We like a LIFO default thread pool in tools like DM for better
memory/time locality... the bots use less memory this way, and
generally run faster.
But most use cases want a FIFO queue, so that they can get going
on the next parts of early work while later work is still running.
This splits the implementation into one using SkTArray and pop_back
for LIFO, and a new one using std::deque and pop_front for FIFO.
Change-Id: Ief203b6869a00f1f8084019431a781d15fc63750
Reviewed-on: https://skia-review.googlesource.com/41849
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I35bc08ad72fb94d8e47fe342d314c4496b954226
Reviewed-on: https://skia-review.googlesource.com/40881
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Chrome would like to perform cpu-side preprocessing for gpu draws in parallel.
They do not want to go through a picture (since they have their own display list format).
The general idea is that we add a new SkDeferredDisplayListRecorder class to
perform all of Ganesh's cpu-side preprocessing ahead of time and in parallel.
The SkDDLRecorder operates like SkPictureRecorder. The user can get an SkCanvas
from the SkDDLRecorder and feed it draw operations. Once finished, the user
calls 'detach' to get an SkDeferredDisplayList. All the work up to and
including the 'detach' call can be done in parallel and will not touch
the GPU. To actually get pixels the client must call SkSurface::draw(SkDDL)
on an SkSurface that is "compatible" with the surface characterization
initially given to the SkDDLMaker.
The surface characterization contains the minimum amount of information Ganesh needs
to know about the ultimate destination in order to perform its cpu-side work
(i.e., caps, width, height, config).
Change-Id: I75faa483ab5a6b779c8de56ea56b9d90b990f43a
Reviewed-on: https://skia-review.googlesource.com/30140
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Icd905ea7e60a05bc3903eb85d111dcf73ce2c4dd
Reviewed-on: https://skia-review.googlesource.com/40690
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Re-land of: https://skia-review.googlesource.com/36560
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.
Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.
Traces of a GM that includes GPU and SW path rendering (path-reverse):
Original:
https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: Idb92f385590749f41328a9aec65b2a93f4775079
Reviewed-on: https://skia-review.googlesource.com/40775
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).
Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 76323bc061.
Reason for revert: Breaking NUC bots in threaded gm comparison:
https://chromium-swarm.appspot.com/task?id=382e589753187f10&refresh=10
Original change's description:
> Threaded generation of software paths
>
> All information needed by the thread is captured by the prepare
> callback object, the lambda captures a pointer to that, and does the
> mask render. Once it's done, it signals the semaphore (also owned by the
> callback). The callback defers the semaphore wait even longer (into the
> ASAP upload), so the odds of waiting for the thread are REALLY low.
>
> Also did a bunch of cleanup along the way, and put in some trace markers
> so we can monitor how well this is working.
>
> Traces of a GM that includes GPU and SW path rendering (path-reverse):
>
> Original:
> https://screenshot.googleplex.com/f5BG3901tQg.png
> Threaded, with wait in the callback (notice pre flush callback blocking):
> https://screenshot.googleplex.com/htOSZFE2s04.png
> Current version, with wait deferred to ASAP upload function:
> https://screenshot.googleplex.com/GHjD0U3C34q.png
>
> Bug: skia:
> Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
> Reviewed-on: https://skia-review.googlesource.com/36560
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Icac0918a3771859f671b69ae07ae0fedd3ebb3db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/38560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.
Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.
Traces of a GM that includes GPU and SW path rendering (path-reverse):
Original:
https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
Reviewed-on: https://skia-review.googlesource.com/36560
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
We were ignoring the path renderer flag when drawing GMs or SKPs.
Bug: skia:
Change-Id: Iee443fb70f1faec65e46925fa0e3cea3716d448d
Reviewed-on: https://skia-review.googlesource.com/36861
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
review.skia.org/34361 accidentally started attempting to decode images
with transparency to a 565 sink. BRD helpfully decodes to N32 instead,
rather than failing. We don't need to test this here, and it draws to a
565 sink, resulting in incorrect images in Gold.
Change-Id: I9585b2c0c4526e5f33667bd8f57003449e735372
Reviewed-on: https://skia-review.googlesource.com/35707
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Move common code into the base class, so subclasses need not call
conversion_possible.
Use SkEncodedInfo rather than SkImageInfo, and use the proper frame.
