Commit Graph

818 Commits

Author SHA1 Message Date
Jim Van Verth
32bbf377e6 Fix TSAN issue with atlas expansion.
Removes SkString-related malloc from DM crash handler, and adds null check in ProxyRefTest.

Bug: skia:3550
Change-Id: I143c532b5d231a426b1a96b854e1effd6379b673
Reviewed-on: https://skia-review.googlesource.com/48440
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-09-20 17:46:59 +00:00
Yuqian Li
a81b62674a Fix SkASSERT for convex paths with DAA
As DAA does not chop edges at Y extrema, it's valid for convex edges to
have only one edge (e.g., a single cubic edge with the valley shape \_/).

This wasn't an issue for production because DAA is never called for
convex paths by default.

Bug=skia:7015
Change-Id: Iac79801d6a24188970ef6f7bf723494a25d92a1e
Reviewed-on: https://skia-review.googlesource.com/42942
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-09-07 14:30:01 +00:00
Brian Osman
e5756eccc4 Output encoded PNGs when gltestthreading or serialize fails
For configs that compare results of two drawing methods, it's helpful to
know how the two images differed. This takes both images, PNG encodes them
(at maximum compression settings), then base64 encodes them into data URIs
so they can be viewed directly from the logs.

These kinds of failures are typically very rare, and currently happen
infrequently due to flaky GMs - we don't want to be using this kind of
facility all the time.

Bug: skia:7011
Change-Id: Ib6c271cb8f6cd657cf6ca8ccfee97d0193b4e6ed
Reviewed-on: https://skia-review.googlesource.com/43240
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-09-07 13:15:11 +00:00
Mike Klein
022cfa258d Add FIFO thread pool, use it for most things.
We like a LIFO default thread pool in tools like DM for better
memory/time locality... the bots use less memory this way, and
generally run faster.

But most use cases want a FIFO queue, so that they can get going
on the next parts of early work while later work is still running.

This splits the implementation into one using SkTArray and pop_back
for LIFO, and a new one using std::deque and pop_front for FIFO.

Change-Id: Ief203b6869a00f1f8084019431a781d15fc63750
Reviewed-on: https://skia-review.googlesource.com/41849
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-09-01 16:19:47 +00:00
Brian Osman
195c05b6d5 Move several GrContextOptions fields behind GR_TEST_UTILS
Bug: skia:
Change-Id: I35bc08ad72fb94d8e47fe342d314c4496b954226
Reviewed-on: https://skia-review.googlesource.com/40881
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-30 19:35:27 +00:00
Robert Phillips
ad8a43f769 DeferredDisplayList API proposal
Chrome would like to perform cpu-side preprocessing for gpu draws in parallel. 
They do not want to go through a picture (since they have their own display list format).


The general idea is that we add a new SkDeferredDisplayListRecorder class to
perform all of Ganesh's cpu-side preprocessing ahead of time and in parallel.

The SkDDLRecorder operates like SkPictureRecorder. The user can get an SkCanvas
from the SkDDLRecorder and feed it draw operations. Once finished, the user
calls 'detach' to get an SkDeferredDisplayList. All the work up to and 
including the 'detach' call can be done in parallel and will not touch
the GPU. To actually get pixels the client must call SkSurface::draw(SkDDL)
on an SkSurface that is "compatible" with the surface characterization
initially given to the SkDDLMaker.

The surface characterization contains the minimum amount of information Ganesh needs 
to know about the ultimate destination in order to perform its cpu-side work
(i.e., caps, width, height, config).



Change-Id: I75faa483ab5a6b779c8de56ea56b9d90b990f43a
Reviewed-on: https://skia-review.googlesource.com/30140
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-08-30 19:25:47 +00:00
Brian Osman
f1942de288 Suppress file output for the gltestthreading config
Bug: skia:
Change-Id: Icd905ea7e60a05bc3903eb85d111dcf73ce2c4dd
Reviewed-on: https://skia-review.googlesource.com/40690
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-30 19:09:26 +00:00
Brian Osman
f9810666bd Threaded generation of software paths
Re-land of: https://skia-review.googlesource.com/36560

All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.

Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.

