Commit Graph

7 Commits

Author SHA1 Message Date
joshualitt
b235168f55 S4 only has 8 texture units on the GLContext we create
BUG=skia:4373

Review URL: https://codereview.chromium.org/1386643002
2015-10-02 06:49:23 -07:00
mtklein
a1ebeb25e9 Remove const from const int loops.
This drives me nuts, and prevents `while (loops --> 0)`.

BUG=skia:

Review URL: https://codereview.chromium.org/1379923005
2015-10-01 09:43:39 -07:00
joshualitt
8a6697af95 Fix for nexus 5 crashing in GL benches
GLBenches do not expect gl state  to change between onPerCanvasPreDraw and *PostDraw, but we do a clear and sometimes we clear as draw.  This causes us to bind vertex objects / programs / etc.

This change creates two new virtual methods which are called right before and immediately after timing.

BUG=skia:

Review URL: https://codereview.chromium.org/1379853003
2015-09-30 12:11:07 -07:00
hendrikw
894a2e4362 skia: Initialize value passed to GetShaderiv in GLBench
The command buffer's GetShaderiv and GetProgramiv code checks
that the success value passed in is either -1 or 0.

Review URL: https://codereview.chromium.org/1318143004
2015-09-08 15:18:56 -07:00
halcanary
96fcdcc219 Style Change: NULL->nullptr
DOCS_PREVIEW= https://skia.org/?cl=1316233002

Review URL: https://codereview.chromium.org/1316233002
2015-08-27 07:41:16 -07:00
jvanverth
672bb7fc66 Remove GL-specific code from GMs and tests
TBR=bsalomon@google.com

Review URL: https://codereview.chromium.org/1232173002
2015-07-13 07:19:57 -07:00
joshualitt
74a07db2df cleanup GLBenches
BUG=skia:

Review URL: https://codereview.chromium.org/1214203004
2015-07-01 12:39:07 -07:00