Instead of mapping invaid glyphIDs to zero or maxGlyphID,
don't draw them at all.
Validate glyphs when glyph is written, not ahead of time.
Don't allocate array to copy user-provided glyphs.
Easy early exit from SkPDFDevice::internalDrawText()
GlyphPositioner::flush() called ~GlyphPositioner()
SkScopeExit class now exists.
Assume SkTypeface* pointers are now never null in more
places.
precalculate alignmentFactor to clean up code.
SkPDFDevice::updateFont must be called with validated
glyphID. Skip bad glyphs to make this true.
SkPDFDevice::updateFont always succeeds.
SkPDFFont::GetFontResource always succeeds (preconditions are
asserted). If GetMetrics fails, don't call GetFontResource.
SkPDFFont::glyphsToPDFFontEncodingCount() becomes
SkPDFFont::countStretch() and is inlined.
SkPDFFont::glyphsToPDFFontEncoding now works one Glyph at a
time and is inlined.
SkPDFFont::noteGlyphUsage() operates one glyph at a time.
Add SkScopeExit.h; also a unit test for it.
SkPostConfig: Fix SK_UNUSED for Win32.
No public API changes.
TBR=reed@google.com
BUG=625995
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2278703002
Review-Url: https://codereview.chromium.org/2278703002
Impl Overview
(1) Keep the device clip bounds up to date. This
requires minimal additional work in a few places
throughout canvas.
(2) Keep track of if the ctm isScaleTranslate. Yes,
there's a function that does this, but it's slow
to call.
(3) Perform the src->device transform in quick reject,
then check intersection/nan.
Other Notes:
(1) NaN and intersection checks are performed
simultaneously.
(2) We no longer quick reject infinity.
(3) Affine and perspective are both handled in the slow
case.
(4) SkRasterClip::isEmpty() is handled by the intersection
check.
Performance on Nexus 6P:
93.2ms -> 59.8ms
Overall Android Jank Tests Performance Impact:
Should gain us a ms or two on some tests.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2225393002
Committed: https://skia.googlesource.com/skia/+/d22a817ff57986407facd16af36320fc86ce02da
Review-Url: https://codereview.chromium.org/2225393002
Impl Overview
(1) Keep the device clip bounds up to date. This
requires minimal additional work in a few places
throughout canvas.
(2) Keep track of if the ctm isScaleTranslate. Yes,
there's a function that does this, but it's slow
to call.
(3) Perform the src->device transform in quick reject,
then check intersection/nan.
Other Notes:
(1) NaN and intersection checks are performed
simultaneously.
(2) We no longer quick reject infinity.
(3) Affine and perspective are both handled in the slow
case.
(4) SkRasterClip::isEmpty() is handled by the intersection
check.
Performance on Nexus 6P:
93.2ms -> 59.8ms
Overall Android Jank Tests Performance Impact:
Should gain us a ms or two on some tests.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2225393002
Review-Url: https://codereview.chromium.org/2225393002
No one appears to be using the default 2.2.
This makes SK_GAMMA_SRGB the default / a no-op, which seems more realistic.
Chrome's explicitly setting SK_GAMMA_EXPONENT or SK_GAMMA_SRGB.
We set Android platform explicitly to 1.4.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2198073002
Review-Url: https://codereview.chromium.org/2198073002
Make SkASSERTF output readable.
Ensure the assert predicate is stringified once.
Make the abort code consistent.
TBR=reed
This doesn't change any public API, most of this should be privatized.
Review-Url: https://codereview.chromium.org/2161103002
$ git grep -l '<windows.h>' include src
include/private/SkLeanWindows.h
$ git grep -l SkLeanWindows.h | grep '\.h$'
include/ports/SkTypeface_win.h
include/utils/win/SkHRESULT.h
include/utils/win/SkTScopedComPtr.h
include/views/SkEvent.h
src/core/SkMathPriv.h
src/ports/SkTypeface_win_dw.h
src/utils/SkThreadUtils_win.h
src/utils/win/SkWGL.h
The same for `#include <intrin.h>` that was found in SkMath.h.