API Changes:
- SkAndroidCodec:
- Add getEncodedInfo(), for SkBitmapRegionCodec
- SkEncodedInfo:
- Add opaque() helper
- SkBitmapRegionDecoder:
- Remove unused conversionSupported
(Split off from skia-review.googlesource.com/c/25746)
Bug: skia:5601
Change-Id: If4a40d4b98a3dd0afde2b6058f92315a393a5baf
Reviewed-on: https://skia-review.googlesource.com/34361
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This also required extending the blacklist argument to support
negative matching and wildcards.
Bug: skia:6918
Change-Id: I915e305c75fe23fc3e11c2dd3e91570967da0aaa
Reviewed-on: https://skia-review.googlesource.com/31444
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
The only interesting difference here is that I've just skipped
cd_Documents() on Google3 iOS builds rather than adding a new target to
BUILD. We don't run the binary so it's kind of moot what directory it'd
run in.
Change-Id: I1994e0283d24bcc505fa9b2b7b58307eafa5be92
Reviewed-on: https://skia-review.googlesource.com/34742
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Adjust the configs specified by recipes to avoid the new error.
Change-Id: I23e31355e2faaab919d92abdb37a6f70cd2da1ff
Reviewed-on: https://skia-review.googlesource.com/32862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
rm gm that appears to have been there solely for pdf, but we don't use
it for that now.
Bug: skia:
Change-Id: I3cf88db923c2445b7c95dda14da679a594117643
Reviewed-on: https://skia-review.googlesource.com/31760
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: I505e5c339947e9fc8bbec6acefc48ee9f47c96d2
Reviewed-on: https://skia-review.googlesource.com/30581
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
cce8965d2c..878c8b1e5e
ANGLE now crashes (on program compilation) if there isn't a flush between uses of different flavors of ANGLE context (e.g., angle_gl_es2 vs. angle_gl_es3).
Change-Id: If59b6ec683e682db5214bb002a70863cee5fe013
Reviewed-on: https://skia-review.googlesource.com/28865
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
DAA is:
1. Much simpler than AAA.
SkScan_AAAPath.cpp is about 1700 lines.
SkScan_DAAPath.cpp is about 300 lines.
The whole DAA CL is only about 800 lines.
2. Much faster than AAA for complicated paths.
The speedup applies to GL backend (including ccpr)!
Here's the frame time of 'SampleApp --slide Chart' on macbook pro:
AAA-raster: 33ms
DAA-raster: 21ms
AAA-gl: 30ms
DAA-gl: 20ms
AAA-ccpr: 18ms
DAA-ccpr: 12ms
My linux desktop doesn't have SSE3 so the speedup is smaller
(~25% for Chart). I believe that DAA is so fast that I can enable
it for any paths (AAA is not enabled by default for complicated
paths because it is slow; hence our older supersampling scan
converter is used for stroking on Chart for AAA-xxx config.)
3. The SkCoverageDelta is suitable for threaded backend with
out-of-order concurrent scan conversion as commented in the source
code. Maybe we can also just send deltas to GPU.
4. Similar to most analytic path renderers, the quality is on the best
ground-truth level, unless there are intersections within a pixel.
The intersections look good to my eyes although theoretically that
could be arbitrary far from the ground truth (see my AAA slides).
5. For simple paths, such as circle, triangle, rrect, etc., DAA is
slower than AAA. But DAA is faster than our older supersampling
scan converter in most cases. As those simple paths usually don't
constitute the bottleneck of a picture (skp or svg), I strongly
recommend use DAA.
6. DAA also heavily favors blitMask so it may work quite well with
SkRasterPipeline and SkRasterPipelineBlitter.
Finally, please check https://skia-review.googlesource.com/c/22420/
which accelerate DAA by specializing blitCoverageDeltas for
SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%)
speedup. But I couldn't figure out how to reduce the duplicate code
so I don't intend to land it.
Bug: skia:
Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c
Reviewed-on: https://skia-review.googlesource.com/19666
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Will need guards for android (at least)
Bug: skia:
Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947
Reviewed-on: https://skia-review.googlesource.com/26040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: I562d438bd65e9fd900cfc6831f971b4af25c8ae6
Reviewed-on: https://skia-review.googlesource.com/26361
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I401c5a9885c348aa424ab07b094acecddb209490
Reviewed-on: https://skia-review.googlesource.com/25860
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
They take a long time to upload, and we don't do anything with them.