Traces of a GM that includes GPU and SW path rendering (path-reverse):

Original:
    https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
    https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
    https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: Idb92f385590749f41328a9aec65b2a93f4775079
Reviewed-on: https://skia-review.googlesource.com/40775
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-30 15:27:42 +00:00
Ben Wagner
a93a14a998 Convert NULL and 0 to nullptr.
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).

Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-28 17:48:57 +00:00
Brian Salomon
87ae989569 Revert "Threaded generation of software paths"
This reverts commit 76323bc061.

Reason for revert: Breaking NUC bots in threaded gm comparison:

https://chromium-swarm.appspot.com/task?id=382e589753187f10&refresh=10



Original change's description:
> Threaded generation of software paths
> 
> All information needed by the thread is captured by the prepare
> callback object, the lambda captures a pointer to that, and does the
> mask render. Once it's done, it signals the semaphore (also owned by the
> callback). The callback defers the semaphore wait even longer (into the
> ASAP upload), so the odds of waiting for the thread are REALLY low.
> 
> Also did a bunch of cleanup along the way, and put in some trace markers
> so we can monitor how well this is working.
> 
> Traces of a GM that includes GPU and SW path rendering (path-reverse):
> 
> Original:
>     https://screenshot.googleplex.com/f5BG3901tQg.png
> Threaded, with wait in the callback (notice pre flush callback blocking):
>     https://screenshot.googleplex.com/htOSZFE2s04.png
> Current version, with wait deferred to ASAP upload function:
>     https://screenshot.googleplex.com/GHjD0U3C34q.png
> 
> Bug: skia:
> Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
> Reviewed-on: https://skia-review.googlesource.com/36560
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com

Change-Id: Icac0918a3771859f671b69ae07ae0fedd3ebb3db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/38560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-08-24 21:34:38 +00:00
Brian Osman
76323bc061 Threaded generation of software paths
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.

Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.

Traces of a GM that includes GPU and SW path rendering (path-reverse):

Original:
    https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
    https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
    https://screenshot.googleplex.com/GHjD0U3C34q.png

Bug: skia:
Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
Reviewed-on: https://skia-review.googlesource.com/36560
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-08-24 15:22:57 +00:00
Brian Osman
f21aa04dca Plumb GrContextOptions to GPU sinks in DM
We were ignoring the path renderer flag when drawing GMs or SKPs.

Bug: skia:
Change-Id: Iee443fb70f1faec65e46925fa0e3cea3716d448d
Reviewed-on: https://skia-review.googlesource.com/36861
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-21 23:07:08 +00:00
Leon Scroggins III
1dc8ecbf5f Stop BRD-decoding non-opaque to 565 sink
review.skia.org/34361 accidentally started attempting to decode images
with transparency to a 565 sink. BRD helpfully decodes to N32 instead,
rather than failing. We don't need to test this here, and it draws to a
565 sink, resulting in incorrect images in Gold.

Change-Id: I9585b2c0c4526e5f33667bd8f57003449e735372
Reviewed-on: https://skia-review.googlesource.com/35707
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-08-17 18:02:31 +00:00
Leon Scroggins III
0741818e7a Move calls to conversion_possible to SkCodec
Move common code into the base class, so subclasses need not call
conversion_possible.

Use SkEncodedInfo rather than SkImageInfo, and use the proper frame.

API Changes:
- SkAndroidCodec:
  - Add getEncodedInfo(), for SkBitmapRegionCodec
- SkEncodedInfo:
  - Add opaque() helper
- SkBitmapRegionDecoder:
  - Remove unused conversionSupported

(Split off from skia-review.googlesource.com/c/25746)

Bug: skia:5601
Change-Id: If4a40d4b98a3dd0afde2b6058f92315a393a5baf
Reviewed-on: https://skia-review.googlesource.com/34361
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-08-17 16:09:31 +00:00
Chris Dalton
ecf78acaa0 Blacklist svgparse_* svgs on non-8888
This also required extending the blacklist argument to support
negative matching and wildcards.

Bug: skia:6918
Change-Id: I915e305c75fe23fc3e11c2dd3e91570967da0aaa
Reviewed-on: https://skia-review.googlesource.com/31444
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2017-08-15 23:30:28 +00:00
Mike Klein
135a1b10fe upstream cr/165303354
The only interesting difference here is that I've just skipped
cd_Documents() on Google3 iOS builds rather than adding a new target to
BUILD.  We don't run the binary so it's kind of moot what directory it'd
run in.

