af143feff9..e159717d4b
$ git log af143feff..e159717d4 --date=short --no-merges --format='%ad %ae %s'
2017-10-05 geofflang Filter EGL attributes before passing them to the native driver.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=scroggo@google.com
Change-Id: If0e1c134267019ebea0e7ae3b092b48ac8f00705
Reviewed-on: https://skia-review.googlesource.com/56003
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
baf5d9458e..cb62d86fc1
$ git log baf5d9458..cb62d86fc --date=short --no-merges --format='%ad %ae %s'
2017-10-04 geofflang Don't delete framebuffers multiple times if they are bound multiple times.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=scroggo@google.com
Change-Id: I476078d98790825f89f4ffee6169f8abff62004e
Reviewed-on: https://skia-review.googlesource.com/55300
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
035fd6b398..a99ed554ca
$ git log 035fd6b39..a99ed554c --date=short --no-merges --format='%ad %ae %s'
2017-09-22 jie.a.chen Refactor data conversions for state commands
2017-10-03 jmadill Vulkan: Implement very basic DrawElements.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=scroggo@google.com
Change-Id: I3269a65aaa7d4bbf523c5f66ea07f434df9ef1de
Reviewed-on: https://skia-review.googlesource.com/54981
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
682efdc47a..035fd6b398
$ git log 682efdc47..035fd6b39 --date=short --no-merges --format='%ad %ae %s'
2017-10-03 jmadill Vulkan: Implement very basic textures.
2017-09-27 geofflang Make GL_ANGLE_framebuffer_multisample enableable.
2017-09-13 geofflang Simplify GenerateMipmap validation now that sized format info is tracked.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=scroggo@google.com
Change-Id: I2b5249a0c0939398a7c15d291d3bea954e52f5e3
Reviewed-on: https://skia-review.googlesource.com/54844
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
a60d35672e..682efdc47a
$ git log a60d35672..682efdc47 --date=short --no-merges --format='%ad %ae %s'
2017-10-03 jmadill Fix a GCC warning found by Skia.
2017-09-22 geofflang Implement robust resource init for D3D9.
2017-09-21 geofflang Remove initialization of ImageD3D objects now that lazy init covers them
2017-09-27 geofflang Remove references to the framebuffer fetch extensions in the GL layer.
2017-09-26 geofflang Make query extensions enableable.
2017-10-03 jmadill D3D11: Lazy robust resource init.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=None
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=scroggo@google.com
Change-Id: I1f591c1bbf2f8a62e8eb59711e98b16e8d1c2b19
Reviewed-on: https://skia-review.googlesource.com/54700
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
adaabc3658..a60d35672e
$ git log adaabc365..a60d35672 --date=short --no-merges --format='%ad %ae %s'
2017-10-02 kainino Re-enable uninitialized-local test that should pass now
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=scroggo@google.com
Change-Id: I9fad42291a9cc6e27453da8d56feac7629abd39d
Reviewed-on: https://skia-review.googlesource.com/54341
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
8c5b69cbaa..adaabc3658
$ git log 8c5b69cba..adaabc365 --date=short --no-merges --format='%ad %ae %s'
2017-10-02 geofflang Support PBO and map buffer extensions in the NULL backend.
2017-10-02 geofflang Support GL_NV_fence in the NULL backend.
2017-09-26 geofflang Make GL_EXT_blend_minmax enableable.
2017-09-26 geofflang Make GL_OES_fbo_render_mipmap enableable.
2017-09-26 geofflang Make PBO and map buffer extensions enableable.
2017-09-29 jiawei.shao ES31: Implement glSampleMaski on D3D11
Created with:
roll-dep skia/third_party/externals/angle2
BUG=770696,770696
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=scroggo@google.com
Change-Id: Ic6686493c8e0bf8a84e9b3326da0c46c92df49f5
Reviewed-on: https://skia-review.googlesource.com/54220
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Apparently 1.6.34 has been released too, but I can't find it in Git, and
1.6.33 is the one with that patch we're really interested in, right?
Let's also just #include the prebuilt pnglibconf.h to make it clear that
it's unchanged from the original?
Change-Id: Ia415486f30c7aff1575f96add8edce855eef9207
Reviewed-on: https://skia-review.googlesource.com/54040
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
ANGLE now returns GL_HALF_FLOAT as the GL_IMPLEMENTATION_READ_TYPE for
ES3 contexts.
BUG=765953
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
Change-Id: I556aecc040f0274b769a3b551b7032adf4ab035a
Reviewed-on: https://skia-review.googlesource.com/52523
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
f0fd87d826..457ded9b4f
$ git log f0fd87d82..457ded9b4 --date=short --no-merges --format='%ad %ae %s'
2017-09-22 jmadill Print FILE in more debug info messages.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=jvanverth@google.com
Change-Id: I7d6dffef0b2a0bcdc287c932b681de1b80e58055
Reviewed-on: https://skia-review.googlesource.com/51021
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Bug: b/65743040
Use the latest version used by Chromium, which we also plan to use on
Android, for consistent testing.
