Commit Graph

3629 Commits

Author SHA1 Message Date
reed
2dcb615c6f make setScaleTranslate public
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2122093002

TBR=

Review-Url: https://codereview.chromium.org/2122093002
2016-07-05 20:10:42 -07:00
halcanary
9f4b332f59 SkPDF: allow overriding Producer metadata
I recommend not using this functionality.

Also, some documentation.

BUG=skia:5436

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2074583003

Review-Url: https://codereview.chromium.org/2074583003
2016-06-30 08:22:04 -07:00
reed
d922c33a8e inline very common intersect+rect_rgn
Extracted from previous compound CL (with other changes).

This is the very common case for clips, and inlining this eliminates a series of function calls.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2116513002

TBR=mtklein

Review-Url: https://codereview.chromium.org/2116513002
2016-06-30 07:47:34 -07:00
hcm
40e25b2e34 Update skia milestone to next
No API changes, just moving version fwd.

TBR=reed@google.com

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2115573002

Review-Url: https://codereview.chromium.org/2115573002
2016-06-30 07:31:09 -07:00
reed
47df89ebfd speed up maprect for scale+trans case
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111703002

Review-Url: https://codereview.chromium.org/2111703002
2016-06-30 06:38:54 -07:00
reed
0a8f40cbe6 remove SK_SUPPORT_LEGACY_COLORPROFILETYPE dead-code
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2101983003

TBR=

Review-Url: https://codereview.chromium.org/2101983003
2016-06-28 05:43:28 -07:00
dvonbeck
12c4fc2579 SkLightingShader normal vector CPU computation refactor.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/

What this CL includes:

- A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002

Committed: https://skia.googlesource.com/skia/+/790a70118327a129cb6b48fabe80f4e184c1e67c
Review-Url: https://codereview.chromium.org/2050773002
2016-06-27 11:40:45 -07:00
robertphillips
8bad3acce5 Fix up flags to SkGpuBlurUtils::GaussianBlur
This fixes a bug introduced in: https://codereview.chromium.org/1961953002/ (Reland of Simplify SkGpuBlurUtils::GaussianBlur method)

Although the 'canOverwriteSrc' flag is/was being used I still believe we're better off re-adding it after the mask-blur refactoring finishes.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2100873002

Review-Url: https://codereview.chromium.org/2100873002
2016-06-27 11:11:05 -07:00
dvonbeck
2c80711f90 Revert of Refactoring of CPU NormalMap handling out into its own class (patchset #13 id:240001 of https://codereview.chromium.org/2050773002/ )
Reason for revert:
GMs are crashing on Windows Test trybots

Original issue's description:
> SkLightingShader normal vector CPU computation refactor.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/
>
> What this CL includes:
>
> - A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002
>
> Committed: https://skia.googlesource.com/skia/+/790a70118327a129cb6b48fabe80f4e184c1e67c

TBR=egdaniel@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2101653002
2016-06-27 09:30:19 -07:00
dvonbeck
790a701183 SkLightingShader normal vector CPU computation refactor.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/

What this CL includes:

- A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002

Review-Url: https://codereview.chromium.org/2050773002
2016-06-27 08:43:58 -07:00
brianosman
e074d1fa6a Change SkColor4f to RGBA channel order
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2093763003

Review-Url: https://codereview.chromium.org/2093763003
2016-06-24 06:31:47 -07:00
msarett
c1a3e24918 SkMatrix44 clarifications and clean-ups
Fixed row/col major bug and added comments to the
header.

Made SkMatrix::I() thread safe using constexpr.

Added a test set3x3RowMajorf().

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2098583002

Review-Url: https://codereview.chromium.org/2098583002
2016-06-23 12:42:29 -07:00
msarett
111a42d9ce Enable flattening and unflattening of SkColorSpace
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2085653003

Review-Url: https://codereview.chromium.org/2085653003
2016-06-22 08:18:54 -07:00
brianosman
6efeda4838 Revert of Store mipmap levels in deferred texture image (patchset #15 id:280001 of https://codereview.chromium.org/2034933003/ )
Reason for revert:
Crashes on a few different bots (including ASAN). Examples:

https://build.chromium.org/p/client.skia.android/builders/Test-Android-GCC-Nexus7-GPU-Tegra3-Arm7-Release/builds/6324
https://build.chromium.org/p/client.skia/builders/Test-iOS-Clang-iPad4-GPU-SGX554-Arm7-Debug/builds/5400
https://build.chromium.org/p/client.skia/builders/Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/3539

Original issue's description:
> Store mipmap levels in deferred texture image
>
> When creating the deferred texture image, detect if using medium / high
> quality. If so, generate and store mipmaps in the deferred texture
> image.
>
> When creating a texture from that be sure to read it back out.
>
> BUG=578304
> R=bsalomon@google.com
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2034933003
>
> Committed: https://skia.googlesource.com/skia/+/b3105190a6e02d37f1d7f07a3a8bdd368ec7f157

TBR=bsalomon@google.com,ericrk@chromium.org,cblume@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=578304

Review-Url: https://codereview.chromium.org/2083393002
2016-06-22 07:10:06 -07:00
cblume
b3105190a6 Store mipmap levels in deferred texture image
When creating the deferred texture image, detect if using medium / high
quality. If so, generate and store mipmaps in the deferred texture
image.