BUG=skia:6821
Change-Id: I16c5fc423953fa3e9d0dcb184ecbbe23f3918357
Reviewed-on: https://skia-review.googlesource.com/26142
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: Ia50661a8391da526d509adbe2d7203866c140b1c
Reviewed-on: https://skia-review.googlesource.com/25321
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Not yet thread safe (so it forces threading off).
Builds JSON on the fly, so overhead is certainly bad.
Plan to fix all of that, but this at least "works".
There is now one tracing flag: 'trace'.
- 'debugf' installs the SkDebugf tracer.
- 'atrace' installs the Android ATrace tracer.
- Any other value is interpreted as a filename, and
produces a JSON file for chrome://tracing.
All three modes work in DM, nanobench, and Viewer.
Bug: skia:
Change-Id: I3fbc22382b99418a508c670be2770195c0a1c364
Reviewed-on: https://skia-review.googlesource.com/24781
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
[√] convert all stages to use SkJumper_MemoryCtx / be 2d-compatible
[√] convert compile to 2d also, remove 1d run/compile
[√] convert all call sites
[√] no diffs
Change-Id: I3b806eb8fe0c3ec043359616409f7cd1211a1e43
Reviewed-on: https://skia-review.googlesource.com/24263
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Bug: skia:6856
Change-Id: Iaaad2c22988cf8058304b7396c7d24eacd2f3edb
Reviewed-on: https://skia-review.googlesource.com/24745
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Also adds more trace events to GPU backend.
Change-Id: Ifa5f0cd4b1fd582f0cc30d37d9e6414dc498c75d
Reviewed-on: https://skia-review.googlesource.com/24622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I395e3387df44cf5370fef6ab73db73228225622f
Reviewed-on: https://skia-review.googlesource.com/23946
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I84dbd56c17d4856496af4491f340ec560e29c8a6
Reviewed-on: https://skia-review.googlesource.com/23200
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 742a3e298f.
Reason for revert: Breaking Android roll:
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:453:18: error: no member named 'fColorPtr' in 'SkAndroidCodec::AndroidOptions'
codecOptions.fColorPtr = colorPtr;
~~~~~~~~~~~~ ^
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:454:18: error: no member named 'fColorCount' in 'SkAndroidCodec::AndroidOptions'
codecOptions.fColorCount = colorCount;
~~~~~~~~~~~~ ^
Original change's description:
> Remove support for decoding to kIndex_8
>
> Fix up callsites, and remove tests that no longer make sense.
>
> Bug: skia:6828
> Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
> Reviewed-on: https://skia-review.googlesource.com/21664
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
TBR=djsollen@google.com,scroggo@google.com
Change-Id: I1bc669441f250690884e75a9a61427fdf75c6907
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6828
Reviewed-on: https://skia-review.googlesource.com/22120
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Fix up callsites, and remove tests that no longer make sense.
Bug: skia:6828
Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
Reviewed-on: https://skia-review.googlesource.com/21664
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Previously, SkGifCodec treated an error in the LZW data as incomplete,
since we can still draw the partially decoded image. But a client doing
incremental decodes needs to distinguish this from truly incomplete
data. In the case of an error, the client should not attempt to provide
more data and decode again.
Add kErrorInInput, and return it when SkGifCodec sees a fatal error.
Treat it the same as kIncompleteInput when it comes to filling and DM.
Bug: skia:6825
Change-Id: Ic6ce3a62c0b065ed34dcd8006309e43272a3db9f
Reviewed-on: https://skia-review.googlesource.com/21530
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
We have removed support for drawing Index8, so stop testing it in DM.
Bug: skia: 6828
Change-Id: Ib2c4d3ebd371be704151a9f956c0ca2aaf2926a6
Reviewed-on: https://skia-review.googlesource.com/21525
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This lets us run bots that upload images with --verbose.
Today we're getting away with --verbose on some bots because they happen
to skip upload.
Change-Id: If915a65987b43c945263ada7751bf36aedff605a
Reviewed-on: https://skia-review.googlesource.com/20834
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Let's see if this helps iOS?
