This requires we "first" add a has-picture bool to SkPictureShader serialized format.
BUG=chromium:486947, billions and billions of others.
Review URL: https://codereview.chromium.org/1151663002
This re-enables adoption tracking for SkPictures in Blink,
which should be green now that crrev.com/1136123011 has landed.
BUG=skia:3847
Review URL: https://codereview.chromium.org/1145153002
Reason for revert:
win_chromium_compile_dbg_ng
FAILED: ninja -t msvc -e environment.x86 -- E:\b\build\goma/gomacc "E:\b\depot_tools\win_toolchain\vs2013_files\VC\bin\amd64_x86\cl.exe" /nologo /showIncludes /FC @obj\third_party\skia\src\core\skia.SkBitmapHeap.obj.rsp /c ..\..\third_party\skia\src\core\SkBitmapHeap.cpp /Foobj\third_party\skia\src\core\skia.SkBitmapHeap.obj /Fdobj\skia\skia.cc.pdb
e:\b\build\slave\win\build\src\third_party\skia\include\core\skpicture.h(176) : error C2487: 'CURRENT_PICTURE_VERSION' : member of dll interface class may not be declared with dll interface
Original issue's description:
> Sketch splitting SkPicture into an interface and SkBigPicture.
>
> Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
> These cover about 89% of draw calls from Blink SKPs,
> and about 25% of draw calls from our GMs.
>
> SkPicture handles:
> - serialization and deserialization
> - unique IDs
>
> Everything else is left to the subclasses:
> - playback(), cullRect()
> - hasBitmap(), hasText(), suitableForGPU(), etc.
> - LayerInfo / AccelData if applicable.
>
> The time to record a 1-op picture improves a good chunk
> (2 mallocs to 1), and the time to record a 0-op picture
> greatly improves (2 mallocs to none):
>
> picture_overhead_draw: 450ns -> 350ns
> picture_overhead_nodraw: 300ns -> 90ns
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c92c129ff85b05a714bd1bf921c02d5e14651f8b
>
> Latest blink_linux_rel:
>
> http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/61248
>
> Committed: https://skia.googlesource.com/skia/+/15877b6eae33a9282458bdb904a6d00440eca0ecTBR=reed@google.com,robertphillips@google.com,fmalita@chromium.org,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1130283004
Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
These cover about 89% of draw calls from Blink SKPs,
and about 25% of draw calls from our GMs.
SkPicture handles:
- serialization and deserialization
- unique IDs
Everything else is left to the subclasses:
- playback(), cullRect()
- hasBitmap(), hasText(), suitableForGPU(), etc.
- LayerInfo / AccelData if applicable.
The time to record a 1-op picture improves a good chunk
(2 mallocs to 1), and the time to record a 0-op picture
greatly improves (2 mallocs to none):
picture_overhead_draw: 450ns -> 350ns
picture_overhead_nodraw: 300ns -> 90ns
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/c92c129ff85b05a714bd1bf921c02d5e14651f8b
Latest blink_linux_rel:
http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/61248
Review URL: https://codereview.chromium.org/1112523006
I realized when writing the comment on https://crrev.com/1135363002/
that I'd really just sketched out the entire thing, so I couldn't help
but actually write up a working CL. How does this do for your benchmark?
BUG=chromium:487075
Review URL: https://codereview.chromium.org/1130123006
Reason for revert:
speculative revert to fix failures in DEPS roll
Original issue's description:
> Sketch splitting SkPicture into an interface and SkBigPicture.
>
> Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
> These cover about 89% of draw calls from Blink SKPs,
> and about 25% of draw calls from our GMs.
>
> SkPicture handles:
> - serialization and deserialization
> - unique IDs
>
> Everything else is left to the subclasses:
> - playback(), cullRect()
> - hasBitmap(), hasText(), suitableForGPU(), etc.
> - LayerInfo / AccelData if applicable.
>
> The time to record a 1-op picture improves a good chunk
> (2 mallocs to 1), and the time to record a 0-op picture
> greatly improves (2 mallocs to none):
>
> picture_overhead_draw: 450ns -> 350ns
> picture_overhead_nodraw: 300ns -> 90ns
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c92c129ff85b05a714bd1bf921c02d5e14651f8bTBR=reed@google.com,robertphillips@google.com,mtklein@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1130333002
Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
These cover about 89% of draw calls from Blink SKPs,
and about 25% of draw calls from our GMs.
SkPicture handles:
- serialization and deserialization
- unique IDs
Everything else is left to the subclasses:
- playback(), cullRect()
- hasBitmap(), hasText(), suitableForGPU(), etc.
- LayerInfo / AccelData if applicable.
