Commit Graph

2388 Commits

Author SHA1 Message Date
Chris Dalton
b5391d98b8 Reland "Reland "Add a tessellation mode that uses indirect draws""
This is a reland of 477512c0b3

Original change's description:
> Reland "Add a tessellation mode that uses indirect draws"
>
> This is a reland of 02d7cf79be
>
> Original change's description:
> > Add a tessellation mode that uses indirect draws
> >
> > This mode is oftentimes faster than tessellation, and other times it
> > serves as a polyfill when tessellation just isn't supported.
> >
> > Change-Id: I7b3d57fd0194c6869bfe28ee53ff0ff2e43df479
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291036
> > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=brianosman@google.com
>
> Change-Id: Ia039d7897499a7dad55aff1072f9aa0d01001f9c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291693
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=brianosman@google.com

Change-Id: I55704b5adf5a7677a5382d07d39cadee9b252731
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291738
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-25 02:26:58 +00:00
Chris Dalton
0e6d4f1bcf Revert "Reland "Add a tessellation mode that uses indirect draws""
This reverts commit 477512c0b3.

Reason for revert: Undefined behavior in benchmark

Original change's description:
> Reland "Add a tessellation mode that uses indirect draws"
> 
> This is a reland of 02d7cf79be
> 
> Original change's description:
> > Add a tessellation mode that uses indirect draws
> >
> > This mode is oftentimes faster than tessellation, and other times it
> > serves as a polyfill when tessellation just isn't supported.
> >
> > Change-Id: I7b3d57fd0194c6869bfe28ee53ff0ff2e43df479
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291036
> > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
> 
> TBR=brianosman@google.com
> 
> Change-Id: Ia039d7897499a7dad55aff1072f9aa0d01001f9c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291693
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=egdaniel@google.com,brianosman@google.com,csmartdalton@google.com

Change-Id: I48e8cbff90f5533ba3e2166c819fb8e34bea34ca
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291737
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-24 20:49:21 +00:00
Chris Dalton
477512c0b3 Reland "Add a tessellation mode that uses indirect draws"
This is a reland of 02d7cf79be

Original change's description:
> Add a tessellation mode that uses indirect draws
>
> This mode is oftentimes faster than tessellation, and other times it
> serves as a polyfill when tessellation just isn't supported.
>
> Change-Id: I7b3d57fd0194c6869bfe28ee53ff0ff2e43df479
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291036
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com

Change-Id: Ia039d7897499a7dad55aff1072f9aa0d01001f9c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291693
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-24 20:40:19 +00:00
Mike Klein
ec31488ace Revert "Add a tessellation mode that uses indirect draws"
This reverts commit 02d7cf79be.

Reason for revert:

  Perf-Debian10-Clang-GCE-CPU-AVX2-x86_64-Debug-All-ASAN
  Perf-Win2019-Clang-GCE-CPU-AVX2-x86_64-Debug-All-ASAN

Running tessellate_prepareTessellatedCubicWedges	nonrendering
../../../../../../skia/bench/TessellatePathBench.cpp:79: fatal error: "unimplemented."

Signal 5 [Trace/breakpoint trap]:
    /mnt/pd0/s/w/ir/build/nanobench(backtrace+0x3d) [0x34851fd]
    /mnt/pd0/s/w/ir/build/nanobench() [0x3db3d49]
    /lib/x86_64-linux-gnu/libc.so.6(+0x37840) [0x7fdb4722d840]
    sk_abort_no_print()
    BenchmarkTarget::caps() const
    GrTessellatePathOp::prepareTessellatedCubicWedges(GrMeshDrawOp::Target*)
    GrTessellatePathOp::TestingOnly_Benchmark::prepareTessellatedCubicWedges::runBench(GrMeshDrawOp::Target*, GrTessellatePathOp*)
    GrTessellatePathOp::TestingOnly_Benchmark::onDraw(int, SkCanvas*)
    Benchmark::draw(int, SkCanvas*)
    /mnt/pd0/s/w/ir/build/nanobench() [0x3543b81]
    /mnt/pd0/s/w/ir/build/nanobench(main+0x1347) [0x3540a17]
    /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xeb) [0x7fdb4721a09b]
    /mnt/pd0/s/w/ir/build/nanobench(_start+0x2a) [0x346429a]
Command exited with code 5


