Commit Graph

4 Commits

Author SHA1 Message Date
Greg Daniel
b2a259cb3b Pass in clip bounds when creating a GpuDrawHandler for SkDrawable.
Bug: skia:
Change-Id: I2f79622aa9796e239e0487987e1fb2833055a99e
Reviewed-on: https://skia-review.googlesource.com/c/177891
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-12-18 14:46:09 +00:00
Greg Daniel
b353eeb716 Remove duplicate member of GrVkDrawableInfo struct.
Bug: skia:
Change-Id: I81a38f9920f89f4749fc58458b85a29714cec7a9
Reviewed-on: https://skia-review.googlesource.com/c/174584
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-12-05 18:20:28 +00:00
Greg Daniel
54bfb18dad Privately include our version of vulkan header file in all our src files.
This should allow clients to include Skia and their vulkan files in any
order. However, it does require that when clients are building their
files that include skia with vulkan, they must have vulkan/vulkan_core.h
on their include path somewhere.

Bug: skia:
Change-Id: I969db396c92127be7c8df754926d175f38b8aafa
Reviewed-on: https://skia-review.googlesource.com/c/172147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-11-26 15:15:44 +00:00
Greg Daniel
64cc9aaaf1 Add drawDrawable support to GrRenderTargetContext.
This also includes adding drawable Op and plumbing it through to the GPU.

BUG=skia:

Change-Id: I0b2464c5a458c2fbf05b9528e47b9e6e3ac27d57
Reviewed-on: https://skia-review.googlesource.com/c/9645
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-10-19 19:48:03 +00:00