BUG=skia:6748
Change-Id: Iec67eacef0058dfb79c0223a955a22c676a35278
Reviewed-on: https://skia-review.googlesource.com/20683
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
This reverts commit 7292231905.
This change relands the original plus the follow on change:
https://skia-review.googlesource.com/20059.
Additionally it adds a blacklist for the mac intel bots which
don't see to respect the added fences on the GPU.
Original change's description:
> Revert "Add API for flushing surfaces with gpu semaphores"
>
> This reverts commit 66366c6978.
>
> Reason for revert: Failing test on mac bots
>
> Original change's description:
> > Add API for flushing surfaces with gpu semaphores
> >
> > BUG=skia:
> >
> > Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
> > Reviewed-on: https://skia-review.googlesource.com/11488
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Forrest Reiling <freiling@google.com>
>
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
>
> Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/20063
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
Change-Id: I4dc6c0e1deb0398eeb165a34f0a26af7a58259f1
Reviewed-on: https://skia-review.googlesource.com/20141
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 81c83a7db4.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Do not return Index8 from SkAndroidCodec::computeOutputColorType"
>
> This reverts commit b6f4767294.
>
> Reason for revert: This breaks CTS tests in Android. Doh.
>
> Original change's description:
> > Do not return Index8 from SkAndroidCodec::computeOutputColorType
> >
> > Given that this is the only known use of Index8 color type,
> > this is essentially an experimental delete.
> >
> > Bug: skia:6620
> > Change-Id: Ib363d237e0217f6e7f461a62e54d32892c428095
> > Reviewed-on: https://skia-review.googlesource.com/10586
> > Reviewed-by: Leon Scroggins <scroggo@google.com>
> > Commit-Queue: Matt Sarett <msarett@google.com>
>
> TBR=msarett@google.com,scroggo@google.com,reed@google.com
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6620
>
> Change-Id: I2b44c695b8b95659520e9532901f636f56e01e2a
> Reviewed-on: https://skia-review.googlesource.com/19084
> Reviewed-by: Matt Sarett <msarett@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
TBR=msarett@google.com,scroggo@google.com,reviews@skia.org,reed@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:6620
Change-Id: I7e4e3a5ec068102244ad3a0259aa6aded4f12f36
Reviewed-on: https://skia-review.googlesource.com/19802
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Change-Id: If1360bee50c8c360e4b1edf09c8a39aa32a59eb9
Reviewed-on: https://skia-review.googlesource.com/19520
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Verified that this fixes the wrongness of a few of the colorImage
diffs in Gold.
Bug: skia:6738
Change-Id: Icf0b7573ccb87268b480d7cc0a6cfe6fa8ae73f7
Reviewed-on: https://skia-review.googlesource.com/19271
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
This reverts commit b6f4767294.
Reason for revert: This breaks CTS tests in Android. Doh.
Original change's description:
> Do not return Index8 from SkAndroidCodec::computeOutputColorType
>
> Given that this is the only known use of Index8 color type,
> this is essentially an experimental delete.
>
> Bug: skia:6620
> Change-Id: Ib363d237e0217f6e7f461a62e54d32892c428095
> Reviewed-on: https://skia-review.googlesource.com/10586
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
TBR=msarett@google.com,scroggo@google.com,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6620
Change-Id: I2b44c695b8b95659520e9532901f636f56e01e2a
Reviewed-on: https://skia-review.googlesource.com/19084
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Given that this is the only known use of Index8 color type,
this is essentially an experimental delete.
Bug: skia:6620
Change-Id: Ib363d237e0217f6e7f461a62e54d32892c428095
Reviewed-on: https://skia-review.googlesource.com/10586
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
SkCodec sets fRequiredFrame to be the earliest possible frame that a
given frame can depend on. e.g.
- Frame A fills the screen, Keep
- Frame B does not cover A, Keep
- Frame C covers B but not A, and is opaque
Frame C can depend on either A or B. SkCodec already reports that C
depends on A. This CL allows a client of SkCodec to use either A or
B to create C.
Also expose the DisposalMethod. Since any frame between A and C can
be used to create C except for DisposePrevious frames, the client
needs to be able to know the disposal method so they do not try to
use such a frame to create C.