The time to record a 1-op picture improves a good chunk
(2 mallocs to 1), and the time to record a 0-op picture
greatly improves (2 mallocs to none):
picture_overhead_draw: 450ns -> 350ns
picture_overhead_nodraw: 300ns -> 90ns
BUG=skia:
Review URL: https://codereview.chromium.org/1112523006
Must have been we needed them to be weird (mutable, const setter) before.
It doesn't look like that's necessary now... we can just pass it to the
constructor.
BUG=skia:
Review URL: https://codereview.chromium.org/1112833003
This may be a small help to slimming paint:
picture_overhead_draw 1.25us -> 1.22us 0.98x
picture_overhead_nodraw 318ns -> 276ns 0.87x
It certainly cannot hurt performance.
BUG=chromium:470553
TBR=reed@google.com
No public API changes.
Review URL: https://codereview.chromium.org/1098183003
This saves "up to" 22 bytes per SkPicture.
Due to alignment, this reduces sizeof(SkPicture):
- from 88 to 72 bytes on Linux x64
- from 68 to 48 bytes on Android
(with Chrome's build settings)
It also somewhat simplifies the GPU veto logic.
BUG=skia:
[mtklein] No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1060863004
Chrome wants to call this more often, and it's quite slow today.
Seems like this could be clearer if SkPictureUtils::ApproxBytesUsed() were SkPicture::approxBytesUsed().
BUG=chromium:471873
Review URL: https://codereview.chromium.org/1090943004
If no one has read the picture's unique ID, there's no point invalidating it.
This is the same trick we pull with SkPixelRefs.
Before:
26M 1 1.49µs 1.6µs 1.77µs 6.25µs 42% picture_overhead_draw
13M 32 742ns 749ns 756ns 823ns 2% picture_overhead_nodraw
After:
26M 1 1.27µs 1.33µs 1.49µs 5.51µs 45% picture_overhead_draw
14M 43 677ns 680ns 681ns 701ns 1% picture_overhead_nodraw
BUG=skia:
Review URL: https://codereview.chromium.org/1061283002
All image compression currently uses (losseless) Deflate, not Jpeg.
All clients simply use SkDocument::CreatePDF(stream).
SampleApp and SkLua still use SkDocument::CreatePDF(path).
Review URL: https://codereview.chromium.org/935843007
SkStream is a stateful object, so it does not make sense for it to have
multiple owners. Make SkStream inherit directly from SkNoncopyable.
Update methods which previously called SkStream::ref() (e.g.
SkImageDecoder::buildTileIndex() and SkFrontBufferedStream::Create(),
which required the existing owners to call SkStream::unref()) to take
ownership of their SkStream parameters and delete when done (including
on failure).
Switch all SkAutoTUnref<SkStream>s to SkAutoTDelete<SkStream>s. In some
cases this means heap allocating streams that were previously stack
allocated.
Respect ownership rules of SkTypeface::CreateFromStream() and
SkImageDecoder::buildTileIndex().
Update the comments for exceptional methods which do not affect the
ownership of their SkStream parameters (e.g.
SkPicture::CreateFromStream() and SkTypeface::Deserialize()) to be
explicit about ownership.
Remove test_stream_life, which tested that buildTileIndex() behaved
correctly when SkStream was a ref counted object. The test does not
make sense now that it is not.
In SkPDFStream, remove the SkMemoryStream member. Instead of using it,
create a new SkMemoryStream to pass to fDataStream (which is now an
SkAutoTDelete).
Make other pdf rasterizers behave like SkPDFDocumentToBitmap.
SkPDFDocumentToBitmap delete the SkStream, so do the same in the
following pdf rasterizers:
SkPopplerRasterizePDF
SkNativeRasterizePDF
SkNoRasterizePDF
Requires a change to Android, which currently treats SkStreams as ref
counted objects.
Review URL: https://codereview.chromium.org/849103004
Gives more flexibility to the caller to decide whether to use the
encoded data returned by refEncodedData().
Provides an implementation that supports the old version of
SkPicture::serialize().
TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
BUG=skia:3190
Review URL: https://codereview.chromium.org/784643002
Reason for revert:
Compilation is failing on some bots
Original issue's description:
> Replace EncodeBitmap with an interface.
>
> Gives more flexibility to the caller to decide whether to use the
> encoded data returned by refEncodedData().
>
> Provides an implementation that supports the old version of
> SkPicture::serialize().
>
> TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
>
> BUG=skia:3190
>
> Committed: https://skia.googlesource.com/skia/+/0c4aba6edb9900c597359dfa49d3ce4a41bc5dd1TBR=reed@google.com,scroggo@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:3190
Review URL: https://codereview.chromium.org/787833002
Gives more flexibility to the caller to decide whether to use the
encoded data returned by refEncodedData().
