Multiple Master and TrueType fonts support variation axes.
This implements back-end support for axes on platforms which
support it.
Review URL: https://codereview.chromium.org/1027373002
Confirm that no path ops tests are flaky, and clean up errors around
that. The test framework was incorrectly checking for >= MAX_ERRORS for
failure and <= MAX_ERRORS for success.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1140563003
Improve line/curve coincident detection and resolution. This fixed the remaining simple failures.
When an edge is unsortable, use the ray intersection to determine the angles' winding.
Deal with degenerate segments.
TBR=reed@google.com
BUG=skia:3588,skia:3762
Review URL: https://codereview.chromium.org/1140813002
This replacement shoots axis-aligned rays through all intersecting edges to find the outermost one either horizontally or vertically. The resulting code is smaller and twice as fast.
To support this, most of the horizontal / vertical intersection code was rewritten and standardized, and old code supporting the top-directed winding was deleted.
Contours were pointed to by an SkTDArray. Instead, put them in a linked list, and designate the list head with its own class to ensure that methods that take lists of contours start at the top. This change removed a large percentage of memory allocations used by path ops.
TBR=reed@google.com
BUG=skia:3588
Review URL: https://codereview.chromium.org/1111333002
Reason for revert:
speculative revert to fix failures in DEPS roll
Original issue's description:
> Sketch splitting SkPicture into an interface and SkBigPicture.
>
> Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
> These cover about 89% of draw calls from Blink SKPs,
> and about 25% of draw calls from our GMs.
>
> SkPicture handles:
> - serialization and deserialization
> - unique IDs
>
> Everything else is left to the subclasses:
> - playback(), cullRect()
> - hasBitmap(), hasText(), suitableForGPU(), etc.
> - LayerInfo / AccelData if applicable.
>
> The time to record a 1-op picture improves a good chunk
> (2 mallocs to 1), and the time to record a 0-op picture
> greatly improves (2 mallocs to none):
>
> picture_overhead_draw: 450ns -> 350ns
> picture_overhead_nodraw: 300ns -> 90ns
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c92c129ff85b05a714bd1bf921c02d5e14651f8bTBR=reed@google.com,robertphillips@google.com,mtklein@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1130333002
Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
These cover about 89% of draw calls from Blink SKPs,
and about 25% of draw calls from our GMs.
SkPicture handles:
- serialization and deserialization
- unique IDs
Everything else is left to the subclasses:
- playback(), cullRect()
- hasBitmap(), hasText(), suitableForGPU(), etc.
- LayerInfo / AccelData if applicable.
The time to record a 1-op picture improves a good chunk
(2 mallocs to 1), and the time to record a 0-op picture
greatly improves (2 mallocs to none):
picture_overhead_draw: 450ns -> 350ns
picture_overhead_nodraw: 300ns -> 90ns
BUG=skia:
Review URL: https://codereview.chromium.org/1112523006
This totally overhauls the implementation to use ordinary inheritance-based type erasure. I give up for now getting my manual vtable shenanigans to work with MSVC. Still those same "expected ; before ), also expected ) before ;" errors.
I added support for uninitialized SkFunctions and operator=(), because it was fairly straightforward with this implementation.
The main downside here is that I've removed the inline implementation. All SkFunctions involve a heap allocation, even when just wrapping function pointers.
BUG=skia:
Review URL: https://codereview.chromium.org/1056673002
Motivation: PDF/A metadata will need the creation date embedded in it.
Also, GetDateTime returns local time in Win32. This now behaves the
same as on Unix systems.
BUG=skia:3110
Review URL: https://codereview.chromium.org/1109593002
Updates GrXferProcessor to read directly from the RT texture when
texture barriers are supported and it needs to know the dst color.
Also adds the notion of an Xfer barrier and uses it to issue texture
barriers when the XP will read the RT.
BUG=skia:
Review URL: https://codereview.chromium.org/1040303002
All but 17 extended tests work.
A helper function is privately added to SkPath.h to permit a test to modify a given point in a path.
BUG=skia:3588
Review URL: https://codereview.chromium.org/1107353004
WIP
- Can accumulate (write) data in one thread, and share snapshots of it in other threads
... e.g. network accumulates image data, and periodically we want to decode/draw it
- If this sort of thing sticks, should we promote SkData to have the same generality as
SkRBuffer?
BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/1106113002
Effectively all this does is future-proof any GLSL-specific code, as
GLSLCaps is just a typedef of GLCaps.
BUG=skia:
Review URL: https://codereview.chromium.org/1109863004
patch from issue 1072303005 at patchset 40001 (http://crrev.com/1072303005#ps40001)
This looks quite launchable. radial_gradient3, min of 100 samples:
N5: 985µs -> 946µs
MBP: 395µs -> 279µs
On my MBP, most of the meat looks like it's now in reading the cache and writing to dst one color at a time. Is that something we could do in float math rather than with a lookup table?
