Commit Graph

68 Commits

Author SHA1 Message Date
Brian Salomon
f4ba4ec796 Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""""
Updated to use sentinel GL context even when GL backend is not built.

This reverts commit 1171d314ef.

Change-Id: Ia94bbe4865ddd4e898446c13886877c539f0eb0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-20 17:11:58 +00:00
Brian Salomon
1171d314ef Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""
This reverts commit fb27c9a25f.

Revert "Remove MoltenVK support"

Reason: TSAN Vulkan bots hanging.

This reverts commit 6cafe73da9.

Change-Id: I8ec9db35c112f3c8da8636dab2065e6f18de7d0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277936
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-19 13:10:59 +00:00
Brian Salomon
fb27c9a25f Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""
This reverts commit 00ba5ef4a6.

Bug: skia:10051

Change-Id: I13fd5494b7e7e64159e6330f168ab8c16a2db149
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277609
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 18:12:11 +00:00
Brian Salomon
5dd64f37d1 Fix fiddle after change to remove GrSurfaceDesc.
Broken by:
https://skia-review.googlesource.com/c/skia/+/269374

Bug: skia:9891
Change-Id: I9ebe6d0303fc1f868c0c0498c3492047bbd63c7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269901
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2020-02-10 19:48:24 +00:00
Joe Gregorio
9a37fb6284 [fiddle] Add more logging for setup_backend_objects failures.
Bug: skia:9891
Change-Id: I4d721f8dca8c83b3707719bda613d0306ef49a92
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269763
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2020-02-10 16:31:49 +00:00
Brian Salomon
a56a746b7e Remove GrSurfaceDesc
Replace with SkISize.
Also change some const SkISize& params to just SkISize.

Change-Id: I3c72d961662eefeda545fba17d63e877cd5ca813
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269374
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-02-07 19:48:13 +00:00
Greg Daniel
b58a3c7331 Remove fConfig from GrSurfaceDesc.
Bug: skia:6718
Change-Id: I586e10c828d5d0a0b3e46d8efd7400991b98d5c6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265978
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-01-23 15:53:36 +00:00
Brian Salomon
4e1066f248 Remove SkSize& SkSize::operator=(const SkISize&)
Having it means you cannot write:

SkSize size;
float x, y;
size = {x , y};

clang allows it but GCC does not, claiming it is ambiguous between the
implicitly generated
SkSize& SkSize::operator=(const SkSize&)
  and
SkSize& SkSize::operator=(const SkISize&)

clang gives the same error if the former is explicitly declared default.

Change-Id: I3b64436ef6aa669b3d87e7f37057c5dcb4add987
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257880
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-12-04 17:36:06 +00:00
Brian Salomon
a90382fcf6 Pass color types when creating texture with initial data.
One describes the color type use case for the texture and the other
the color type of the texel data, a la writePixels().

Bug: skia:6718

Change-Id: I3ca2ab9f76aaeca4b2861a171b1aaacaa0709d1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240679
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-09-17 13:38:23 +00:00
Brian Salomon
201cdbb646 Make GrSamplerState.h and GrRenderTarget.h private
Change-Id: Id7a270f5a528e1a4a6d94474fa092545252753b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234667
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-08-15 12:22:11 +00:00
Brian Salomon
4eb38b7684 Pass GrBackendFormat to GrResourceProvider and GrGpu texture create
functions.

Change-Id: Ie3fe9d56fdbf369ccacd0188a3d3d73ce1d30d48
Bug: skia:6718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232141
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-08-05 17:33:17 +00:00
Brian Salomon
27b4d8d8db Remove sample count from GrSurfaceDesc.
This leaves just width, height, and GrPixelConfig. Once we remove the
latter we can replace GrSurfaceDesc with SkISize.

Also remove unused GrRenderTarget::overrideResolveRect

Also remove GrSurfaceProxy::Renderable and use GrRenderable instead.

Change-Id: I652fe6169a22ca33d199b144ec6385286ac07b5a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228570
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-07-23 13:42:29 +00:00
Brian Salomon
e8a766b16c Move GrProtected off GrSurfaceDesc and pass separately.
Change-Id: If628c13bb0e5aa885e4249a37432ba572e65d920
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228440
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-07-19 19:03:19 +00:00
Brian Salomon
f2c2ba99f6 Remove kRenderTarget_GrSurfaceFlag, instead pass GrRenderable.
This is the last surface desc flag, so remove flags from GrSurfaceDesc.

