commit-bot@chromium.org
3361471a35
Simplify benchmark internal API.
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I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().
This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect. I
fixed it.
BUG=
R=djsollen@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/99893003
git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-03 18:17:16 +00:00
mtklein@google.com
410e6e80f0
Refactoring: get rid of the SkBenchmark void* parameter.
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While I was doing massive sed-ing, I also converted every bench to use DEF_BENCH instead of registering the ugly manual way.
BUG=
R=scroggo@google.com
Review URL: https://codereview.chromium.org/23876006
git-svn-id: http://skia.googlecode.com/svn/trunk@11263 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-13 19:52:27 +00:00
mtklein@google.com
c289743864
Major bench refactoring.
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- Use FLAGS_.
- Remove outer repeat loop.
- Tune inner loop automatically.
BUG=skia:1590
R=epoger@google.com , scroggo@google.com
Review URL: https://codereview.chromium.org/23478013
git-svn-id: http://skia.googlecode.com/svn/trunk@11187 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-10 19:23:38 +00:00
commit-bot@chromium.org
e0e7cfe44b
Change old PRG to be SkLCGRandom; change new one to SkRandom
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The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to
rebaseline GMs.
R=reed@google.com , bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/23576015
git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-09 20:09:12 +00:00
commit-bot@chromium.org
6485b0be74
Switch out random number generator for tests, benches, samples.
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This change makes tests, benches and samples use the new SkMWCRandom PRNG. GMs will be saved for another time, as they'll require rebaselining.
R=reed@google.com , bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/23653018
git-svn-id: http://skia.googlecode.com/svn/trunk@11136 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-06 19:05:11 +00:00
skia.committer@gmail.com
e16efc1882
Sanitizing source files in Skia_Periodic_House_Keeping
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git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-26 07:06:02 +00:00
rmistry@google.com
fbfcd56021
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/ )
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This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054
git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-23 18:09:54 +00:00
tomhudson@google.com
8afae61a57
Clean up most clang warnings outside animator/
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http://codereview.appspot.com/6464058/
git-svn-id: http://skia.googlecode.com/svn/trunk@5079 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-14 15:03:35 +00:00
bungeman@google.com
aa8483b49d
SkSfntUtils should use public types.
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git-svn-id: http://skia.googlecode.com/svn/trunk@4734 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-24 17:34:41 +00:00
reed@google.com
cc58651183
add bench for shader+blitMask
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git-svn-id: http://skia.googlecode.com/svn/trunk@2685 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-15 15:29:45 +00:00