BUG=skia:
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Mac10.8-Clang-Arm7-Debug-Android-Trybot,Build-Ubuntu-GCC-Arm7-Release-Android_NoNeon-Trybot
Committed: https://skia.googlesource.com/skia/+/abf6c5cf95e921fae59efb487480e5b5081cf0ec
Review URL: https://codereview.chromium.org/1109643002
Reason for revert:
compile failures.
Original issue's description:
> Mike's radial gradient CL with better float -> int.
>
> patch from issue 1072303005 at patchset 40001 (http://crrev.com/1072303005#ps40001)
>
> This looks quite launchable. radial_gradient3, min of 100 samples:
> N5: 985µs -> 946µs
> MBP: 395µs -> 279µs
>
> On my MBP, most of the meat looks like it's now in reading the cache and writing to dst one color at a time. Is that something we could do in float math rather than with a lookup table?
>
> BUG=skia:
>
> CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus5-CPU-NEON-Arm7-Debug-Trybot,Test-Android-GCC-Nexus9-CPU-Denver-Arm64-Debug-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/abf6c5cf95e921fae59efb487480e5b5081cf0ecTBR=reed@google.com,robertphillips@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1109883003
patch from issue 1072303005 at patchset 40001 (http://crrev.com/1072303005#ps40001)
This looks quite launchable. radial_gradient3, min of 100 samples:
N5: 985µs -> 946µs
MBP: 395µs -> 279µs
On my MBP, most of the meat looks like it's now in reading the cache and writing to dst one color at a time. Is that something we could do in float math rather than with a lookup table?
BUG=skia:
CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus5-CPU-NEON-Arm7-Debug-Trybot,Test-Android-GCC-Nexus9-CPU-Denver-Arm64-Debug-Trybot
Review URL: https://codereview.chromium.org/1109643002
Move line dashing logic from GrContext::drawPath to
GrDashLinePathRenderer. This makes it possible to let path renderers render arbitrary dashed paths.
End goal is to implement dashing in GrStencilAndCoverPathRenderer.
Review URL: https://codereview.chromium.org/1100073003
Chrome wants to call this more often, and it's quite slow today.
Seems like this could be clearer if SkPictureUtils::ApproxBytesUsed() were SkPicture::approxBytesUsed().
BUG=chromium:471873
Review URL: https://codereview.chromium.org/1090943004
More nullptr checks for factories I have added.
Other checks more Yoda-like I have made. (Skia style this is.)
BUG=skia:
Review URL: https://codereview.chromium.org/1086393004
Extended tests (150M+) run to completion in release in about 6 minutes; the standard test suite exceeds 100K and finishes in a few seconds on desktops.
TBR=reed
BUG=skia:3588
Review URL: https://codereview.chromium.org/1037953004
We only embed images with YUV planes. That should only grab the
subset of color JPEGs supported by PDF.
BUG=skia:3180
Review URL: https://codereview.chromium.org/1025773002
Enables basic decoding for jpegs
Includes rewinding
565, YUV, and Jpeg encoding are not yet implemented
BUG=skia:3257
Review URL: https://codereview.chromium.org/1076923002
These will underly the SkPMFloat-like class for uint16_t components.
Sk4h will back a single-pixel version, and Sk8h any larger number than that.
BUG=skia:
Review URL: https://codereview.chromium.org/1088883005
The bmp codec currently returns kIncompleteInput
when the stream is truncated, which we treat as a
partial success. However, we neglect the fill the
remaining pixels in the image, leaving these
uninitialized.
This CL addresses this problem by initializing the
remaining pixels in the image to default values.
BUG=skia:3257
Review URL: https://codereview.chromium.org/1075243003
We may want to enable swizzles to 565
for images that are encoded in a format
similar to 565, however, we do not want
to take images that decode naturally to
kN32 and then convert them to 565.
***Enable swizzles to kIndex_8. For images
encoded in a color table format, we suggest
that they be decoded to kIndex_8. When we
decode, we only allow conversion to kIndex_8
if it matches the suggested color type (except
wbmp which seems good as is).
***Modify dm to test images that decode to
kIndex_8.
BUG=skia:3257
BUG=skia:3440
Review URL: https://codereview.chromium.org/1055743003
This rearranges the record pointers and types so they can go in a single array, then preallocates some space for them and for the SkVarAlloc.
picture_overhead_draw bench drops from ~1000ns to 500-600ns, with no effect on picture_overhead_nodraw.
I don't see any significant effect on large picture recording times from our .skps.
BUG=chromium:470553
Committed: https://skia.googlesource.com/skia/+/e2dd9408cd711777afaa9410427fb0d761ab004a
Review URL: https://codereview.chromium.org/1061783002
This rearranges the record pointers and types so they can go in a single array, then preallocates some space for them and for the SkVarAlloc.
picture_overhead_draw bench drops from ~1000ns to 500-600ns, with no effect on picture_overhead_nodraw.