Further, the disposal method can be used to give the client a better
idea whether they will continue to need a frame. (e.g. if frame i is
DisposePrevious and depends on i-1, the client may not want to steal
i-1 to create i, since i+1 may also depend on i-1.)
TODO: Share code for decoding prior frames between GIF and WEBP
Change-Id: I91a5ae22ba3d8dfbe0bde833fa67ae3da0d81ed6
Reviewed-on: https://skia-review.googlesource.com/13722
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
y isn't used yet. This is just a warmup that updates the callers.
Change-Id: I78f4f44e2b82f72b3a39fa8a8bdadef1d1b8a99e
Reviewed-on: https://skia-review.googlesource.com/18381
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Tests were previously dependent on the fact that drawBitmap calls were
using the legacy sprite blitters. Now these tests are blocking the
change that fixes drawBitmap behavior.
https://skia-review.googlesource.com/c/17923/
Bug: skia:
Change-Id: Ia9e5244243f18680d7593b0fa9de942dbbeeeb1d
Reviewed-on: https://skia-review.googlesource.com/18027
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
Bug: skia:6673
Change-Id: Ia2bae4f6a9039a007a10b6b45bcf2f0854bf6e5c
Reviewed-on: https://skia-review.googlesource.com/17794
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
We special case N32, but need to also handle f16
Change-Id: I0d6061d55e55c5952c740255e4600366d8d77919
Reviewed-on: https://skia-review.googlesource.com/17786
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
TBR=reed@google.com
(No change to the public API, but changed a header file)
SkWebpCodec:
- Implement onGetFrameCount, onGetFrameInfo, and onGetRepetitionCount
- Respect the alpha reported by libwebp. Although the spec states that
it is only a hint, the libwebp encoder uses it properly. Respecting
allows us to draw opaque images faster and decode them to 565. This
also matches other SkCodecs (and Chromium).
- onGetPixels:
- Decode the frame requested, recursively decoding required frame if
necessary
- When blending with a prior frame, use SkRasterPipeline
SkCodec:
- Move check for negative index to getFrameInfo
- Reset the colorXform if one is not needed
SkCodecAnimation:
- Add new blend enum, for WebP's (and APNG's) non-blending option
SkFrameHolder:
- New base classes for frames and the owner of the frames, allowing
code sharing between SkWebpCodec and SkGifCodec (particularly for
determining whether a frame has alpha and what frame it depends on)
- When moving items from SkGIFFrameContext, use Skia conventions (i.e.
int instead of unsigned)
- Rename "delay time" to "duration", to match e.g. SkFrameInfo::
fDuration
SkGifImageReader:
- Move pieces to SkFrameHolder, and adapt to changes made in the
process
- Make setAlphaAndRequiredFrame (now on the base class SkFrameHolder)
more general to support webp, and add support for frames that do not
blend
- Change SkGIFFrameContext from a struct to a class, to match how we
use the distinction elsewhere (i.e. struct is a small object with
public fields)
- Rework hasTransparentPixel (now hasTransparency, since it returns true
in some cases where there is not a transparent pixel) to better fit
with the modified setAlphaAndRequiredFrame. Also be more consistent
when there is no transparent pixel but no color map.
- Simplify an if condition that was previously simplified in 2d61e717
but accidentally got reverted in a4db9be6
CodecAnimTest:
- Test new animated webp files
- Rearrange the test to more cleanly print alpha type mismatches for
the first frame
resources:
- webp-animated.webp
- animated webp from Chromium
- blendBG.webp
- new webp file using bits of webp-animated-semitransparent4.webp
from Chromium
- tests required frame and alpha when using the non-blending mode
- frames have the following properties:
- Frame 0: no alpha, fills screen
- Frame 1: alpha, fills screen
- Frame 2: no alpha, fills screen
- Frame 3: alpha, fills screen, blendBG
- Frame 4: no alpha, fills screen, blendBG
- Frame 5: alpha, blendBG
- Frame 6: covers 4, has alpha, blendBG
- also used to test decoding to 565 if the new frame data has alpha
but blends onto an opaque frame
DM.cpp:
- Test animated images to non-native 8888 and unpremul
DMSrcSink.cpp:
- Do not test non-native 8888 decodes to f16 dst
- Test unpremul decodes to f16
- Copy a frame of an animated image prior to drawing, since in unpremul
mode, the DM code will premultiply first.
