.chromium.org/15338003
git-svn-id: http://skia.googlecode.com/svn/trunk@9432 2bbb7eff-a529-9590-31e7-b0007b416f81