Provides an implementation that supports the old version of
SkPicture::serialize().
TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
BUG=skia:3190
Review URL: https://codereview.chromium.org/784643002
Restores type safety with all the same features.
(Also note, less code: 29 insertions, 50 deletions.)
BUG=skia:
Review URL: https://codereview.chromium.org/746553002
SkNVRefCnt is a variant of SkRefCnt that's Not Virtual, so weighs 4 bytes
instead of 8 or 16. There's only benefit to doing this if the deriving class
does not otherwise need a vtable, e.g. SkPicture.
I've stripped out some cruft from SkPicture, rearranged fields to pack tightly,
and added compile asserts for the sizes of SkPicture, SkRecord, and
SkVarAlloc.
BUG=skia:3144
Review URL: https://codereview.chromium.org/741793002
Idea:
1. in its mutable recording state, keep a table of drawables on the side, and store an index in the record list.
2. In "immediate-mode" draw, just call the clients drawable directly (need access to our private list to turn the stored index into a proc)
3. when we "snap", we replace the list of drawables with a list of (sub) pictures, and then during playback of the snapped picture, we invoke a private drawable which just calls "drawPicture" on the index'd subpicture.
Review URL: https://codereview.chromium.org/727363003
- move field declarations together and pack them a little tighter
- get rid of fData
- remove dead code in debugger, including unused SkPicturePlayback subclass
There are now no more long-lived SkPictureData! (Really, there never were,
but now we don't pretend to support them.)
BUG=skia:
No API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/725143002
This CL removes CollectLayers' reliance on having the top most picture (by removing the unused fPictureID member). This then allows making CollectLayers' API closer to that of SkRecordFillBounds in order to facilitate using them interchangeably.
Review URL: https://codereview.chromium.org/714533002
This will be a bit hairy to review.
The FillBounds and CollectLayers code has diverged significantly resulting in the rendering path seeing different bounds than the hoisting path. This CL merges the FillBounds changes into CollectLayers. A follow on CL will, hopefully, find a way to layer CollectLayers on top of FillBounds.
The only code in CollectLayers that is different from FillBounds is bracketed by "LAYER HOISTING" comments.
NOTREECHECKS=true
Review URL: https://codereview.chromium.org/685263004
This is basically how blink uses the filter. Currently, I can't use it for "ShadowOnly" mode with the filter at all, but instead of copying the code and risking to have the codepaths diverge, I'm simply going to add the option here.
BUG=skia:
Review URL: https://codereview.chromium.org/646213004
This removes:
1) ability to record old pictures with SkPictureRecorder;
2) a couple tests specific to the old backend.
The functionality of DEPRECATED_beginRecording() now lives in
(private) SkPicture::Backport(), which is the only place we
need it now.
BUG=skia:
TBR=reed@google.com
Review URL: https://codereview.chromium.org/618303002
Having hoisted layers from different pictures invalidates the assumptions of the old GrReplacements object. This is fixed by switching to a SkTDynamicHash-based back-end.
Sub-picture-layers also require that the replacement drawing occur for the sub-pictures too. The ReplaceDraw object is added to make this happen and limit the replacement lookup to saveLayer draw commands.
This is split out of (Fix sub-picture layer rendering bugs - https://codereview.chromium.org/597293002/).
BUG=skia:2315
Review URL: https://codereview.chromium.org/607763008
Feature-wise, this removes:
1) BBH support;
2) peephole optimizations;
3) record-time text op specializations;
4) the guarantee that SkPaints are flattened.
This deletes the optimizations GM, which only exists to test the peepholes of
the old backend. SkRecord optimizations are unit tested, and if that ever fails we
can think about adding another GM like this, but they're different enough we'd
want to start from scratch anyway.
We need to keep the code that plays back the specialized text ops around for
a while for compatibility with existing .SKPs that have those ops recorded.
BUG=skia:
CQ_EXTRA_TRYBOTS=tryserver.skia:Canary-Chrome-Ubuntu13.10-Ninja-x86_64-ToT-Trybot
R=robertphillips@google.com, reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/617953002
For now this only creates a degenerate bounding box hierarchy where all ops
just have maximal bounds. I will flesh out FillBounds in future CL(s).
Not quite sure why QuadTree and TileGrid aren't drawing right---haven't even
looked at the diffs yet---so I've disabled those test modes for now. RTree
seems fine, so that'll at least get us coverage for all this new plumbing.
BUG=skia:
R=robertphillips@google.com, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/454123003