Bug: skia: 3315
Change-Id: I4e55ae2ee5bc095b37a743bdcfac644be603b980
Reviewed-on: https://skia-review.googlesource.com/16707
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Summary of the new world...
--image
CodecSrc and ImageGenSrc tests run on:
(1) 8888 with kIgnore transfer fn behavior
(2) srgb with kRespect transfer fn behavior
(3) f16
AndroidCodecSrc and BRDCodecSrc tests run on:
(1) 8888, since SkAndroidCodec always uses kIgnore
(2) f16, since android uses f16
--colorImage
ColorCodecSrc tests run on:
(1) 8888 in kBaseline mode, so we can see what the raw pixels look like
(2) srgb in color correct modes
(3) f16 in color correct modes
Bug: skia:
Change-Id: I65d1a04051da6f94bf5e48f7bc610f482870dc75
Reviewed-on: https://skia-review.googlesource.com/17396
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This is fairly aggressive in that it will break any client
that is currently using SkImageGenerator with kIndex8.
I'm guessing that we don't have any clients doing that.
Bug: skia:6620
Change-Id: Ifd16f5232bb3a9f759c225315c57492d917ed9ca
Reviewed-on: https://skia-review.googlesource.com/16601
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Timing `out/dm --src gm --config srgb -w foo` on my desktop,
- wall time drops from 3.72 -> 2.17 seconds; and
- CPU time drops from 64.9 -> 27.9 seconds.
So again, close to 2x speedup.
(In exchange, the .pngs of our GMs grow from 57M to 73M.)
Change-Id: I6e2e8c8bda6371e857c8db41ca3119402a9056ae
Reviewed-on: https://skia-review.googlesource.com/16000
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit d4a338f4d0.
Reason for revert: Looks like I missed something I was supposed to delete in Android.
Original change's description:
> Delete copyTo(Allocator), hide copyTo() behind flag
>
> Replace uses of copyTo() in Skia.
>
> Bug: skia:6464
> Change-Id: I921dc53a1c29a5176d18f05741f7c0b5a008e548
> Reviewed-on: https://skia-review.googlesource.com/14502
> Commit-Queue: Matt Sarett <msarett@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=msarett@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4d252940cc6a2462b030007055ea6c229471fc6e
Reviewed-on: https://skia-review.googlesource.com/14602
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Replace uses of copyTo() in Skia.
Bug: skia:6464
Change-Id: I921dc53a1c29a5176d18f05741f7c0b5a008e548
Reviewed-on: https://skia-review.googlesource.com/14502
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
If/when we double check these settings we can either re-add these parameters or change the code manually.
The driving goal here is to shrink GrRenderTargetOpList.
Change-Id: I7819de18f97e8282e8754e3438130f797ebb3c37
Reviewed-on: https://skia-review.googlesource.com/14381
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This matches other Skia APIs. size_t was adopted from blink/
GIFImageReader.
Change-Id: Ic83e59f0942f597c4fb834e623acd9886ad483fe
Reviewed-on: https://skia-review.googlesource.com/13274
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Chris Blume <cblume@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
guarded by SK_SUPPORT_OBSOLETE_LOCKPIXELS
needs https://codereview.chromium.org/2820873002/# to land first
Bug: skia:6481
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Reviewed-on: https://skia-review.googlesource.com/13580
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Previosly, SkSize had a base class, which prevented it.
Also removes unused SkISize::clampNegToZero() and
SkSize::clampNegToZero().
Change-Id: I7b93b42f6f6381c66e294bbedee99ad53c6c3436
Reviewed-on: https://skia-review.googlesource.com/13187
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Motivation: We may want to make SkMultiPictureDocument.h public in the
future.
Change-Id: Ie97b88d51a179c2283155d65bcadee32178115ca
Reviewed-on: https://skia-review.googlesource.com/11402
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Herb Derby <herb@google.com>
It can crash when the file length is an exact multiple of the page size.
When the file size is not an exact page size multiple,
SkData::MakeFromFileName() (i.e. mmap) happens to fill the rest with \0,
giving us a terminating \0 for free. SkStrSplit() uses this to stop.