Change-Id: If7dc904ccfb68bb68b5888cf3d4ded2bd1d083f7
Reviewed-on: https://skia-review.googlesource.com/50101
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
1f9d68437c..d482615954
$ git log 1f9d68437..d48261595 --date=short --no-merges --format='%ad %ae %s'
2017-09-21 jmadill Vulkan: Only init RenderPass once per frame.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: Iab8ccd134dc40040748cfc9a0908b8121b897913
Reviewed-on: https://skia-review.googlesource.com/49920
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
1b7ed0ef2d..981f0f8f6a
$ git log 1b7ed0ef2..981f0f8f6 --date=short --no-merges --format='%ad %ae %s'
2017-09-21 jmadill Add flag to do a fast pass through perf tests.
2017-09-20 jmadill D3D11: Minor optimizations to vertex attribute application.
2017-09-20 jmadill Minor cleanup to setIndexBuffer.
2017-09-20 jmadill Improve the speed of MarkAttachmentsDirty.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=725308
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: I69a0ded10bc43bfd7aaaa01cd9b03cc12c31bfa7
Reviewed-on: https://skia-review.googlesource.com/49820
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
61491505e8..1b7ed0ef2d
$ git log 61491505e..1b7ed0ef2 --date=short --no-merges --format='%ad %ae %s'
2017-09-20 jmadill D3D11: Minor optimizations to Renderer11.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: I89ad889c3836f5b23c0e6e92e72a6723532a0c19
Reviewed-on: https://skia-review.googlesource.com/49720
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
805d281ae2..c8bee3351b
$ git log 805d281ae..c8bee3351 --date=short --no-merges --format='%ad %ae %s'
2017-09-20 jmadill D3D11: Implement a dirty bit for Shaders.
2017-09-20 jmadill Removed "name" and "used" from variable location.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: I50ded6ba18e5e0c3b97cdf273c3bc7bb4b372c8d
Reviewed-on: https://skia-review.googlesource.com/49580
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
335101071a..8ec383e6a5
$ git log 335101071..8ec383e6a --date=short --no-merges --format='%ad %ae %s'
2017-09-20 jmadill Use array template aliases in TextureStorage11.
2017-09-20 jmadill TextureStorage11: Use unique_ptr for RenderTargets.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: I4573c3e837930a2930d7cacf45921c486dc959ff
Reviewed-on: https://skia-review.googlesource.com/49400
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
84aa2dcf8a..47bf2dc53c
$ git log 84aa2dcf8..47bf2dc53 --date=short --no-merges --format='%ad %ae %s'
2017-09-05 jiajia.qin Add test for GL_KHR_robust_buffer_access_behavior
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: Ia3540cc8ad6569d44dfdb313201ea0eba1966d2a
Reviewed-on: https://skia-review.googlesource.com/49080
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
9abe07c652..72f58fa305
$ git log 9abe07c65..72f58fa30 --date=short --no-merges --format='%ad %ae %s'
2017-09-19 brandon1.jones Change Returned Error For Invalid Hint
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: I48d070d08e101eda6dbc08305a8ca258c3461828
Reviewed-on: https://skia-review.googlesource.com/48920
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
I'd have done this as two steps, but we didn't have a pure copy of
libpng to start with. The patches we did have, though, have been
upstreamed and are now unneeded.
Change-Id: I884b9bc47afe5000f5a521f66a3bb95c0411b39a
Reviewed-on: https://skia-review.googlesource.com/48620
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
10ce2d2844..8b2142e373
$ git log 10ce2d284..8b2142e37 --date=short --no-merges --format='%ad %ae %s'
2017-09-18 kainino Put MurmurHash3 functions in the angle namespace
Created with:
roll-dep skia/third_party/externals/angle2
BUG=697758
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: I0b556d366f8d3a6168581843093d69b40786cdfe
Reviewed-on: https://skia-review.googlesource.com/48281
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
704e862f50..f3d574545e
$ git log 704e862f5..f3d574545 --date=short --no-merges --format='%ad %ae %s'
2017-09-15 kainino Enable SH_INITIALIZE_UNINITIALIZED_LOCALS on Mac
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: I69a19b6e7273170189e2f24bb1f89eedca8aac9d
Reviewed-on: https://skia-review.googlesource.com/48120
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
bb5a7e29d2..a20af6d7e8
$ git log bb5a7e29d..a20af6d7e --date=short --no-merges --format='%ad %ae %s'
2017-09-18 oetuaho Use C++11 raw string literals instead of SHADER_SOURCE macro
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: Id82e2e38d295128fef8d1c2200e7f93d6783a2ee
Reviewed-on: https://skia-review.googlesource.com/47961
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>