Change-Id: I1994e0283d24bcc505fa9b2b7b58307eafa5be92
Reviewed-on: https://skia-review.googlesource.com/34742
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-08-15 22:00:57 +00:00
Ben Wagner
f28d472bc5 Fix dm when --config not specified.
Broken by https://skia-review.googlesource.com/c/32862.

Change-Id: I711057da08793902b50e98b67af9107ac9ead8d2
Reviewed-on: https://skia-review.googlesource.com/33663
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2017-08-14 14:27:25 +00:00
Ben Wagner
32fa510414 Abort dm/nanobench on bad configs.
Adjust the configs specified by recipes to avoid the new error.

Change-Id: I23e31355e2faaab919d92abdb37a6f70cd2da1ff
Reviewed-on: https://skia-review.googlesource.com/32862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2017-08-11 13:12:26 +00:00
Mike Reed
bdc3afa577 simplify gm matrices
rm gm that appears to have been there solely for pdf, but we don't use
it for that now.

Bug: skia:
Change-Id: I3cf88db923c2445b7c95dda14da679a594117643
Reviewed-on: https://skia-review.googlesource.com/31760
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2017-08-08 12:43:19 +00:00
Brian Osman
d0677bc44f Add missing newline to initial DM output
Bug: skia:
Change-Id: I505e5c339947e9fc8bbec6acefc48ee9f47c96d2
Reviewed-on: https://skia-review.googlesource.com/30581
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-03 16:53:38 +00:00
Robert Phillips
eaa90b2a1a Roll ANGLE
cce8965d2c..878c8b1e5e

ANGLE now crashes (on program compilation) if there isn't a flush between uses of different flavors of ANGLE context (e.g., angle_gl_es2 vs. angle_gl_es3).

Change-Id: If59b6ec683e682db5214bb002a70863cee5fe013
Reviewed-on: https://skia-review.googlesource.com/28865
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-08-01 17:08:03 +00:00
Yuqian Li
df60e369a8 New analytic AA scan converter using delta (I call it DAA for now)
DAA is:

1. Much simpler than AAA.
   SkScan_AAAPath.cpp is about 1700 lines.
   SkScan_DAAPath.cpp is about 300 lines.
   The whole DAA CL is only about 800 lines.

2. Much faster than AAA for complicated paths.
   The speedup applies to GL backend (including ccpr)!
   Here's the frame time of 'SampleApp --slide Chart' on macbook pro:
     AAA-raster: 33ms
     DAA-raster: 21ms
     AAA-gl:     30ms
     DAA-gl:     20ms
     AAA-ccpr:   18ms
     DAA-ccpr:   12ms
   My linux desktop doesn't have SSE3 so the speedup is smaller
   (~25% for Chart). I believe that DAA is so fast that I can enable
   it for any paths (AAA is not enabled by default for complicated
   paths because it is slow; hence our older supersampling scan
   converter is used for stroking on Chart for AAA-xxx config.)

3. The SkCoverageDelta is suitable for threaded backend with
   out-of-order concurrent scan conversion as commented in the source
   code. Maybe we can also just send deltas to GPU.

4. Similar to most analytic path renderers, the quality is on the best
   ground-truth level, unless there are intersections within a pixel.
   The intersections look good to my eyes although theoretically that
   could be arbitrary far from the ground truth (see my AAA slides).

5. For simple paths, such as circle, triangle, rrect, etc., DAA is
   slower than AAA. But DAA is faster than our older supersampling
   scan converter in most cases. As those simple paths usually don't
   constitute the bottleneck of a picture (skp or svg), I strongly
   recommend use DAA.

6. DAA also heavily favors blitMask so it may work quite well with
   SkRasterPipeline and SkRasterPipelineBlitter.

Finally, please check https://skia-review.googlesource.com/c/22420/
which accelerate DAA by specializing blitCoverageDeltas for
SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%)
speedup. But I couldn't figure out how to reduce the duplicate code
so I don't intend to land it.