When the file size is an exact page size multiple, there's no guaranteed
\0. We might find one on the next page immediately, eventually, or we
might just segfault. Whoops.
To fix, copy to an SkString which ought to plop in a \0 for us.
Change-Id: I51bbfdd85dfbb1c2276249d0255cf1c410ef9999
Reviewed-on: https://skia-review.googlesource.com/11409
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Fixes:
- create temp api for android to pass nullptr
- don't release and access sk_sp<SkData> at the same time in parameters
This reverts commit b14131c185.
Bug: skia:
Change-Id: Ic0e4f62520ba9f35455499ed30d306ad19d998a8
Reviewed-on: https://skia-review.googlesource.com/11129
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This reverts commit 9920b10f52.
Reason for revert: trying to get details on w2k failure
https://chromium-swarm.appspot.com/task?id=354345d34ba3b310&refresh=10
Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION, was running:
unit test HugeBlurImageFilter
unit test FontNames
unit test Codec_PngRoundTrip
unit test ClampRange
unit test FontHost
unit test ColorMatrixFilter
f16 image scaled_codec_premul abnormal.wbmp
565 image brd_android_codec_divisor_0.167 interlaced3.png_0.167
unit test Codec_png
unit test ImageFilterBlurLargeImage
unit test FontObj
unit test DrawText
unit test GrShape
565 image brd_android_codec_divisor_0.333 interlaced2.png_0.333
unit test PathOpsOpCubicsThreaded
unit test PathOpsOpLoopsThreaded
unit test FontMgr
unit test ColorToHSVRoundTrip
unit test Image_Serialize_Encoding_Failure
Likely culprit:
unit test Image_Serialize_Encoding_Failure
step returned non-zero exit code: -1073741819
Original change's description:
> Revert[2] "clean up (partially) colortable api""
>
> This reverts commit 1d1165ca65.
>
> Bug: skia:
> Change-Id: Idbc0634ae3cec2e79f592d252de8751b077e6408
> Reviewed-on: https://skia-review.googlesource.com/11024
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia4e73434b083224baa36092c69526c2f59bb16aa
Reviewed-on: https://skia-review.googlesource.com/11025
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 2e491a6a11.
Reason for revert: Windows unit tests failing?
Original change's description:
> clean up (partially) colortable api
>
> Needs this to land: https://codereview.chromium.org/2789853002/
>
> Bug: skia:
> Change-Id: I38d916a546b7fa64d000d973e695ddda24a589e7
> Reviewed-on: https://skia-review.googlesource.com/10600
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,scroggo@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I626e7edfcea82576a440dcaa851a04cedee6233f
Reviewed-on: https://skia-review.googlesource.com/10966
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
BUG=skia:
Change-Id: Ia0688876915cd773614ca0c4ccd467cf6e7c603e
Reviewed-on: https://skia-review.googlesource.com/10105
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Allow evaluation choice of Lazy or Eager evaluation for SkDeferredCanvas.
Eager is used for drawing to a non-recording canvas to reduce the number of
all operations.
Lazy is used for drawing to a recording canvas to reduce the amount decode/encode
that happens.
R=reed@google.com
Change-Id: I7837c4f6e5911c153e0796162e1170edbc34839e
Reviewed-on: https://skia-review.googlesource.com/9839
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit 73e21af213.
Reason for revert: I will fix the broken bot next week.
Original change's description:
> Revert "Add color spin test for SkColorSpaceXformCanvas"
>
> This reverts commit cb01aec63b.
>
> Reason for revert: Breaks Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-SK_USE_DISCARDABLE_SCALEDIMAGECACHE
>
> Original change's description:
> > Add color spin test for SkColorSpaceXformCanvas
> >
> > Also changes behavior to treat nullptr srcs as sRGB.
> >
> > Testing locally, it looks like 353 gms have no diffs from 8888.
> > There are 269 diffs - some are fine (gms that do color space stuff)
> > and some are bugs.
> >
> > BUG=skia:
> >
> > Change-Id: I55c2825f4f4b857e0b0a0ec050c6db82ac881492
> > Reviewed-on: https://skia-review.googlesource.com/9738
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Matt Sarett <msarett@google.com>
> >
>
> TBR=mtklein@google.com,msarett@google.com,brianosman@google.com,reviews@skia.org
> # Not skipping CQ checks because original CL landed > 1 day ago.