Original change's description:
> Add a tessellation mode that uses indirect draws
> 
> This mode is oftentimes faster than tessellation, and other times it
> serves as a polyfill when tessellation just isn't supported.
> 
> Change-Id: I7b3d57fd0194c6869bfe28ee53ff0ff2e43df479
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291036
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=egdaniel@google.com,brianosman@google.com,csmartdalton@google.com

Change-Id: I4257d5ae5c0aafeebd61d8f1b78eca755ad977ff
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291642
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-05-22 13:46:16 +00:00
Chris Dalton
02d7cf79be Add a tessellation mode that uses indirect draws
This mode is oftentimes faster than tessellation, and other times it
serves as a polyfill when tessellation just isn't supported.

Change-Id: I7b3d57fd0194c6869bfe28ee53ff0ff2e43df479
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291036
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-05-21 22:32:45 +00:00
Mike Reed
1f60733fb3 Revert "Revert "move onto new factories for SkMatrix""
This reverts commit c80ee456ad.

fix: update flutter's gn file to add guard

Change-Id: Iac5171c8475d9a862d06255dab1c6f38f10de2f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291361
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-05-21 16:58:39 +00:00
Mike Reed
c80ee456ad Revert "move onto new factories for SkMatrix"
This reverts commit 046c2b7d90.

Reason for revert: need to update/guard flutter

Original change's description:
> move onto new factories for SkMatrix
> 
> Just rename, no functional changes expected.
> 
> Change-Id: Id77ab1cf6b1cab35087a7c56000750912cf47383
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290831
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: Ic74f177128913374b8c60b4df88f04cf72fbacb3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291359
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-05-21 16:05:20 +00:00
Mike Reed
046c2b7d90 move onto new factories for SkMatrix
Just rename, no functional changes expected.

Change-Id: Id77ab1cf6b1cab35087a7c56000750912cf47383
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290831
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-05-21 15:04:09 +00:00
Leon Scroggins III
87caae61cd Move SkBitmapRegionCodec into client_utils/android
Bug: skia:10154

This will make it clear that these files are for Android use and
avoid compiling them for other clients.

Update testing tools to use android::skia::BitmapRegionDecoder, but
only if SK_ENABLE_ANDROID_UTILS is defined.

Take this opportunity to clean up the class:
- The base class, which was originally designed to allow switching
  amongst different implementations, is no longer needed. Rename
  SkBitmapRegionCodec to android::skia::BitmapRegionDecoder
  (following the new convention and matching the Java API name).
  Continue to inherit from SkBitmapRegionDecoder temporarily, to
  allow Android to switch to the new API.
- Use std::unique_ptr instead of passing raw pointers.

Add a test to verify that we only create a BitmapRegionDecoder if
it is one of the supported types.

Change-Id: Ied13fc8acb105fde042553331846d95ae15d6b57
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287498
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2020-05-20 20:06:48 +00:00
Chris Dalton
e5a141d0f6 Reland GrRectanizerPow2
This brings back the pow2 rectanizer for use with various ongoing
atlas experiments. If we can further optimize the skyline rectanizer,
then pow2 will be good to have around as a baseline comparison. And
if skyline gets fast enough, then we can delete pow2 again.