When creating a texture from that be sure to read it back out.

BUG=578304
R=bsalomon@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2034933003

Review-Url: https://codereview.chromium.org/2034933003
2016-06-21 13:43:13 -07:00
reed
dabe5d3780 update callers to not use SkColorProfileType
Requires https://codereview.chromium.org/2087833002/ to land first.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2086583002

Review-Url: https://codereview.chromium.org/2086583002
2016-06-21 10:28:14 -07:00
egdaniel
802acec187 Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of https://codereview.chromium.org/2071393002/ )
Reason for revert:
This was still used in chrome

Original issue's description:
> More removal of SkColorProfileType...
>
> Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
> the command line flag that was setting it in DM and nanobench.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002
>
> Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67

TBR=msarett@google.com,reed@google.com,bsalomon@google.com,brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2074103004
2016-06-17 15:11:46 -07:00
brianosman
944876f274 More removal of SkColorProfileType...
Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
the command line flag that was setting it in DM and nanobench.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002

Review-Url: https://codereview.chromium.org/2071393002
2016-06-17 13:43:27 -07:00
reed
960b2d69bb remove colorprofiletype from imageinfo
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2075853002

Review-Url: https://codereview.chromium.org/2075853002
2016-06-17 09:26:41 -07:00
brianosman
b109b8c5ec Lots of progress on switching to SkColorSpace rather than SkColorProfileType
Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002

Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170
Review-Url: https://codereview.chromium.org/2069173002
2016-06-16 13:03:24 -07:00
dvonbeck
8811e40850 Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318
Review-Url: https://codereview.chromium.org/2043393002
2016-06-16 12:39:25 -07:00
brianosman
ab8241880d Revert of Lots of progress switching to SkColorSpace rather than SkColorProfileType (patchset #10 id:180001 of https://codereview.chromium.org/2069173002/ )
Reason for revert:
Mac crashes in GrUploadPixmapToTexture

Original issue's description:
> Lots of progress on switching to SkColorSpace rather than SkColorProfileType
>
> Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
>
> Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170

TBR=reed@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2072813002
2016-06-16 11:41:44 -07:00
brianosman
6a61a87546 Lots of progress on switching to SkColorSpace rather than SkColorProfileType
Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002

Review-Url: https://codereview.chromium.org/2069173002
2016-06-16 11:10:04 -07:00
msarett
c4ce6b5924 Differentiate between sRGBGamma and 2Dot2Gamma
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067833003

Review-Url: https://codereview.chromium.org/2067833003
2016-06-16 07:37:41 -07:00
msarett
ded0f26a93 Keep SkColorSpace and SkColorProfileType in sync
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003

Committed: https://skia.googlesource.com/skia/+/04d35bd80dde7cace866781037cbbdcab14ab683
Review-Url: https://codereview.chromium.org/2068743003
2016-06-16 05:33:31 -07:00
egdaniel
d2fd9e9f4f Revert of Keep SkColorSpace and SkColorProfileType in sync (patchset #2 id:20001 of https://codereview.chromium.org/2068743003/ )
Reason for revert:
breaking roll.

../../third_party/skia/include/core/SkImageInfo.h:202: error: undefined reference to 'SkColorSpace::NewNamed(SkColorSpace::Named)'

Original issue's description:
> Keep SkColorSpace and SkColorProfileType in sync
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003
>
> Committed: https://skia.googlesource.com/skia/+/04d35bd80dde7cace866781037cbbdcab14ab683

TBR=reed@google.com,brianosman@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2073593002
2016-06-15 15:39:13 -07:00
egdaniel
4132de7069 Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #9 id:160001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
break deps roll

Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
> Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318

TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2068983005
2016-06-15 14:28:18 -07:00
msarett
04d35bd80d Keep SkColorSpace and SkColorProfileType in sync
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003

Review-Url: https://codereview.chromium.org/2068743003
2016-06-15 12:12:48 -07:00
dvonbeck
a7d1e2a57a Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Review-Url: https://codereview.chromium.org/2043393002
2016-06-15 12:07:56 -07:00
egdaniel
da743935fa Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #7 id:120001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
Breaking build and deps roll. Need to move include of SkBitmapProcShader in SkLightingShader.cpp from gpu include list to general list.

Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da

TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2062133004
2016-06-14 15:30:05 -07:00
dvonbeck
87b0dd00cf Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Review-Url: https://codereview.chromium.org/2043393002
2016-06-14 14:43:52 -07:00
mtklein
f8f9c07c28 Revert of Update typeface serialization style. (patchset #3 id:40001 of https://codereview.chromium.org/2030683002/ )
Reason for revert:
serialize-8888 broken for typefacestyles on Mac.  (Bold weighting goes missing.)

Original issue's description:
> Update typeface serialization style.
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2030683002
>
> Committed: https://skia.googlesource.com/skia/+/7ae1c72e593823e6e300e4199558555765bcec17

TBR=reed@google.com,bungeman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review-Url: https://codereview.chromium.org/2067583002
2016-06-13 11:27:55 -07:00
ericrk
b4da01d8f7 Add prescale option to deferred params
Currently, Skia always uploads GPU textures at full resolution. This
change allows us to pass a pre-scale mip level to the
deferred texture image logic, which causes us to pre-scale the image
to the given mip level, and upload that mip level instead of the full
image.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2007113008

Review-Url: https://codereview.chromium.org/2007113008
2016-06-13 11:18:14 -07:00
bungeman
7ae1c72e59 Update typeface serialization style.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2030683002

Review-Url: https://codereview.chromium.org/2030683002
2016-06-13 10:35:05 -07:00
mtklein
e18fa440e7 Move immintrin/arm_neon includes to where they are used.
On my Mac (so, immintrin), this improves compile time, both wall and cpu,
by about 16%.  To test I ran this on an SSD with files hot in their caches:

  $ env CC=/usr/bin/clang CXX=/usr/bin/clang++ ./gyp_skia && \
    ninja -C out/Release -t clean && \
    time ninja -C out/Release

  Before: 159 wall / 3367 cpu
          159 wall / 3368 cpu

  After:  137 wall / 2860 cpu
          136 wall / 2863 cpu

I also tried further refining immintrin down to emmintrin / tmmintrin / smmintrin etc.
That made no signficant difference, so I've kept immintrin for its simplicity.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2045633002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

TBR=reed@google.com
No public API changes.

Committed: https://skia.googlesource.com/skia/+/12dfaaa53c23f3d03050bde8f64136ac1f44164a
Review-Url: https://codereview.chromium.org/2045633002
2016-06-09 13:40:56 -07:00
jbauman
b445a57e6c Add NV12 texture conversion support.
If textures 1 and 2 passed into MakeFromYUVTexturesCopy are the same,
then treat the input as NV12 and sample from the g component of texture
2.

BUG=skia:5209
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2016593002

Review-Url: https://codereview.chromium.org/2016593002
2016-06-09 13:24:48 -07:00
senorblanco
ea97673563 SkPictureAnalyzer: expose the number of slow GPU commands.
BUG=614724
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2031243003

Review-Url: https://codereview.chromium.org/2031243003
2016-06-09 12:43:30 -07:00
msarett
804b461bc4 SkPixmap::setColorSpace
Landed for reed@ with bug fix:
Use default copy constructor for SkDraw

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2057563002

patch from issue 2057563002 at patchset 1 (http://crrev.com/2057563002#ps1)

Review-Url: https://codereview.chromium.org/2052943002
2016-06-09 11:03:45 -07:00
bungeman
06ca8ec87c sk_sp for Ganesh.
Convert use of GrFragmentProcessor, GrGeometryProcessor, and
GrXPFactory to sk_sp. This clarifies ownership and should
reduce reference count churn by moving ownership.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041113004

Review-Url: https://codereview.chromium.org/2041113004
2016-06-09 08:01:03 -07:00
halcanary
4dbbd04314 SkLeanWindows.h: #include "Windows.h" fewer places
$ git grep -l '<windows.h>' include src
    include/private/SkLeanWindows.h

    $ git grep -l SkLeanWindows.h | grep '\.h$'
    include/ports/SkTypeface_win.h
    include/utils/win/SkHRESULT.h
    include/utils/win/SkTScopedComPtr.h
    include/views/SkEvent.h
    src/core/SkMathPriv.h
    src/ports/SkTypeface_win_dw.h
    src/utils/SkThreadUtils_win.h
    src/utils/win/SkWGL.h

The same for  `#include <intrin.h>` that was found in SkMath.h.
Those functions that needed it are moved to SkMathPriv.h.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041943002

CQ_INCLUDE_TRYBOTS=tryserver.chromium.win:win_chromium_compile_dbg_ng,win_chromium_compile_rel_ng

Review-Url: https://codereview.chromium.org/2041943002
2016-06-07 17:21:10 -07:00
mtklein
50bcb189f8 Revert of Move immintrin/arm_neon includes to where they are used. (patchset #2 id:20001 of https://codereview.chromium.org/2045633002/ )
Reason for revert:
Appears to have broken the ARMv7 aspect of the Google3 roll in bizarre seemingly-unrelated ways.