> BUG=skia:
>
> Change-Id: I70bb69f747b863d267494e37a60888a51ab0184c
> Reviewed-on: https://skia-review.googlesource.com/9823
> Reviewed-by: Eric Boren <borenet@google.com>
> Commit-Queue: Eric Boren <borenet@google.com>
>
TBR=borenet@google.com,mtklein@google.com,msarett@google.com,reviews@skia.org,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:
Change-Id: I766382e6655f614042cded84f547f9fd5b109fca
Reviewed-on: https://skia-review.googlesource.com/9879
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit cb01aec63b.
Reason for revert: Breaks Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-SK_USE_DISCARDABLE_SCALEDIMAGECACHE
Original change's description:
> Add color spin test for SkColorSpaceXformCanvas
>
> Also changes behavior to treat nullptr srcs as sRGB.
>
> Testing locally, it looks like 353 gms have no diffs from 8888.
> There are 269 diffs - some are fine (gms that do color space stuff)
> and some are bugs.
>
> BUG=skia:
>
> Change-Id: I55c2825f4f4b857e0b0a0ec050c6db82ac881492
> Reviewed-on: https://skia-review.googlesource.com/9738
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
>
TBR=mtklein@google.com,msarett@google.com,brianosman@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:
Change-Id: I70bb69f747b863d267494e37a60888a51ab0184c
Reviewed-on: https://skia-review.googlesource.com/9823
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Also changes behavior to treat nullptr srcs as sRGB.
Testing locally, it looks like 353 gms have no diffs from 8888.
There are 269 diffs - some are fine (gms that do color space stuff)
and some are bugs.
BUG=skia:
Change-Id: I55c2825f4f4b857e0b0a0ec050c6db82ac881492
Reviewed-on: https://skia-review.googlesource.com/9738
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
TODO:
images
shaders
color filters
image filters
a couple stray color arrays
Change-Id: Ib91639bb0a6a00af737dd5186180011fe5120860
Reviewed-on: https://skia-review.googlesource.com/9529
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This should fix flakiness on the Win 2k8 bots.
BUG=skia:
Change-Id: Ibdd33279a092172f0b154493f59790a8db9f58bd
Reviewed-on: https://skia-review.googlesource.com/9142
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Change-Id: Ieaa849bceba0e98e4c99491c721fe945a0694e68
Reviewed-on: https://skia-review.googlesource.com/9111
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
BUG=skia:
Change-Id: Ief7516c1505f8e447f83121ed4ba75b9fa9ba75b
Reviewed-on: https://skia-review.googlesource.com/8976
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Adds a bitfield to GrContextOptions that masks out path renderers.
Adds commandline flags support to set this bitfield in tools apps.
Removes GrGLInterfaceRemoveNVPR since we can now accomplish the same
thing in the context options.
BUG=skia:
Change-Id: Icf2a4df36374b3ba2f69ebf0db56e8aedd6cf65f
Reviewed-on: https://skia-review.googlesource.com/8786
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Also changes the behavior of these flags to only override their
corresponding context options when set, and to leave them unchanged
when not set.
BUG=skia:
Change-Id: I09f6be09997594fa888d9045dd4901354ef3f880
Reviewed-on: https://skia-review.googlesource.com/8780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
BUG=skia:
Change-Id: I4bc11042dd1dbf1eabd40af206027bc65acc3186
Reviewed-on: https://skia-review.googlesource.com/8444
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
BUG=skia:
Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
Reviewed-on: https://skia-review.googlesource.com/8021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Now requires a IXpsOMObjectFactory pointer. This will allow sandboxing
to be used in Chromium. (Chrome will create a IXpsOMObjectFactory, then
go into sandbox mode, then call SkDocumenent::MakeXPS().)
Change-Id: Ic4b48d4b148c44e188d12a9481fb74735546528a
Reviewed-on: https://skia-review.googlesource.com/8052
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
The weird foo_mains are no longer needed when we build with GN.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Mac-Clang-arm-Debug-iOS
Change-Id: Iae50696741e0dc277d96dda4968a1ae41cb17c8a
Reviewed-on: https://skia-review.googlesource.com/8064
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Stephan Altmueller <stephana@google.com>