Change-Id: I79088c53fba7ba0d120534af99bee7840c135e42
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290810
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-19 18:35:13 +00:00
Brian Osman
08f986dde7 Added SkSL unpremul intrinsic
Change-Id: I5303f6f5210628a0a5d941b2f4a6376b5e158b60
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289577
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2020-05-14 20:57:15 +00:00
Greg Daniel
0a2464f51f Update internal skia uses to use flushAndSubmit and submit calls.
Bug: skia:10118
Change-Id: Ieb7c0eece56d3d9df56ecb52e00e76c01f038de8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289888
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-14 20:26:44 +00:00
Chris Dalton
f6bf516926 Reland "Add an implementation and log2 variants for Wang's formula"
This is a reland of e278e1c1c7

Original change's description:
> Add an implementation and log2 variants for Wang's formula
>
> Wang's formulas for cubics and quadratics (1985) tell us how many line
> segments a curve must be chopped into when tessellating. This CL adds
> an implementation along with optimized log2 variants, as well as tests
> and a benchmark.
>
> Change-Id: I3f777b8d0312c57c3a1cc24307de5945c70be287
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288321
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com

Change-Id: Ie3822c62439fc579a59ea8adb49583224de41aa5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289680
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-14 02:57:59 +00:00
Chris Dalton
2f2d81c434 Fix tessellation benchmarks to not allocate new data every iteration
Change-Id: I86bb6f2690ad349e640ea997e0b71387613ebffb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289460
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-05-14 00:28:43 +00:00
Mike Klein
6c3db04c8b Revert "Add an implementation and log2 variants for Wang's formula"
This reverts commit e278e1c1c7.

Reason for revert: i think we need to do that add with an unsigned, or test instead of always += (1<<23)-1.

Original change's description:
> Add an implementation and log2 variants for Wang's formula
> 
> Wang's formulas for cubics and quadratics (1985) tell us how many line
> segments a curve must be chopped into when tessellating. This CL adds
> an implementation along with optimized log2 variants, as well as tests
> and a benchmark.
> 
> Change-Id: I3f777b8d0312c57c3a1cc24307de5945c70be287
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288321
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com,brianosman@google.com,csmartdalton@google.com

Change-Id: I24dfd8549054b632f38f7b05b4d857b640cf5cd1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289658
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-05-13 22:10:47 +00:00
Chris Dalton
e278e1c1c7 Add an implementation and log2 variants for Wang's formula
Wang's formulas for cubics and quadratics (1985) tell us how many line
segments a curve must be chopped into when tessellating. This CL adds
an implementation along with optimized log2 variants, as well as tests
and a benchmark.

Change-Id: I3f777b8d0312c57c3a1cc24307de5945c70be287
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288321
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-13 21:39:24 +00:00
Brian Osman
9aaec36e45 Plumbing SkMatrixProvider into the raster backend
Change-Id: Ic5786b995fdb439871f2e3ab94cd07a945de19af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288776
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-05-13 18:05:32 +00:00
Adlai Holler
684838f1f5 Mark SkStringPrintf as SK_PRINTF_LIKE
Change-Id: I3d2ee8dca1d2e962794ce8c3c391779bff357f0c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288762
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
2020-05-12 15:22:14 +00:00
Chris Dalton
8650d33f7a Update PathIterBench to use the new RangeIter instead of RawIter
Change-Id: I9508790d67bf62b5a064ff5222a74e9566354351
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287888
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-07 17:59:20 +00:00
Ben Wagner
e2a944384c Fix SkBitSet.
Rename methods to be more like std::bitset and boost::dynamic_bitset.
Also fix findFirst to actually find the first and add tests.

Change-Id: Ic812c0a6d0ce1740c1cda900516f609ebbf5811c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287676
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-05-05 20:04:11 +00:00
Robert Phillips
273f107a2d Dump out path-mask generation and caching stats
These stats would've helped block https://skia-review.googlesource.com/c/skia/+/286902 (Add path bounds to SW path mask key) from landing.

Change-Id: I684f39de53fb2678c7a679e4e4aafdbb39a154ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287499
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-05-05 18:21:49 +00:00
Greg Daniel
6d2febd632 Reland "Add create backend texture with color upload bench."
This reverts commit 1ff415d5a1.