Bug: skia:
Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c
Reviewed-on: https://skia-review.googlesource.com/19666
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-07-25 21:55:19 +00:00
Mike Reed
ede7bac43f use unique_ptr for codec factories
Will need guards for android (at least)

Bug: skia:
Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947
Reviewed-on: https://skia-review.googlesource.com/26040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-25 15:35:23 +00:00
Mike Klein
b323a5ed1f sprinkle more tracing in GM, tests, and ok, and add TRACE_FUNC
Change-Id: I562d438bd65e9fd900cfc6831f971b4af25c8ae6
Reviewed-on: https://skia-review.googlesource.com/26361
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-07-24 20:02:07 +00:00
Brian Osman
bc8150feef Faster, thread-safe implementation
Bug: skia:
Change-Id: I401c5a9885c348aa424ab07b094acecddb209490
Reviewed-on: https://skia-review.googlesource.com/25860
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-24 17:13:05 +00:00
Mike Klein
97d6a7af80 Don't write .pdfs in DM on the bots.
They take a long time to upload, and we don't do anything with them.

BUG=skia:6821

Change-Id: I16c5fc423953fa3e9d0dcb184ecbbe23f3918357
Reviewed-on: https://skia-review.googlesource.com/26142
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-07-24 15:48:12 +00:00
Hal Canary
c7d295ecf7 DM: excercise other SkPDF raster dpis
Change-Id: Ia50661a8391da526d509adbe2d7203866c140b1c
Reviewed-on: https://skia-review.googlesource.com/25321
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-07-20 20:23:54 +00:00
Brian Osman
53136aa93f First stab at JSON event tracer
Not yet thread safe (so it forces threading off).
Builds JSON on the fly, so overhead is certainly bad.
Plan to fix all of that, but this at least "works".

There is now one tracing flag: 'trace'.
- 'debugf' installs the SkDebugf tracer.
- 'atrace' installs the Android ATrace tracer.
- Any other value is interpreted as a filename, and
  produces a JSON file for chrome://tracing.

All three modes work in DM, nanobench, and Viewer.

Bug: skia:
Change-Id: I3fbc22382b99418a508c670be2770195c0a1c364
Reviewed-on: https://skia-review.googlesource.com/24781
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-20 20:11:22 +00:00
Mike Klein
45c16fa82c convert over to 2d-mode
[√] convert all stages to use SkJumper_MemoryCtx / be 2d-compatible
 [√] convert compile to 2d also, remove 1d run/compile
 [√] convert all call sites
 [√] no diffs

Change-Id: I3b806eb8fe0c3ec043359616409f7cd1211a1e43
Reviewed-on: https://skia-review.googlesource.com/24263
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-07-20 19:50:32 +00:00
Derek Sollenberger
edfe3dfb47 Add option to ignore SIGINT when running DM on Android.
Bug: skia:6856
Change-Id: Iaaad2c22988cf8058304b7396c7d24eacd2f3edb
Reviewed-on: https://skia-review.googlesource.com/24745
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2017-07-20 16:28:06 +00:00
Brian Salomon
dcbb9d90db Add SkDebugf trace event handler.
Also adds more trace events to GPU backend.

Change-Id: Ifa5f0cd4b1fd582f0cc30d37d9e6414dc498c75d
Reviewed-on: https://skia-review.googlesource.com/24622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-07-19 15:41:34 +00:00
Mike Reed
086a427b0c guard references to SkColorTable
Bug: skia:6828
Change-Id: I0c8c78e70b118f51cb59dc45675e4ddcd4776108
Reviewed-on: https://skia-review.googlesource.com/24260
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-07-18 15:50:43 +00:00
Brian Salomon
ce5ee602ed Add support for GL 565 and 4444 configs to test tools
Change-Id: I395e3387df44cf5370fef6ab73db73228225622f
Reviewed-on: https://skia-review.googlesource.com/23946
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-07-17 17:09:08 +00:00
Greg Daniel
2811aa25f1 Add metal config to tools
Bug: skia:
Change-Id: I84dbd56c17d4856496af4491f340ec560e29c8a6
Reviewed-on: https://skia-review.googlesource.com/23200
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-07-14 13:57:34 +00:00
Mike Reed
304a07c6c9 remove references to kIndex_8_SkColorType from our tools/tests
Bug: skia:6828
Change-Id: Ib5049c28c11b7320bece20f5a0a886de8b2a4343
Reviewed-on: https://skia-review.googlesource.com/22728
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-12 20:25:44 +00:00
Leon Scroggins
571b30f611 Reland "Remove support for decoding to kIndex_8"
Original change's description:
> > Remove support for decoding to kIndex_8
> > 
> > Fix up callsites, and remove tests that no longer make sense.
> > 
> > Bug: skia:6828
> > Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
> > Reviewed-on: https://skia-review.googlesource.com/21664
> > Reviewed-by: Derek Sollenberger <djsollen@google.com>
> > Commit-Queue: Leon Scroggins <scroggo@google.com>
> 
> TBR=djsollen@google.com,scroggo@google.com
> 
> Change-Id: I1bc669441f250690884e75a9a61427fdf75c6907
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6828
> Reviewed-on: https://skia-review.googlesource.com/22120
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>

