call these new procs in (nearly) all the places we had inlined loops before.
In once instance (blitter_argb32::blitAntiH) we get different results by a
tiny bit. The new code is more accurate, and exactly inline with all of the
other like-minded blits, so I think the change is good going forward.
git-svn-id: http://skia.googlecode.com/svn/trunk@366 2bbb7eff-a529-9590-31e7-b0007b416f81
(like gradients) to support predithering. If they do, then they would suppress
kConstInY16, since they no longer are const.
The blitters now check for each flag separately, so we don't have to give up
const-in-Y in the 32bit case, since in that mode we don't care about dithering.
git-svn-id: http://skia.googlecode.com/svn/trunk@339 2bbb7eff-a529-9590-31e7-b0007b416f81
- copyTo() now preserves isOpaqueness, and BitmapCopyTest tests it
- bitmap shader doesn't claim to have shadespan16 if dithering is on, since its
sampler doesn't auto-dither (note that gradients do auto-dither in their
16bit sampler)
- blitter setup just relies on the shader to report if its 16bit sampler can be
called (allowing gradients to say yes regardless of dither, but bitmaps to say
no if dithering is on)
git-svn-id: http://skia.googlecode.com/svn/trunk@331 2bbb7eff-a529-9590-31e7-b0007b416f81
- smulbb is only on ARMv5TE and above (p316, ARM Architecture Reference Manual)
- an empty clobber list causes a compiler error with my compiler, gcc-4.3.2
Patch by Joel Stanley <joel@jms.id.au>
Review URL: http://codereview.appspot.com/96165
git-svn-id: http://skia.googlecode.com/svn/trunk@329 2bbb7eff-a529-9590-31e7-b0007b416f81
all slides
add beforeChild/afterChild methods for parents to wack the canvas before/after
it draws. These are called after the std child-view translate and clip, unlike
beforeChildren/afterChildren
git-svn-id: http://skia.googlecode.com/svn/trunk@324 2bbb7eff-a529-9590-31e7-b0007b416f81
Because the underlying mask extends a pixel to the left and right (or
top and bottom on vertical LCDs), the requested pixel can actaully be
one pixel outside the bounds, thus this assertion is incorrect.
http://codereview.appspot.com/105077
git-svn-id: http://skia.googlecode.com/svn/trunk@312 2bbb7eff-a529-9590-31e7-b0007b416f81
before we turn it into a font-cache entry, for the cases where the scaler will
ignore and/or collapse certain feature requests (e.g. doesn't support all levels
of hinting)
git-svn-id: http://skia.googlecode.com/svn/trunk@283 2bbb7eff-a529-9590-31e7-b0007b416f81
feature (since we already have subpixel text support)
fix some debug-compile problems
update Makefile for lcd files
git-svn-id: http://skia.googlecode.com/svn/trunk@282 2bbb7eff-a529-9590-31e7-b0007b416f81
This patch adds support for rendering subpixel glyphs (using
Freetype). In order to control this rendering see
SkPaint::setLCDRenderText in SkPaint.h.
To setup the LCD mode, see SkFontHost::SetSubpixelOrientation and
SkFontHost::SetSubpixelOrder in SkFontHost.h.
This patch also adds more fine grained control over hinting (again,
only for Freetype currently). One can now control the hinting with
SkPaint::setHinting.
git-svn-id: http://skia.googlecode.com/svn/trunk@275 2bbb7eff-a529-9590-31e7-b0007b416f81
use internal mutable version of drawPath when we've cons'd up a path on behalf
of a rect
git-svn-id: http://skia.googlecode.com/svn/trunk@258 2bbb7eff-a529-9590-31e7-b0007b416f81
define constant for max value flatten/unflatten can return (so clients can put
the buffer on the stack)
git-svn-id: http://skia.googlecode.com/svn/trunk@243 2bbb7eff-a529-9590-31e7-b0007b416f81
rename setXfermode(Mode) to setXfermodeMode(Mode) for sanity
fix memory leak in setXfermode(Mode)
git-svn-id: http://skia.googlecode.com/svn/trunk@239 2bbb7eff-a529-9590-31e7-b0007b416f81
this signals blitters that the shader will return the same results for a given
x value, independent of y. Useful inside blitRect(), where it can cache the
first call to shadeSpan() and reuse it on all subsequent scans. Works with
(non-rotated) linear-gradients, and Nx1 bitmaps.
git-svn-id: http://skia.googlecode.com/svn/trunk@214 2bbb7eff-a529-9590-31e7-b0007b416f81
set linewidth in gldevice for hair rects
remove some cruft from samples
add more gl-unimpl messages
git-svn-id: http://skia.googlecode.com/svn/trunk@199 2bbb7eff-a529-9590-31e7-b0007b416f81
need to separate out SK_BUILD_FOR_MAC when we need to know where certain OS
headers are, and SK_BUILD_FOR_SDL when we are choosing an SkOSWindow variant...
git-svn-id: http://skia.googlecode.com/svn/trunk@190 2bbb7eff-a529-9590-31e7-b0007b416f81