Those functions that needed it are moved to SkMathPriv.h.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041943002
CQ_INCLUDE_TRYBOTS=tryserver.chromium.win:win_chromium_compile_dbg_ng,win_chromium_compile_rel_ng
Review-Url: https://codereview.chromium.org/2041943002
Adds a set of histogram macros to Skia, modeled after Chrome's
UMA_HISTOGRAM_* macros. These allow logging of high frequency events,
and are useful to analyze real world usage of certain features.
By default, these macros are no-ops. Users can provide a custom
header file which defines these macros if they wish to collect
histogram data. Chrome will provide such a header.
I've currently only added two macros:
- SK_HISTOGRAM_BOOLEAN - logs a true/false type relationship (whether
we are tiling a texture or not on each draw).
- SK_HISTOGRAM_ENUMERATION - logs a set of potential values (which of
a number of choices were selected for the texture upload path).
We could add more unused macros at the moment, but it seems easier to
add these as needed, WDYT?
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1652053004
Review URL: https://codereview.chromium.org/1652053004
It seems that MSVC + __vectorcall don't play well together,
so back ourselves out into a situation where we don't need it.
- Inline transfermode functions. This removes the need for SK_VECTORCALL.
- Remove 565 destination specializations.
Blending into 565 is not speed-critical enough to merit the code bloat.
- Removing 565 specializations means a bunch of Sk4px code is now dead.
8888 xfermodes generally speed up a bit from inlining, smoothly ranging from no change down to 0.65x for the fastest functions like Plus or Modulate.
565 xfermodes generally slow down because we're doing 565 -> 8888 and 8888->565 conversion serially[1] and using the stack, smoothly ranging from no change up to 2x slower for the fastest functions like Plus and Modulate.
[1] the 565->8888 conversion is actually being autovectorized
BUG=skia:4765,skia:4776
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1565223002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1565223002
DebugWriteToStderr isn't defined for Android. I'm not sure if I just didn't test compiling for Android or if this is due to a change in the base library.
BUG=skia:
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1438773003
Use DumpStackTrace in SkASSERT in GOOGLE3.
There are extra assertions enabled in debug mode that cause RecordDraw_TextBounds to fail.
New include causes a naming conflict with global name "base".
Corresponding internal cl/106495354
No public API changes.
TBR=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1423013004
This CL removes the uses of SkNEW that have resprouted since commit
385fe4d, and removes the macros entirely now that Android and Chromium
have been cleaned up to no longer depend on them.
A bunch of files implicitly depend on #include <new> from SkPostConfig.h
still though, so keep that for now. To be fixed in a followup CL.
[mtklein mucking around]
Only public API removed.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1360653004
SkTemplates.h contains a number of Skia specific utilities which are
not designed for external use. In addition to reducing the external
support burden, this will allow Skia to freely refactor this file.
Review URL: https://codereview.chromium.org/1272293004
The current include-what-you-use with current clang is much less
noisy and more useful than it has been in the past. This change
introduces a few IWYU directives (which are helpful documentation for
humans as well) and fixes a few sets of includes.
Review URL: https://codereview.chromium.org/1207893002
This deduplicates a few pieces of code:
- we end up with one copy of each xfer32() driver loop instead of one per xfermode;
- we end up with two* copies of each xfermode implementation instead of ten**.
* For a given Mode: Mode() itself and xfer_aa<Mode>().
** From unrolling: twice at a stride of 8, once at 4, once at 2, and once at 1, then all again for when we have AA.
This decreases the size of SkXfermode.o from 1.5M to 620K on x86-64 and from 1.3M to 680K on ARMv7+NEON.
If we wanted to, we could eliminate the xfer_aa<Mode>() copy by tagging each Mode() function as __attribute__((noinline)) or its equivalent. This would result in another ~100K space savings.
Performance is affected in proportion to the original xfermode speed:
fast modes like Plus take the largest proportional hit, and slow modes
like HardLight or SoftLight see essentially no hit at all.
This adds SK_VECTORCALL to help keep this code fast on ARMv7 and Windows. I've looked at the ARMv7 generated code... it looks good, even pretty.
For compatibility with SK_VECTORCALL, we now pass the vector-sized arguments by value instead of by reference. Some refactoring now allows us to declare each mode as just a static function instead of a struct, which simplifies things.