TBR=djsollen@google.com,scroggo@google.com

Bug: skia:6828
Change-Id: I36ff5a11c529d29e8adc95f43b8edc6fd1dbf5b8
Reviewed-on: https://skia-review.googlesource.com/22320
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-07-11 18:00:31 +00:00
Leon Scroggins
8321f7585b Revert "Remove support for decoding to kIndex_8"
This reverts commit 742a3e298f.

Reason for revert: Breaking Android roll:
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:453:18: error: no member named 'fColorPtr' in 'SkAndroidCodec::AndroidOptions'
    codecOptions.fColorPtr = colorPtr;
    ~~~~~~~~~~~~ ^
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:454:18: error: no member named 'fColorCount' in 'SkAndroidCodec::AndroidOptions'
    codecOptions.fColorCount = colorCount;
    ~~~~~~~~~~~~ ^

Original change's description:
> Remove support for decoding to kIndex_8
> 
> Fix up callsites, and remove tests that no longer make sense.
> 
> Bug: skia:6828
> Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
> Reviewed-on: https://skia-review.googlesource.com/21664
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>

TBR=djsollen@google.com,scroggo@google.com

Change-Id: I1bc669441f250690884e75a9a61427fdf75c6907
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6828
Reviewed-on: https://skia-review.googlesource.com/22120
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-07-10 19:51:59 +00:00
Leon Scroggins III
742a3e298f Remove support for decoding to kIndex_8
Fix up callsites, and remove tests that no longer make sense.

Bug: skia:6828
Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
Reviewed-on: https://skia-review.googlesource.com/21664
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-07-10 17:06:48 +00:00
Leon Scroggins III
674a1848ae Add SkCodec::Result indicating error in the data
Previously, SkGifCodec treated an error in the LZW data as incomplete,
since we can still draw the partially decoded image. But a client doing
incremental decodes needs to distinguish this from truly incomplete
data. In the case of an error, the client should not attempt to provide
more data and decode again.

Add kErrorInInput, and return it when SkGifCodec sees a fatal error.
Treat it the same as kIncompleteInput when it comes to filling and DM.

Bug: skia:6825
Change-Id: Ic6ce3a62c0b065ed34dcd8006309e43272a3db9f
Reviewed-on: https://skia-review.googlesource.com/21530
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
2017-07-06 16:49:36 +00:00
Mike Reed
7c26ca770b add --forceRasterPipeline to dm, (already in nanobench)
Bug: skia:
Change-Id: I0e5f7dd2aaa03340687cdfe5578c8697088cd714
Reviewed-on: https://skia-review.googlesource.com/21532
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-06 14:32:15 +00:00
Leon Scroggins III
bace7a940a Remove CodecSrc::kIndex8_Always_DstColorType
We have removed support for drawing Index8, so stop testing it in DM.

Bug: skia: 6828
Change-Id: Ib2c4d3ebd371be704151a9f956c0ca2aaf2926a6
Reviewed-on: https://skia-review.googlesource.com/21525
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-07-05 17:49:10 +00:00
Mike Klein
e9f187bd04 always touch verbose.log, even if --verbose
This lets us run bots that upload images with --verbose.

Today we're getting away with --verbose on some bots because they happen
to skip upload.

Change-Id: If915a65987b43c945263ada7751bf36aedff605a
Reviewed-on: https://skia-review.googlesource.com/20834
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-06-26 17:50:30 +00:00
Mike Klein
03a95ad622 remove DM status thread
Let's see if this helps iOS?

BUG=skia:6748

Change-Id: Iec67eacef0058dfb79c0223a955a22c676a35278
Reviewed-on: https://skia-review.googlesource.com/20683
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
2017-06-23 19:47:47 +00:00
Florin Malita
93323eb401 Enable SVG DM sources for vector sinks
SVG->SKP is a useful/valid case.