Reason for revert: relanding with fix

Original change's description:
> Revert "Add create backend texture with color upload bench."
> 
> This reverts commit 690b4c4644.
> 
> Reason for revert: breaking bots
> 
> Original change's description:
> > Add create backend texture with color upload bench.
> > 
> > Change-Id: Id4994cb809d6e19ca511b63dba71b45257eca927
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287618
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> 
> TBR=egdaniel@google.com,robertphillips@google.com
> 
> Change-Id: I2ac38977abc0004b38a94dacf0a235ae4fbac5d3
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287636
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I287a1d829d4d861d149b0f1d9adf556a38e44abb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287638
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-05 00:43:52 +00:00
Brian Osman
d5f937bfca Add min/max/clamp/saturate intrinsics to ByteCodeGenerator
Change-Id: I357f9b0d3f2c8315b67a9ead6ddbb6633524ec3d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287577
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-05-04 20:45:27 +00:00
Greg Daniel
1ff415d5a1 Revert "Add create backend texture with color upload bench."
This reverts commit 690b4c4644.

Reason for revert: breaking bots

Original change's description:
> Add create backend texture with color upload bench.
> 
> Change-Id: Id4994cb809d6e19ca511b63dba71b45257eca927
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287618
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I2ac38977abc0004b38a94dacf0a235ae4fbac5d3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287636
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-04 20:20:29 +00:00
Greg Daniel
690b4c4644 Add create backend texture with color upload bench.
Change-Id: Id4994cb809d6e19ca511b63dba71b45257eca927
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287618
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-05-04 19:33:17 +00:00
Adlai Holler
6f994a880d Add benchmarks for large kernel matrix convolutions
Change-Id: I999881aae3666fa92d83a9cb23582d8fa3f5cf81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286998
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-05-01 20:40:04 +00:00
Mike Klein
77083c7d74 Revert "replace SkSharedMutex"
This reverts commit cfdc07aa0e.

Reason for revert: nope, flutter windows bots don't have it.  we got caught.

Original change's description:
> replace SkSharedMutex
> 
> I am debugging an issue with SkSharedMutex and noticed
> how sparsely it is used.  That got me curious to see if
> we can replace it with a std::shared_mutex (from C++17).
> 
> Bug: skia:10177
> Change-Id: I1ce4d2a5897af198d6ae5fb850548ff917a58f50
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285691
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,bungeman@google.com,herb@google.com

Change-Id: Iab4e55d749e386233ff0e2ba2c1cd10d5e6f1615
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10177
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286124
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-29 18:50:39 +00:00
Mike Klein
cfdc07aa0e replace SkSharedMutex
I am debugging an issue with SkSharedMutex and noticed
how sparsely it is used.  That got me curious to see if
we can replace it with a std::shared_mutex (from C++17).

Bug: skia:10177
Change-Id: I1ce4d2a5897af198d6ae5fb850548ff917a58f50
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285691
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-29 14:15:42 +00:00
Chris Dalton
f5132a05c8 Reland "Optimize GrTessellatePathOp's code to emit inner triangles"
This is a reland of 0f9ebd100e

Original change's description:
> Optimize GrTessellatePathOp's code to emit inner triangles
>
> Previously we used a naive algorithm to generate "middle-out" topologies
> for inner polygons, including copying all endpoints to a new array.
>
> This CL adds a "GrMiddleOutPolygonTriangulator" class that
> accomplishes the same thing in 1/5th the time using a small O(log N)
> stack.
>
> Change-Id: I3a7059e5d133a730b7084a17d8fbaaa3aaa81336
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285531
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>

TBR=ethannicholas@google.com

Change-Id: I8402e5455e14aef9c5e92ee21100fcd7ace222ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285740
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-04-28 06:09:59 +00:00
Ethan Nicholas
5f56cb1d3b Revert "Optimize GrTessellatePathOp's code to emit inner triangles"
This reverts commit 0f9ebd100e.