Original issue's description:
> Move immintrin/arm_neon includes to where they are used.
>
> On my Mac (so, immintrin), this improves compile time, both wall and cpu,
> by about 16%.  To test I ran this on an SSD with files hot in their caches:
>
>   $ env CC=/usr/bin/clang CXX=/usr/bin/clang++ ./gyp_skia && \
>     ninja -C out/Release -t clean && \
>     time ninja -C out/Release
>
>   Before: 159 wall / 3367 cpu
>           159 wall / 3368 cpu
>
>   After:  137 wall / 2860 cpu
>           136 wall / 2863 cpu
>
> I also tried further refining immintrin down to emmintrin / tmmintrin / smmintrin etc.
> That made no signficant difference, so I've kept immintrin for its simplicity.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2045633002
> CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> TBR=reed@google.com
> No public API changes.
>
> Committed: https://skia.googlesource.com/skia/+/12dfaaa53c23f3d03050bde8f64136ac1f44164a

TBR=herb@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2046213002
2016-06-07 16:46:39 -07:00
mtklein
12dfaaa53c Move immintrin/arm_neon includes to where they are used.
On my Mac (so, immintrin), this improves compile time, both wall and cpu,
by about 16%.  To test I ran this on an SSD with files hot in their caches:

  $ env CC=/usr/bin/clang CXX=/usr/bin/clang++ ./gyp_skia && \
    ninja -C out/Release -t clean && \
    time ninja -C out/Release

  Before: 159 wall / 3367 cpu
          159 wall / 3368 cpu

  After:  137 wall / 2860 cpu
          136 wall / 2863 cpu

I also tried further refining immintrin down to emmintrin / tmmintrin / smmintrin etc.
That made no signficant difference, so I've kept immintrin for its simplicity.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2045633002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

TBR=reed@google.com
No public API changes.

Review-Url: https://codereview.chromium.org/2045633002
2016-06-07 09:35:28 -07:00
bsalomon
ee295645bd Make GrShape track the winding direction and starting point for rrect types.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2042813002

Review-Url: https://codereview.chromium.org/2042813002
2016-06-06 14:01:25 -07:00
brianosman
982eb7f377 Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2037413002

Review-Url: https://codereview.chromium.org/2037413002
2016-06-06 13:10:58 -07:00
milko.leporis
401e77cfe1 MIPS32r2: Fix Chromium runtime crash
Crash is caused by ldxc1 instruction, which traps when double values are
not aligned on 8-byte boundaries. Problem was tracked to SkChunkAlloc which
produces pointers aligned on 4-byte boundaries leading to misalignment.

This change makes sure that SkChunkAlloc will produce pointers that are
aligned to 8 bytes.

Appropriate tests are added to tests/MemsetTest.cpp

TEST=Build Chromium with Clang and run on MIPS32r2 platform
TEST=./out/Debug/dm --match Memset
BUG=130022
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849183004

Review-Url: https://codereview.chromium.org/1849183004
2016-06-05 13:14:21 -07:00
bungeman
69df020625 Remove some uses of SK_SUPPORT_LEGACY_TYPEFACE_PTR.
Some of the deprecated signatures are no longer used by any known
client, so remove them now to prevent future use.

TBR=reed
This doesn't add API, it just removes it.

Review-Url: https://codereview.chromium.org/2036993003
2016-06-03 14:35:06 -07:00
cblume
186d2d430b Plumbing mipmaps to the point of creation.
When creating a DeferredTextureImage we may create mipmaps.
Those mipmaps need to then be passed along for when the texture is
actually created.

R=bsalomon@google.com
BUG=578304
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2031273002

Review-Url: https://codereview.chromium.org/2031273002
2016-06-03 11:17:42 -07:00
robertphillips
adf5afa628 Add SampleApp slide with animating lightmapped objects & transparency
This is pulled out of the drawLitAtlas CL (may it someday land). It does nicely demonstrate animating normal mapped objects and normal maps combined with partially transparent diffuse textures.

It is a crude Asteroids game.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2026393005

TBR=reed@google.com

Review-Url: https://codereview.chromium.org/2026393005
2016-06-03 10:12:08 -07:00
caryclark
ae92262f3b fix windows assert
Windows asserts trigger out of memory stack traces that
are confusing. This permits windows to break more
directly, stopping the IDE at the assert and providing
a less confusing stacktrace outside of the IDE.

R=reed@google.com,herb@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2039443002

Review-Url: https://codereview.chromium.org/2039443002
2016-06-03 09:42:53 -07:00
reed
fbce71f1ae add MakeS32 helper to SkImageInfo, fix named-gamma constructor bug
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2035813003

Review-Url: https://codereview.chromium.org/2035813003
2016-06-02 12:40:22 -07:00