TBR=reed@google.com
No public API changes.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/e617e1525916d7ee684142728c0905828caf49da
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-Arm7-Debug-Android_NoNeon-Trybot
Review URL: https://codereview.chromium.org/1242743004
Reason for revert:
http://build.chromium.org/p/client.skia.compile/builders/Build-Ubuntu-GCC-Arm7-Debug-Android_NoNeon/builds/1168/steps/build%20most/logs/stdio
Original issue's description:
> De-templatize Sk4pxXfermode code a bit.
>
> This deduplicates a few pieces of code:
> - we end up with one copy of each xfer32() driver loop instead of one per xfermode;
> - we end up with two* copies of each xfermode implementation instead of ten**.
>
> * For a given Mode: Mode() itself and xfer_aa<Mode>().
> ** From unrolling: twice at a stride of 8, once at 4, once at 2, and once at 1, then all again for when we have AA.
>
> This decreases the size of SkXfermode.o from 1.5M to 620K on x86-64 and from 1.3M to 680K on ARMv7+NEON.
>
> If we wanted to, we could eliminate the xfer_aa<Mode>() copy by tagging each Mode() function as __attribute__((noinline)) or its equivalent. This would result in another ~100K space savings.
>
> Performance is affected in proportion to the original xfermode speed:
> fast modes like Plus take the largest proportional hit, and slow modes
> like HardLight or SoftLight see essentially no hit at all.
>
> This adds SK_VECTORCALL to help keep this code fast on ARMv7 and Windows. I've looked at the ARMv7 generated code... it looks good, even pretty.
>
> For compatibility with SK_VECTORCALL, we now pass the vector-sized arguments by value instead of by reference. Some refactoring now allows us to declare each mode as just a static function instead of a struct, which simplifies things.
>
> TBR=reed@google.com
> No public API changes.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/e617e1525916d7ee684142728c0905828caf49daTBR=msarett@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1245273005
This deduplicates a few pieces of code:
- we end up with one copy of each xfer32() driver loop instead of one per xfermode;
- we end up with two* copies of each xfermode implementation instead of ten**.
* For a given Mode: Mode() itself and xfer_aa<Mode>().
** From unrolling: twice at a stride of 8, once at 4, once at 2, and once at 1, then all again for when we have AA.
This decreases the size of SkXfermode.o from 1.5M to 620K on x86-64 and from 1.3M to 680K on ARMv7+NEON.
If we wanted to, we could eliminate the xfer_aa<Mode>() copy by tagging each Mode() function as __attribute__((noinline)) or its equivalent. This would result in another ~100K space savings.
Performance is affected in proportion to the original xfermode speed:
fast modes like Plus take the largest proportional hit, and slow modes
like HardLight or SoftLight see essentially no hit at all.
This adds SK_VECTORCALL to help keep this code fast on ARMv7 and Windows. I've looked at the ARMv7 generated code... it looks good, even pretty.
For compatibility with SK_VECTORCALL, we now pass the vector-sized arguments by value instead of by reference. Some refactoring now allows us to declare each mode as just a static function instead of a struct, which simplifies things.
TBR=reed@google.com
No public API changes.
BUG=skia:
Review URL: https://codereview.chromium.org/1242743004
Tweak some test values to pass with floats.
As expected, this regresses matrix44_setconcat_general by about 2x.
BUG=skia:
Review URL: https://codereview.chromium.org/1169813006
This fixes two problems:
1) #include SK_SOME_DEFINE doesn't work well for all our clients.
2) Things in include/ are #including things in src/, which we don't like.
TBR=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/862983002
A careful reading of the preprocessor specification indicates that
any use of the 'defined' operator outside the form of 'defined X' or
'defined ( X )' directly in the constant expression of a '#if' or
'#elif' may cause undefined behavior.
In particular, msvc is very unpredictable. The 'defined X' and
'defined ( X )' forms behave differently when created from marco
expansion, with 'defined ( X )' generally evaluating to '0L'. The
'defined X' form generally behaves more the way one would expect,
but still has a number of quirks which should simply be considered
undefined behavior.
BUG=chromium:419245
Review URL: https://codereview.chromium.org/657183002