Reason for revert: breaking a couple of bots (e.g. https://chromium-swarm.appspot.com/task?id=4bd6ccc785fa3110)

Original change's description:
> Optimize GrTessellatePathOp's code to emit inner triangles
> 
> Previously we used a naive algorithm to generate "middle-out" topologies
> for inner polygons, including copying all endpoints to a new array.
> 
> This CL adds a "GrMiddleOutPolygonTriangulator" class that
> accomplishes the same thing in 1/5th the time using a small O(log N)
> stack.
> 
> Change-Id: I3a7059e5d133a730b7084a17d8fbaaa3aaa81336
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285531
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>

TBR=csmartdalton@google.com,michaelludwig@google.com

Change-Id: I8ebca7078f2b9c12246447759efa9ce0cbb7e46b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285719
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2020-04-27 23:38:10 +00:00
Chris Dalton
0f9ebd100e Optimize GrTessellatePathOp's code to emit inner triangles
Previously we used a naive algorithm to generate "middle-out" topologies
for inner polygons, including copying all endpoints to a new array.

This CL adds a "GrMiddleOutPolygonTriangulator" class that
accomplishes the same thing in 1/5th the time using a small O(log N)
stack.

Change-Id: I3a7059e5d133a730b7084a17d8fbaaa3aaa81336
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285531
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-04-27 20:33:09 +00:00
Chris Dalton
7f0b8973e9 Add CPU benchmarks for individual methods on GrTessellatePathOp
Change-Id: Ica5d3229fc602d17cf568a25742612c94b87ae9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285215
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-04-24 15:23:41 +00:00
Brian Osman
449b1157a7 Plumb SkMatrixProvider throughout Ganesh
Renames the provider to SkMatrixProvider, which is now also able to
provide the local-to-device matrix. Everywhere that does paint
conversion and FP generation now has access to the entire matrix
provider, instead of just the CTM.

This will allow the SkSL FP (and others) to fetch other matrix state.

Change-Id: Iffb00bae0d438da0e8de3eebe75183ed6d440fd6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284040
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-04-20 13:48:40 +00:00
Mike Klein
45d9cc86b3 remove i16x2 ops
These are neat but mostly just a distraction for now.
I've left all the assembly in place and unit tested
to make putting these back easy when we want to.

Change-Id: Id2bd05eca363baf9c4e31125ee79e722ded54cb7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283307
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-04-13 19:08:11 +00:00
Mike Reed
3ef77ddf9e clean up public m44 and camera api
saveCamera() is no longer experimental

In a separate CL, will stage changes to concat virtual to take M44.

Change-Id: Iaf37ce2f24ab1223c54aeb1e79eaebf18f87fece
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281589
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-06 15:34:17 +00:00
Brian Osman
b08cc024cd Switch back to stack-based SkSL interpreter
It's slower, but code size is quite a bit smaller, memory usage is
smaller, and we think that mapping it to SkVM is just as easy.

This effectively reverts all of the following commits:

"Fix gcc9 warning around size of memset."
https://skia-review.googlesource.com/c/skia/+/279861

"Remove unused (and misleading) 'instruction' from SkSLInterpreter.h"
https://skia-review.googlesource.com/c/skia/+/278177

"Interpreter: Fix intrinsics when called with vector types"
https://skia-review.googlesource.com/c/skia/+/272721

"Make it easier to add vector versions of byte code instructions"
https://skia-review.googlesource.com/c/skia/+/272527

"Interpreter: Support returns from runStriped"
https://skia-review.googlesource.com/c/skia/+/268941

"add SkSLInterpreter vector instructions"
https://skia-review.googlesource.com/c/skia/+/266560

"Fix crash when editing particle scripts"
https://skia-review.googlesource.com/c/skia/+/269487

"Revert "Revert "Complete rewrite of the SkSL interpreter"""
https://skia-review.googlesource.com/c/skia/+/266205

Change-Id: I4258596399c4ca94489d4faf8aacfec88afeee13
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281205
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-04-03 17:20:04 +00:00
Brian Salomon
8afde5f395 Rename outputView->writeView and outputSwizzle->writeSwizzle
Change-Id: Ib09550201bc1556e04555fc7dc9408ab469684a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280964
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-04-02 15:06:16 +00:00
Brian Osman
f5ecf51f47 Stop including SkVertices.h from so many places
Change-Id: I50c1f230803faef731b32cad7cd60b7b421678e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281160
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-04-02 14:07:46 +00:00
Brian Osman
01e6d17fe8 Stop including SkCanvas.h from GrTypesPriv.h
It was too easy to get into circular include chains. Added static
asserts to ensure we keep our quad AA flags in sync. Also, IWYU.