Bug: skia:6718

Change-Id: Id3ed66b161289927b62f40bfb1f6482cf544deda
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227858
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-07-17 15:09:03 +00:00
Mike Klein
c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
Mike Klein
84836b799a moar static flags
Like any normal variable, flags can be made file-scoped static,
and like any normal variable, mostly they should be if they can.

This CL converts most flags to be static, if only so that the
ones that do cross files stand out more clearly, and so that
there's more examples of static flags through the codebase for
people to ape.

Change-Id: Ibb5ddd7aa09fce073d0996ac3ef0487b078b7d79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202800
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-21 17:07:13 +00:00
Mike Klein
88544fbe63 remove Sk prefix from CommandLineFlags
The command line flag package is tool-only, not part of Skia per se,
and does not need an Sk prefix to avoid naming conflicts.

And git clang-format.

Change-Id: Ida8477779e51750ed0475590ed2454841b23d6ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202307
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-20 17:13:22 +00:00
Robert Phillips
9da87e0e98 Rename GrContext::contextPriv to priv
Mechanical. This makes the priv() accessor the same for all the context types.

Change-Id: I40850eb05a33b8d7cc3eabdd42226d24b2ba58aa
Reviewed-on: https://skia-review.googlesource.com/c/189164
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-02-04 22:13:14 +00:00
Hal Canary
3026d4b1b8 SkDocument: use auto for MakeDocument().
A later CL will make this return a unique_ptr<SkDocument>.

Bug: skia:5972
Change-Id: Ie10d6c07d5f2524ecb71d906db0d37427827225d
Reviewed-on: https://skia-review.googlesource.com/c/181660
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-01-17 19:16:28 +00:00
Brian Salomon
9f7d9a2776 Revert "Move some Gr headers from include/gpu to include/private and src/gpu."
This reverts commit 3bdc3f5f9c.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Move some Gr headers from include/gpu to include/private and src/gpu.
> 
> Bug: skia:
> Change-Id: I341dd3bff63cc99d3be830e21673073645a9cfec
> Reviewed-on: https://skia-review.googlesource.com/c/176220
> Auto-Submit: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Ia7082f66abb969b20dd5d1f12c3c8d09cd84c241
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/176587
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-12-11 19:01:41 +00:00
Brian Salomon
3bdc3f5f9c Move some Gr headers from include/gpu to include/private and src/gpu.
Bug: skia:
Change-Id: I341dd3bff63cc99d3be830e21673073645a9cfec
Reviewed-on: https://skia-review.googlesource.com/c/176220
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-12-11 15:23:48 +00:00
Hal Canary
23564b9249 SkDocument: Factories now located in SkPDFDocument.h and SkXPSDocument.h
Change-Id: I48e73b27e52511292c2c0bd51ef0168766f53a80
Reviewed-on: https://skia-review.googlesource.com/152780
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-09-20 18:21:07 +00:00
Herb Derby
d3895d867c Centralize the predicate for a glyph being too large for the atlas
Centralize the calculation to SkGlyphCacheCommon. This allows this
function to be used with NO_GPU.

In addition, this was used in the last remaining function in GrTest.
That function was used in a single place. I made the function a static
and remove GrTest.h. This had massive knock-on effects.

Change-Id: I80f874a988f9af4383a83acf7c273d23b8d67c22
Reviewed-on: https://skia-review.googlesource.com/151480
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2018-09-05 19:25:29 +00:00
Brian Osman
2b23c4bf31 Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...

PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.

PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.

At this point, sRGB configs are (obviously) going to be broken.

Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.

Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 17:00:26 +00:00
Joe Gregorio
8e9810ce0f [fiddle] Init gpu using the GLTestContext.
The previous way was failing with SwiftShader.

Bug: skia:
Change-Id: I6f3937d4d3bc36851476e29be891dc0a38871ef0
Reviewed-on: https://skia-review.googlesource.com/130325
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-05-29 18:20:46 +00:00
Brian Salomon
58389b90cd Initial texture data is never flipped when uploaded.
The first bytes of the data always refer to the pixel accessed by texture coord (0, 0).