I don't see any significant effect on large picture recording times from our .skps.
BUG=chromium:470553
Review URL: https://codereview.chromium.org/1061783002
SkCodec::NewFromStream claims to delete the passed in SkStream on
failure. This allows the caller to pass an SkStream to the function
and not worry about deleting it depending on the return value.
Most of our SkCodecs did not honor this contract though. Update them
to delete the stream on failure. Further, update SkCodec::NewFromStream
to delete the stream if it did not match any subclass, and delete the
SkCodec if we decided to return NULL because it was too big.
Add a test which tests streams which represent the beginnings of
supported format types but do not contain enough data to create an
SkCodec. The interesting part of the test is when we run it on ASAN,
which will report that we leaked something without the other changes.
BUG=skia:3257
Review URL: https://codereview.chromium.org/1058873006
Add a virtual method on SkStream which will do a "peek" some bytes, so
that those bytes are read, but the next call to read will be
unaffected.
Implement peek for SkMemoryStream, where the implementation is simple
and obvious.
Implement peek on SkFrontBufferedStream.
Add tests.
Motivated by decoding streams which cannot be rewound.
TBR=reed@google.com
BUG=skia:3257
Review URL: https://codereview.chromium.org/1044953002
This mirrors the behavior in onGetPixels, and allows the implementation
to share code for handling calls to rewindIfNeeded.
This also fixes a bug where getScanlineDecoder was calling
rewindIfNeeded and treating the result as a bool.
In SkPngCodec, factor out the code to call rewindIfNeeded, and call it
in both onGetPixels and onGetScanlineDecoder.
Update the test to include testing the scanline decoder. Rename "gen"
to "codec" now that it must be an SkCodec.
BUG=skia:3257
Depends on https://codereview.chromium.org/1048423003/ (DIFFERENT ISSUE).
Review URL: https://codereview.chromium.org/1050893002
Separate out the code for reading the header, and use it to reinitialize
fPng_ptr and fInfo_ptr after a rewind.
Use common code to clean up fPng_ptr and fInfo_ptr, and set them to
NULL and treat them as NULL as appropriate.
Update the test to expect SkPngCodec to succeed.
BUG=skia:3257
Review URL: https://codereview.chromium.org/1048423003
Let's start with baby steps in case some bot can't handle this.
I have left many TODOs, most of which I know how to do if this
looks feasible and useful.
BUG=skia:
Review URL: https://codereview.chromium.org/1049223003
Motivation: Keep separate features separate. Also, future
linearization work will need to have several objNumMap
objects share a substituteMap. Also "catalog" has a
specific meaning in PDF. This catalog did not map to that
catalog.
- Modify SkPDFObject::emitObject and SkPDFObject::addResources
interface to requiore SkPDFObjNumMap and SkPDFSubstituteMap.
- SkPDFObjNumMap const in SkPDFObject::emitObject.
- Remove SkPDFCatalog.cpp/.h
- Modify SkDocument_PDF.cpp to use new functions
- Fold in SkPDFStream::populate
- Fold in SkPDFBitmap::emitDict
- Move SkPDFObjNumMap and SkPDFSubstituteMap to SkPDFTypes.h
- Note (via assert) that SkPDFArray & SkPDFDict don't need to
check substitutes.
- Remove extra space from SkPDFDict serialization.
- SkPDFBitmap SkPDFType0Font SkPDFGraphicState SkPDFStream
updated to new interface.
- PDFPrimitivesTest updated for new interface.
BUG=skia:3585
Review URL: https://codereview.chromium.org/1049753002
The primary feature this delivers is SkNf and SkNd for arbitrary power-of-two N. Non-specialized types or types larger than 128 bits should now Just Work (and we can drop in a specialization to make them faster). Sk4s is now just a typedef for SkNf<4, SkScalar>; Sk4d is SkNf<4, double>, Sk2f SkNf<2, float>, etc.
This also makes implementing new specializations easier and more encapsulated. We're now using template specialization, which means the specialized versions don't have to leak out so much from SkNx_sse.h and SkNx_neon.h.
This design leaves us room to grow up, e.g to SkNf<8, SkScalar> == Sk8s, and to grown down too, to things like SkNi<8, uint16_t> == Sk8h.
To simplify things, I've stripped away most APIs (swizzles, casts, reinterpret_casts) that no one's using yet. I will happily add them back if they seem useful.
You shouldn't feel bad about using any of the typedef Sk4s, Sk4f, Sk4d, Sk2s, Sk2f, Sk2d, Sk4i, etc. Here's how you should feel:
- Sk4f, Sk4s, Sk2d: feel awesome
- Sk2f, Sk2s, Sk4d: feel pretty good
No public API changes.
TBR=reed@google.com
BUG=skia:3592
Review URL: https://codereview.chromium.org/1048593002