Change-Id: I81fd7b8d5e422b4dbf55f59eca9e9471ab578180
Reviewed-on: https://skia-review.googlesource.com/20153
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-06-16 20:04:14 +00:00
Greg Daniel
a5cb781c17 Revert "Revert "Add API for flushing surfaces with gpu semaphores""
This reverts commit 7292231905.

This change relands the original plus the follow on change:
https://skia-review.googlesource.com/20059.

Additionally it adds a blacklist for the mac intel bots which
don't see to respect the added fences on the GPU.

Original change's description:
> Revert "Add API for flushing surfaces with gpu semaphores"
> 
> This reverts commit 66366c6978.
> 
> Reason for revert: Failing test on mac bots
> 
> Original change's description:
> > Add API for flushing surfaces with gpu semaphores
> > 
> > BUG=skia:
> > 
> > Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
> > Reviewed-on: https://skia-review.googlesource.com/11488
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Forrest Reiling <freiling@google.com>
> 
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
> 
> Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/20063
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com

Change-Id: I4dc6c0e1deb0398eeb165a34f0a26af7a58259f1
Reviewed-on: https://skia-review.googlesource.com/20141
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-06-16 14:22:34 +00:00
Greg Daniel
7292231905 Revert "Add API for flushing surfaces with gpu semaphores"
This reverts commit 66366c6978.

Reason for revert: Failing test on mac bots

Original change's description:
> Add API for flushing surfaces with gpu semaphores
> 
> BUG=skia:
> 
> Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
> Reviewed-on: https://skia-review.googlesource.com/11488
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Forrest Reiling <freiling@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com

Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/20063
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-06-15 21:55:03 +00:00
Greg Daniel
66366c6978 Add API for flushing surfaces with gpu semaphores
BUG=skia:

Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
Reviewed-on: https://skia-review.googlesource.com/11488
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Forrest Reiling <freiling@google.com>
2017-06-15 19:49:18 +00:00
Matt Sarett
8db74f1f1d Revert "Revert "Do not return Index8 from SkAndroidCodec::computeOutputColorType""
This reverts commit 81c83a7db4.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Do not return Index8 from SkAndroidCodec::computeOutputColorType"
> 
> This reverts commit b6f4767294.
> 
> Reason for revert: This breaks CTS tests in Android.  Doh.
> 
> Original change's description:
> > Do not return Index8 from SkAndroidCodec::computeOutputColorType
> > 
> > Given that this is the only known use of Index8 color type,
> > this is essentially an experimental delete.
> > 
> > Bug: skia:6620
> > Change-Id: Ib363d237e0217f6e7f461a62e54d32892c428095
> > Reviewed-on: https://skia-review.googlesource.com/10586
> > Reviewed-by: Leon Scroggins <scroggo@google.com>
> > Commit-Queue: Matt Sarett <msarett@google.com>
> 
> TBR=msarett@google.com,scroggo@google.com,reed@google.com
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6620
> 
> Change-Id: I2b44c695b8b95659520e9532901f636f56e01e2a
> Reviewed-on: https://skia-review.googlesource.com/19084
> Reviewed-by: Matt Sarett <msarett@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>

TBR=msarett@google.com,scroggo@google.com,reviews@skia.org,reed@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:6620
Change-Id: I7e4e3a5ec068102244ad3a0259aa6aded4f12f36
Reviewed-on: https://skia-review.googlesource.com/19802
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-06-14 13:22:43 +00:00
Mike Klein
13b6afd148 DM: use SkPngEncoder
Change-Id: If1360bee50c8c360e4b1edf09c8a39aa32a59eb9
Reviewed-on: https://skia-review.googlesource.com/19520
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-06-12 20:45:49 +00:00
Matt Sarett
6a0feba05b Add clamp before drawing F16->8888 in DMSrcSink ColorCodecSrc
Verified that this fixes the wrongness of a few of the colorImage
diffs in Gold.

Bug: skia:6738
Change-Id: Icf0b7573ccb87268b480d7cc0a6cfe6fa8ae73f7
Reviewed-on: https://skia-review.googlesource.com/19271
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-06-09 15:30:19 +00:00