Change-Id: I708702d90f35b3bc896a48c3c3fd6a0be73f505a
Reviewed-on: https://skia-review.googlesource.com/112261
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-03-07 18:22:40 +00:00
Brian Salomon
2a4f983c94 Remove GrSurfaceOrigin from GrSurfaceDesc.
This field has no interpretation at the GrTexture/GrGpu as the orientation is
handled at the GrSurfaceProxy level.

This change requires GrGpu to accept a GrSurfaceOrigin when creating a texture with initial data. The origin refers to the texel data to be uploaded. Longer term the plan is to remove this and require the data to be kTopLeft. Additionally, kBottomLeft will only be allowed for wrapped texture/RTs as this evolves.

Change-Id: I7d25b0199aafd9bf3b74c39b2cae451acadcd772
Reviewed-on: https://skia-review.googlesource.com/111806
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-05 18:50:25 +00:00
Cary Clark
4f5a79c676 remove kRW_LegacyBitmapMode
experiment to see if there are any unknown dependencies
on kRW_LegacyBitmapMode

R=reed@google.com,fmalita@chromium.org,bungeman@google.com
Bug: skia:5615
Change-Id: I2cc578570ac18cd31c3520e1bd801f4a7a669347
Reviewed-on: https://skia-review.googlesource.com/105283
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
2018-02-08 13:34:49 +00:00
Brian Salomon
bdecacfbe4 Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec.

Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version

Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 01:59:59 +00:00
Brian Salomon
3a2cc2c2ec Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
> 
> This reverts commit 18c52a7b52.
> 
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
> 
> 
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 00:25:20 +00:00
Brian Salomon
5bb82cbecd Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
This reverts commit 18c52a7b52.

Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"


Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 23:37:59 +00:00
Brian Salomon
18c52a7b52 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
This reverts commit d0d7270fcc.

Revert "More sample count cleanup:"

This reverts commit d653cac70e.

Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"

This reverts commit 85ae7159c9.


Need to understand NVPR perf changes before relanding

Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 12:19:52 +00:00
Brian Salomon
d0d7270fcc Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Fixes gpu config default samples to be 1 and updates config parsing test accordingly.

This reverts commit c1ce2f7966.

Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 21:15:39 +00:00
Brian Salomon
c1ce2f7966 Revert "Redefine the meaning of sample counts in GPU backend."
This reverts commit 48825b11ad.

Reason for revert: nanobench

Original change's description:
> Redefine the meaning of sample counts in GPU backend.
> 
> Old: 0  -> nonMSAA
>      1+ -> MSAA
> 
> New:
>      0  -> error/unsupported
>      1  -> nonMSAA
>      2+ -> MSAA
> 
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
> 
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
> 
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
> 
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
> 
> 
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 18:34:40 +00:00
Brian Salomon
48825b11ad Redefine the meaning of sample counts in GPU backend.
Old: 0  -> nonMSAA
     1+ -> MSAA

New:
     0  -> error/unsupported
     1  -> nonMSAA
     2+ -> MSAA

We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:

1) SkSurface factories
2) GrBackendRenderTarget constructors
3) GrCaps::getSampleCnt()'s requestedCount parameter

However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.

This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.


Bug: skia:
Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
Reviewed-on: https://skia-review.googlesource.com/101560
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 18:16:58 +00:00
Robert Phillips
6be756b673 Move resourceProvider accessor to GrContextPriv (take 2)
TBR=bsalomon@google.com
Change-Id: I3fd46ebfad0d04b8a2bfa6190f81308f3a6be620
Reviewed-on: https://skia-review.googlesource.com/95121
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-01-16 20:53:28 +00:00
Hal Canary
be46e24d57 Revert "Move resourceProvider accessor to GrContextPriv"
This reverts commit 1f9ed8501b.