Change-Id: I01aefa264aa56420ab5a46a8ecd9e63c021c79ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280405
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-03-30 20:43:34 +00:00
Mike Reed
f36b37f828 onProgram for SkGaussianColorFilter, plus gm and bench
iMac Pro bench:
- RP:          167
- VM exp:      195
- VM quartics: 135

Change-Id: Ie8deb38f246b9ae7bbd35e59c3e7e66fc7c42de5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279918
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-03-27 20:41:20 +00:00
Mike Reed
ea1d105648 onProgram for overdraw-colorfilter
+ add Builder: min(I32), max(I32), gatherF()

Incidental bench timings (iMac Pro):
- RP:          350
- gatherF:     210
- unpack_8888: 187

Change-Id: I1d09f76206e89cd595a9e42c4b96bbf2f53ab86c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279736
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-03-27 17:02:26 +00:00
Mike Reed
3e191dcfcb add bench for highcontrast-colorfilter
Change-Id: I1e8275de780c5db82a715edfa91ef3fd90228e44
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279516
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-03-26 20:58:40 +00:00
Brian Salomon
f4ba4ec796 Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""""
Updated to use sentinel GL context even when GL backend is not built.

This reverts commit 1171d314ef.

Change-Id: Ia94bbe4865ddd4e898446c13886877c539f0eb0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-20 17:11:58 +00:00
Brian Salomon
1171d314ef Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""
This reverts commit fb27c9a25f.

Revert "Remove MoltenVK support"

Reason: TSAN Vulkan bots hanging.

This reverts commit 6cafe73da9.

Change-Id: I8ec9db35c112f3c8da8636dab2065e6f18de7d0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277936
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-19 13:10:59 +00:00
Brian Salomon
fb27c9a25f Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""
This reverts commit 00ba5ef4a6.

Bug: skia:10051

Change-Id: I13fd5494b7e7e64159e6330f168ab8c16a2db149
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277609
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 18:12:11 +00:00
Brian Salomon
00ba5ef4a6 Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"
This reverts commit f6784a8c84.

Reason for revert: breakage of builds

Original change's description:
> Don't build GL on Metal, Vulkan, Dawn, Direct3D bots
> 
> Misc fixes to omit GL-dependent targets and fix assumptions that
> SK_SUPPORT_GPU implies SK_GL.
> 
> Bug: skia:10051
> Change-Id: Ida88ac3f1bf4d9e23f66d0700c2bce18b938ed6f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277456
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: I4e02f675fd8820ed3c8efee192c64e570a23c3e5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10051
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-18 14:42:28 +00:00
Brian Salomon
f6784a8c84 Don't build GL on Metal, Vulkan, Dawn, Direct3D bots
Misc fixes to omit GL-dependent targets and fix assumptions that
SK_SUPPORT_GPU implies SK_GL.

Bug: skia:10051
Change-Id: Ida88ac3f1bf4d9e23f66d0700c2bce18b938ed6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277456
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 14:26:28 +00:00
Chris Dalton
765ed36ad4 Delete GrOpsRenderPass::drawMeshes
Everyone is responsible to set up their own scissor and textures now.

Change-Id: Ic3547f00c0e7908409631951de4b7237b9bce23b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277177
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-17 15:05:54 +00:00
Chris Dalton
aa0e45c232 Add pass-through helper methods from GrOpFlushState to GrOpsRenderPass
Change-Id: Ifa18e909978367a4502dbf6b35a62a437e83b5c2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276842
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-16 19:53:26 +00:00
Chris Dalton
eb694b767c Rename GrMesh to GrSimpleMesh
Change-Id: Ib164ff3ec41cb798385f2feea8ad09c037dbc30d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276837
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-16 16:18:30 +00:00