since that isn't really necessary, and it is generating a warning/error for
some builds ('defined but not used')
git-svn-id: http://skia.googlecode.com/svn/trunk@2169 2bbb7eff-a529-9590-31e7-b0007b416f81
path. This may allow the windows scaler to do that if GDI is giving bad
results (i.e. not respecting the request for antialiasing).
git-svn-id: http://skia.googlecode.com/svn/trunk@2054 2bbb7eff-a529-9590-31e7-b0007b416f81
Should instead use the explicit version that returns either a scalar or int
e.g.
SkScalarRoundToInt
SkScalarROundToScalar
git-svn-id: http://skia.googlecode.com/svn/trunk@2018 2bbb7eff-a529-9590-31e7-b0007b416f81
I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.
The following files still need to be modified manually, in a separate CL:
android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058
git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
skdiff --chromium-release baseDir outputDir
skdiff --chromium-debug baseDir outputDir
where baseDir is typically ../chromium/src.
Handles Chromium/WebKit layout tests: recursively traverses the
layout-test-results directory and compares -expected and -actual PNGs,
building a webpage showing the two images, their difference image,
and statistics, sorted by % of pixels difference. Respects all the
standard skdiff flags.
Also changes command line options named with words from starting with
a single hyphen to starting with two, falling in line with standards:
--threshold, --sortbymismatch, etc.
git-svn-id: http://skia.googlecode.com/svn/trunk@1856 2bbb7eff-a529-9590-31e7-b0007b416f81
Conditionally #defines SK_RESTRICT to be __restrict on Win32;
this successfully compiles in VS2008.
git-svn-id: http://skia.googlecode.com/svn/trunk@1841 2bbb7eff-a529-9590-31e7-b0007b416f81
This means we have to be even more cautious about when we call lock, and we should
always check getTexture() first if we can handle a texture directly, rather than
forcing the read-back to get the bits.
git-svn-id: http://skia.googlecode.com/svn/trunk@1815 2bbb7eff-a529-9590-31e7-b0007b416f81
We could speed-up again if we...
- respected kDither and only built 1/2 of the table for non-dither requests
- output simple params to the gpu rather than always a texture
- detected that we have no alpha, and then can skip premul per-entry
git-svn-id: http://skia.googlecode.com/svn/trunk@1772 2bbb7eff-a529-9590-31e7-b0007b416f81
Volatility is a hint that indicates that the contents of a bitmap
are ephemeral. SkGpuDevice will not preserve volatile bitmaps
in its texture cache, and will use textures from a pool of
keyless (recyclable) textures to avoid the performance hit of
texture allocation and release.
A subsequent change is required in webkit in order to take advantage
of this optimization. putImageData, and other methods that create
temporary bitmaps will have to mark their bitmaps as volatile.
before rendering them through skia.
git-svn-id: http://skia.googlecode.com/svn/trunk@1769 2bbb7eff-a529-9590-31e7-b0007b416f81