Reason for revert: 
 1. breaking android roll 
 2. breaking Build-Debian9-Clang-arm-Release-Android_API26



Original change's description:
> Move resourceProvider accessor to GrContextPriv
> 
> Change-Id: I5cddd620a7ec4b006b7359864ede58e9d4dd684e
> Reviewed-on: https://skia-review.googlesource.com/94340
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I20b2d267c0925f20453b635663654967199a1197
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/94964
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-01-16 18:33:14 +00:00
Robert Phillips
1f9ed8501b Move resourceProvider accessor to GrContextPriv
Change-Id: I5cddd620a7ec4b006b7359864ede58e9d4dd684e
Reviewed-on: https://skia-review.googlesource.com/94340
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-01-16 17:02:45 +00:00
Greg Daniel
faa095e984 Update SkSurface MakeFromBackend* factories to take an SkColorType.
Bug: skia:
Change-Id: Ib1b03b1181ec937843eac2e8d8cb03ebe53e32c1
Reviewed-on: https://skia-review.googlesource.com/86760
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-19 18:41:36 +00:00
Robert Phillips
b67821da87 Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and GrRenderTarget
Change-Id: I627fcc2cab1d04169f49e33a6c17e161e9a9772a
Reviewed-on: https://skia-review.googlesource.com/84621
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-13 21:34:20 +00:00
Brian Osman
250e6e880f Fix red/blue swap with backend textures on fiddle
Bug: skia:
Change-Id: I99962cdc909c785a2c5225fcc0ebe8cde3cd0358
Reviewed-on: https://skia-review.googlesource.com/83864
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-13 14:07:02 +00:00
Robert Phillips
c34aa9d51a Add Fiddle DrawOptions for the backend objects
Change-Id: I720125f134394a8b923d6e883941d20715945d73
Reviewed-on: https://skia-review.googlesource.com/73340
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-11-27 17:22:26 +00:00
Robert Phillips
57e0828fad Add backend GPU objects to fiddle app
TBR=bsalomon@google.com
Change-Id: I8876a4657f837436322150925233e0f36c91e8f0
Reviewed-on: https://skia-review.googlesource.com/72641
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
2017-11-17 12:53:55 +00:00
Mike Reed
6409f84fc3 Revert "Revert "Change image encode api to return sk_sp""
This reverts commit 64778d9f27.

Bug: skia:
Change-Id: I779515ff1e16a40c33890a4bac7a8a07171aadfe
Reviewed-on: https://skia-review.googlesource.com/22261
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-12 15:44:35 +00:00
Mike Reed
64778d9f27 Revert "Change image encode api to return sk_sp"
This reverts commit dc799550e2.

Reason for revert: need to fix sites in Document_none

Original change's description:
> Change image encode api to return sk_sp
> 
> Bug: skia:
> Change-Id: I238289bc630be27795cb1384955dd6e887597c05
> Reviewed-on: https://skia-review.googlesource.com/22208
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>

TBR=scroggo@google.com,fmalita@chromium.org,reed@google.com

Change-Id: Id7f67027e5f1405a60fdbde29863cdf8daef0cb7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/22280
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-11 16:00:32 +00:00
Mike Reed
dc799550e2 Change image encode api to return sk_sp
Bug: skia:
Change-Id: I238289bc630be27795cb1384955dd6e887597c05
Reviewed-on: https://skia-review.googlesource.com/22208
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-07-11 15:43:21 +00:00
Joe Gregorio
4f12f1e209 [fiddle] Clear the canvas to white before calling draw().
Bug: skia:
Change-Id: I17f1d47c3d04f09ca613e2d3f98d4c73e4bad02c
Reviewed-on: https://skia-review.googlesource.com/19847
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2017-06-15 13:20:29 +00:00
Joe Gregorio
97b10ac484 [fiddle] Report GL driver info.
Bug: skia:
Change-Id: I5338d6abef062f7da420e8cddafa082bedcfff25
Reviewed-on: https://skia-review.googlesource.com/18310
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2017-06-01 18:03:45 +00:00
Joe Gregorio
a8fabd3f28 Fiddle can use EGL if available.
To test this turn on egl, e.g. --args='skia_use_egl=true', and run by altering the
library path to point to the right directory of the EGL driver you want to use, for example:

  LD_LIBRARY_PATH=/usr/lib/nvidia-367/ ./out/Release/fiddle  | ./tools/fiddle/parse-fiddle-output 

Bug: skia:
Change-Id: I2cce80318925fe88f9407646acb67628a8e48810
Reviewed-on: https://skia-review.googlesource.com/18137
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-31 14:23:56 +00:00
Joe Gregorio
1e735c0256 [fiddle] Add simple animation support.
BUG=skia:

Change-Id: I6453afb1fe18e210d3c505b56777b8b19501ca2f
Reviewed-on: https://skia-review.googlesource.com/13810
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
2017-04-19 18:46:52 +00:00