Commit Graph

8 Commits

Author SHA1 Message Date
Kevin Lubick
a96ec09599 [canvaskit] Performance tuning of GL calls
Don't check glerror on texture creation.

Initialize before texSubImage2D calls, especially for drawPath
(dramatic Firefox improvement).

Bug: skia:
Change-Id: Iec39fd84fffb886e5ecccf782fe75d419e4255d0
Reviewed-on: https://skia-review.googlesource.com/c/177893
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-12-17 16:28:30 +00:00
Kevin Lubick
f9910ea258 [canvaskit] Add profile mode
Firefox is the only browser that supports WASM+Source maps
so it's only really useful there.

It allows for profiling to see where time is speant, even
down in the C++ calls.  (see the below comment for a screenshot)

Bug: skia:
Change-Id: Ie0380bae9fdea45e1652dd7d2d8036f242087d33
Reviewed-on: https://skia-review.googlesource.com/c/174101
Reviewed-by: Mike Reed <reed@google.com>
2018-12-03 20:43:17 +00:00
Kevin Lubick
b07204a6f9 Add software backend to gpu build
Bug: skia:8548
Change-Id: If3853711f4b183f3b0437ae2b31525b0e6c88213
Reviewed-on: https://skia-review.googlesource.com/c/172120
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-11-20 19:41:27 +00:00
Kevin Lubick
e5a06e7bd3 [canvaskit] Update examples after enum name change
Docs-Preview: https://skia.org/?cl=169186
Bug: skia:
Change-Id: I083a07cc44e1534f4aeedc4e25e8ed786e29f168
Reviewed-on: https://skia-review.googlesource.com/c/169186
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-11-07 15:45:14 +00:00
Kevin Lubick
5b90b84085 [canvaskit] POC working on Node.js
Basically no hoops to jump through - the same binary
that works in the browser works in Node.

Tested locally with Node 8.9.3.

This aligns the GPU and CPU APIs (that is, makeSurface)
and breaks out the GPU/CPU js interface parts into
their own files. We only need one of them and we know
which at compile time.

Bug: skia:
Change-Id: I6d141387403a792d2374cf904872c6dbc999abfb
Reviewed-on: https://skia-review.googlesource.com/c/162746
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2018-10-17 12:48:24 +00:00
Kevin Lubick
3d99b1e347 Add Correctness tests for CanvasKit
Also make a CPU only and GPU only build (although
the latter still has a lot of CPU logic).

Bug: skia:
Change-Id: I857c2300021c2adb5344865c28e4ad3e8d332954
Reviewed-on: https://skia-review.googlesource.com/c/162022
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-10-16 14:32:28 +00:00
Kevin Lubick
8e9750d3c5 Add CanvasKit build
Building CanvasKit uses very similar logic to PathKit, so there
was a fair amount of copy/paste/customize.

Fixes the name of skia.js/wasm -> canvaskit.js/wasm and
adds a package.json to formally track versions.

Also move PathKit helper scripts to align better.

Docs-Preview: https://skia.org/?cl=160463
Bug: skia:
Change-Id: Ie75b30592dcc4d520dca41f6f5579006aaa8849b
Reviewed-on: https://skia-review.googlesource.com/c/160463
Reviewed-by: Eric Boren <borenet@google.com>
2018-10-09 13:56:56 +00:00
Kevin Lubick
217056c048 [CanvasKit] Implement some basic Canvas/Surface things.
drawText is having issues in a release build.  Skottie sometimes
asserts in debug mode. This possibly has something to do with
memory alignment - like https://skia-review.googlesource.com/c/skia/+/155980
helped fix.

Patchset 9 shows off integrating Skia drawing to
an HTML canvas using Ganesh.

To see it locally, set up https://kripken.github.io/emscripten-site/docs/getting_started/downloads.html
and then set $EMSDK to be that directory.  Then run

   make clean
   make local-example

and navigate to http://localhost:8000/skia-wasm/example.html

Patchset 20 shows off Skottie animating directly to a Canvas.

Docs-Preview: https://skia.org/?cl=153882
Bug: skia:
Change-Id: I2ad2f4ffac00925ee901982ccbaeb7aa63b1ea23
Reviewed-on: https://skia-review.googlesource.com/153882
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2018-09-21 12:03:55 +00:00