Commit Graph

3 Commits

Author SHA1 Message Date
Cary Clark
48cb22360d increase SkPoint3 normalize precision
using sqrtf() instead of sqrt() loses
too much precision.

Removed SK_CPU_FLUSH_TO_ZERO since
it was only used by the older code.

R=robertphillips@google.com

Bug: skia:
Change-Id: Ief2b969642e7dd423a2b07d2158f5e24eb487ca7
Reviewed-on: https://skia-review.googlesource.com/150380
Reviewed-by: Cary Clark <caryclark@skia.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
2018-08-30 00:29:49 +00:00
halcanary
9d524f22bf Style bikeshed - remove extraneous whitespace
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002

Review URL: https://codereview.chromium.org/1842753002
2016-03-29 09:03:53 -07:00
robertphillips
3d32d768cd Add new SkPoint3 class
The existing Light filter and the upcoming Lighting Shader both need a Point3 class

Review URL: https://codereview.chromium.org/1229693009
2015-07-13 13:16:44 -07:00